@Running-Away Per page 22 of the rulebook, units of another power may be transported only if that power is friendly. Per page 12, the US is not considered to be either friend or enemy to any other power while it remains neutral. Therefore, the US cannot transport units belonging to any other power while it is neutral.
What is your bid?
-
Thank you xxstefanx.
Germany had double the number of Dreadnoughts than France? Again that is badly reflected in the game.
Russia too makes no sense then.
Flashman had already explained about the Turks.I would be happy adding one to the UK(Home Waters), adding a second to Germany, leaving US and Austria as they,'then removing Italy’s and Russia’s one and reducing one of France’s to a Cruiser. (Turks should lose a Cruiser too and maybe give Russia and the Italians a Cruiser to compensate.)
Will have to put those changes on the map, so I can see if it could help with balance. It will certainly change things in the Med.Needless to say, we are no closer to knowing about the Transport numbers, or why France has been given three!
-
Thinking about it, we cannot take away Italy’s Dreadnought or Austria will attack their fleet. The stalemate is a good starting position as Italy should not even be at war!
Maybe it would be simpler to take a Transport from France and reduce one of its Dreadnoughts to a Cruiser.
-
For those interested in the correct figures of the combatants here are the 2 essential reading recommendations:
Military strength, battle orders, etc.
http://www.amazon.com/The-World-War-Databook-Combatants/dp/1854107666/ref=sr_1_1?ie=UTF8&qid=1365933457&sr=8-1&keywords=World+War+I+databookEconomic strength:
http://www.amazon.com/Economics-World-War-I/dp/0521107253/ref=sr_1_1?s=books&ie=UTF8&qid=1365933639&sr=1-1&keywords=economics+of+World+War+I -
One must not forget the Battlecruisers!
Though nominated “Cruisers” they could hardly be seen as one! In fact, they were fast Battleships:
Slightly less armour, but superior speed. They could outrun all dreadnoughts so that they were used in separate scouting squadrons with massive firepower!
(see Doggerbank or Jutland for instance)In terms of a game they are supposed to be a new WWI specific unit type with the following stats:
A=4, D=4, M=3, Hits 1,5, Cost same as dreadnoughtOf course this would only be for a next BIG global WWI game with diplomacy, technology, cavalry, etc.!!
(I assume A&A 1914 is a success already!) -
I feel like Austria needs to start with a submarine. As it is now, once all of the powers merge in the med on the first turn all of the CP warships are pretty much trapped forever.
In one of our games where AH attempted to build a navy they had no hope because France can just drop ships directly out of Marseilles. Britain has nothing to fear bringing up their warships from India because the Ottomans can’t ever hope to get through the Suez canal (yet every ally can get through the Bosphorus straight… nice balance).
Britain can easily match any German navy and France can completely neutralize an AH navy with just a couple ships. The CP can never hope to match navies with the Allies and are doomed to sitting in their tiny sea zones staring out.
I firmly believe that the only reason the CP ships even exist is as a speedbump and minor deterrent so the Allies don’t just amphibiously assault in the first 2-3 turns.
-
That mirrors what we’ve seen in our games zanetheinsane, the CP navies just delay the inevitable amphibs for a couple turns (does give you a chance to get art to def the coast though w/double shot).
Assuming these figures are accurate for tonnage, dread knots etc…, I would be on board with exploring a reduction to the French fleet. I was thinking in that direction w/o the historical data (just for game play). I would like to see one of the French battleships reduced to a cruiser, and remove one transport (which one(s) to be determined). Germany can knock out the UK home fleet, but the allies can easily have the French warships move up, and drop a new UK navy in the water w/o worrying to much about the Germans (especially if the Germans also tried to take out the Canadian fleet, (didn’t build any navy), and are now spread thin).
I wouldn’t want to add ships to the Austrian navy at set-up just yet though (I think they need to feel trapped), but I think the UK India cruiser could move to the southern tip of Africa w/o a doubt (sz25). This (along w/French reduction) could help the CP in the Med quite a bit IMO (the UK S African cruiser may go to the Atlantic in a call to arms). Even if the Austrians build some navy in the early rounds they are still generally stuck in port, or face overwhelming odds in sz17. The allies simply have much navy available in close range to the Med (at least make them think where to go with their over abundance of navy, and delay it a bit).
