It doesn’t say F1, it just says the first turn where the conditions are met. It can be any turn, as long as the conditions haven’t been met before.
13L G40 Mryogen (Axis) vs Whackamatt (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 infantry moved from Szechwan to Yunnan
6 infantry moved from Shensi to Kweichow
1 fighter moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 2 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to BurmaPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - British
British buy 1 armour, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
2 destroyers moved from 106 Sea Zone to 91 Sea Zone
1 battleship and 1 cruiser moved from 118 Sea Zone to 106 Sea Zone
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 bomber moved from Quebec to United Kingdom
1 artillery and 1 infantry moved from Ontario to Quebec
2 artilleries and 1 infantry moved from Ethiopia to 76 Sea Zone
2 artilleries, 2 cruisers, 2 destroyers, 1 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
2 artilleries and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Eastern Persia to West India
1 battleship moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
2 fighters and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
1 armour and 2 fighters placed in Egypt
1 transport placed in 71 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 bomber and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 3 transports moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
1 infantry moved from 97 Sea Zone to Yugoslavia
5 infantry moved from Bulgaria to Yugoslavia
1 fighter moved from Southern Italy to Yugoslavia
1 fighter moved from Southern Italy to Yugoslavia
1 bomber moved from Southern Italy to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 1 bomber, 2 fighters and 7 infantry
Neutral_Allies defend with 5 infantry
Italians roll dice for 1 battleship and 1 cruiser in Yugoslavia, round 1 : 2/2 hits
Italians roll dice for 1 bomber, 2 fighters and 7 infantry in Yugoslavia, round 1 : 2/10 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 : 2/5 hits
4 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 1 bomber, 2 fighters and 5 infantry in Yugoslavia, round 2 : 2/8 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 bomber, 2 fighters and 5 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 5 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 fighter moved from Yugoslavia to Southern Italy
1 fighter moved from Yugoslavia to Southern Italy
1 bomber moved from Yugoslavia to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 infantry moved from Kenya to Italian SomalilandPlace Units - Italians
1 bomber and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for Italians :
Kenya : 1 flag
Tobruk : 1 armour, 2 artilleries and 3 infantry
Northern Italy : 1 factory_major
Italian Somaliland : 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
Bulgaria : 1 flag
97 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 3 transports
Yugoslavia : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 43 / 50
Russians : 37 / 60
Japanese : 31 / 44
Americans : 52 / 53
Chinese : 7 / 13
British : 28 / 28
UK_Pacific : 21 / 21
Italians : 13 / 19
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.462
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 26Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
Average roll : 3.000
Median : 3.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Italians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.600
Median : 4.000
Variance : 0.316
Standard Deviation : 0.562
Total rolls : 20 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from DutchPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
4 armour, 3 artilleries and 3 infantry moved from Baltic States to Novgorod
2 infantry moved from Romania to Bessarabia
6 infantry moved from Baltic States to Belarus
1 fighter moved from Eastern Poland to Ukraine
1 fighter moved from Eastern Poland to Ukraine
2 tactical_bombers moved from Eastern Poland to Ukraine
4 bombers moved from Western Germany to Caucasus
2 bombers moved from Southern Italy to Caucasus
1 fighter moved from Eastern Poland to Ukraine
1 fighter moved from Eastern Poland to Ukraine
5 armour, 2 artilleries and 4 infantry moved from Eastern Poland to Western UkraineCombat - Germans
Battle in Belarus
Germans attack with 6 infantry
Russians defend with 1 infantry
Germans roll dice for 6 infantry in Belarus, round 1 : 1/6 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 4 fighters and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 4 fighters and 2 tactical_bombers in Ukraine, round 1 : 3/6 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Ukraine
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 4 armour, 3 artilleries and 3 infantry
Russians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 4 armour, 3 artilleries and 3 infantry in Novgorod, round 1 : 3/10 hits
Russians roll dice for 2 aaGuns and 1 infantry in Novgorod, round 1 : 1/1 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 4 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 2 aaGuns and 1 infantry
