I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?13L G40 Mryogen (Axis) vs Seththenewb (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 8 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 artillery moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
3 armour, 3 artilleries and 13 infantry moved from Novgorod to BelarusCombat - Germans
Battle in Belarus
Germans attack with 4 armour, 3 artilleries and 13 infantry
Russians defend with 1 infantry
Germans roll dice for 4 armour, 3 artilleries and 13 infantry in Belarus, round 1 : 2/20 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 4 armour, 3 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
5 infantry moved from Western Germany to Denmark
1 mech_infantry moved from Germany to Eastern Poland
4 armour and 2 mech_infantrys moved from Germany to Baltic States
3 armour, 4 bombers, 2 fighters and 2 tactical_bombers moved from Eastern Poland to Baltic StatesPlace Units - Germans
3 armour placed in Novgorod
1 bomber and 8 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 47 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 10 infantry
Germany : 1 factory_major
Norway : 4 infantry
Denmark : 5 infantry
Holland Belgium : 3 aaGuns and 4 infantry
Belarus : 1 flag, 4 armour, 3 artilleries and 13 infantry
Karelia : 1 flag
Baltic States : 1 flag, 7 armour, 4 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Archangel : 1 flag
Eastern Poland : 1 flag, 1 mech_infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 artillery and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
106 Sea Zone : 1 flag
92 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 47 / 59
Russians : 28 / 37
Japanese : 26 / 43
Americans : 52 / 79
Chinese : 12 / 9
British : 33 / 38
UK_Pacific : 21 / 22
Italians : 20 / 25
ANZAC : 17 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.962
Median : 4.000
Variance : 0.880
Standard Deviation : 0.938
Total rolls : 26Null / Other
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.750
Median : 4.000
Variance : 1.053
Standard Deviation : 1.026
Total rolls : 20Russians Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 2 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 artilleries, 7 infantry and 1 tactical_bomber moved from Smolensk to Belarus
1 artillery and 1 infantry moved from Bryansk to Ukraine
2 armour and 5 mech_infantrys moved from Western Ukraine to Belarus
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
5 fighters moved from Russia to Belarus
2 armour moved from Western Ukraine to Belarus
1 artillery and 5 infantry moved from Amur to Manchuria
6 infantry moved from Amur to Korea
1 infantry moved from Amur to ManchuriaCombat - Russians
Battle in Korea
Russians attack with 6 infantry
Japanese defend with 3 infantry
Russians win, taking Korea from Japanese with 6 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery and 1 factory_minor
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Belarus
Russians attack with 4 armour, 3 artilleries, 5 fighters, 7 infantry, 5 mech_infantrys and 1 tactical_bomber
Germans defend with 4 armour, 3 artilleries and 13 infantry
Russians win, taking Belarus from Germans with 4 armour, 3 artilleries, 5 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 42
Casualties for Germans: 4 armour, 3 artilleries and 13 infantry
Casualties for Russians: 7 infantry and 3 mech_infantrys
Battle in Manchuria
Russians attack with 1 artillery and 6 infantry
Japanese defend with 1 aaGun and 3 infantry
Russians win, taking Manchuria from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 3 infantry
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Amur to Manchuria
1 armour moved from Western Ukraine to Bryansk
1 aaGun moved from Smolensk to Belarus
5 fighters and 1 tactical_bomber moved from Belarus to Russia
5 infantry moved from Russia to Bryansk
1 aaGun moved from Smolensk to Bryansk
1 tactical_bomber moved from Russia to Bryansk
6 infantry moved from Timguska to NovosibirskPlace Units - Russians
2 armour, 3 infantry and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs -
Decided to move that aa after all, sorry.
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I will be shipping my laptop later today to fix a worsening issue with the case. Luckily it’s still under warranty, but they’re saying it’ll probably be 7-10 business days until they get it back to me. I don’t really have another computer, but I’ll see if I can find a work around. Still, I probably won’t be able to take any turns until I get it back.