-
It seems something of a consensus is forming regarding naval setup.
Removing/reducing the French SZ15 BB, & removing one French transport seem universally popular.
I would also add:
German cruiser to SZ26, transport to SZ10
Austrian sub to SZ18
German cruiser (Goeben) to SZ18, removing one of the Turkish models.
I’m broadly in favour of Italy being neutral round one (and Turkey being neutral until its own first turn), so the various CP ships in the Med would be able to move around/concentrate on that turn without running afoul of Italian ships and mines.
Unfortunately KH says Austrian couldn’t use this to launch an AA on Libya without the SZ being treated as hostile.
My own proposed map change for the Med is more radical:
-
Flash regarding neutral powers, I think that G40 was the first game I played that had neutrals powers (similar to US in this game). You’re never been able to float through the navy of a neutral power comprised of surface warships and amphib their territories, or pass through a sz they have surface war ships in to attack their ships in another sz (in the same turn that I’m aware of). Once you declare your intentions in the movement phase you have to fight the navy (if its in your way), there’s no sneak attacks (you basically deliver a DOW as you move your units, and all their units/navy are now hostel, and their mines turned on).
So yeah, if you house ruled Italy in as a neutral before their first turn, but decided to invade one of their starting original territories like Libya then yeah, you would face the mines, and have to fight their ships before you hit the beaches. Now Albania might be a different story though w/neutral Italy, because it is a minor power aligned to Italy (not an Italian original territory). I think you could attack Albania, and not fight the Italian navy/mines, but it would draw Italy into the war (IDK, its your house rule LOL).
-
It seems something of a consensus is forming regarding naval setup.
Is this for play balance or historical reasons? I’m not convinced that there is enough supporting evidence yet to suggest the game is significantly biased to one side or the other and as such it is too early to make any changes solely on that.
For “historical” reasons, I tend to agree that France has too large a navy, and for sure no way should she have 2 battleships while the Germans have only one. It should be more like England 3, Germany 2 and everyone else no more (if any) than one.
As for giving Austria a sub, she started the war with 7, Germany started with 20, But the British had 74 Subs!! So if you want “historical” then the UK has got to start with some subs.
Italy being neutral makes historical sense, though don’t know how it would effect play balance.
German cruisers (Goeben and Breslau) were actually in Messina in early August, so if Italy is neutral, they should start in SZ 19 if you want to go that route. Making Turkey neutral would allow the Russians to move into the Med, the Turks would never have allowed that even if neutral.
Can’t change the map, sorry.
Kim
-
I should have said give Germany a sub in SZ18. I’m not certain British subs were up to much at this time, compared to the German models.
-
I should have said give Germany a sub in SZ18. I’m not certain British subs were up to much at this time, compared to the German models.
The Germans were shipping U-boats by rail to Austria, and they assembled them in port. The subs were manned by Austrians though. As for British subs, some of them had to be doing something when war starts, they didn’t need to start building them from scratch.
