It doesn’t say F1, it just says the first turn where the conditions are met. It can be any turn, as long as the conditions haven’t been met before.
13L G40 2e Entek (axis) vs Mryogen (allies +9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 artillery, 2 infantry and 1 mech_infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery and 3 infantry moved from Kiangsi to Kwangtung
2 bombers moved from Kwangsi to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 armour and 3 infantry moved from 20 Sea Zone to KwangtungCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 armour, 1 artillery, 2 bombers and 6 infantry
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Kwangtung, round 1 : 0/1 hits
Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 6 infantry in Kwangtung, round 1 : 4/10 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 2 bombers and 6 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - Japanese
2 battleships, 2 carriers, 1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 44 Sea Zone to 43 Sea Zone
2 bombers moved from Kwangtung to Kwangsi
1 fighter moved from Hunan to Kwangsi
1 artillery and 2 infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Hunan to Yunnan
1 armour moved from Kwangsi to Burma
1 artillery moved from Jehol to ChaharPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery, 1 fighter and 1 infantry placed in Japan
1 airfield placed in KiangsuTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 2 bombers, 5 fighters, 1 harbour and 3 tactical_bombers
Korea : 5 infantry
Kiangsu : 1 airfield, 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
Okinawa : 1 infantry
Manchuria : 1 aaGun and 5 infantry
Shensi : 1 flag, 1 artillery and 1 infantry
Yunnan : 1 flag, 1 artillery and 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 2 artilleries, 4 infantry and 1 mech_infantry
Chahar : 1 flag, 1 artillery
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 1 armour and 1 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 armour, 1 artillery, 1 harbour and 6 infantry
French Indo China : 1 flag, 1 infantry
43 Sea Zone : 2 battleships, 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
37 Sea Zone : 1 flag, 1 destroyer
20 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 cruiser, 2 destroyers and 1 submarineProduction/PUs Summary :
Germans : 39 / 48
Russians : 37 / 42
Japanese : 47 / 47
Americans : 52 / 56
Chinese : 2 / 6
British : 30 / 36
UK_Pacific : 12 / 21
Italians : 15 / 25
ANZAC : 17 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 armour, 3 artilleries, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 3 artilleries and 4 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 2 battleships and 2 cruisers in Gibraltar, round 1 : 1/4 hits
Americans roll dice for 1 armour, 3 artilleries and 4 infantry in Gibraltar, round 1 : 4/8 hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 1 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Americans
1 transport moved from 64 Sea Zone to 101 Sea Zone
2 battleships and 1 destroyer moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 infantry placed in Eastern United States
2 artilleries placed in Western United States
1 battleship and 1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour and 4 infantry
Midway : 1 airfield
26 Sea Zone : 2 battleships and 1 destroyer
10 Sea Zone : 1 battleship and 1 destroyer
54 Sea Zone : 1 cruiser, 2 destroyers and 2 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 4 mech_infantrys
Gibraltar : 1 armour, 3 artilleries and 4 infantry
101 Sea Zone : 3 transports
91 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transportsProduction/PUs Summary :
Germans : 39 / 48
Russians : 37 / 42
Japanese : 47 / 47
Americans : 52 / 77
Chinese : 2 / 6
British : 30 / 36
UK_Pacific : 12 / 21
Italians : 15 / 25
ANZAC : 17 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.571
Median : 4.000
Variance : 0.308
Standard Deviation : 0.555
Total rolls : 14Italians Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 infantry moved from Sikang to Shensi
1 infantry moved from Sikang to Shensi
1 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 1 : 0/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 1 : 1/2 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 3/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits
1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
14 infantry moved from Sikang to Tsinghai
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Shensi : 4 infantry
Tsinghai : 1 fighter and 14 infantryProduction/PUs Summary :
Germans : 39 / 48
Russians : 37 / 42
Japanese : 46 / 47
Americans : 52 / 77
Chinese : 3 / 3
British : 30 / 36
UK_Pacific : 12 / 21
Italians : 15 / 25
ANZAC : 17 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.333
Median : 3.000
Variance : 0.423
Standard Deviation : 0.650
Total rolls : 27Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Italians Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.222
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12 -
Your sub has the option to submerged, I thought I was sending in a destroyer.
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here is the file.