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Okay no prob.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 bombers and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 submarine moved from 78 Sea Zone to 72 Sea Zone
1 tactical_bomber moved from 78 Sea Zone to 77 Sea Zone
1 tactical_bomber moved from 78 Sea Zone to 77 Sea Zone
1 fighter moved from 78 Sea Zone to 77 Sea Zone
1 fighter moved from 78 Sea Zone to 77 Sea Zone
1 fighter moved from 41 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 79 Sea Zone
1 carrier moved from 78 Sea Zone to 72 Sea Zone
1 carrier moved from 78 Sea Zone to 72 Sea Zone
1 armour, 1 infantry and 1 transport moved from 78 Sea Zone to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
1 infantry moved from 72 Sea Zone to Kenya
1 artillery moved from 72 Sea Zone to Kenya
1 armour moved from 72 Sea Zone to Kenya
3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 5 infantry, 1 submarine and 4 transports moved from 41 Sea Zone to 78 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 bomber, 1 fighter and 1 tactical_bomber moved from Jehol to Chahar
1 bomber, 1 fighter and 1 tactical_bomber moved from Jehol to Anhwe
1 bomber, 1 fighter and 1 tactical_bomber moved from Jehol to Chahar
2 bombers, 1 fighter and 1 tactical_bomber moved from Jehol to Anhwe
2 bombers moved from Japan to AnhweCombat - Japanese
Battle in 77 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 77 Sea Zone, round 1 : 2/4 hits
British roll dice for 1 destroyer in 77 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 77 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for British: 1 destroyer
Battle in 72 Sea Zone
Japanese attack with 2 carriers, 1 submarine and 2 transports
British defend with 1 transport
1 transport owned by the British lost in 72 Sea Zone
Japanese roll dice for 1 submarine in 72 Sea Zone, round 1 : 0/1 hits
Japanese win, taking 72 Sea Zone from Neutral with 2 carriers, 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kenya
Battle in Chahar
Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Chahar, round 1 : 4/6 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Kenya from British with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 79 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 1 : 1/2 hits
French roll dice for 1 destroyer in 79 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the French lost in 79 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Anhwe
Japanese attack with 5 bombers, 2 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 5 bombers, 2 fighters and 2 tactical_bombers in Anhwe, round 1 : 5/9 hits
Chinese roll dice for 1 infantry in Anhwe, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win with 5 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Yunnan, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Yunnan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
5 bombers, 2 fighters and 2 tactical_bombers moved from Anhwe to Kweichow
2 bombers, 2 fighters and 2 tactical_bombers moved from Chahar to Kweichow
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 78 Sea Zone
1 fighter and 2 tactical_bombers moved from 77 Sea Zone to 72 Sea ZonePlace Units - Japanese
3 bombers and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 25 PUs; end with 26 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Japan : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 3 fighters, 1 harbour and 9 infantry
Kweichow : 1 flag, 7 bombers, 5 fighters and 5 tactical_bombers
Hunan : 1 flag
Szechwan : 1 flag, 1 artillery and 1 infantry
Shan State : 1 flag, 1 infantry
French Indo China : 1 flag, 1 infantry
Kenya : 1 flag, 1 armour, 1 artillery and 2 infantry
72 Sea Zone : 1 flag, 2 carriers, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports
78 Sea Zone : 3 artilleries, 2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 1 fighter, 5 infantry, 1 submarine, 1 tactical_bomber and 4 transportsProduction/PUs Summary :
Germans : 43 / 59
Russians : 35 / 40
Japanese : 25 / 26
Americans : 52 / 79
Chinese : 14 / 9
British : 32 / 38
UK_Pacific : 20 / 22
Italians : 20 / 25
ANZAC : 17 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 11 times
6 was rolled 6 times
Average roll : 3.938
Median : 5.000
Variance : 1.484
Standard Deviation : 1.218
Total rolls : 32Japanese Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.731
Median : 4.000
Variance : 0.880
Standard Deviation : 0.938
Total rolls : 26French Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
5 was rolled 3 times
6 was rolled 1 times
Average roll : 5.250
Median : 5.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 bombers moved from Philippines to Shan State
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Philippines to Shan StateCombat - Americans
Battle in Shan State
