13L G40 - Mryogen (Axis) vs ShrimpBoatChef (Allies +8)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 5 armour, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Romania to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 armour moved from Yugoslavia to Eastern Poland
                1 armour moved from Yugoslavia to Eastern Poland
                1 armour moved from Bulgaria to Eastern Poland
                2 artilleries moved from France to Normandy Bordeaux
                1 artillery moved from France to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                2 submarines moved from 91 Sea Zone to 104 Sea Zone
                7 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                2 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 111 Sea Zone
                2 infantry moved from Poland to Eastern Poland
                3 artilleries and 10 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 bomber moved from Southern Italy to 114 Sea Zone
                1 bomber moved from Southern Italy to 114 Sea Zone
                1 cruiser moved from 113 Sea Zone to 114 Sea Zone

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer
                        Germans roll dice for 2 submarines in 104 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 1 destroyer in 104 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Germans lost in 104 Sea Zone
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer in 104 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Germans lost in 104 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Germans: 2 submarines
                Battle in 111 Sea Zone
                    Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
                    British defend with 1 destroyer; Russians defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                        Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 1 :  4/6 hits
                        British roll dice for 1 destroyer in 111 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 111 Sea Zone
                    Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    French defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 1 :  3/3 hits
                        French roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Holland Belgium
                    Germans win, taking Holland Belgium from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 2 artilleries in Normandy Bordeaux, round 1 :  0/2 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 1 :  0/1 hits
                        Germans roll dice for 2 artilleries in Normandy Bordeaux, round 2 :  2/2 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 2 :  0/1 hits
                        1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 2 artilleries remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery
                Battle in 114 Sea Zone
                    Germans attack with 2 bombers and 1 cruiser
                    Russians defend with 1 cruiser
                        Germans roll dice for 2 bombers and 1 cruiser in 114 Sea Zone, round 1 :  2/3 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 :  0/1 hits
                        1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 2 bombers and 1 cruiser remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser

    Non Combat Move - Germans
                2 bombers, 2 fighters and 2 tactical_bombers moved from 111 Sea Zone to Western Germany
                1 bomber moved from 114 Sea Zone to Western Germany
                1 bomber moved from 114 Sea Zone to Western Germany
                1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 tactical_bomber moved from Romania to Poland
                1 tactical_bomber moved from Romania to Poland
                1 tactical_bomber moved from Northern Italy to Poland
                4 infantry moved from Bulgaria to Romania
                2 artilleries and 2 infantry moved from Yugoslavia to Romania
                6 armour and 4 mech_infantrys moved from France to Germany
                1 infantry moved from Norway to Finland
                1 infantry moved from Norway to Finland

    Place Units - Germans
                5 armour and 5 mech_infantrys placed in Germany
                6 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 2 tactical_bombers
        Romania : 2 artilleries and 6 infantry
        Poland : 3 tactical_bombers
        Germany : 11 armour, 1 factory_major and 9 mech_infantrys
        Denmark : 3 aaGuns and 2 infantry
        Holland Belgium : 1 artillery and 2 infantry
        Karelia : 1 flag, 7 infantry
        Baltic States : 1 flag, 3 artilleries and 10 infantry
        Eastern Poland : 1 flag, 3 armour and 6 infantry
        Bulgaria : 1 flag
        114 Sea Zone : 1 cruiser and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 34 / 37
        Japanese : 29 / 39
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 35
        UK_Pacific : 21 / 21
        Italians : 16 / 21
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.179
            Median : 3.000
            Variance : 0.593
            Standard Deviation : 0.770
            Total rolls : 28

    Germans Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.050
            Median : 3.000
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20

    French Combat
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Russians Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Western Ukraine to Eastern Poland
                4 infantry moved from Belarus to Eastern Poland
                1 armour moved from Bryansk to Eastern Poland
                1 armour moved from Ukraine to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Russia to Eastern Poland
                1 submarine moved from 115 Sea Zone to 114 Sea Zone

