@oysteilo
any scramble?
13L G40 ShrimpBoatChef (allies +9) vs Last Jack (axis) game 2
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 artilleries, 2 fighters, 20 infantry and 1 tactical_bomber moved from Bryansk to Belarus
6 armour, 6 infantry and 2 mech_infantrys moved from Smolensk to Belarus
3 infantry moved from Archangel to BelarusCombat - Russians
Battle in Belarus
Russians attack with 6 armour, 6 artilleries, 2 fighters, 29 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 aaGuns, 10 armour, 10 artilleries, 16 infantry and 5 mech_infantrys
AA guns fire in Belarus : 2/3 hits
2 fighters owned by the Russians lost in Belarus
Russians roll dice for 6 armour, 6 artilleries, 29 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 1 : 11/44 hits
Germans roll dice for 3 aaGuns, 10 armour, 10 artilleries, 16 infantry and 5 mech_infantrys in Belarus, round 1 : 21/41 hits
21 infantry owned by the Russians , 8 infantry owned by the Germans and 3 aaGuns owned by the Germans lost in Belarus
Russians roll dice for 6 armour, 6 artilleries, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 12/23 hits
Germans roll dice for 10 armour, 10 artilleries, 8 infantry and 5 mech_infantrys in Belarus, round 2 : 14/33 hits
8 infantry owned by the Russians , 8 infantry owned by the Germans , 4 artilleries owned by the Russians , 2 mech_infantrys owned by the Russians and 4 mech_infantrys owned by the Germans lost in Belarus
Russians roll dice for 6 armour, 2 artilleries and 1 tactical_bomber in Belarus, round 3 : 4/9 hits
Germans roll dice for 10 armour, 10 artilleries and 1 mech_infantry in Belarus, round 3 : 8/21 hits
6 armour owned by the Russians , 2 artilleries owned by the Russians , 3 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
retreated to Belarus
Germans win with 10 armour and 7 artilleries remaining. Battle score for attacker is -80
Casualties for Germans: 3 aaGuns, 3 artilleries, 16 infantry and 5 mech_infantrys
Casualties for Russians: 6 armour, 6 artilleries, 2 fighters, 29 infantry and 2 mech_infantrysNon Combat Move - Russians
1 tactical_bomber moved from Belarus to Russia
1 aaGun moved from Archangel to Vologda
3 infantry moved from Tambov to Russia
2 infantry moved from Volgograd to Tambov
6 infantry moved from Kansu to Novosibirsk
1 aaGun and 8 infantry moved from Tsagaan Olom to Kansu
1 infantry moved from Northwest Persia to Caucasus
4 infantry moved from Russia to Smolensk
4 infantry moved from Russia to BryanskPlace Units - Russians
1 artillery and 9 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
5 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery, 3 infantry and 1 mech_infantry moved from Shensi to Kansu
2 bombers, 4 fighters and 5 tactical_bombers moved from Kweichow to Kansu
2 fighters moved from Hunan to Kansu
2 artilleries moved from Formosa to 20 Sea Zone
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 artillery and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 armour moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 armour moved from Kwangsi to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Yunnan to Shan State
2 artilleries and 1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
2 artilleries moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 artilleries moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 20 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 1 : 3/4 hits
ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser
Battle in Java
Battle in Celebes
Battle in Dutch New Guinea
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 1 transport
British defend with 1 cruiser
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 37 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 cruiser in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 37 Sea Zone, round 3 : 0/2 hits
British roll dice for 1 cruiser in 37 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 37 Sea Zone, round 4 : 1/2 hits
British roll dice for 1 cruiser in 37 Sea Zone, round 4 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
1 cruiser owned by the British lost in 37 Sea Zone
Japanese win, taking Java from ANZAC, taking Celebes from British, taking Dutch New Guinea from ANZAC with 1 battleship, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Malaya
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 1 : 3/4 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 1 : 0/1 hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Borneo
Battle in Kansu
Japanese attack with 1 artillery, 2 bombers, 6 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers
Russians defend with 1 aaGun and 8 infantry; Chinese defend with 1 infantry
AA guns fire in Kansu : 0/3 hits
Japanese roll dice for 1 artillery, 2 bombers, 6 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers in Kansu, round 1 : 10/18 hits
Chinese roll dice for 1 aaGun and 9 infantry in Kansu, round 1 : 2/9 hits
8 infantry owned by the Russians , 2 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 aaGun owned by the Russians lost in Kansu