Americans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win, taking Shan State from Japanese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Caroline Islands
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 2 artilleries remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 battleship, 2 carriers, 3 cruisers, 5 destroyers, 4 fighters and 2 submarines moved from 54 Sea Zone to 41 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Shan State to Malaya
1 armour moved from Central United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier and 3 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
1 infantry and 1 mech_infantry moved from Western United States to Central United States
1 carrier and 3 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea ZonePlace Units - Americans
3 submarines placed in 10 Sea Zone
1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
1 fighter and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to SikangPlace Units - Chinese
1 infantry placed in Anhwe
1 infantry placed in Yunnan
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - British
1 bomber moved from Egypt to 96 Sea Zone
1 battleship and 1 cruiser moved from 81 Sea Zone to 96 Sea Zone
2 infantry moved from Tanganyika Territory to Rhodesia
1 infantry moved from Kwangsi to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 armour moved from Ethiopia to Egypt
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern Persia to India
3 mech_infantrys moved from Eastern Persia to Northwest Persia
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from United Kingdom to 110 Sea Zone
3 fighters moved from 110 Sea Zone to Morocco
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 battleship moved from 110 Sea Zone to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 artillery, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from Egypt to 96 Sea Zone
1 battleship and 1 cruiser moved from 81 Sea Zone to 96 Sea Zone
2 infantry moved from Tanganyika Territory to Rhodesia
1 infantry moved from Kwangsi to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 armour moved from Ethiopia to Egypt
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern Persia to India
3 mech_infantrys moved from Eastern Persia to Northwest Persia
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from United Kingdom to 110 Sea Zone
3 fighters moved from 110 Sea Zone to Morocco
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 battleship moved from 110 Sea Zone to 91 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 battleship, 1 bomber and 1 cruiser
Italians defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Units damaged: 1 battleship owned by the Italians
Units damaged: 1 battleship owned by the British
British win with 1 bomber remaining. Battle score for attacker is 22
Casualties for British: 1 battleship and 1 cruiser
Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Battle in Morocco
British attack with 1 armour, 3 fighters and 3 infantry
Italians defend with 1 armour and 1 artillery
British win, taking Morocco from Italians with 1 armour, 3 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 artilleryNon Combat Move - British
3 fighters moved from Morocco to 91 Sea Zone
1 carrier and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from 96 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
3 submarines placed in 81 Sea Zone
1 artillery and 3 infantry placed in United Kingdom
1 transport placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,6,3,3,5,4,4,2
British collect 32 PUs (1 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
1 fighter and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 1 fighter and 1 tactical_bomber -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 armour moved from Bessarabia to Ukraine
1 bomber moved from Northern Italy to Ukraine
1 bomber moved from Southern Italy to Ukraine
1 fighter moved from Tobruk to 98 Sea ZoneCombat - Italians
Battle in Ukraine
Italians attack with 2 armour and 2 bombers
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Italians roll dice for 2 armour and 2 bombers in Ukraine, round 1 : 3/4 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 artillery owned by the Russians and 1 armour owned by the Italians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 armour
Battle in 98 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 98 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to Tobruk
1 bomber moved from Ukraine to Baltic States
1 bomber moved from Ukraine to Romania
3 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 22 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 4 aaGuns, 1 artillery and 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Romania : 1 bomber
Tobruk : 2 artilleries, 1 fighter and 4 infantry
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
Baltic States : 1 bomber