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 2 armour, 2 fighters, 7 infantry and 1 tactical_bomber
                    Germans defend with 3 armour and 6 infantry
                        Russians roll dice for 2 armour, 2 fighters, 7 infantry and 1 tactical_bomber in Eastern Poland, round 1 :  4/12 hits
                        Germans roll dice for 3 armour and 6 infantry in Eastern Poland, round 1 :  4/9 hits
                        4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 2 armour, 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  3/8 hits
                        Germans roll dice for 3 armour and 2 infantry in Eastern Poland, round 2 :  2/5 hits
                        2 infantry owned by the Russians , 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Poland
                        Russians roll dice for 2 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 3 :  4/6 hits
                        Germans roll dice for 2 armour in Eastern Poland, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 2 armour owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 3 armour and 6 infantry
                    Casualties for Russians: 7 infantry
                Battle in 114 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser and 1 transport
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 cruiser and 1 transport in 114 Sea Zone, round 1 :  0/1 hits
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Germans lost in 114 Sea Zone
                        1 transport owned by the Germans lost in 114 Sea Zone
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 3 :  0/1 hits
                    Russians win with 1 submarine remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 cruiser and 1 transport

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk
                2 aaGuns, 1 artillery and 6 infantry moved from Archangel to Smolensk
                2 infantry moved from Belarus to Smolensk
                8 infantry moved from Novgorod to Archangel
                1 artillery moved from Ukraine to Bryansk
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 mech_infantry moved from Turkmenistan to Volgograd
                1 infantry moved from Rostov to Bryansk
                2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
                1 armour and 1 mech_infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk
                1 aaGun moved from Russia to Bryansk
                1 aaGun moved from Russia to Bryansk
                3 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Ukraine to Bryansk
                1 submarine moved from 111 Sea Zone to 109 Sea Zone

    Place Units - Russians
                1 armour, 1 artillery and 1 infantry placed in Ukraine
                8 infantry placed in Russia
                Russians undo move 1.
                Russians undo move 1.
                1 armour, 1 artillery and 8 infantry placed in Russia
                1 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 bomber and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                1 artillery moved from Hunan to Kweichow
                1 artillery and 3 infantry moved from Anhwe to Kweichow
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 2 artilleries and 3 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 3 infantry in Kweichow, round 1 :  2/5 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 3 infantry moved from Kiangsi to Kwangsi
                1 battleship moved from 6 Sea Zone to 36 Sea Zone
                1 cruiser moved from 6 Sea Zone to 36 Sea Zone
                1 armour, 2 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
                1 armour, 2 artilleries and 5 infantry moved from 36 Sea Zone to Kwangsi
                2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
                6 infantry moved from Jehol to Chahar
                1 aaGun moved from Jehol to Shantung
                4 infantry moved from Manchuria to Jehol
                5 fighters and 5 tactical_bombers moved from Kwangsi to Hunan

    Place Units - Japanese
                3 armour placed in Kiangsu
                1 bomber and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 aaGun
        Kwangsi : 1 armour, 4 artilleries, 2 bombers and 9 infantry
        Korea : 1 infantry
        Kiangsu : 3 armour and 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
        Jehol : 4 infantry
        Siam : 2 infantry
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        Kweichow : 1 flag, 2 artilleries and 3 infantry
        Hunan : 1 flag, 5 fighters and 5 tactical_bombers
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 6 infantry
        Anhwe : 1 flag
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 5 transports

    Production/PUs Summary :

    Germans : 43 / 49
        Russians : 35 / 40
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 5 / 15
        British : 28 / 35
        UK_Pacific : 21 / 21
        Italians : 16 / 21
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4.500
            Median : 6.000
            Variance : 2.400
            Standard Deviation : 1.549
            Total rolls : 6

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.200
            Median : 6.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Chinese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 armour and 1 artillery moved from Western United States to 10 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Western United States to Eastern United States
                1 fighter moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 bomber placed in Eastern United States
                1 armour and 1 artillery placed in Central United States
                1 carrier and 1 transport placed in 101 Sea Zone
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                2 infantry moved from Szechwan to Kweichow
                2 artilleries moved from Szechwan to Kweichow
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 artilleries and 5 infantry
                    Japanese defend with 2 artilleries and 3 infantry
                        Chinese roll dice for 2 artilleries and 5 infantry in Kweichow, round 1 :  2/7 hits
                        Japanese roll dice for 2 artilleries and 3 infantry in Kweichow, round 1 :  1/5 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 2 artilleries and 4 infantry in Kweichow, round 2 :  1/6 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 2 :  2/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 2 artilleries and 2 infantry in Kweichow, round 3 :  2/4 hits
                        Japanese roll dice for 2 artilleries in Kweichow, round 3 :  2/2 hits
                        2 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 2 artilleries remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 artilleries and 3 infantry
                    Casualties for Chinese: 5 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 1 :  1/4 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - British
                British buy 2 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from Malta to Alexandria
                1 artillery and 1 infantry moved from Egypt to Alexandria
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                2 infantry moved from 76 Sea Zone to Ethiopia

