dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Mryogen (Axis) vs Entek (Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
Non Combat Move - French
2 infantry moved from Scotland to United KingdomTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 57 / 98
Russians : 14 / 0
Japanese : 12 / 5
Americans : 59 / 84
Chinese : 23 / 29
British : 37 / 36
UK_Pacific : 18 / 23
Italians : 14 / 20
ANZAC : 22 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 9 armour, 1 fighter and 11 infantry; Remaining resources: 1 PUs;Combat Move - Germans
6 armour moved from Russia to Volgograd
Germans take Tambov from Russians
2 fighters and 2 tactical_bombers moved from Smolensk to Volgograd
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
3 armour moved from Novgorod to Bryansk
2 armour moved from Ukraine to Volgograd
1 armour moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Yenisey
1 armour moved from Vologda to Timguska
1 armour moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novosibirsk to Timguska
1 armour moved from Vologda to Samara
Germans take Samara from Russians
1 armour moved from Samara to Kazakhstan
Germans take Kazakhstan from RussiansCombat - Germans
Battle in Volgograd
Germans attack with 8 armour, 2 fighters and 2 tactical_bombers
British defend with 1 aaGun, 1 armour, 1 factory_minor and 1 mech_infantry
AA guns fire in Volgograd : 1/3 hits
1 fighter owned by the Germans lost in Volgograd
Germans roll dice for 8 armour, 1 fighter and 2 tactical_bombers in Volgograd, round 1 : 9/11 hits
British roll dice for 1 aaGun, 1 armour and 1 mech_infantry in Volgograd, round 1 : 1/2 hits
1 armour owned by the British , 1 armour owned by the Germans , 1 mech_infantry owned by the British and 1 aaGun owned by the British lost in Volgograd
Germans win, taking Volgograd from British with 7 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour and 1 fighter
Casualties for British: 1 aaGun, 1 armour and 1 mech_infantry
Battle in Bryansk
Germans attack with 3 armour
Russians defend with 1 infantry
Germans roll dice for 3 armour in Bryansk, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Timguska
Germans attack with 2 armour
British defend with 1 mech_infantry
Germans roll dice for 2 armour in Timguska, round 1 : 1/2 hits
Russians roll dice for 1 mech_infantry in Timguska, round 1 : 1/1 hits
1 armour owned by the Germans and 1 mech_infantry owned by the British lost in Timguska
Germans win, taking Timguska from Russians with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantryNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Volgograd to Rostov
1 fighter and 10 infantry moved from Western Germany to France
1 aaGun moved from Holland Belgium to France
1 infantry moved from Holland Belgium to France
1 infantry moved from Holland Belgium to France
1 infantry moved from Holland Belgium to France
1 infantry moved from Holland Belgium to France
1 infantry moved from Holland Belgium to FrancePlace Units - Germans
10 infantry placed in Western Germany
1 armour, 1 fighter and 1 infantry placed in Germany
3 armour placed in Ukraine
3 armour placed in Novgorod
2 armour placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4,3,1,5,1
Germans collect 65 PUs (3 lost to blockades); end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 armour
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 armour
Kazakhstan : 1 flag, 1 armour
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter and 15 infantry
Western Germany : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 10 infantry
Germany : 1 armour, 1 factory_minor, 1 fighter and 1 infantry
Norway : 5 infantry
Denmark : 7 infantry
Holland Belgium : 7 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 armour
Rostov : 1 flag, 1 fighter and 2 tactical_bombers
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 2 armour and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 7 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 armour
Smolensk : 1 flag
Samara : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 68 / 91
Russians : 5 / 0
Japanese : 12 / 5
Americans : 59 / 84
Chinese : 23 / 29
British : 35 / 36
UK_Pacific : 18 / 23
Italians : 14 / 20
ANZAC : 22 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 2.703
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 37Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Germans Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
Average roll : 2.750
Median : 2.500
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 16Russians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - Russians
Non Combat Move - Russians
1 aaGun moved from Amur to Korea
1 aaGun and 9 infantry moved from Amur to BuryatiaTurn Complete - Russians
Territory Summary for Russians :
Korea : 1 aaGun
Buryatia : 1 aaGun and 9 infantry
125 Sea Zone : 2 submarines
113 Sea Zone : 1 cruiser
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 68 / 91
Russians : 5 / 0
Japanese : 12 / 5
Americans : 59 / 84
Chinese : 23 / 29
British : 35 / 36
UK_Pacific : 18 / 23
Italians : 14 / 20
ANZAC : 22 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 cruiser moved from 81 Sea Zone to 76 Sea Zone
1 battleship moved from 81 Sea Zone to 76 Sea Zone
1 destroyer moved from 81 Sea Zone to 76 Sea ZoneCombat - Japanese