Battle in Bessarabia
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 infantry in Bessarabia, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 5 armour, 2 artilleries and 4 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 5 armour, 2 artilleries and 4 infantry in Western Ukraine, round 1 : 7/11 hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 1 : 1/3 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 5 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Caucasus
Germans attack with 6 bombers
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 6 bombers in Caucasus, round 1 : 3/6 hits
Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 1 : 0/2 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Russians lost in Caucasus
Germans win with 6 bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantryNon Combat Move - Germans
6 bombers moved from Caucasus to Romania
1 infantry moved from Finland to Norway
3 fighters and 2 tactical_bombers moved from Ukraine to Romania
5 armour and 1 mech_infantry moved from Germany to Eastern Poland
3 aaGuns and 3 infantry moved from Western Germany to Denmark
1 tactical_bomber moved from Southern Italy to Romania
1 fighter moved from Southern Italy to RomaniaPlace Units - Germans
3 infantry placed in Western Germany
4 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 46 PUs (3 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Southern France : 1 flag, 2 artilleries, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Romania : 6 bombers, 4 fighters and 3 tactical_bombers
Germany : 4 armour, 1 factory_major and 4 mech_infantrys
Norway : 3 infantry
Denmark : 3 aaGuns and 3 infantry
Belarus : 1 flag, 5 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag
Eastern Poland : 1 flag, 5 armour and 1 mech_infantry
Bessarabia : 1 flag, 2 infantry
Western Ukraine : 1 flag, 5 armour, 2 artilleries and 3 infantry
Novgorod : 1 flag, 1 airfield, 4 armour, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 49 / 57
Russians : 31 / 60
Japanese : 31 / 44
Americans : 52 / 53
Chinese : 7 / 13
British : 28 / 28
UK_Pacific : 21 / 21
Italians : 13 / 19
ANZAC : 17 / 22
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 14 times
3 was rolled 9 times
4 was rolled 14 times
5 was rolled 11 times
6 was rolled 5 times
Average roll : 3.270
Median : 3.000
Variance : 0.952
Standard Deviation : 0.976
Total rolls : 63Null / Other
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.273
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Germans Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.268
Median : 3.000
Variance : 0.775
Standard Deviation : 0.880
Total rolls : 41Russians Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.273
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 1 armour, 1 artillery and 11 infantry; Remaining resources: 17 PUs;Combat Move - Russians
18 infantry moved from Amur to Korea
1 armour and 1 mech_infantry moved from Iraq to EgyptCombat - Russians
Battle in Korea
Russians attack with 18 infantry
Japanese defend with 1 aaGun, 2 fighters and 4 infantry
Russians win, taking Korea from Japanese with 11 infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 1 aaGun, 2 fighters and 4 infantry
Casualties for Russians: 7 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Amur to Korea
1 infantry moved from Iraq to Persia
Russians take Persia from Neutral_Allies
2 aaGuns and 7 infantry moved from Bryansk to Russia
1 tactical_bomber moved from Vologda to ArchangelPlace Units - Russians
1 armour and 2 infantry placed in Volgograd
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 53 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 58 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 bombers and 6 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery, 1 fighter and 6 infantry moved from Manchuria to Korea
3 bombers moved from Japan to Korea
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery, 2 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from FrenchCombat - Japanese
Battle in Korea
Japanese attack with 1 artillery, 3 bombers, 1 fighter and 6 infantry
Russians defend with 2 aaGuns and 11 infantry
AA guns fire in Korea : 0/4 hits
Japanese roll dice for 1 artillery, 3 bombers, 1 fighter and 6 infantry in Korea, round 1 : 2/11 hits
Russians roll dice for 2 aaGuns and 11 infantry in Korea, round 1 : 5/11 hits
5 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Korea
1 infantry owned by the Japanese and 1 artillery owned by the Japanese retreated to Manchuria
Russians win with 11 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 5 infantry
Casualties for Russians: 2 aaGunsNon Combat Move - Japanese
1 fighter moved from Korea to Japan
3 bombers moved from Korea to Suiyuyan
2 bombers, 5 fighters and 5 tactical_bombers moved from Chahar to Suiyuyan
1 armour, 1 artillery, 2 battleships, 2 carriers, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 41 Sea Zone to 78 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