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Submerge it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 3 armour and 1 bomber; Remaining resources: 6 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 artillery moved from India to Burma
1 artillery moved from India to Burma
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea ZoneCombat - British
Battle in Burma
British attack with 2 artilleries and 2 infantry
Japanese defend with 1 armour and 1 infantry
British roll dice for 2 artilleries and 2 infantry in Burma, round 1 : 0/4 hits
Japanese roll dice for 1 armour and 1 infantry in Burma, round 1 : 1/2 hits
1 infantry owned by the British lost in Burma
British roll dice for 2 artilleries and 1 infantry in Burma, round 2 : 2/3 hits
Japanese roll dice for 1 armour and 1 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the British , 1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 2 infantry
Battle in 37 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 1 : 1/3 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 109 Sea Zone
British attack with 1 battleship and 1 fighter
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Battle in 125 Sea Zone
British attack with 3 fighters
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
British roll dice for 3 fighters in 125 Sea Zone, round 1 : 2/3 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 125 Sea Zone
British winBritish win, taking 109 Sea Zone from Neutral with 1 battleship and 1 fighter remaining with 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - British
1 fighter moved from 109 Sea Zone to United Kingdom
1 fighter moved from 125 Sea Zone to Scotland
1 fighter moved from 125 Sea Zone to Scotland
1 fighter moved from 125 Sea Zone to Scotland
1 artillery moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to MalayaPlace Units - British
3 armour placed in Egypt
1 bomber placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
British collect 28 PUs (2 lost to blockades); end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
3 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 3 artilleries and 3 infantryTerritory Summary for British, UK_Pacific :
Burma : 2 artilleries
India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 15 infantry
Malaya : 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
Sumatra : 1 flag
37 Sea Zone : 1 transport
39 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 5 armour, 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield and 3 fighters
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
Morocco : 1 artillery and 1 infantry
Tobruk : 1 flag
109 Sea Zone : 1 flag, 1 battleship
Eastern Persia : 1 flag
Persia : 1 flag, 3 infantry
91 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 39 / 48
Russians : 37 / 42
Japanese : 45 / 47
Americans : 52 / 77
Chinese : 3 / 3
British : 30 / 39
UK_Pacific : 13 / 13
Italians : 15 / 25
ANZAC : 17 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 10 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 9 times
6 was rolled 11 times
Average roll : 3.630
Median : 4.000
Variance : 0.189
Standard Deviation : 0.434
Total rolls : 54Null / Other
5 was rolled 2 times
6 was rolled 2 times
Average roll : 5.500
Median : 5.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.778
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Germans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.846
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13Italians Combat
5 was rolled 2 times
6 was rolled 2 times
Average roll : 5.500
Median : 5.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Chinese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.222
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Albania to Yugoslavia
Italians take Yugoslavia from Neutral_Allies
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 bomber moved from Southern Italy to GibraltarCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 1 : 1/3 hits
British roll dice for 2 infantry in Anglo Egyptian Sudan, round 1 : 0/2 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Strategic bombing raid in Gibraltar
AA guns fire in Gibraltar : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Gibraltar causes 0 damage total.Non Combat Move - Italians
1 battleship, 1 cruiser and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 armour moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 aaGun moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern Italy
1 mech_infantry placed in Northern Italy
1 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
Kenya : 1 flag, 1 infantry
Anglo Egyptian Sudan : 1 flag, 1 artillery and 1 infantry
Southern France : 1 flag, 3 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Syria : 1 flag
Northern Italy : 1 factory_major, 2 infantry and 1 mech_infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
95 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Greece : 1 flag
Iraq : 1 flag, 1 armour and 3 infantry
Yugoslavia : 1 flag, 1 infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 39 / 48
Russians : 37 / 42
Japanese : 45 / 47
Americans : 52 / 77
Chinese : 3 / 3
British : 27 / 39
UK_Pacific : 13 / 13
Italians : 22 / 29
ANZAC : 17 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry placed in New South Wales
1 battleship placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Malaya : 3 fighters and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 2 infantry
Java : 1 flag
54 Sea Zone : 1 cruiser and 2 destroyers
62 Sea Zone : 1 battleship
Egypt : 2 infantryProduction/PUs Summary :
Germans : 39 / 48
Russians : 37 / 42
Japanese : 45 / 47
Americans : 52 / 77
Chinese : 3 / 3
British : 27 / 39
UK_Pacific : 13 / 13
Italians : 22 / 29
ANZAC : 17 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
Non Combat Move - French
3 infantry moved from Tunisia to Libya
1 fighter moved from Morocco to Libya
1 infantry moved from French Equatorial Africa to Belgian CongoTurn Complete - French
Territory Summary for French :
Belgian Congo : 1 infantry
Egypt : 1 infantry
United Kingdom : 2 infantry
Libya : 1 flag, 1 fighter and 3 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 39 / 48
Russians : 37 / 42
Japanese : 45 / 47
Americans : 52 / 77
Chinese : 3 / 3
British : 27 / 39
UK_Pacific : 13 / 13
Italians : 22 / 29
ANZAC : 17 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Eastern Poland to Belarus
2 bombers moved from Western Germany to 114 Sea Zone
1 submarine moved from 109 Sea Zone to 107 Sea ZoneCombat - Germans
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 1 : 2/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 2 bombers
Russians defend with 1 cruiser
Germans roll dice for 2 bombers in 114 Sea Zone, round 1 : 1/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Russians and 1 bomber owned by the Germans lost in 114 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 bomber
Casualties for Russians: 1 cruiserNon Combat Move - Germans
1 bomber moved from 114 Sea Zone to Western Germany
1 armour and 1 infantry moved from Western Germany to 113 Sea Zone
1 armour and 1 infantry moved from 113 Sea Zone to Norway
5 mech_infantrys moved from Western Germany to Poland
6 infantry moved from Eastern Poland to Bessarabia
1 aaGun moved from Eastern Poland to Baltic States
3 armour moved from Eastern Poland to Baltic States
1 aaGun moved from Slovakia Hungary to Eastern Poland
2 artilleries moved from Germany to Poland
5 infantry moved from Germany to Poland
3 infantry moved from Germany to Western Germany
1 infantry moved from Western Germany to France
1 artillery moved from France to Western Germany
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy BordeauxPlace Units - Germans
1 fighter placed in Western Germany
3 infantry placed in Normandy Bordeaux
5 mech_infantrys placed in Germany
3 infantry placed in France
Germans undo move 4.