Battle in 76 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 destroyer
ANZAC defend with 1 battleship, 1 submarine and 1 transport
ANZAC roll dice for 1 submarine in 76 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 76 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 battleship owned by the ANZAC
ANZAC roll dice for 1 battleship and 1 transport in 76 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the ANZAC lost in 76 Sea Zone
Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 76 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 battleship and 1 transport in 76 Sea Zone, round 2 : 0/1 hits
1 transport owned by the ANZAC and 1 battleship owned by the ANZAC lost in 76 Sea Zone
Japanese win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 33
Casualties for ANZAC: 1 battleship, 1 submarine and 1 transportNon Combat Move - Japanese
Place Units - Japanese
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,3,2,5,1,1,3,6,1,5,1,3,2,5,4,1,4,4,1
Japanese collect 4 PUs (8 lost to blockades); end with 6 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Japan : 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 23 infantry
Egypt : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
76 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 6 transportsProduction/PUs Summary :
Germans : 68 / 91
Russians : 5 / 0
Japanese : 12 / 6
Americans : 59 / 84
Chinese : 23 / 29
British : 35 / 36
UK_Pacific : 18 / 23
Italians : 14 / 20
ANZAC : 22 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 2.931
Median : 3.000
Variance : 1.393
Standard Deviation : 1.180
Total rolls : 29Null / Other
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 2.950
Median : 3.000
Variance : 0.947
Standard Deviation : 0.973
Total rolls : 20Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
5 was rolled 2 times
Average roll : 2.667
Median : 2.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 2 bombers, 4 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
6 infantry moved from Midway to 25 Sea Zone
4 artilleries moved from Midway to 25 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 25 Sea Zone to 6 Sea Zone
2 artilleries moved from Korea to 6 Sea Zone
3 bombers moved from Korea to Japan
6 artilleries moved from 6 Sea Zone to Japan
6 infantry moved from 6 Sea Zone to Japan -
Scramble Sz 6?
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Nope.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 2 bombers, 4 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
6 infantry moved from Midway to 25 Sea Zone
4 artilleries moved from Midway to 25 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 25 Sea Zone to 6 Sea Zone
2 artilleries moved from Korea to 6 Sea Zone
3 bombers moved from Korea to Japan
6 artilleries moved from 6 Sea Zone to Japan
6 infantry moved from 6 Sea Zone to JapanCombat - Americans
Battle in Japan
Americans attack with 6 artilleries, 3 bombers and 6 infantry
Japanese defend with 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 23 infantry
Americans roll dice for 3 battleships and 2 cruisers in Japan, round 1 : 2/5 hits
Americans roll dice for 6 artilleries, 3 bombers and 6 infantry in Japan, round 1 : 5/15 hits
Japanese roll dice for 5 fighters and 23 infantry in Japan, round 1 : 8/28 hits
2 artilleries owned by the Americans , 7 infantry owned by the Japanese and 6 infantry owned by the Americans lost in Japan
3 bombers owned by the Americans retreated
Americans roll dice for 4 artilleries in Japan, round 2 : 1/4 hits
Japanese roll dice for 5 fighters and 16 infantry in Japan, round 2 : 12/21 hits
4 artilleries owned by the Americans and 1 infantry owned by the Japanese lost in Japan
Japanese win with 5 fighters and 15 infantry remaining. Battle score for attacker is -18
Casualties for Japanese: 8 infantry
Casualties for Americans: 6 artilleries and 6 infantry
Battle in 92 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Italians defend with 2 cruisers and 4 destroyers
Americans roll dice for 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 1 : 2/3 hits
Italians roll dice for 2 cruisers and 4 destroyers in 92 Sea Zone, round 1 : 1/6 hits
2 destroyers owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone
Americans roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 2 cruisers and 2 destroyers in 92 Sea Zone, round 2 : 1/4 hits
1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone
Americans roll dice for 1 tactical_bomber in 92 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 2 cruisers and 1 destroyer in 92 Sea Zone, round 3 : 2/3 hits
1 destroyer owned by the Italians and 1 tactical_bomber owned by the Americans lost in 92 Sea Zone
Italians win with 2 cruisers remaining. Battle score for attacker is 1
Casualties for Italians: 4 destroyers
Casualties for Americans: 2 fighters and 1 tactical_bomberNon Combat Move - Americans
1 cruiser, 1 destroyer and 4 transports moved from 112 Sea Zone to 110 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
3 bombers moved from Japan to KoreaPlace Units - Americans
1 artillery and 2 infantry placed in Korea
2 bombers placed in Western United States
2 artilleries and 2 infantry placed in Western United States
Americans undo move 3.
