@The_Good_Captain Yes I noticed the same thing after our first game (where I brought the SC with the flank instead of the MECH) and made the adjustment. Doesn’t come up often but when it does it can swing the numbers ever so slightly.
Next Round
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Revanche !! aber nun mit Low Luck ! :mrgreen:
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da hast du’s :-P
Game History
Round :1
Purchase Units - Russians
Russians buy 1 armour; Remaining resources: 1 PUs;Combat Move - Russians
3 infantry moved from Karelia to West Russia
1 armour moved from Caucasus to West Russia
2 infantry moved from Caucasus to West Russia
1 infantry moved from Caucasus to West Russia
1 armour moved from Russia to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 2 armour and 6 infantry
Germans defend with 3 infantry
5 infantry owned by the Russians and 2 armour owned by the Russians retreated to Russia
Germans win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 infantry moved from Siberia to Urals
1 infantry moved from Archangel to Russia
1 submarine moved from 4 Sea Zone to 3 Sea ZonePlace Units - Russians
1 armour placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II v6 1941, version: 1.4
Game History
Round :1
Purchase Units - Germans
Germans buy 2 armour; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 9 Sea Zone to 11 Sea Zone
1 battleship moved from 5 Sea Zone to 8 Sea Zone
1 bomber moved from Germany to 14 Sea Zone
1 destroyer moved from 16 Sea Zone to 14 Sea Zone
1 submarine moved from 16 Sea Zone to 14 Sea Zone
1 armour moved from North Africa to Anglo-Egypt Sudan
2 infantry moved from Southern Europe to 16 Sea Zone
2 infantry and 1 transport moved from 16 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Anglo-Egypt Sudan
1 fighter moved from Southern Europe to Anglo-Egypt Sudan
1 fighter moved from Western Europe to 8 Sea Zone
1 fighter moved from Germany to 8 Sea Zone
1 submarine moved from 5 Sea Zone to 8 Sea Zone
2 infantry moved from Norway Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from West Russia to Caucasus
Germans take Caucasus from Russians
1 armour moved from Western Europe to Eastern Europe
2 infantry moved from Germany to Eastern Europe
2 infantry moved from Western Europe to Germany
2 armour and 4 infantry moved from Eastern Europe to UkraineCombat - Germans
Battle in 14 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 submarine
British defend with 1 carrier and 1 fighter
Germans roll dice for 1 submarine in 14 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 bomber and 1 destroyer in 14 Sea Zone, round 1 : 1/0 hits
British roll dice for 1 fighter in 14 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 carrier in 14 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Germans , 1 carrier owned by the British and 1 submarine owned by the Germans lost in 14 Sea Zone
Germans roll dice for 1 bomber in 14 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 fighter in 14 Sea Zone, round 2 : 0/1 hits
1 fighter owned by the British lost in 14 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for British: 1 carrier and 1 fighter
Battle in Anglo-Egypt Sudan
Germans attack with 1 armour, 1 fighter and 2 infantry
British defend with 1 armour and 2 infantry
Germans roll dice for 1 armour, 1 fighter and 2 infantry in Anglo-Egypt Sudan, round 1 : 1/1 hits
British roll dice for 1 armour and 2 infantry in Anglo-Egypt Sudan, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Anglo-Egypt Sudan
Germans roll dice for 1 armour, 1 fighter and 1 infantry in Anglo-Egypt Sudan, round 2 : 1/1 hits
British roll dice for 1 armour and 1 infantry in Anglo-Egypt Sudan, round 2 : 0/1 hits
1 infantry owned by the British lost in Anglo-Egypt Sudan
Germans roll dice for 1 armour, 1 fighter and 1 infantry in Anglo-Egypt Sudan, round 3 : 1/1 hits
British roll dice for 1 armour in Anglo-Egypt Sudan, round 3 : 0/1 hits
1 armour owned by the British lost in Anglo-Egypt Sudan
Germans win, taking Anglo-Egypt Sudan from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 2 infantry
Battle in 8 Sea Zone
Germans attack with 1 battleship, 2 fighters and 1 submarine
British defend with 1 battleship and 1 submarine
Germans roll dice for 1 submarine in 8 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 submarine in 8 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 2 fighters in 8 Sea Zone, round 1 : 1/0 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 battleship in 8 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 battleship in 8 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans lost in 8 Sea Zone
British roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 fighters in 8 Sea Zone, round 2 : 1/0 hits
Germans roll dice for 1 battleship in 8 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 battleship in 8 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the British , 1 submarine owned by the British and 1 battleship owned by the Germans lost in 8 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 battleship and 1 submarine