Japanese win, taking Borneo from UK_Pacific, taking Kansu from Chinese with 1 artillery, 2 bombers, 6 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 aaGun and 8 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer
EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 0
EDIT: Turning off Edit Mode
2 infantry moved from Chahar to Suiyuyan
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 cruiser moved from 35 Sea Zone to 45 Sea Zone
1 artillery moved from Kwangtung to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 22 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 bombers, 6 fighters and 5 tactical_bombers moved from Kansu to Shensi
1 destroyer moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 factory_minor placed in French Indo China
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 2 artilleries
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Hainan : 1 harbour
Shensi : 1 flag, 2 bombers, 6 fighters and 5 tactical_bombers
Yunnan : 1 flag, 1 artillery and 2 infantry
Suiyuyan : 1 flag, 2 infantry
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 armour, 2 artilleries and 2 infantry
Malaya : 1 flag, 1 armour, 1 harbour and 1 infantry
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag, 5 infantry
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag, 1 aaGun
Siberia : 1 flag
Kazakhstan : 1 flag, 1 infantry
French Indo China : 1 flag, 3 artilleries, 1 factory_minor and 3 infantry
Celebes : 1 flag, 1 artillery
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 2 artilleries and 2 infantry
42 Sea Zone : 1 transport
44 Sea Zone : 1 transport
43 Sea Zone : 1 transport
45 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
36 Sea Zone : 2 destroyers and 3 transports
6 Sea Zone : 4 destroyers, 1 submarine and 1 transport
Buyant-Uhaa : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 52 / 57
Russians : 26 / 34
Japanese : 64 / 64
Americans : 53 / 73
Chinese : 1 / 3
British : 30 / 31
UK_Pacific : 10 / 18
Italians : 15 / 22
ANZAC : 10 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 2 bombers, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
2 bombers moved from United Kingdom to Northern Italy
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in Holland Belgium
Battle in 44 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking Holland Belgium from Germans, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Battle in 92 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 1 : 1/4 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Strategic bombing raid in Northern Italy
AA guns fire in Northern Italy : 1/2 hits
1 bomber killed by AA guns
Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Northern Italy causes 8 damage total.Non Combat Move - Americans
1 bomber moved from Northern Italy to Malta
1 armour and 1 artillery moved from Morocco to 91 Sea Zone
2 transports moved from 91 Sea Zone to 102 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom
2 battleships and 1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to Malta
2 fighters moved from 92 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
2 fighters moved from Gibraltar to 91 Sea Zone
2 cruisers and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 battleship, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 armour, 2 bombers and 2 infantry placed in Eastern United States
1 airfield placed in MoroccoTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 86 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Gibraltar: 2 tactical_bombers
EDIT: Adding units owned by Americans to Morocco: 2 tactical_bombers
EDIT: Turning off Edit ModePurchase Units - British
British buy 1 armour, 1 artillery and 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Malta to Northern Italy
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Anglo Egyptian Sudan to Alexandria
British take Alexandria from Italians
2 armour moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from India to YunnanCombat - British
Battle in Yunnan
British attack with 2 armour, 2 fighters and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Yunnan, round 1 : 2/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 : 2/3 hits
2 armour owned by the British and 2 infantry owned by the Japanese lost in Yunnan
British roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 2 armour
Strategic bombing raid in Northern Italy
AA guns fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Northern Italy causes 7 damage total.Non Combat Move - British
1 bomber moved from Northern Italy to Tunisia
1 fighter moved from Scotland to 110 Sea Zone
1 fighter moved from Scotland to Morocco
1 armour moved from Union of South Africa to Belgian Congo
1 armour moved from Belgian Congo to Egypt
1 infantry moved from Italian Somaliland to Ethiopia
1 armour and 1 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters and 1 tactical_bomber moved from Yunnan to India
3 infantry moved from Eastern Persia to West India
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports moved from 109 Sea Zone to 110 Sea ZonePlace Units - British
2 transports placed in 110 Sea Zone
1 armour and 1 artillery placed in United Kingdom