2 artilleries and 2 infantry placed in Eastern United States
1 battleship and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 artillery, 3 bombers, 1 factory_minor and 2 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 harbour
25 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
19 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 3 battleships, 2 carriers, 2 cruisers, 7 destroyers, 4 submarines and 8 transports
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Alexandria : 1 armour, 1 artillery and 2 infantry
Gibraltar : 2 artilleries and 2 infantry
Morocco : 1 flag, 2 artilleries and 2 infantry
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
101 Sea Zone : 1 battleship and 2 transports
91 Sea Zone : 1 carrier, 1 fighter and 2 transports
110 Sea Zone : 1 cruiser, 1 destroyer and 4 transportsProduction/PUs Summary :
Germans : 68 / 91
Russians : 5 / 0
Japanese : 12 / 6
Americans : 59 / 86
Chinese : 23 / 29
British : 35 / 36
UK_Pacific : 18 / 23
Italians : 14 / 20
ANZAC : 22 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 7 infantry placed in Kansu
1 artillery placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Jehol : 1 flag
Manchuria : 1 flag, 1 artillery and 7 infantry
Kansu : 1 artillery and 10 infantry
Tsinghai : 1 artillery and 2 infantry
Sikang : 1 artillery and 3 infantryProduction/PUs Summary :
Germans : 68 / 91
Russians : 5 / 0
Japanese : 12 / 6
Americans : 59 / 86
Chinese : 23 / 29
British : 35 / 36
UK_Pacific : 18 / 23
Italians : 14 / 20
ANZAC : 22 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 4 artilleries and 6 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 cruiser, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
1 battleship moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from Gibraltar to 92 Sea ZoneCombat - British
Battle in 92 Sea Zone
British attack with 1 battleship and 1 bomber
Italians defend with 2 cruisers
British roll dice for 1 battleship and 1 bomber in 92 Sea Zone, round 1 : 2/2 hits
Italians roll dice for 2 cruisers in 92 Sea Zone, round 1 : 2/2 hits
Units damaged: 1 battleship owned by the British
1 bomber owned by the British and 2 cruisers owned by the Italians lost in 92 Sea Zone
British win with 1 battleship remaining. Battle score for attacker is 12
Casualties for British: 1 bomber
Casualties for Italians: 2 cruisersNon Combat Move - British
1 fighter moved from United Kingdom to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 artilleries, 2 infantry and 4 transports moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from Scotland to 109 Sea Zone
1 aaGun, 3 artilleries, 4 infantry and 4 transports moved from 109 Sea Zone to 110 Sea Zone
1 aaGun, 3 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
3 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from British Somaliland to Ethiopia
1 destroyer moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 3 infantry moved from Iraq to Trans-Jordan
4 armour moved from India to Eastern Persia
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Anhwe to KweichowPlace Units - British
3 infantry placed in Normandy Bordeaux
4 artilleries and 3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
British collect 37 PUs (1 lost to blockades); end with 39 PUs totalPlace Units - UK_Pacific
1 mech_infantry placed in India
1 cruiser and 1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Units Change Ownership
Some Units in India change ownership: 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 cruiser and 1 transportTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Kweichow : 1 infantry
Kansu : 1 infantry
Burma : 1 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Malaya : 1 harbour and 2 infantry
Kwangtung : 1 harbour
39 Sea Zone : 1 cruiser and 1 transport
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 artillery and 5 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun and 1 airfield
Kenya : 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
Anglo Egyptian Sudan : 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 armour, 5 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 13 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Ethiopia : 1 flag, 1 infantry
125 Sea Zone : 1 submarine
80 Sea Zone : 1 flag
Greece : 1 flag
Iraq : 1 flag
92 Sea Zone : 1 battleship
Eastern Persia : 1 flag, 4 armour
72 Sea Zone : 1 destroyer
Persia : 1 flag, 2 infantry
110 Sea Zone : 1 destroyer and 4 transportsProduction/PUs Summary :
Germans : 68 / 91
Russians : 5 / 0
Japanese : 12 / 6
Americans : 59 / 86
Chinese : 23 / 29
British : 38 / 39
UK_Pacific : 18 / 23
Italians : 11 / 20
ANZAC : 22 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 units repaired.