    Combat - British
                Battle in Ethiopia
                Battle in Alexandria
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 2 armour, 1 artillery and 1 infantry
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 1 :  3/4 hits
                        Italians roll dice for 2 armour, 1 artillery and 1 infantry in Alexandria, round 1 :  1/4 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
                        British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Alexandria, round 2 :  2/3 hits
                        Italians roll dice for 1 armour in Alexandria, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Alexandria
                    British win, taking Ethiopia from Italians, taking Alexandria from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 armour, 1 artillery and 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
                1 infantry moved from Eastern Persia to West India
                1 infantry moved from Shan State to Burma
                1 infantry moved from India to Burma
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Union of South Africa to Rhodesia
                1 armour moved from Union of South Africa to Tanganyika Territory
                1 fighter moved from Union of South Africa to Egypt
                1 destroyer moved from 104 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
                2 fighters moved from United Kingdom to Scotland
                1 armour moved from India to Burma
                1 artillery moved from India to Burma
                2 infantry moved from India to Burma

    Place Units - British
                2 fighters placed in United Kingdom
                2 armour and 1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,5,6
                British collect 28 PUs (1 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                1 armour and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs total
                Some Units in India change ownership: 1 armour and 5 infantry


  • game would not allow me to move my brits in northern canada onto transport, so will be editing this move.


  • I don’t think you can ‘edit’ add new land troops onto a transport.  So I guess we can add a inf. and art. to where ever the transport goes, and remove the old ones.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 battleship; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from 98 Sea Zone to Egypt
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Southern Italy to Egypt
                1 artillery and 1 infantry moved from Tunisia to Algeria
                1 infantry moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British
                1 armour moved from Romania to Bessarabia
                1 fighter moved from Southern Italy to Algeria
                1 fighter moved from Southern Italy to Algeria
                1 fighter moved from Southern Italy to Bessarabia

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 artillery, 1 bomber and 4 infantry
                    ANZAC defend with 2 infantry; British defend with 2 fighters, 1 harbour and 1 tactical_bomber
                        Italians roll dice for 1 cruiser in Egypt, round 1 :  0/1 hits
                        Italians roll dice for 1 artillery, 1 bomber and 4 infantry in Egypt, round 1 :  1/6 hits
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Egypt, round 1 :  2/5 hits
                        1 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 :  1/4 hits
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Egypt, round 2 :  2/4 hits
                        1 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 artillery and 1 bomber in Egypt, round 3 :  2/2 hits
                        British roll dice for 2 fighters and 1 tactical_bomber in Egypt, round 3 :  3/3 hits
                        1 tactical_bomber owned by the British , 1 artillery owned by the Italians , 1 fighter owned by the British and 1 bomber owned by the Italians lost in Egypt
                    British win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 fighter and 1 tactical_bomber
                    Casualties for Italians: 1 artillery, 1 bomber and 4 infantry
                Battle in Bessarabia
                    Italians attack with 1 armour and 1 fighter
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 fighter in Bessarabia, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 1 :  0/1 hits
                        Italians roll dice for 1 armour and 1 fighter in Bessarabia, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Algeria
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 1 :  2/4 hits
                        French roll dice for 2 infantry in Algeria, round 1 :  0/2 hits
                        2 infantry owned by the French lost in Algeria
                    Italians win, taking Algeria from French with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Algeria to Tunisia
                1 fighter moved from Bessarabia to Romania
                2 artilleries and 1 infantry moved from Southern France to Normandy Bordeaux
                2 aaGuns moved from Northern Italy to Southern France
                2 aaGuns moved from Southern Italy to Northern Italy
                2 infantry moved from Bulgaria to Romania

    Place Units - Italians
                1 battleship placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 infantry
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Normandy Bordeaux : 2 artilleries and 1 infantry
        Algeria : 1 flag, 1 artillery and 1 infantry
        Southern France : 1 flag, 2 aaGuns, 1 factory_minor and 1 harbour
        Tunisia : 1 flag, 2 fighters
        Romania : 1 fighter and 2 infantry
        Northern Italy : 2 aaGuns and 1 factory_major
        Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Bessarabia : 1 flag, 1 armour
        97 Sea Zone : 1 battleship, 1 destroyer and 1 transport
        98 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 43 / 49
        Russians : 35 / 40
        Japanese : 31 / 43
        Americans : 52 / 52
        Chinese : 7 / 13
        British : 28 / 28
        UK_Pacific : 25 / 25
        Italians : 17 / 23
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.622
            Median : 4.000
            Variance : 0.472
            Standard Deviation : 0.687
            Total rolls : 37

