13L G40 ShrimpBoatChef (allies +9) vs Last Jack (axis) game 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 artilleries, 2 fighters, 20 infantry and 1 tactical_bomber moved from Bryansk to Belarus
                6 armour, 6 infantry and 2 mech_infantrys moved from Smolensk to Belarus
                3 infantry moved from Archangel to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 6 armour, 6 artilleries, 2 fighters, 29 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 aaGuns, 10 armour, 10 artilleries, 16 infantry and 5 mech_infantrys
                        AA guns fire in Belarus :  2/3 hits
                        2 fighters owned by the Russians lost in Belarus
                        Russians roll dice for 6 armour, 6 artilleries, 29 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 1 :  11/44 hits
                        Germans roll dice for 3 aaGuns, 10 armour, 10 artilleries, 16 infantry and 5 mech_infantrys in Belarus, round 1 :  21/41 hits
                        21 infantry owned by the Russians , 8 infantry owned by the Germans and 3 aaGuns owned by the Germans lost in Belarus
                        Russians roll dice for 6 armour, 6 artilleries, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 :  12/23 hits
                        Germans roll dice for 10 armour, 10 artilleries, 8 infantry and 5 mech_infantrys in Belarus, round 2 :  14/33 hits
                        8 infantry owned by the Russians , 8 infantry owned by the Germans , 4 artilleries owned by the Russians , 2 mech_infantrys owned by the Russians and 4 mech_infantrys owned by the Germans lost in Belarus
                        Russians roll dice for 6 armour, 2 artilleries and 1 tactical_bomber in Belarus, round 3 :  4/9 hits
                        Germans roll dice for 10 armour, 10 artilleries and 1 mech_infantry in Belarus, round 3 :  8/21 hits
                        6 armour owned by the Russians , 2 artilleries owned by the Russians , 3 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
                    retreated to Belarus
                    Germans win with 10 armour and 7 artilleries remaining. Battle score for attacker is -80
                    Casualties for Germans: 3 aaGuns, 3 artilleries, 16 infantry and 5 mech_infantrys
                    Casualties for Russians: 6 armour, 6 artilleries, 2 fighters, 29 infantry and 2 mech_infantrys