4 artilleries, 1 carrier, 2 cruisers, 4 destroyers, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 36 Sea Zone to 41 Sea Zone
3 infantry moved from Kiangsi to KwangsiPlace Units - Japanese
2 bombers and 6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 32 PUs; end with 34 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 3 infantry
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 8 infantry
Manchuria : 1 artillery and 1 infantry
Shensi : 1 flag, 1 infantry
Suiyuyan : 1 flag, 5 bombers, 5 fighters and 5 tactical_bombers
Hunan : 1 flag
Kansu : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
French Indo China : 1 flag, 1 infantry
41 Sea Zone : 4 artilleries, 1 carrier, 2 cruisers, 4 destroyers, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 4 transports
78 Sea Zone : 1 armour, 1 artillery, 2 battleships, 2 carriers, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transportsProduction/PUs Summary :
Germans : 49 / 57
Russians : 36 / 61
Japanese : 32 / 34
Americans : 52 / 53
Chinese : 5 / 13
British : 28 / 28
UK_Pacific : 21 / 21
Italians : 13 / 19
ANZAC : 17 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.923
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 26Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.364
Median : 5.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Russians Combat
1 was rolled 2 times
2 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.600
Median : 4.000
Variance : 0.929
Standard Deviation : 0.964
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Southeast Mexico to 89 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 89 Sea Zone to 101 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 101 Sea Zone to Eastern United States
2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Guam
2 fighters moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Central United States
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 infantry moved from Yunnan to Kwangsi
1 fighter moved from Burma to Kwangsi
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
5 infantry moved from Szechwan to Shensi
1 infantry moved from Kweichow to ShensiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 3 infantry
Chinese win, taking Kwangsi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to BurmaPlace Units - Chinese
1 artillery and 3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 1 fighter and 5 infantry; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
2 destroyers moved from 91 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 cruisers moved from 81 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Tobruk
3 fighters and 1 tactical_bomber moved from Egypt to Tobruk
1 destroyer moved from 81 Sea Zone to 77 Sea Zone
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 battleship moved from 76 Sea Zone to 81 Sea Zone
1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 fighter moved from India to French Indo China
2 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 bomber moved from United Kingdom to Western GermanyCombat - British
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in French Indo China
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Hainan
Battle in Tobruk
British attack with 1 armour, 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries and 3 infantry
British win, taking Hainan from Japanese with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 armour, 1 artillery and 2 infantry
Casualties for Italians: 1 armour, 2 artilleries and 3 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Tobruk to Egypt
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
3 aaGuns and 7 infantry moved from Burma to India
1 infantry moved from West India to India
1 fighter moved from French Indo China to Szechwan
1 bomber moved from Western Germany to United KingdomPlace Units - British
1 fighter and 2 infantry placed in Egypt
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 31 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,3,4,4,3,6,1,6,2,6,1,2
UK_Pacific collect 20 PUs (4 lost to blockades); end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 7 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 battleship moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Italian Somaliland to Ethiopia
Italians take Ethiopia from British
1 bomber moved from Southern Italy to 96 Sea Zone
1 bomber moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
British defend with 2 cruisers, 2 destroyers and 2 transports
Italians roll dice for 1 submarine in 96 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 destroyer and 3 fighters in 96 Sea Zone, round 1 : 5/8 hits
British roll dice for 2 cruisers, 2 destroyers and 2 transports in 96 Sea Zone, round 1 : 0/4 hits
2 transports owned by the British , 2 cruisers owned by the British and 2 destroyers owned by the British lost in 96 Sea Zone
Italians win with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 54
Casualties for British: 2 cruisers, 2 destroyers and 2 transportsNon Combat Move - Italians
2 bombers and 3 fighters moved from 96 Sea Zone to Tobruk
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