    French Combat
                5 was rolled 2 times
            Average roll : 5.000
            Median : 5.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Russians Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.417
            Median : 3.000
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    Italians Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.476
            Median : 3.000
            Variance : 0.550
            Standard Deviation : 0.742
            Total rolls : 21


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - ANZAC
                ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 fighter and 1 infantry moved from Shan State to Siam

    Combat - ANZAC
                Battle in Siam
                    ANZAC attack with 1 fighter and 1 infantry
                    Japanese defend with 2 infantry
                        ANZAC roll dice for 1 fighter and 1 infantry in Siam, round 1 :  1/2 hits
                        Japanese roll dice for 2 infantry in Siam, round 1 :  0/2 hits
                        1 infantry owned by the Japanese lost in Siam
                        ANZAC roll dice for 1 fighter and 1 infantry in Siam, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Siam, round 2 :  0/1 hits
                        ANZAC roll dice for 1 fighter and 1 infantry in Siam, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Siam, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Siam
                    ANZAC win, taking Siam from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Siam to Burma
                2 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 fighter moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                11 armour and 9 mech_infantrys moved from Germany to Eastern Poland
                7 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                3 tactical_bombers moved from Poland to Ukraine
                2 bombers moved from Western Germany to Egypt
                2 bombers moved from Western Germany to Alexandria

    Combat - Germans
                Battle in Egypt
                    Germans attack with 2 bombers
                    British defend with 1 fighter and 1 harbour
                        Germans roll dice for 2 bombers in Egypt, round 1 :  2/2 hits
                        British roll dice for 1 fighter in Egypt, round 1 :  0/1 hits
                        1 fighter owned by the British lost in Egypt
                    Germans win with 2 bombers remaining. Battle score for attacker is 10
                    Casualties for British: 1 fighter
                Battle in Eastern Poland
                    Germans attack with 11 armour and 9 mech_infantrys
                    Russians defend with 2 armour
                        Germans roll dice for 11 armour and 9 mech_infantrys in Eastern Poland, round 1 :  8/20 hits
                        Russians roll dice for 2 armour in Eastern Poland, round 1 :  1/2 hits
                        2 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 11 armour and 8 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 armour
                Battle in Alexandria
                    Germans attack with 2 bombers
                    British defend with 1 artillery
                        Germans roll dice for 2 bombers in Alexandria, round 1 :  1/2 hits
                        British roll dice for 1 artillery in Alexandria, round 1 :  0/1 hits
                        1 artillery owned by the British lost in Alexandria
                    Germans win with 2 bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Ukraine
                    Germans attack with 3 tactical_bombers
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 3 tactical_bombers in Ukraine, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Ukraine
                    Germans win with 2 tactical_bombers remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Alexandria to Tobruk
                2 bombers moved from Egypt to Tobruk
                2 tactical_bombers moved from Ukraine to Bessarabia
                2 artilleries and 6 infantry moved from Romania to Bessarabia
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                1 artillery moved from Holland Belgium to Western Germany
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Denmark
                1 aaGun moved from Western Germany to Holland Belgium
                1 aaGun moved from Western Germany to Holland Belgium
                1 infantry moved from Finland to Karelia
                1 infantry moved from Finland to Karelia

    Place Units - Germans
                6 infantry placed in Western Germany
                3 armour and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 2 tactical_bombers
        Germany : 3 armour, 1 factory_major and 3 mech_infantrys
        Denmark : 3 aaGuns and 3 infantry
        Holland Belgium : 2 aaGuns, 2 artilleries and 3 infantry
        Tobruk : 4 bombers
        Karelia : 1 flag, 2 infantry
        Baltic States : 1 flag, 3 artilleries and 10 infantry
        Eastern Poland : 1 flag, 11 armour and 8 mech_infantrys
        Bessarabia : 2 artilleries, 6 infantry and 2 tactical_bombers
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 32 / 40
        Japanese : 30 / 43
        Americans : 52 / 52
        Chinese : 7 / 13
        British : 28 / 28
        UK_Pacific : 25 / 25
        Italians : 17 / 23
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 8 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.156
            Median : 3.000
            Variance : 0.516
            Standard Deviation : 0.718
            Total rolls : 32