Ukraine : 1 flag, 1 armour and 1 factory_minor
95 Sea Zone : 1 destroyer
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 43 / 59
Russians : 33 / 40
Japanese : 20 / 26
Americans : 54 / 79
Chinese : 18 / 14
British : 33 / 32
UK_Pacific : 21 / 27
Italians : 21 / 22
ANZAC : 17 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.167
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Russians Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 submarines; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
3 fighters moved from Philippines to French Indo China
1 submarine moved from 45 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from New South Wales to 33 Sea ZoneCombat - ANZAC
Battle in French Indo China
ANZAC attack with 3 fighters and 2 infantry
Japanese defend with 1 infantry
ANZAC win, taking French Indo China from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in SiamNon Combat Move - ANZAC
3 fighters moved from French Indo China to Malaya
2 aaGuns and 1 infantry moved from Queensland to South Australia
1 cruiser and 2 destroyers moved from 54 Sea Zone to 41 Sea ZonePlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers and 5 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 armour moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
1 armour moved from Novgorod to Belarus
1 mech_infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
7 armour, 4 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Baltic States to Belarus
1 bomber moved from Western Germany to 92 Sea ZoneCombat - Germans
Battle in Archangel
Germans attack with 2 armour
Russians defend with 1 mech_infantry
Germans roll dice for 2 armour in Archangel, round 1 : 1/2 hits
Russians roll dice for 1 mech_infantry in Archangel, round 1 : 0/1 hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Germans attack with 8 armour, 4 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 aaGun, 4 armour, 3 artilleries and 2 mech_infantrys
AA guns fire in Belarus : 1/3 hits
1 fighter owned by the Germans lost in Belarus
Germans roll dice for 8 armour, 4 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Belarus, round 1 : 8/17 hits
Russians roll dice for 1 aaGun, 4 armour, 3 artilleries and 2 mech_infantrys in Belarus, round 1 : 5/9 hits
2 armour owned by the Russians , 3 armour owned by the Germans , 3 artilleries owned by the Russians , 2 mech_infantrys owned by the Russians , 2 mech_infantrys owned by the Germans and 1 aaGun owned by the Russians lost in Belarus
Germans roll dice for 5 armour, 4 bombers, 1 fighter and 2 tactical_bombers in Belarus, round 2 : 8/12 hits
Russians roll dice for 2 armour in Belarus, round 2 : 1/2 hits
2 armour owned by the Russians and 1 armour owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 4 armour, 4 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 4 armour, 1 fighter and 2 mech_infantrys
Casualties for Russians: 1 aaGun, 4 armour, 3 artilleries and 2 mech_infantrys
Battle in 92 Sea Zone
Germans attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 92 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 bomber in 92 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber in 92 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 92 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - Germans
1 bomber moved from 92 Sea Zone to France
4 bombers, 1 fighter and 2 tactical_bombers moved from Belarus to Novgorod
1 aaGun moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
3 armour placed in Novgorod
2 bombers placed in Germany
5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 46 PUs (1 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 bomber and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 11 infantry
Germany : 2 bombers and 1 factory_major
Norway : 4 infantry
Denmark : 2 aaGuns and 5 infantry
Holland Belgium : 3 aaGuns and 4 infantry
Northern Italy : 4 infantry
Belarus : 1 flag, 4 armour
Karelia : 1 flag
Baltic States : 1 flag
Archangel : 1 flag, 2 armour
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 4 bombers, 1 factory_minor, 1 fighter, 1 harbour and 2 tactical_bombers
106 Sea Zone : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 47 / 58
Russians : 29 / 40
Japanese : 17 / 26
Americans : 54 / 79
Chinese : 18 / 14
British : 33 / 32
UK_Pacific : 21 / 27
Italians : 21 / 22
ANZAC : 20 / 34
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 14 times
3 was rolled 12 times
4 was rolled 12 times
5 was rolled 12 times
6 was rolled 13 times
Average roll : 3.634
Median : 4.000
Variance : 0.357
Standard Deviation : 0.598
Total rolls : 71Null / Other
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.235
Median : 3.000
Variance : 0.562
Standard Deviation : 0.750
Total rolls : 17Germans Combat
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 10 times
Average roll : 4.000
Median : 4.000