    Non Combat Move - Russians
                1 tactical_bomber moved from Belarus to Russia
                1 aaGun moved from Archangel to Vologda
                3 infantry moved from Tambov to Russia
                2 infantry moved from Volgograd to Tambov
                6 infantry moved from Kansu to Novosibirsk
                1 aaGun and 8 infantry moved from Tsagaan Olom to Kansu
                1 infantry moved from Northwest Persia to Caucasus
                4 infantry moved from Russia to Smolensk
                4 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                5 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 artillery, 3 infantry and 1 mech_infantry moved from Shensi to Kansu
                2 bombers, 4 fighters and 5 tactical_bombers moved from Kweichow to Kansu
                2 fighters moved from Hunan to Kansu
                2 artilleries moved from Formosa to 20 Sea Zone
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 artillery and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 artillery and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 armour moved from Kwangsi to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 armour moved from Kwangsi to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Yunnan to Shan State
                2 artilleries and 1 infantry moved from Yunnan to Shan State
                1 infantry moved from Yunnan to Shan State
                2 artilleries moved from Philippines to 35 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 artilleries moved from 45 Sea Zone to Dutch New Guinea
                1 destroyer moved from 20 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 1 :  3/4 hits
                        ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    Japanese win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 cruiser
                Battle in Java
                Battle in Celebes
                Battle in Dutch New Guinea
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 1 transport
                    British defend with 1 cruiser
                        Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 37 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 1 cruiser in 37 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 37 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 cruiser in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 37 Sea Zone, round 3 :  0/2 hits
                        British roll dice for 1 cruiser in 37 Sea Zone, round 3 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 37 Sea Zone, round 4 :  1/2 hits
                        British roll dice for 1 cruiser in 37 Sea Zone, round 4 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        1 cruiser owned by the British lost in 37 Sea Zone
                    Japanese win, taking Java from ANZAC, taking Celebes from British, taking Dutch New Guinea from ANZAC with 1 battleship, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Malaya
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 1 :  3/4 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Borneo
                Battle in Kansu
                    Japanese attack with 1 artillery, 2 bombers, 6 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers
                    Russians defend with 1 aaGun and 8 infantry; Chinese defend with 1 infantry
                        AA guns fire in Kansu :  0/3 hits
                        Japanese roll dice for 1 artillery, 2 bombers, 6 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers in Kansu, round 1 :  10/18 hits
                        Chinese roll dice for 1 aaGun and 9 infantry in Kansu, round 1 :  2/9 hits
                        8 infantry owned by the Russians , 2 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 aaGun owned by the Russians lost in Kansu
                    Japanese win, taking Borneo from UK_Pacific, taking Kansu from Chinese with 1 artillery, 2 bombers, 6 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 26
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 aaGun and 8 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer
                EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 0
                EDIT: Turning off Edit Mode
                2 infantry moved from Chahar to Suiyuyan
                1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 fighter moved from Malaya to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 cruiser moved from 35 Sea Zone to 45 Sea Zone
                1 artillery moved from Kwangtung to Kwangsi
                1 artillery moved from Kiangsi to Kwangsi
                3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
                1 destroyer moved from 22 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                2 bombers, 6 fighters and 5 tactical_bombers moved from Kansu to Shensi
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 2 artilleries
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 2 bombers, 6 fighters and 5 tactical_bombers
        Yunnan : 1 flag, 1 artillery and 2 infantry
        Suiyuyan : 1 flag, 2 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 2 armour, 2 artilleries and 2 infantry
        Malaya : 1 flag, 1 armour, 1 harbour and 1 infantry
        Borneo : 1 flag, 1 artillery
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag, 5 infantry
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag, 1 aaGun
        Siberia : 1 flag
        Kazakhstan : 1 flag, 1 infantry
        French Indo China : 1 flag, 3 artilleries, 1 factory_minor and 3 infantry
        Celebes : 1 flag, 1 artillery
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 2 artilleries and 2 infantry
        42 Sea Zone : 1 transport
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 transport
        45 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
        36 Sea Zone : 2 destroyers and 3 transports
        6 Sea Zone : 4 destroyers, 1 submarine and 1 transport
        Buyant-Uhaa : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 52 / 57
        Russians : 26 / 34
        Japanese : 64 / 64
        Americans : 53 / 73
        Chinese : 1 / 3
        British : 30 / 31
        UK_Pacific : 10 / 18
        Italians : 15 / 22
        ANZAC : 10 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 airfield, 1 armour, 2 bombers, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                      Americans take Algeria from Italians
                      Americans take Tunisia from Italians
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 bombers moved from United Kingdom to Northern Italy
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in Holland Belgium
                Battle in 44 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking Holland Belgium from Germans, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Normandy Bordeaux
                Battle in 92 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 1 :  1/4 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win, taking Normandy Bordeaux from Germans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Strategic bombing raid in Northern Italy
                        AA guns fire in Northern Italy :  1/2 hits
                    1 bomber killed by AA guns
                    Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 8 damage total.

    Non Combat Move - Americans
                1 bomber moved from Northern Italy to Malta
                1 armour and 1 artillery moved from Morocco to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 102 Sea Zone
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom
                2 battleships and 1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from 92 Sea Zone to Malta
                2 fighters moved from 92 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from 92 Sea Zone to Gibraltar
                2 fighters moved from Gibraltar to 91 Sea Zone
                2 cruisers and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 battleship, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                1 mech_infantry moved from Western United States to Eastern United States
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 armour, 2 bombers and 2 infantry placed in Eastern United States
                1 airfield placed in Morocco

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 86 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from Gibraltar: 2 tactical_bombers
                EDIT: Adding units owned by Americans to Morocco: 2 tactical_bombers
                EDIT: Turning off Edit Mode

    Purchase Units - British
                British buy 1 armour, 1 artillery and 3 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Malta to Northern Italy
                1 infantry moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 armour moved from Anglo Egyptian Sudan to Alexandria
                      British take Alexandria from Italians
                2 armour moved from India to Yunnan
                2 fighters and 1 tactical_bomber moved from India to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 2 armour, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 artillery and 2 infantry
                        British roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Yunnan, round 1 :  2/5 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 :  2/3 hits
                        2 armour owned by the British and 2 infantry owned by the Japanese lost in Yunnan
                        British roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for British: 2 armour
                Strategic bombing raid in Northern Italy
                        AA guns fire in Northern Italy :  0/1 hits
                    Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 7 damage total.

    Non Combat Move - British
                1 bomber moved from Northern Italy to Tunisia
                1 fighter moved from Scotland to 110 Sea Zone
                1 fighter moved from Scotland to Morocco
                1 armour moved from Union of South Africa to Belgian Congo
                1 armour moved from Belgian Congo to Egypt
                1 infantry moved from Italian Somaliland to Ethiopia
                1 armour and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                3 infantry moved from Eastern Persia to West India
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports moved from 109 Sea Zone to 110 Sea Zone

    Place Units - British
                2 transports placed in 110 Sea Zone
                1 armour and 1 artillery placed in United Kingdom
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                3 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 3 armour


  • I did EDIT on my turn. Moved 2 Tactical Bombers to US held Morocco - forgot my airbase was coming in; also moved one of my transports to SZ 86 rather than 101 - all of these were moves that I could have made during post combat but forgot…sorry. Hope this is okay.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 6 PUs;

    Combat Move - Italians
                1 armour moved from Iraq to Persia
                      Italians take Persia from British
                1 armour moved from Persia to Northwest Persia
                      Italians take Northwest Persia from Russians
                3 infantry moved from Iraq to Northwest Persia

    Combat - Italians

    Non Combat Move - Italians
                1 armour and 2 infantry moved from Eastern Poland to Western Ukraine
                2 mech_infantrys moved from Northern Italy to France
                1 armour moved from Northern Italy to France
                1 bomber moved from Greece to Southern Italy

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 20 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for Italians :

    Syria : 1 flag
        France : 1 armour and 2 mech_infantrys
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 15 infantry
        Western Ukraine : 1 armour and 2 infantry
        93 Sea Zone : 1 flag
        Iraq : 1 flag
        Northwest Persia : 1 flag, 1 armour and 3 infantry
        Persia : 1 flag
        98 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 26 / 34
        Japanese : 64 / 64
        Americans : 60 / 80
        Chinese : 1 / 1
        British : 29 / 36
        UK_Pacific : 10 / 10
        Italians : 14 / 31
        ANZAC : 10 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from 62 Sea Zone to Queensland
                1 fighter moved from New South Wales to Queensland
                3 infantry moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland
                1 aaGun moved from South Australia to Queensland
                1 infantry moved from South Australia to Queensland
                1 artillery and 1 infantry moved from South Australia to New South Wales

    Place Units - ANZAC
                1 artillery and 2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 bombers and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vyborg to Novgorod
                      Germans take Novgorod from Russians
                4 infantry moved from Karelia to Novgorod
                3 infantry moved from Western Ukraine to Bryansk
                2 bombers, 2 fighters and 2 tactical_bombers moved from Poland to Bryansk
                10 armour and 7 artilleries moved from Belarus to Smolensk
                3 infantry moved from France to Normandy Bordeaux
                3 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Holland Belgium
                1 artillery moved from France to Normandy Bordeaux

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 fighter and 3 infantry
                    Americans defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 1 :  0/4 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 1 :  0/2 hits
                        Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 :  0/4 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 :  0/2 hits
                        Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 3 :  0/4 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 3 :  0/2 hits
                        Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 4 :  0/4 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 4 :  0/2 hits
                        Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 5 :  3/4 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 5 :  1/2 hits
                        1 mech_infantry owned by the Americans , 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 fighter and 3 infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Normandy Bordeaux, round 1 :  0/5 hits
                        Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  0/2 hits
                        Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 :  1/5 hits
                        Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Normandy Bordeaux, round 3 :  1/5 hits
                        Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 :  0/1 hits
                        1 artillery owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Bryansk
                    Germans attack with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
                    Russians defend with 1 aaGun and 4 infantry
                        AA guns fire in Bryansk :  0/3 hits
                        Germans roll dice for 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Bryansk, round 1 :  6/9 hits
                        Russians roll dice for 1 aaGun and 4 infantry in Bryansk, round 1 :  2/4 hits
                        4 infantry owned by the Russians , 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 aaGun and 4 infantry
                Battle in Smolensk
                    Germans attack with 10 armour and 7 artilleries
                    Russians defend with 1 aaGun and 4 infantry
                        Germans roll dice for 10 armour and 7 artilleries in Smolensk, round 1 :  6/17 hits
                        Russians roll dice for 1 aaGun and 4 infantry in Smolensk, round 1 :  1/4 hits
                        4 infantry owned by the Russians , 1 artillery owned by the Germans and 1 aaGun owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 10 armour and 6 artilleries remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 aaGun and 4 infantry

    Non Combat Move - Germans
                4 artilleries and 8 infantry moved from Baltic States to Belarus
                1 fighter and 1 tactical_bomber moved from Greece to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
                1 fighter and 1 tactical_bomber moved from Germany to Belarus
                1 fighter moved from Normandy Bordeaux to Germany
                1 fighter moved from Holland Belgium to Western Germany
                1 aaGun moved from Western Germany to Germany
                1 aaGun moved from France to Western Germany
                1 aaGun moved from Western Germany to Germany
                2 infantry moved from Karelia to Novgorod
                2 fighters and 2 tactical_bombers moved from Bryansk to Belarus
                2 bombers moved from Bryansk to Belarus

    Place Units - Germans
                2 bombers placed in Germany
                5 infantry placed in Western Germany
                6 infantry placed in Germany
                Germans undo move 2.
                2 infantry placed in Germany
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 5 infantry
        Western Germany : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 2 mech_infantrys
        Germany : 2 aaGuns, 2 bombers, 1 factory_major, 1 fighter and 18 infantry
        Holland Belgium : 2 infantry
        Belarus : 1 flag, 4 artilleries, 2 bombers, 4 fighters, 8 infantry and 4 tactical_bombers
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 infantry
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Western Ukraine : 1 flag, 1 fighter and 1 tactical_bomber
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
        Smolensk : 1 flag, 10 armour and 6 artilleries
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 56 / 66
        Russians : 22 / 34
        Japanese : 64 / 64
        Americans : 55 / 80
        Chinese : 1 / 1
        British : 29 / 36
        UK_Pacific : 10 / 10
        Italians : 14 / 31
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 tactical_bomber moved from Russia to Kazakhstan
                2 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Volgograd to Kazakhstan

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry and 1 tactical_bomber in Kazakhstan, round 1 :  1/4 hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Kazakhstan to Russia
                5 infantry moved from Novosibirsk to Samara
                2 infantry moved from Tambov to Russia
                1 aaGun moved from Vologda to Russia
                1 aaGun and 9 infantry moved from Yakut S.S.R. to Yenisey
                1 submarine moved from 109 Sea Zone to 112 Sea Zone

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 carrier, 1 factory_minor, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                5 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                2 infantry moved from Buyant-Uhaa to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 artillery, 1 infantry and 1 mech_infantry moved from Kansu to Tsinghai
                2 bombers, 5 fighters and 4 tactical_bombers moved from Shensi to Tsinghai
                1 infantry moved from Shan State to Burma
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
                1 submarine moved from 6 Sea Zone to 7 Sea Zone
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone

    Combat - Japanese
                Battle in Sumatra
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking Sumatra from UK_Pacific, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 7 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 7 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 7 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 7 Sea Zone
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Burma
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 1 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 artillery, 2 bombers, 5 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Tsinghai, round 1 :  9/14 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 artillery, 2 bombers, 5 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Shensi to Manchuria
                1 aaGun moved from Amur to Buryatia
                1 infantry moved from Soviet Far East to Siberia
                1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                3 transports moved from 36 Sea Zone to 6 Sea Zone
                2 artilleries moved from Dutch New Guinea to 45 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 45 Sea Zone to 33 Sea Zone
                1 destroyer moved from 36 Sea Zone to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                2 artilleries moved from 33 Sea Zone to Caroline Islands
                2 artilleries moved from Kwangsi to Yunnan
                3 artilleries and 3 infantry moved from French Indo China to Shan State
                1 infantry moved from Malaya to Shan State
                1 armour moved from Malaya to Shan State
                2 infantry moved from Suiyuyan to Kansu
                5 fighters and 4 tactical_bombers moved from Tsinghai to Yunnan
                2 bombers moved from Tsinghai to Yunnan

    Place Units - Japanese
                1 factory_minor placed in Malaya
                3 infantry placed in French Indo China
                3 artilleries and 3 infantry placed in Japan
                1 carrier and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6
                Japanese collect 70 PUs; end with 70 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 5 infantry
        Manchuria : 1 fighter and 1 tactical_bomber
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 2 artilleries, 2 bombers, 5 fighters and 4 tactical_bombers
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 2 infantry
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 3 armour, 5 artilleries and 5 infantry
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        New Guinea : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag, 1 aaGun and 5 infantry
        French Indo China : 1 flag, 1 factory_minor and 3 infantry
        Celebes : 1 flag, 1 artillery
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 1 flag, 1 destroyer
        41 Sea Zone : 1 transport
        33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
        37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
        7 Sea Zone : 1 destroyer and 1 submarine
        6 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 4 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 56 / 66
        Russians : 22 / 28
        Japanese : 70 / 75
        Americans : 55 / 80
        Chinese : 0 / 1
        British : 29 / 36
        UK_Pacific : 5 / 10
        Italians : 14 / 31
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 1 bomber, 1 destroyer, 3 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 transports moved from 110 Sea Zone to 104 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                      Americans take Libya from Italians
                      Americans take Tobruk from Italians
                2 artilleries moved from Gibraltar to 91 Sea Zone
                3 infantry moved from Morocco to 91 Sea Zone
                1 mech_infantry moved from Morocco to 91 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                2 tactical_bombers moved from Morocco to Normandy Bordeaux
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 91 Sea Zone to Holland Belgium