1 transport placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
3 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 3 armour -
I did EDIT on my turn. Moved 2 Tactical Bombers to US held Morocco - forgot my airbase was coming in; also moved one of my transports to SZ 86 rather than 101 - all of these were moves that I could have made during post combat but forgot…sorry. Hope this is okay.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 6 PUs;Combat Move - Italians
1 armour moved from Iraq to Persia
Italians take Persia from British
1 armour moved from Persia to Northwest Persia
Italians take Northwest Persia from Russians
3 infantry moved from Iraq to Northwest PersiaCombat - Italians
Non Combat Move - Italians
1 armour and 2 infantry moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Northern Italy to France
1 armour moved from Northern Italy to France
1 bomber moved from Greece to Southern ItalyPlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for Italians :
Syria : 1 flag
France : 1 armour and 2 mech_infantrys
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 15 infantry
Western Ukraine : 1 armour and 2 infantry
93 Sea Zone : 1 flag
Iraq : 1 flag
Northwest Persia : 1 flag, 1 armour and 3 infantry
Persia : 1 flag
98 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 47 / 57
Russians : 26 / 34
Japanese : 64 / 64
Americans : 60 / 80
Chinese : 1 / 1
British : 29 / 36
UK_Pacific : 10 / 10
Italians : 14 / 31
ANZAC : 10 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from 62 Sea Zone to Queensland
1 fighter moved from New South Wales to Queensland
3 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 aaGun moved from South Australia to Queensland
1 infantry moved from South Australia to Queensland
1 artillery and 1 infantry moved from South Australia to New South WalesPlace Units - ANZAC
1 artillery and 2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 2 bombers and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
4 infantry moved from Karelia to Novgorod
3 infantry moved from Western Ukraine to Bryansk
2 bombers, 2 fighters and 2 tactical_bombers moved from Poland to Bryansk
10 armour and 7 artilleries moved from Belarus to Smolensk
3 infantry moved from France to Normandy Bordeaux
3 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 artillery moved from France to Normandy BordeauxCombat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter and 3 infantry
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 1 : 0/4 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 1 : 0/2 hits
Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 0/4 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits
Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 3 : 0/4 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 0/2 hits
Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 4 : 0/4 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 4 : 0/2 hits
Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 5 : 3/4 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 5 : 1/2 hits
1 mech_infantry owned by the Americans , 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 3 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Normandy Bordeaux, round 1 : 0/5 hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 0/2 hits
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 1/5 hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Normandy Bordeaux, round 3 : 1/5 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 1 aaGun and 4 infantry
AA guns fire in Bryansk : 0/3 hits
Germans roll dice for 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Bryansk, round 1 : 6/9 hits
Russians roll dice for 1 aaGun and 4 infantry in Bryansk, round 1 : 2/4 hits
4 infantry owned by the Russians , 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 4 infantry
Battle in Smolensk
Germans attack with 10 armour and 7 artilleries
Russians defend with 1 aaGun and 4 infantry
Germans roll dice for 10 armour and 7 artilleries in Smolensk, round 1 : 6/17 hits
Russians roll dice for 1 aaGun and 4 infantry in Smolensk, round 1 : 1/4 hits
4 infantry owned by the Russians , 1 artillery owned by the Germans and 1 aaGun owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 10 armour and 6 artilleries remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery
Casualties for Russians: 1 aaGun and 4 infantryNon Combat Move - Germans
4 artilleries and 8 infantry moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Greece to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
1 fighter and 1 tactical_bomber moved from Germany to Belarus
1 fighter moved from Normandy Bordeaux to Germany
1 fighter moved from Holland Belgium to Western Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from France to Western Germany
1 aaGun moved from Western Germany to Germany
2 infantry moved from Karelia to Novgorod
2 fighters and 2 tactical_bombers moved from Bryansk to Belarus
2 bombers moved from Bryansk to BelarusPlace Units - Germans
2 bombers placed in Germany
5 infantry placed in Western Germany
6 infantry placed in Germany
Germans undo move 2.