4 infantry moved from Yugoslavia to 97 Sea Zone
6 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
6 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians :
Kenya : 1 flag
Tobruk : 2 bombers, 3 fighters and 6 infantry
Northern Italy : 1 factory_major and 4 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Ethiopia : 1 infantry
96 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
Bulgaria : 1 flag
92 Sea Zone : 1 cruiser
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 49 / 57
Russians : 36 / 61
Japanese : 23 / 34
Americans : 52 / 78
Chinese : 11 / 16
British : 27 / 31
UK_Pacific : 24 / 25
Italians : 14 / 20
ANZAC : 17 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.923
Median : 5.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13British Combat
5 was rolled 2 times
6 was rolled 2 times
Average roll : 5.500
Median : 5.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 3 times
Average roll : 3.222
Median : 3.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 4 PUs;Combat Move - ANZAC
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to MarianasCombat - ANZAC
Battle in Marianas
Battle in FormosaNon Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
1 fighter moved from United Kingdom to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 cruiser, 1 destroyer and 1 fighter
Italians defend with 1 cruiser
French win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 4
Casualties for French: 1 destroyer
Casualties for Italians: 1 cruiserNon Combat Move - French
1 fighter moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_majors; Remaining resources: 53 PUs;
Germans buy 3 armour, 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
5 armour, 2 artilleries and 3 infantry moved from Western Ukraine to Bryansk
5 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
2 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
4 armour moved from Novgorod to Smolensk
Germans take Smolensk from Russians
5 infantry moved from Belarus to Smolensk
3 artilleries and 2 infantry moved from Novgorod to Archangel
6 bombers moved from Romania to VolgogradCombat - Germans
Battle in Archangel
Germans attack with 3 artilleries and 2 infantry
Russians defend with 1 tactical_bomber
Germans roll dice for 3 artilleries and 2 infantry in Archangel, round 1 : 1/5 hits
Russians roll dice for 1 tactical_bomber in Archangel, round 1 : 1/1 hits
1 tactical_bomber owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 tactical_bomber
Battle in Volgograd
Germans attack with 6 bombers
Russians defend with 1 armour, 1 factory_minor and 2 infantry
Germans roll dice for 6 bombers in Volgograd, round 1 : 5/6 hits
Russians roll dice for 1 armour and 2 infantry in Volgograd, round 1 : 0/3 hits
2 infantry owned by the Russians and 1 armour owned by the Russians lost in Volgograd
Germans win with 6 bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 armour and 2 infantry
Battle in Bryansk
Germans attack with 10 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Russians defend with 3 infantry
Germans roll dice for 10 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Bryansk, round 1 : 7/16 hits
Russians roll dice for 3 infantry in Bryansk, round 1 : 0/3 hits
3 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 10 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Germans
6 bombers moved from Volgograd to Western Ukraine
4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 artilleries moved from Southern France to France
1 mech_infantry moved from Normandy Bordeaux to France
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 mech_infantry moved from France to Western Germany
4 fighters and 3 tactical_bombers moved from Romania to Southern ItalyPlace Units - Germans
10 infantry placed in Western Germany
3 armour placed in Novgorod
1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 51 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Germany : 1 factory_major and 1 mech_infantry
Norway : 3 infantry
Denmark : 3 aaGuns and 6 infantry
Southern Italy : 4 fighters and 3 tactical_bombers
Belarus : 1 flag
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 10 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Archangel : 1 flag, 3 artilleries and 1 infantry
Eastern Poland : 1 flag, 4 armour and 4 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag, 6 bombers
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 4 armour and 5 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 54 / 62
Russians : 31 / 61
Japanese : 22 / 34
Americans : 52 / 78
Chinese : 11 / 16
British : 27 / 31
UK_Pacific : 24 / 25
Italians : 14 / 20
ANZAC : 18 / 32
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 11 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.489
Median : 4.000
Variance : 0.523
Standard Deviation : 0.723
Total rolls : 45Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9Germans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.370
Median : 4.000
Variance : 1.192
Standard Deviation : 1.092
Total rolls : 27Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 10 armour; Remaining resources: 1 PUs;Combat Move - Russians