1 battleship moved from 95 Sea Zone to 92 Sea Zone
1 battleship moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to Egypt
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
3 infantry moved from France to Southern France
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 2 battleships
British defend with 1 battleship
Italians roll dice for 2 battleships in 92 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 battleship in 92 Sea Zone, round 1 : 0/1 hits
1 battleship owned by the British lost in 92 Sea Zone
Italians win with 2 battleships remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in Southern France
Italians attack with 3 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 3 infantry in Southern France, round 1 : 1/3 hits
British roll dice for 1 infantry in Southern France, round 1 : 0/1 hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
4 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to EgyptPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians :
Egypt : 1 armour, 1 bomber, 3 fighters, 8 infantry and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Bulgaria : 1 flag
92 Sea Zone : 2 battleships
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 2 transportsProduction/PUs Summary :
Germans : 68 / 91
Russians : 5 / 0
Japanese : 12 / 6
Americans : 59 / 86
Chinese : 23 / 29
British : 35 / 39
UK_Pacific : 18 / 23
Italians : 14 / 20
ANZAC : 22 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.143
Median : 5.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7British Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 airfield, 1 artillery and 1 bomber; Remaining resources: 1 PUs;Combat Move - ANZAC
1 bomber moved from Sumatra to 76 Sea Zone
2 destroyers moved from 39 Sea Zone to 76 Sea ZoneCombat - ANZAC
Battle in 76 Sea Zone
ANZAC attack with 1 bomber and 2 destroyers
Japanese defend with 1 battleship, 1 cruiser and 1 destroyer
ANZAC roll dice for 1 bomber and 2 destroyers in 76 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 76 Sea Zone, round 1 : 3/3 hits
1 bomber owned by the ANZAC , 1 cruiser owned by the Japanese , 1 destroyer owned by the Japanese and 2 destroyers owned by the ANZAC lost in 76 Sea Zone
Japanese win with 1 battleship remaining. Battle score for attacker is -8
Casualties for Japanese: 1 cruiser and 1 destroyer
Casualties for ANZAC: 1 bomber and 2 destroyersNon Combat Move - ANZAC
1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 cruiser, 1 destroyer and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from New South Wales to Western Australia
1 bomber moved from New South Wales to SumatraPlace Units - ANZAC
1 airfield, 1 artillery and 1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for ANZAC :
Formosa : 1 flag
Malaya : 1 infantry
Queensland : 1 aaGun, 1 airfield and 1 harbour
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor and 1 harbour
Western Australia : 1 infantry and 1 tactical_bomber
Celebes : 1 flag
Java : 1 flag, 1 harbour
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 bomber
35 Sea Zone : 1 flag
39 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
20 Sea Zone : 1 flag
54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Ethiopia : 1 artillery and 1 infantry
80 Sea Zone : 1 transport
Iraq : 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 68 / 91
Russians : 5 / 0
Japanese : 12 / 6
Americans : 59 / 86
Chinese : 23 / 29
British : 35 / 39
UK_Pacific : 18 / 23
Italians : 14 / 20
ANZAC : 22 / 33
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
Combat - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
Territory Summary for French :
110 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 68 / 91
Russians : 5 / 0
Japanese : 12 / 6
Americans : 59 / 86
Chinese : 23 / 29
British : 35 / 39
UK_Pacific : 18 / 23
Italians : 14 / 20
ANZAC : 22 / 33
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
The Axis achieve victory by controlling 8 Europe VCs.
Good game you had me worried when you took Germany, that was well played. You want to play a league game?
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Sure, had I had one more round I probably would have been able to take France back. Good game!
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I bid 12 for allies.
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I’ll bid 10
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9
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You can have it at 9. Let me know where you want your extra units and I’ll get a thread set up.
Good luck!
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tank and inf in Alexandria. Thanks U2.