2 infantry placed in Germany
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 5 infantry
Western Germany : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 2 mech_infantrys
Germany : 2 aaGuns, 2 bombers, 1 factory_major, 1 fighter and 18 infantry
Holland Belgium : 2 infantry
Belarus : 1 flag, 4 artilleries, 2 bombers, 4 fighters, 8 infantry and 4 tactical_bombers
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag
Western Ukraine : 1 flag, 1 fighter and 1 tactical_bomber
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
Smolensk : 1 flag, 10 armour and 6 artilleries
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 56 / 66
Russians : 22 / 34
Japanese : 64 / 64
Americans : 55 / 80
Chinese : 1 / 1
British : 29 / 36
UK_Pacific : 10 / 10
Italians : 14 / 31
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 tactical_bomber moved from Russia to Kazakhstan
2 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to KazakhstanCombat - Russians
Battle in Kazakhstan
Russians attack with 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 3 infantry and 1 tactical_bomber in Kazakhstan, round 1 : 1/4 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Kazakhstan to Russia
5 infantry moved from Novosibirsk to Samara
2 infantry moved from Tambov to Russia
1 aaGun moved from Vologda to Russia
1 aaGun and 9 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 109 Sea Zone to 112 Sea ZonePlace Units - Russians
1 artillery and 9 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 factory_minor, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
5 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 artillery, 1 infantry and 1 mech_infantry moved from Kansu to Tsinghai
2 bombers, 5 fighters and 4 tactical_bombers moved from Shensi to Tsinghai
1 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea ZoneCombat - Japanese
Battle in Sumatra
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Sumatra from UK_Pacific, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 7 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 7 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 7 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 1 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Tsinghai
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Tsinghai, round 1 : 9/14 hits
Chinese roll dice for 1 infantry in Tsinghai, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery, 2 bombers, 5 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shensi to Manchuria
1 aaGun moved from Amur to Buryatia
1 infantry moved from Soviet Far East to Siberia
1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
3 transports moved from 36 Sea Zone to 6 Sea Zone
2 artilleries moved from Dutch New Guinea to 45 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 45 Sea Zone to 33 Sea Zone
1 destroyer moved from 36 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
2 artilleries moved from 33 Sea Zone to Caroline Islands
2 artilleries moved from Kwangsi to Yunnan
3 artilleries and 3 infantry moved from French Indo China to Shan State
1 infantry moved from Malaya to Shan State
1 armour moved from Malaya to Shan State
2 infantry moved from Suiyuyan to Kansu
5 fighters and 4 tactical_bombers moved from Tsinghai to Yunnan
2 bombers moved from Tsinghai to YunnanPlace Units - Japanese
1 factory_minor placed in Malaya
3 infantry placed in French Indo China
3 artilleries and 3 infantry placed in Japan
1 carrier and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 5 infantry
Manchuria : 1 fighter and 1 tactical_bomber
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 2 artilleries, 2 bombers, 5 fighters and 4 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 2 infantry
Hopei : 1 flag
Tsinghai : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 3 armour, 5 artilleries and 5 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag, 1 aaGun and 5 infantry
French Indo China : 1 flag, 1 factory_minor and 3 infantry
Celebes : 1 flag, 1 artillery
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 1 transport
33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
7 Sea Zone : 1 destroyer and 1 submarine
6 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 4 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 56 / 66
Russians : 22 / 28
Japanese : 70 / 75
Americans : 55 / 80
Chinese : 0 / 1
British : 29 / 36
UK_Pacific : 5 / 10
Italians : 14 / 31
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 bomber, 1 destroyer, 3 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 transports moved from 110 Sea Zone to 104 Sea Zone
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from Italians
2 artilleries moved from Gibraltar to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 tactical_bombers moved from Morocco to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 91 Sea Zone to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 1 : 1/2 hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 1 : 2/4 hits
Germans roll dice for 2 infantry in Holland Belgium, round 1 : 2/2 hits
1 artillery owned by the Americans , 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 1 : 1/2 hits
Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 1 : 6/12 hits
Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 1 : 2/4 hits
3 infantry owned by the Germans , 2 infantry owned by the Americans and 1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
2 fighters moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Holland Belgium to 110 Sea Zone
2 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 transports moved from 104 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 armour and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
1 aaGun, 1 armour, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 armour, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber and 1 fighter moved from Malta to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Western United States to British Columbia
1 fighter moved from Hawaiian Islands to Western United States
1 submarine moved from 54 Sea Zone to 35 Sea ZonePlace Units - Americans
1 armour and 3 mech_infantrys placed in Western United States
3 artilleries, 1 bomber and 3 infantry placed in Eastern United States
3 transports placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 artillery; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Trans-Jordan to Iraq
British take Iraq from Italians
1 armour moved from Egypt to Syria
British take Syria from Italians
1 artillery and 1 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 fighter moved from India to 41 Sea Zone
1 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 1 : 2/5 hits
Japanese roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland BelgiumNon Combat Move - British
1 armour and 1 artillery moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Scotland to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Morocco to Normandy Bordeaux
1 bomber moved from Tunisia to Normandy Bordeaux
1 armour, 1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Burma to India
4 infantry moved from India to Burma
3 infantry moved from West India to India
1 fighter moved from 41 Sea Zone to India
1 aaGun and 2 infantry moved from Scotland to United KingdomPlace Units - British
2 armour, 2 artilleries and 2 infantry placed in United Kingdom
2 infantry and 1 mech_infantry placed in Union of South Africa
British undo move 2.
1 mech_infantry placed in Union of South Africa
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
British collect 34 PUs (1 lost to blockades); end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 armour and 1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 armour and 1 artillery -
in the event you attack Normandy, my AA gun can be an early casualty, However, my bomber survives until you would be taking Fighters - at that point it is a casualty even though it defends on a 1.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 3 fighters; Remaining resources: 1 PUs;Combat Move - Italians
1 armour and 3 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Southern Italy to Caucasus
2 infantry moved from Western Ukraine to Ukraine
Italians take Ukraine from Russians
1 armour moved from Western Ukraine to Rostov
Italians take Rostov from RussiansCombat - Italians
Battle in Caucasus
Italians attack with 1 armour, 1 bomber and 3 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 3 infantry in Caucasus, round 1 : 3/5 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Caucasus to Western Ukraine
2 mech_infantrys moved from France to Western Germany
1 armour moved from France to Southern ItalyPlace Units - Italians
3 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 21 PUsTerritory Summary for Italians :
Western Germany : 2 mech_infantrys
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 7 fighters, 1 harbour and 15 infantry
Rostov : 1 flag, 1 armour
Ukraine : 1 flag, 1 factory_minor and 2 infantry
Western Ukraine : 1 bomber
Caucasus : 1 flag, 1 armour and 3 infantry
93 Sea Zone : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 51 / 66
Russians : 16 / 28
Japanese : 69 / 75
Americans : 58 / 78
Chinese : 0 / 1
British : 35 / 39
UK_Pacific : 6 / 6
Italians : 16 / 21
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 artillery; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters moved from Queensland to Dutch New GuineaCombat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Dutch New Guinea, round 1 : 1/4 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Dutch New Guinea to 45 Sea Zone
1 carrier moved from 54 Sea Zone to 45 Sea Zone
1 battleship moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
2 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 armour and 1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
if you attack Normandy, OOL is Low to High Except bomber survives until you are about to take Fighters as casualties.