11 infantry moved from Korea to Manchuria
1 armour and 1 mech_infantry moved from Egypt to Ethiopia
3 infantry moved from Persia to Northwest Persia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to TambovCombat - Russians
Battle in Ethiopia
Russians attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
Russians win, taking Ethiopia from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Manchuria
Russians attack with 11 infantry
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Manchuria from Japanese with 10 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
Place Units - Russians
10 armour placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 bomber and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Kansu to Novosibirsk
1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 72 Sea Zone
1 armour, 1 infantry and 1 transport moved from 78 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 armour, 1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
2 fighters and 2 tactical_bombers moved from 78 Sea Zone to 77 Sea Zone
1 carrier moved from 78 Sea Zone to 72 Sea Zone
1 carrier moved from 78 Sea Zone to 72 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 79 Sea Zone
1 fighter moved from 41 Sea Zone to 79 Sea Zone
4 artilleries, 1 carrier, 2 cruisers, 4 destroyers, 4 infantry, 1 submarine and 4 transports moved from 41 Sea Zone to 78 Sea ZoneCombat - Japanese
Battle in 77 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 77 Sea Zone, round 1 : 3/4 hits
British roll dice for 1 destroyer in 77 Sea Zone, round 1 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the British lost in 77 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 destroyer
Battle in 79 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 destroyer in 79 Sea Zone, round 1 : 1/1 hits
1 tactical_bomber owned by the Japanese lost in 79 Sea Zone
Japanese roll dice for 1 fighter in 79 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 79 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer in 79 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 79 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 destroyer
Battle in French MadagascarNon Combat Move - Japanese
1 fighter moved from 79 Sea Zone to 78 Sea Zone
1 fighter moved from 77 Sea Zone to 78 Sea Zone
1 fighter and 1 tactical_bomber moved from 77 Sea Zone to 72 Sea Zone
5 bombers, 5 fighters and 5 tactical_bombers moved from Suiyuyan to Kansu
2 bombers moved from Japan to KansuPlace Units - Japanese
1 bomber and 7 infantry placed in JapanTurn Complete - Japanese
Japanese collect 21 PUs; end with 22 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 15 infantry
Suiyuyan : 1 flag
Kansu : 1 flag, 7 bombers, 5 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers
Chahar : 1 flag
French Madagascar : 1 flag, 1 armour, 1 artillery and 2 infantry
Novosibirsk : 1 flag, 1 artillery and 1 infantry
72 Sea Zone : 2 carriers, 1 fighter, 1 tactical_bomber and 2 transports
78 Sea Zone : 4 artilleries, 2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 4 infantry, 2 submarines and 4 transportsProduction/PUs Summary :
Germans : 54 / 62
Russians : 31 / 39
Japanese : 21 / 22
Americans : 52 / 78
Chinese : 14 / 16
British : 27 / 31
UK_Pacific : 24 / 25
Italians : 13 / 20
ANZAC : 18 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.583
Median : 3.500
Variance : 0.182
Standard Deviation : 0.426
Total rolls : 12Japanese Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8British Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 5 artilleries, 1 destroyer, 5 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Philippines to Szechwan
1 armour, 4 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to KoreaCombat - Americans
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 3 submarines moved from 26 Sea Zone to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 armour, 6 artilleries and 7 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
5 artilleries and 5 infantry placed in Eastern United States
1 destroyer and 5 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 artillery and 1 infantry moved from Anhwe to Hopei
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
3 infantry moved from Shensi to Szechwan
1 fighter moved from Burma to SzechwanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 3 submarines
EDIT: Removing units owned by Americans from 17 Sea Zone: 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 3 submarines
EDIT: Turning off Edit Mode
1 fighter moved from Szechwan to Russia
1 fighter and 1 tactical_bomber moved from India to Northwest Persia
2 infantry moved from Kiangsi to Anhwe
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from Hainan to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 battleship and 1 cruiser moved from 91 Sea Zone to 96 Sea Zone
2 fighters moved from Gibraltar to 96 Sea Zone
1 battleship moved from 81 Sea Zone to 96 Sea Zone
1 fighter moved from Egypt to Union of South Africa
1 tactical_bomber moved from Egypt to 96 Sea Zone
3 fighters moved from Egypt to Northwest Persia