    Germans Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.111
            Median : 3.000
            Variance : 0.577
            Standard Deviation : 0.760
            Total rolls : 27

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 infantry moved from Smolensk to Belarus
                2 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 mech_infantry moved from Volgograd to Russia
                2 aaGuns, 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber moved from Bryansk to Russia
                2 aaGuns, 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Smolensk to Russia
                1 infantry moved from Smolensk to Bryansk
                8 infantry moved from Archangel to Vologda
                2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 3 armour and 2 bombers; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Hopei to Kweichow
                1 armour moved from Kiangsu to Kweichow
                1 armour moved from Kiangsu to Kwangtung
                1 armour moved from Kiangsu to Kwangtung
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 1 mech_infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 armour moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 armour, 4 artilleries, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 5 infantry, 3 tactical_bombers and 5 transports moved from 36 Sea Zone to 37 Sea Zone
                1 armour moved from 37 Sea Zone to Malaya
                4 artilleries and 5 infantry moved from 37 Sea Zone to Malaya
                1 bomber moved from Kwangsi to 41 Sea Zone
                1 bomber moved from Kwangsi to 44 Sea Zone
                3 infantry moved from Kwangsi to Yunnan
                1 bomber moved from Japan to Kweichow
                1 fighter moved from Hunan to Kweichow
                1 tactical_bomber moved from Hunan to Kweichow
                4 fighters and 4 tactical_bombers moved from Hunan to Yunnan
                6 infantry moved from Chahar to Suiyuyan
                4 infantry moved from Jehol to Chahar

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 5 transports
                    British defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 37 Sea Zone, round 1 :  2/2 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 5 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Malaya
                Battle in Kwangtung
                    Japanese attack with 2 armour
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 2 armour in Kwangtung, round 1 :  1/2 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  0/2 hits
                        1 infantry owned by the British lost in Kwangtung
                        Japanese roll dice for 2 armour in Kwangtung, round 2 :  2/2 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Kwangtung
                    Japanese win, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour
                    Casualties for British: 2 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 artilleries
                        Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 1 :  1/5 hits
                        Chinese roll dice for 2 artilleries in Kweichow, round 1 :  0/2 hits
                        1 artillery owned by the Chinese lost in Kweichow
                        Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 :  4/5 hits
                        Chinese roll dice for 1 artillery in Kweichow, round 2 :  1/1 hits
                        1 artillery owned by the Chinese and 1 infantry owned by the Japanese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 artilleries
                Battle in Yunnan
                    Japanese attack with 4 fighters, 3 infantry and 4 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 1 :  6/11 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 1 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                4 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
                1 bomber moved from Kweichow to Kwangsi
                1 fighter moved from Kweichow to Kwangsi
                1 tactical_bomber moved from Kweichow to Kwangsi
                1 bomber moved from 44 Sea Zone to Kwangsi
                1 bomber moved from 41 Sea Zone to Kwangsi
                1 aaGun moved from Shantung to Kiangsu

    Place Units - Japanese
                1 armour and 2 bombers placed in Japan
                2 armour placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 43 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Kwangsi : 3 bombers, 5 fighters and 5 tactical_bombers
        Korea : 1 infantry
        Kiangsu : 1 aaGun, 2 armour and 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 2 infantry
        Suiyuyan : 1 flag, 6 infantry
        Kweichow : 1 flag, 1 armour
        Hunan : 1 flag
        Kansu : 1 flag, 1 artillery and 1 mech_infantry
        Hopei : 1 flag
        Chahar : 1 flag, 4 infantry
        Anhwe : 1 flag
        Malaya : 1 flag, 1 armour, 4 artilleries, 1 harbour and 5 infantry
        Kwangtung : 1 flag, 1 armour and 1 harbour
        French Indo China : 1 flag, 1 infantry
        37 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 5 transports

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 32 / 37
        Japanese : 42 / 43
        Americans : 52 / 52
        Chinese : 3 / 13
        British : 28 / 28
        UK_Pacific : 19 / 25
        Italians : 17 / 23
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 8 times
                3 was rolled 2 times
                4 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.324
            Median : 4.000
            Variance : 0.806
            Standard Deviation : 0.898
            Total rolls : 37

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.148
            Median : 3.000
            Variance : 0.654
            Standard Deviation : 0.809
            Total rolls : 27

    British Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 mech_infantry moved from Western United States to Eastern United States
                1 armour and 1 artillery moved from Central United States to Eastern United States