Casualties for British: 1 battleship and 1 submarine
Battle in 11 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 11 Sea Zone
Germans roll dice for 1 submarine in 11 Sea Zone, round 1 : 1/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Germans
2 fighters moved from 8 Sea Zone to Germany
1 bomber moved from 14 Sea Zone to Germany
1 fighter moved from Anglo-Egypt Sudan to Southern Europe
1 infantry moved from Germany to Eastern EuropePlace Units - Germans
2 armour placed in GermanyTurn Complete - Germans
Germans collect 16 PUs; end with 16 PUs totalTerritory Summary for Germans :
11 Sea Zone : 1 submarine
17 Sea Zone : 1 transport
Anglo-Egypt Sudan : 1 flag, 1 armour and 1 infantry
Caucasus : 1 flag, 1 factory and 1 infantry
Eastern Europe : 1 armour and 3 infantry
Germany : 2 armour, 1 bomber, 1 factory, 2 fighters and 2 infantry
Karelia : 1 flag, 2 infantry
Southern Europe : 1 fighter
Ukraine : 4 armour and 7 infantryProduction/PUs Summary :
Russians : 4 / 8
Germans : 16 / 16
British : 11 / 12
Japanese : 9 / 9
Americans : 17 / 17Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3,737
Median : 4,000
Variance : 0,944
Standard Deviation : 0,972
Total rolls : 19Germans Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,556
Median : 4,000
Variance : 0,875
Standard Deviation : 0,935
Total rolls : 9British Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,900
Median : 4,000
Variance : 1,111
Standard Deviation : 1,054
Total rolls : 10 -
Game History
Round :1
Purchase Units - British
British buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 destroyer moved from 29 Sea Zone to 31 Sea Zone
1 fighter moved from India to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 11 Sea Zone
1 bomber moved from United Kingdom to 11 Sea ZoneCombat - British
Battle in 11 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 31 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
British win, taking 31 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for British: 1 submarineNon Combat Move - British
1 fighter moved from 31 Sea Zone to India
1 infantry moved from Australia to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 29 Sea Zone
1 infantry moved from 29 Sea Zone to India
1 transport moved from 29 Sea Zone to 27 Sea Zone
1 bomber moved from 11 Sea Zone to Eastern CanadaPlace Units - British
1 infantry placed in Australia
1 infantry placed in India
2 infantry placed in United KingdomTurn Complete - British
British collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II v6 1941, version: 1.4
Game History
Round :1
Purchase Units - Japanese
Japanese buy 1 submarine; Remaining resources: 3 PUs;Combat Move - Japanese
1 fighter moved from 46 Sea Zone to 31 Sea Zone
1 fighter moved from Japan to 31 Sea Zone
1 carrier moved from 46 Sea Zone to 38 Sea Zone
1 destroyer moved from 46 Sea Zone to 38 Sea Zone
1 armour moved from Japan to 45 Sea Zone
1 infantry moved from Japan to 45 Sea Zone
1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Philippine Islands
1 armour moved from 38 Sea Zone to Philippine Islands
1 infantry moved from Coastal China to 46 Sea Zone
1 infantry moved from Coastal China to 46 Sea Zone
2 infantry moved from Manchuria to Coastal China
2 fighters moved from 45 Sea Zone to 40 Sea Zone
1 bomber moved from Japan to 40 Sea Zone
1 battleship moved from 45 Sea Zone to 38 Sea Zone
1 carrier moved from 45 Sea Zone to 38 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Borneo
Japanese take Borneo from BritishCombat - Japanese
Battle in 40 Sea Zone
Japanese attack with 1 bomber and 2 fighters
Americans defend with 1 battleship
Japanese roll dice for 1 bomber and 2 fighters in 40 Sea Zone, round 1 : 2/1 hits
Americans roll dice for 1 battleship in 40 Sea Zone, round 1 : 1/1 hits
1 battleship owned by the Americans and 1 fighter owned by the Japanese lost in 40 Sea Zone
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 battleship
Battle in Philippine Islands
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Philippine Islands, round 1 : 1/1 hits
Americans roll dice for 1 infantry in Philippine Islands, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 31 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer
Japanese roll dice for 2 fighters in 31 Sea Zone, round 1 : 1/0 hits
British roll dice for 1 destroyer in 31 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 31 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Japanese
2 fighters moved from 31 Sea Zone to 38 Sea Zone
1 bomber moved from 40 Sea Zone to Caroline Islands
1 fighter moved from 40 Sea Zone to 38 Sea ZonePlace Units - Japanese
1 submarine placed in 45 Sea ZoneTurn Complete - Japanese
Japanese collect 11 PUs; end with 14 PUs totalTerritory Summary for Japanese :
32 Sea Zone : 1 transport
38 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 3 fighters and 1 transport
45 Sea Zone : 1 submarine
Borneo : 1 flag, 2 infantry
Caroline Islands : 1 bomber
Coastal China : 2 infantry