Variance : 1.206
Standard Deviation : 1.098
Total rolls : 35British Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.235
Median : 3.000
Variance : 0.562
Standard Deviation : 0.750
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 2 armour, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 4 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
2 mech_infantrys moved from Russia to Archangel
1 armour moved from Russia to Archangel
1 armour moved from Russia to Western Ukraine
1 armour moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry and 1 tactical_bomber moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Belarus
3 fighters and 2 mech_infantrys moved from Russia to Belarus
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to BelarusCombat - Russians
Battle in Western Ukraine
Russians attack with 1 armour and 1 infantry
Germans defend with 1 mech_infantry
Germans win with 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Russians: 1 armour and 1 infantry
Battle in Archangel
Russians attack with 1 armour, 1 fighter and 2 mech_infantrys
Germans defend with 2 armour
Russians win, taking Archangel from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 armour
Casualties for Russians: 1 mech_infantry
Battle in Ukraine
Russians attack with 1 armour, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Belarus
Russians attack with 4 fighters, 3 infantry and 2 mech_infantrys
Germans defend with 4 armour
Russians win, taking Belarus from Germans with 4 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Germans: 4 armour
Casualties for Russians: 2 infantryNon Combat Move - Russians
4 fighters moved from Belarus to Russia
1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Archangel to Russia
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Belarus
6 infantry moved from Novosibirsk to Vologda
3 infantry moved from Russia to Bryansk
2 aaGuns moved from Manchuria to Jehol
6 infantry moved from Korea to AmurPlace Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
1 armour, 4 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 bombers; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Szechwan to Sikang
3 bombers moved from Japan to Shensi
1 tactical_bomber moved from Kweichow to Sikang
1 fighter moved from Kweichow to Sikang
7 bombers, 4 fighters and 4 tactical_bombers moved from Kweichow to Tsinghai
1 destroyer moved from 78 Sea Zone to 76 Sea Zone
1 destroyer moved from 78 Sea Zone to 76 Sea Zone
2 carriers, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports moved from 72 Sea Zone to 76 Sea Zone
1 armour moved from Kenya to Ethiopia
Italians take Ethiopia from British
1 artillery and 2 infantry moved from Kenya to Ethiopia
3 artilleries, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 5 infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 78 Sea Zone to 80 Sea Zone
3 artilleries and 5 infantry moved from 80 Sea Zone to IraqCombat - Japanese
Battle in Sikang
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 3 bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 bombers in Shensi, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win with 3 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 7 bombers, 4 fighters and 4 tactical_bombers
Chinese defend with 1 fighter and 4 infantry
Japanese roll dice for 7 bombers, 4 fighters and 4 tactical_bombers in Tsinghai, round 1 : 8/15 hits
Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 1 : 3/5 hits
1 fighter owned by the Chinese , 1 tactical_bomber owned by the Japanese , 4 infantry owned by the Chinese and 2 fighters owned by the Japanese lost in Tsinghai
Japanese win with 7 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 4 infantry
Battle in 76 Sea Zone
Japanese attack with 2 carriers, 2 destroyers, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 76 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 76 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 76 Sea Zone
Japanese win with 2 carriers, 2 destroyers, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in IraqNon Combat Move - Japanese
7 bombers, 2 fighters and 3 tactical_bombers moved from Tsinghai to Szechwan
3 bombers moved from Shensi to Szechwan
1 fighter moved from Sikang to Szechwan
1 tactical_bomber moved from Sikang to SzechwanPlace Units - Japanese
2 bombers placed in JapanTurn Complete - Japanese
Japanese collect 19 PUs; end with 21 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 9 infantry
Kweichow : 1 flag
Szechwan : 1 flag, 10 bombers, 3 fighters and 4 tactical_bombers
Sikang : 1 flag, 1 artillery and 1 infantry
Kenya : 1 flag
Ethiopia : 1 armour, 1 artillery and 2 infantry
80 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
76 Sea Zone : 2 carriers, 2 destroyers, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports
Iraq : 1 flag, 3 artilleries and 5 infantry