    Place Units - Americans
                1 tactical_bomber and 2 transports placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                1 tactical_bomber placed in Eastern United States
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Szechwan to Kweichow
                1 fighter and 3 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Kweichow
                1 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 1 :  1/3 hits
                        Japanese roll dice for 1 armour in Kweichow, round 1 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 1 :  2/5 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 1 :  0/2 hits
                        2 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - British
                British buy 2 armour and 1 carrier; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 armour moved from Kenya to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 infantry moved from Rhodesia to Belgian Congo
                2 infantry moved from Tanganyika Territory to Belgian Congo
                2 armour moved from Union of South Africa to Belgian Congo
                1 armour moved from Burma to French Indo China
                2 fighters moved from India to French Indo China

    Combat - British
                Battle in Belgian Congo
                    British attack with 2 armour and 3 infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 armour and 3 infantry in Belgian Congo, round 1 :  3/5 hits
                        Italians roll dice for 1 infantry in Belgian Congo, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
                    British win, taking Belgian Congo from Italians with 2 armour and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in French Indo China
                    British attack with 1 armour and 2 fighters
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour and 2 fighters in French Indo China, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 artilleries and 2 infantry moved from Burma to Yunnan
                2 fighters moved from French Indo China to Yunnan
                1 armour moved from India to Yunnan
                2 aaGuns, 1 artillery, 9 infantry and 1 tactical_bomber moved from India to Burma
                1 aaGun moved from Burma to Yunnan
                1 destroyer moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from West India to India
                1 infantry moved from Union of South Africa to Rhodesia
                2 infantry moved from Ethiopia to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 infantry moved from Persia to Eastern Persia

    Place Units - British
                1 carrier placed in 109 Sea Zone
                2 armour placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,5,2
                British collect 28 PUs (3 lost to blockades); end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Place Units - UK_Pacific
                2 armour, 1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,6,5,2,4,1,2,1,6,2,3,1,2,2,5,2,1,5,3,3,6,4,4
                UK_Pacific collect 20 PUs (1 lost to blockades); end with 20 PUs total
                Some Units in India change ownership: 2 armour, 1 artillery and 3 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour moved from Bessarabia to Ukraine
                1 fighter moved from Romania to Ukraine
                1 infantry moved from Algeria to Morocco
                      Italians take Morocco from French
                1 battleship moved from 97 Sea Zone to 98 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Syria
                1 infantry moved from 98 Sea Zone to Syria

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 1 armour and 1 fighter
                    Russians defend with 1 factory_minor and 1 infantry
                        Italians roll dice for 1 armour and 1 fighter in Ukraine, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Ukraine, round 1 :  0/1 hits
                        Italians roll dice for 1 armour and 1 fighter in Ukraine, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
                    Italians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Syria

    Non Combat Move - Italians
                1 infantry moved from Romania to Bessarabia
                1 infantry moved from Romania to Bessarabia
                1 fighter moved from Ukraine to Bulgaria
                1 fighter moved from Tunisia to Southern Italy
                1 fighter moved from Tunisia to Southern Italy
                1 artillery moved from Algeria to Tunisia
                1 artillery moved from Normandy Bordeaux to France
                1 artillery moved from Normandy Bordeaux to France
                1 infantry moved from Normandy Bordeaux to France
                1 aaGun moved from Southern France to France
                1 aaGun moved from Southern France to France
                1 aaGun moved from Northern Italy to France
                1 aaGun moved from Northern Italy to France

    Place Units - Italians
                2 artilleries and 5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for Italians :

    Morocco : 1 flag, 1 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 2 infantry
        France : 4 aaGuns, 2 artilleries and 1 infantry
        Tunisia : 1 flag, 1 artillery
        Northern Italy : 2 artilleries, 1 factory_major and 5 infantry
        Southern Italy : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        Bessarabia : 1 flag, 2 infantry
        Bulgaria : 1 fighter
        97 Sea Zone : 2 destroyers, 1 submarine and 1 transport
        98 Sea Zone : 1 battleship, 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 32 / 37
        Japanese : 38 / 43
        Americans : 52 / 77
        Chinese : 5 / 12
        British : 31 / 33
        UK_Pacific : 21 / 20
        Italians : 16 / 21
        ANZAC : 14 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 4.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Russians Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                2 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Siam to Shan State
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 armour and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,2,5,5,2,3,1,3,6,1,2,5,1,1,3,2,6,5,5,2,5,3,3
                ANZAC collect 13 PUs (1 lost to blockades); end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone

    Turn Complete - French

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