Japan : 1 factory and 3 infantry
Philippine Islands : 1 flag, 1 armour
Southeast Asia : 2 infantryProduction/PUs Summary :
Russians : 4 / 8
Germans : 16 / 16
British : 10 / 11
Japanese : 11 / 14
Americans : 16 / 17Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
Average roll : 2,800
Median : 3,000
Variance : 2,750
Standard Deviation : 1,658
Total rolls : 5Japanese Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2British Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
Game History
Round :1
Purchase Units - Americans
Americans buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;Non Combat Move - Americans
1 bomber moved from Eastern United States to Western United States
1 fighter moved from Eastern United States to Western United StatesPlace Units - Americans
1 transport placed in 11 Sea Zone
1 destroyer placed in 42 Sea ZoneTurn Complete - Americans
Americans collect 16 PUs; end with 18 PUs total -
Game History
Round :2
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 infantry moved from Archangel to Karelia
1 fighter moved from Russia to Karelia
1 infantry moved from Russia to West Russia
Russians take West Russia from Germans
3 infantry moved from Urals to Caucasus
3 armour and 8 infantry moved from Russia to Caucasus
1 submarine moved from 3 Sea Zone to 8 Sea ZoneCombat - Russians
Battle in Caucasus
Russians attack with 3 armour and 11 infantry
Germans defend with 1 factory and 1 infantry
Russians win, taking Caucasus from Germans with 3 armour and 10 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Karelia to RussiaPlace Units - Russians
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II v6 1941, version: 1.4
Game History
Round :2
Purchase Units - Germans
Germans buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 armour and 7 infantry moved from Ukraine to Caucasus
1 armour moved from Eastern Europe to Caucasus
2 fighters moved from Germany to Caucasus
1 infantry moved from Eastern Europe to West Russia
1 infantry moved from Eastern Europe to Karelia
1 armour moved from Germany to West Russia
1 armour moved from Germany to Karelia
1 infantry moved from Eastern Europe to West Russia
1 infantry moved from Anglo-Egypt Sudan to Middle East
Germans take Middle East from British
1 armour moved from Anglo-Egypt Sudan to Middle East
1 bomber moved from Germany to Caucasus
1 fighter moved from Southern Europe to CaucasusCombat - Germans
Battle in West Russia
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 infantry in West Russia, round 1 : 1/1 hits
Russians roll dice for 1 infantry in West Russia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Karelia, round 1 : 0/1 hits
Russians roll dice for 1 infantry in Karelia, round 1 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Karelia, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 5 armour, 1 bomber, 3 fighters and 7 infantry
Russians defend with 3 armour, 1 factory and 10 infantry
Germans roll dice for 5 armour, 1 bomber, 3 fighters and 7 infantry in Caucasus, round 1 : 6/1 hits
Russians roll dice for 3 armour and 10 infantry in Caucasus, round 1 : 5/1 hits
6 infantry owned by the Russians and 5 infantry owned by the Germans lost in Caucasus
Germans roll dice for 5 armour, 1 bomber, 3 fighters and 2 infantry in Caucasus, round 2 : 5/0 hits
Russians roll dice for 3 armour and 4 infantry in Caucasus, round 2 : 3/1 hits
4 infantry owned by the Russians , 1 armour owned by the Russians , 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Caucasus
Germans roll dice for 4 armour, 1 bomber and 3 fighters in Caucasus, round 3 : 5/1 hits
Russians roll dice for 2 armour in Caucasus, round 3 : 1/0 hits
2 armour owned by the Russians and 1 armour owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 3 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 15
Casualties for Germans: 2 armour and 7 infantry
Casualties for Russians: 3 armour and 10 infantryNon Combat Move - Germans
1 fighter moved from Caucasus to Ukraine
1 fighter moved from Caucasus to Ukraine
1 fighter moved from Caucasus to Ukraine
1 bomber moved from Caucasus to GermanyPlace Units - Germans
1 fighter and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 17 PUs; end with 17 PUs totalTerritory Summary for Germans :
17 Sea Zone : 1 transport
Anglo-Egypt Sudan : 1 flag
Caucasus : 1 flag, 3 armour and 1 factory
Germany : 1 bomber, 1 factory, 1 fighter and 4 infantry
Karelia : 1 flag, 1 armour
Middle East : 1 flag, 1 armour and 1 infantry
Ukraine : 3 fighters
West Russia : 1 armour and 2 infantryProduction/PUs Summary :
Russians : 4 / 10
Germans : 17 / 17
British : 9 / 11
Japanese : 11 / 14
Americans : 16 / 18Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 2,600
Median : 1,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 10Germans Combat
1 was rolled 3 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2,600
Median : 1,000
Variance : 2,750
Standard Deviation : 1,658
Total rolls : 5Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2,600
Median : 2,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 5 -