72 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 45 / 58
Russians : 33 / 38
Japanese : 19 / 21
Americans : 54 / 79
Chinese : 18 / 14
British : 30 / 32
UK_Pacific : 21 / 27
Italians : 20 / 22
ANZAC : 20 / 34
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.516
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 31Japanese Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.739
Median : 4.000
Variance : 0.864
Standard Deviation : 0.929
Total rolls : 23British Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.857
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
1 infantry placed in Shensi
1 infantry placed in Kweichow
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 21 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Morocco to Tunisia
British take Algeria from Italians
British take Tunisia from Italians
3 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
5 infantry and 3 transports moved from 91 Sea Zone to 94 Sea Zone
5 infantry moved from 94 Sea Zone to Tunisia
1 battleship, 1 carrier and 2 fighters moved from 91 Sea Zone to 94 Sea Zone
3 infantry moved from Malaya to Shan State
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kiangsu to Anhwe
5 fighters and 4 tactical_bombers moved from India to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry and 3 mech_infantrys moved from Northwest Persia to Iraq
3 submarines moved from 81 Sea Zone to 76 Sea Zone
1 bomber moved from Egypt to IraqCombat - British
British creates battle in territory 106 Sea Zone
Battle in Iraq
British attack with 1 armour, 1 bomber, 5 fighters, 1 infantry, 4 mech_infantrys and 4 tactical_bombers
Japanese defend with 3 artilleries and 5 infantry
British win, taking Iraq from Japanese with 1 armour, 1 bomber, 5 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 3 artilleries and 5 infantry
Casualties for British: 1 infantry and 2 mech_infantrys
Battle in 76 Sea Zone
British attack with 3 submarines
Japanese defend with 2 carriers, 2 destroyers, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports
Units damaged: 1 carrier owned by the Japanese
Japanese win with 2 carriers, 2 destroyers, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -18
Casualties for British: 3 submarines
1 tactical_bomber owned by the Japanese forced to land in EthiopiaNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Quebec: 1 artillery and 1 infantry
EDIT: Removing units owned by British from 106 Sea Zone: 1 transport
EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
EDIT: Adding units owned by British to Morocco: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 bomber, 5 fighters and 4 tactical_bombers moved from Iraq to Syria
2 infantry moved from Rhodesia to Union of South AfricaPlace Units - British
1 factory_minor placed in Persia
1 armour, 1 fighter and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6,5,6,3,3,6,5,1,1,2,6
British collect 30 PUs (4 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 armour, 1 bomber and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 1 armour, 1 bomber and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Ukraine
1 bomber moved from Baltic States to Ukraine
1 bomber moved from Romania to Ukraine
2 artilleries and 4 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 fighter moved from Tobruk to Southern ItalyCombat - Italians
Battle in Ukraine
Italians attack with 2 bombers and 1 fighter
Russians defend with 1 aaGun, 1 armour and 1 factory_minor
AA guns fire in Ukraine : 0/3 hits
Italians roll dice for 2 bombers and 1 fighter in Ukraine, round 1 : 3/3 hits
Russians roll dice for 1 aaGun and 1 armour in Ukraine, round 1 : 1/1 hits
1 armour owned by the Russians , 1 fighter owned by the Italians and 1 aaGun owned by the Russians lost in Ukraine
Italians win with 2 bombers remaining. Battle score for attacker is 1
Casualties for Russians: 1 aaGun and 1 armour
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 bomber moved from Ukraine to Southern Italy
1 bomber moved from Ukraine to Novgorod
4 aaGuns, 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs totalTerritory Summary for Italians :
Alexandria : 1 flag, 2 artilleries and 4 infantry
Southern France : 1 flag, 4 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Northern Italy : 1 factory_major and 7 infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
Novgorod : 1 bomber
95 Sea Zone : 1 destroyer
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 45 / 58
Russians : 33 / 38
Japanese : 14 / 21
Americans : 54 / 79
Chinese : 21 / 23
British : 34 / 30
UK_Pacific : 21 / 27
Italians : 18 / 19
ANZAC : 20 / 34
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.571
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Russians Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Italians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt