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Poland : 2 artilleries, 5 infantry and 5 mech_infantrys
Germany : 1 factory_major and 5 mech_infantrys
Norway : 1 armour and 3 infantry
Denmark : 5 infantry
Holland Belgium : 1 aaGun
Belarus : 1 flag, 1 artillery and 1 infantry
Baltic States : 1 flag, 2 aaGuns, 5 armour, 7 infantry and 5 mech_infantrys
Eastern Poland : 1 flag, 1 aaGun
Bessarabia : 1 flag, 1 armour and 12 infantry
Western Ukraine : 1 flag, 1 artillery and 1 infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 destroyer and 1 transport
Bulgaria : 1 flag
107 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 42 / 47
Russians : 34 / 42
Japanese : 45 / 47
Americans : 52 / 77
Chinese : 3 / 3
British : 27 / 39
UK_Pacific : 13 / 13
Italians : 22 / 29
ANZAC : 17 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 6 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Finland to Norway
3 infantry moved from Finland to Norway
1 armour moved from Finland to Norway
1 mech_infantry moved from Finland to Norway
4 infantry moved from Smolensk to Belarus
1 fighter moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Belarus, round 1 : 1/7 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 1 : 0/2 hits
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 2/7 hits
Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Norway
Russians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Germans defend with 1 armour and 3 infantry
Russians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Norway, round 1 : 4/6 hits
Germans roll dice for 1 armour and 3 infantry in Norway, round 1 : 2/4 hits
2 infantry owned by the Russians , 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 3 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 armour and 1 mech_infantry moved from Finland to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
2 fighters moved from Belarus to Novgorod
2 artilleries and 1 infantry moved from Volgograd to Caucasus
1 artillery moved from Russia to Smolensk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to TimguskaPlace Units - Russians
3 armour placed in Novgorod
3 armour placed in Ukraine
2 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Russians collect 35 PUs (3 lost to blockades); end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUsTerritory Summary for Russians :
Timguska : 2 aaGuns and 12 infantry
Norway : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Belarus : 4 infantry
Russia : 1 airfield, 1 factory_major and 2 infantry
Ukraine : 2 aaGuns, 3 armour, 7 artilleries, 1 factory_minor and 18 infantry
Novosibirsk : 6 infantry
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 4 armour, 5 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 15 infantry, 1 mech_infantry and 1 tactical_bomber
Caucasus : 2 artilleries and 1 infantry
Smolensk : 1 artillery
115 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 38 / 47
Russians : 38 / 41
Japanese : 45 / 47
Americans : 52 / 77
Chinese : 3 / 3
British : 27 / 39
UK_Pacific : 13 / 13
Italians : 22 / 29
ANZAC : 17 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 11 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.763
Median : 3.500
Variance : 1.027
Standard Deviation : 1.013
Total rolls : 38Null / Other
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.778
Median : 3.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Germans Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.778
Median : 3.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Russians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.750
Median : 4.000
Variance : 0.211
Standard Deviation : 0.459
Total rolls : 20 -
Scramble in the Philipines?
I’m off for the weekend. See you Monday!