Game History
Round :2
Purchase Units - British
British buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Union of South Africa to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 28 Sea Zone
1 infantry moved from 28 Sea Zone to Anglo-Egypt Sudan
British take Anglo-Egypt Sudan from Germans
1 armour moved from Eastern Canada to 10 Sea Zone
1 armour and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 armour and 1 infantry moved from 8 Sea Zone to Western Europe
British take Western Europe from Germans
1 destroyer moved from 11 Sea Zone to 14 Sea Zone
1 fighter moved from India to 17 Sea ZoneCombat - British
Battle in 17 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - British
1 fighter moved from 17 Sea Zone to India
1 transport moved from 29 Sea Zone to 27 Sea Zone
1 bomber moved from Eastern Canada to United KingdomPlace Units - British
1 destroyer placed in 8 Sea Zone
1 infantry placed in IndiaTurn Complete - British
British collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II v6 1941, version: 1.4
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
1 armour moved from Philippine Islands to 38 Sea Zone
2 infantry moved from Borneo to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 29 Sea Zone
2 infantry moved from 29 Sea Zone to India
2 infantry moved from Southeast Asia to India
1 bomber moved from Caroline Islands to Szechwan
2 infantry moved from Coastal China to Szechwan
1 armour and 1 transport moved from 38 Sea Zone to 29 Sea Zone
1 armour moved from 29 Sea Zone to India
3 fighters moved from 38 Sea Zone to IndiaCombat - Japanese
Battle in Szechwan
Japanese attack with 1 bomber and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 bomber and 2 infantry in Szechwan, round 1 : 1/0 hits
Americans roll dice for 2 infantry in Szechwan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Szechwan
Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 1/1 hits
Americans roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Szechwan
Japanese win, taking Szechwan from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in India
Japanese attack with 1 armour, 3 fighters and 4 infantry
British defend with 1 factory, 1 fighter and 5 infantry
Japanese roll dice for 1 armour, 3 fighters and 4 infantry in India, round 1 : 2/1 hits
British roll dice for 1 fighter and 5 infantry in India, round 1 : 2/1 hits
2 infantry owned by the British and 2 infantry owned by the Japanese lost in India
Japanese roll dice for 1 armour, 3 fighters and 2 infantry in India, round 2 : 3/1 hits
British roll dice for 1 fighter and 3 infantry in India, round 2 : 1/1 hits
3 infantry owned by the British and 1 infantry owned by the Japanese lost in India
Japanese roll dice for 1 armour, 3 fighters and 1 infantry in India, round 3 : 2/1 hits
British roll dice for 1 fighter in India, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in India
Japanese win, taking India from British with 1 armour and 3 fighters remaining. Battle score for attacker is 13
Casualties for Japanese: 4 infantry
Casualties for British: 1 fighter and 5 infantryNon Combat Move - Japanese
3 fighters moved from India to Southeast Asia
1 bomber moved from Szechwan to Japan
1 submarine moved from 45 Sea Zone to 38 Sea ZonePlace Units - Japanese
1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 13 PUs; end with 14 PUs totalTerritory Summary for Japanese :
29 Sea Zone : 2 transports
38 Sea Zone : 1 battleship, 2 carriers, 1 destroyer and 1 submarine
Borneo : 1 flag
India : 1 flag, 1 armour and 1 factory
Japan : 1 bomber, 1 factory, 1 fighter and 4 infantry
Philippine Islands : 1 flag
Southeast Asia : 3 fighters
Szechwan : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 4 / 10
Germans : 13 / 17
British : 12 / 13
Japanese : 13 / 14
Americans : 15 / 18Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,667
Median : 3,000
Variance : 1,375
Standard Deviation : 1,173
Total rolls : 9Japanese Combat
1 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 3,250
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4British Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Americans Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
Game History
Round :2
Purchase Units - Americans
Americans buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Eastern United States to 11 Sea Zone
1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 14 Sea Zone
1 armour and 1 infantry moved from 14 Sea Zone to North Africa
Americans take North Africa from GermansCombat - Americans
Non Combat Move - Americans
1 armour and 1 infantry moved from Western United States to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 40 Sea Zone
1 armour and 1 infantry moved from 40 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 42 Sea Zone to 40 Sea Zone
1 bomber and 1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 infantry placed in Eastern United States
1 destroyer and 1 transport placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 15 PUs; end with 15 PUs total