Kim
-
I think giving Austia a sub would help with balance, and it seems it would also be historically correct ;)
-
In case anybody cares here is the starting naval strength for 8/14. So if you want accuracy you can create ratios of piece and historical number of units
I suggest:
Dreadnought 7.5 to 1
Pre-Dreadnought 7.5 to 1
Battle-cruiser 10 to 1
Armored Cruiser 20 to 1
Protected Cruiser 20 to 1
Other Cruiser 30 to 1
Destroyer 40 to 1
Submarine 25 to 1?France:
Dreadnought 8
Pre-Dreadnought 14
Battle-cruiser
Armored Cruiser 19
Protected Cruiser 9
Other Cruiser
Destroyer 81
Submarine 70UK:
Dreadnought 22
Pre-Dreadnought 40
Battle-cruiser 9
Armored Cruiser 34
Protected Cruiser 52
Other Cruiser 35
Destroyer 221
Submarine 73Italy:
Dreadnought 3
Pre-Dreadnought 7
Battle-cruiser
Armored Cruiser 7
Protected Cruiser 11
Other Cruiser 3
Destroyer 33
Submarine 23Russia:
Dreadnought
Pre-Dreadnought 10
Battle-cruiser
Armored Cruiser 6
Protected Cruiser 6
Other Cruiser
Destroyer 25
Submarine 22USA:
Dreadnought 10
Pre-Dreadnought 23
Battle-cruiser
Armored Cruiser 12
Protected Cruiser 22
Other Cruiser
Destroyer 50
Submarine 16Aus-Hun
Dreadnought 6
Pre-Dreadnought 6
Battle-cruiser
Armored Cruiser 2
Protected Cruiser 3
Other Cruiser
Destroyer 18
Submarine 5Germany:
Dreadnought 15
Pre-Dreadnought 22
Battle-cruiser 5
Armored Cruiser 7
Protected Cruiser 17
Other Cruiser 16
Destroyer 90
Submarine 31Ottomans:
Dreadnought
Pre-Dreadnought 2
Battle-cruiser
Armored Cruiser
Protected Cruiser 2
Other Cruiser
Destroyer 8
SubmarineNotes:
German u-boat strength in 1914 never exceeded 34 units ( Dec)
Ottomans got a few battle-cruisers from Germany after the war started
I can post info for Spain and other navies BTW. -
So what ships would represent what units in the game?
-
Ottomans got one BC (Goeben) and on LC (Breslau) from Germany and that tipped the balance in the Black Sea slightly in their favour!
@KimRYoung
The overwhelming majority of UK Submarines were obsolete, unfit for high seas operations. Did you ever see pictures of their older models? They could hardly sail a mile away from the shore! :-DAgain, do not simply count units!
For this game historical accuracy surely was not in the focus!
So at this point I think changing the French Dreadnought to a cruiser and remove one transport should be enough for now to play some games and see how things go!Apropos historical accuracy: My next big post in my C&E thread will handle that and make some remarks to the setup!
-
Well combine the Dreadnoughts for Battleships
Combine all the cruisers
I have no idea why they skipped destroyers. More of them than all the other warships combined.
Ottomans got one BC (Goeben) and on LC (Breslau) from Germany but that tipped the balance in the Black Sea slightly in their favour!
Yea that came latter however, not at start of war.
The overwhelming majority of UK Submarines were obsolete
Almost all the submarines for all nations were coastal subs, they didn’t use them like Germany. Only for defense.
-
I would say that Munich should be a production center for germany. Or maybe even Rhur.
-
@KimRYoung
The overwhelming majority of UK Submarines were obsolete, unfit for high seas operations. Did you ever see pictures of their older models? They could hardly sail a mile away from the shore! grinI don’t disagree. But giving them at least one would be nominal. I see a bigger issue in the strength of the French fleet for historical strength, would be curious as to why Larry gave them 2 battleships and Germany one. The Allies certainly do not need another battleship in the Med.
Germany should have the second strongest fleet at the start second only to England. The French should have one less battleship and the Germans one more.
Kim
-
Well using your numbers IL,
BBs at 20:1
CAs at 20:1
SSs at 25:1
DDs at 40:1
These factors bring the boat count down to respectable game numbers.France: 1 BB; 1 CA; 3 SS; 2 DD
UK: 3 BB; 6 CA; 3 SS; 5 DD
Italy: 1 CA; 1 SS; 1 DD
USA: 2 BB; 2 CA; 1 SS; 1 DD
Russia: 1 CA; 1 SS; 1 DD
A-H: 1 BB; 1 DD
Germ: 2 BB; 2 CA; 1 SS; 2 DD
Turk: 1 CA*(from Germany)Id say transports give Germ 1; France 1; UK 3-5
I would say that Munich should be a production center for germany. Or maybe even Rhur.
I concur here
-
Maybe give France and uk each 1 sub and germ 2