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Nope.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 2 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 artilleries and 4 infantry moved from Szechwan to Shensi
1 infantry moved from Hopei to Shensi
1 artillery and 1 infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
2 bombers moved from Kwangsi to 39 Sea Zone
1 artillery and 3 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Celebes
1 artillery, 2 battleships, 2 carriers, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 mech_infantry moved from Szechwan to BurmaCombat - Japanese
Battle in Shensi
Japanese attack with 2 artilleries and 5 infantry
Chinese defend with 4 infantry
Japanese roll dice for 2 artilleries and 5 infantry in Shensi, round 1 : 2/7 hits
Chinese roll dice for 4 infantry in Shensi, round 1 : 1/4 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 2 artilleries and 4 infantry in Shensi, round 2 : 1/6 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 2 artilleries and 2 infantry in Shensi, round 3 : 2/4 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 4 infantry
Casualties for Chinese: 4 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 1 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 1 : 3/6 hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 1 : 3/3 hits
1 fighter owned by the Americans , 3 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
British defend with 2 artilleries
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Burma, round 1 : 0/4 hits
UK_Pacific roll dice for 2 artilleries in Burma, round 1 : 1/2 hits
1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Burma, round 2 : 2/3 hits
UK_Pacific roll dice for 2 artilleries in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 artilleries owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 2 infantry
Casualties for British: 2 artilleries
Battle in 39 Sea Zone
Japanese attack with 2 bombers
British defend with 1 battleship
Japanese roll dice for 2 bombers in 39 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 battleship in 39 Sea Zone, round 1 : 1/1 hits
1 bomber owned by the Japanese lost in 39 Sea Zone
retreated to 39 Sea Zone
British win with 1 battleship remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber
Battle in 37 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 37 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 2 battleships in Celebes, round 1 : 1/2 hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 1 : 2/6 hits
ANZAC roll dice for 2 infantry in Celebes, round 1 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Celebes to 44 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 armour moved from Kwangtung to Yunnan
3 infantry moved from Kwangtung to Kwangsi
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 artillery moved from Chahar to Suiyuyan
1 bomber moved from 39 Sea Zone to Yunnan
1 infantry moved from French Indo China to Shan StatePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 artillery, 1 bomber and 1 infantry placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 5 fighters, 1 harbour, 3 infantry and 3 tactical_bombers
Korea : 5 infantry
Kiangsu : 1 airfield, 1 factory_minor and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
Okinawa : 1 infantry
Manchuria : 1 aaGun and 5 infantry
Shensi : 1 flag, 2 artilleries and 1 infantry
Yunnan : 1 flag, 1 armour and 1 bomber
Suiyuyan : 1 flag, 1 artillery
Kweichow : 1 flag
Hunan : 1 flag, 1 armour and 2 mech_infantrys
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 1 artillery and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
French Indo China : 1 flag
Celebes : 1 flag, 1 artillery
44 Sea Zone : 2 battleships, 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
37 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 cruiser, 4 destroyers and 1 submarineProduction/PUs Summary :
Germans : 38 / 47
Russians : 38 / 41
Japanese : 52 / 52
Americans : 50 / 77
Chinese : 2 / 3
British : 27 / 39
UK_Pacific : 12 / 13
Italians : 22 / 29
ANZAC : 14 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 2 artilleries, 2 battleships, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour, 3 artilleries, 2 battleships, 1 cruiser, 1 destroyer, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 112 Sea Zone to DenmarkCombat - Americans
-
Scramble in sea zone 112?
-
No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 2 artilleries, 2 battleships, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour, 3 artilleries, 2 battleships, 1 cruiser, 1 destroyer, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 112 Sea Zone to DenmarkCombat - Americans
Battle in Denmark
Americans attack with 1 armour, 3 artilleries and 4 infantry
Germans defend with 5 infantry
Americans roll dice for 2 battleships and 1 cruiser in Denmark, round 1 : 2/3 hits
Americans roll dice for 1 armour, 3 artilleries and 4 infantry in Denmark, round 1 : 3/8 hits
Germans roll dice for 5 infantry in Denmark, round 1 : 2/5 hits
5 infantry owned by the Germans and 2 infantry owned by the Americans lost in Denmark
Americans win, taking Denmark from Germans with 1 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 5 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Western United States to Central United States
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
2 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 104 Sea Zone
1 battleship and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 battleships and 1 destroyer moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
2 battleships, 1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour and 4 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship and 1 destroyer
54 Sea Zone : 2 battleships, 1 cruiser, 3 destroyers and 2 submarines
Central United States : 2 artilleries and 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Denmark : 1 flag, 1 armour, 3 artilleries and 2 infantry
112 Sea Zone : 2 battleships, 1 cruiser, 1 destroyer and 4 transports
104 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 3 mech_infantrys, 1 tactical_bomber and 3 transports
101 Sea Zone : 2 battleships, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 36 / 47
Russians : 38 / 41
Japanese : 52 / 52
Americans : 52 / 73
Chinese : 2 / 3
British : 27 / 39
UK_Pacific : 12 / 13
Italians : 22 / 29
ANZAC : 14 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.312
Median : 4.000
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 16Germans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.200
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Americans Combat
1 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.364
Median : 4.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11 -
China and UK?