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 2 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 1 :  1/2 hits
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 1 :  2/4 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 1 :  2/2 hits
                        1 artillery owned by the Americans , 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Americans win with 2 fighters remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 1 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 1 :  1/2 hits
                        Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 1 :  6/12 hits
                        Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 1 :  2/4 hits
                        3 infantry owned by the Germans , 2 infantry owned by the Americans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                2 fighters moved from Normandy Bordeaux to United Kingdom
                2 fighters moved from Holland Belgium to 110 Sea Zone
                2 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                2 transports moved from 104 Sea Zone to 91 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 armour and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                2 bombers moved from Eastern United States to United Kingdom
                1 aaGun, 1 armour, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 1 armour, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 bomber and 1 fighter moved from Malta to Morocco
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 battleship moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Western United States to British Columbia
                1 fighter moved from Hawaiian Islands to Western United States
                1 submarine moved from 54 Sea Zone to 35 Sea Zone

    Place Units - Americans
                1 armour and 3 mech_infantrys placed in Western United States
                3 artilleries, 1 bomber and 3 infantry placed in Eastern United States
                3 transports placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - British
                British buy 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 artillery; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Trans-Jordan to Iraq
                      British take Iraq from Italians
                1 armour moved from Egypt to Syria
                      British take Syria from Italians
                1 artillery and 1 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Burma
                1 fighter moved from India to 41 Sea Zone
                1 infantry moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 1 :  2/5 hits
                        Japanese roll dice for 1 infantry in Burma, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Holland Belgium

    Non Combat Move - British
                1 armour and 1 artillery moved from United Kingdom to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Scotland to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from Morocco to Normandy Bordeaux
                1 bomber moved from Tunisia to Normandy Bordeaux
                1 armour, 1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 armour moved from Belgian Congo to Egypt
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Burma to India
                4 infantry moved from India to Burma
                3 infantry moved from West India to India
                1 fighter moved from 41 Sea Zone to India
                1 aaGun and 2 infantry moved from Scotland to United Kingdom

    Place Units - British
                2 armour, 2 artilleries and 2 infantry placed in United Kingdom
                2 infantry and 1 mech_infantry placed in Union of South Africa
                British undo move 2.
                1 mech_infantry placed in Union of South Africa
                2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
                British collect 34 PUs (1 lost to blockades); end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 armour and 1 artillery placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 armour and 1 artillery


  • in the event you attack Normandy, my AA gun can be an early casualty, However, my bomber survives until you would be taking Fighters - at that point it is a casualty even though it defends on a 1.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 3 fighters; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour and 3 infantry moved from Northwest Persia to Caucasus
                1 bomber moved from Southern Italy to Caucasus
                2 infantry moved from Western Ukraine to Ukraine
                      Italians take Ukraine from Russians
                1 armour moved from Western Ukraine to Rostov
                      Italians take Rostov from Russians

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 armour, 1 bomber and 3 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 bomber and 3 infantry in Caucasus, round 1 :  3/5 hits
                        Russians roll dice for 1 infantry in Caucasus, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Caucasus to Western Ukraine
                2 mech_infantrys moved from France to Western Germany
                1 armour moved from France to Southern Italy

    Place Units - Italians
                3 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 21 PUs

    Territory Summary for Italians :

    Western Germany : 2 mech_infantrys
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 7 fighters, 1 harbour and 15 infantry
        Rostov : 1 flag, 1 armour
        Ukraine : 1 flag, 1 factory_minor and 2 infantry
        Western Ukraine : 1 bomber
        Caucasus : 1 flag, 1 armour and 3 infantry
        93 Sea Zone : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 51 / 66
        Russians : 16 / 28
        Japanese : 69 / 75
        Americans : 58 / 78
        Chinese : 0 / 1
        British : 35 / 39
        UK_Pacific : 6 / 6
        Italians : 16 / 21
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 1 artillery; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 fighters moved from Queensland to Dutch New Guinea

    Combat - ANZAC
                Battle in Dutch New Guinea
                    ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Dutch New Guinea, round 1 :  1/4 hits
                        Japanese roll dice for 1 infantry in Dutch New Guinea, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
                    ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Dutch New Guinea to 45 Sea Zone
                1 carrier moved from 54 Sea Zone to 45 Sea Zone
                1 battleship moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland
                2 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 armour and 1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • if you attack Normandy, OOL is Low to High Except bomber survives until you are about to take Fighters as casualties.

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