Mryogen (Axis) vs Entek (Allies +12)

  • '20 '19 '18 '17 '16

    Go ahead and scramble to two fighters
    OOL 1 DD, CA, Fighter, Other DD, Fighter


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                6 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                2 submarines moved from 91 Sea Zone to 110 Sea Zone
                3 fighters and 3 tactical_bombers moved from Bessarabia to Novgorod
                4 armour, 3 artilleries and 12 infantry moved from Baltic States to Novgorod
                2 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine

    Combat - Germans
                British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in Novgorod
                    Germans attack with 4 armour, 3 artilleries, 3 fighters, 12 infantry and 3 tactical_bombers
                    Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 14 infantry
                        AA guns fire in Novgorod :  1/6 hits
                        1 fighter owned by the Germans lost in Novgorod
                        Germans roll dice for 4 armour, 3 artilleries, 2 fighters, 12 infantry and 3 tactical_bombers in Novgorod, round 1 :  5/24 hits
                        Russians roll dice for 2 aaGuns, 1 artillery and 14 infantry in Novgorod, round 1 :  7/15 hits
                        3 infantry owned by the Russians , 7 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
                        Germans roll dice for 4 armour, 3 artilleries, 2 fighters, 5 infantry and 3 tactical_bombers in Novgorod, round 2 :  7/17 hits
                        Russians roll dice for 1 artillery and 11 infantry in Novgorod, round 2 :  7/12 hits
                        7 infantry owned by the Russians , 5 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Novgorod
                        Germans roll dice for 4 armour, 1 artillery, 2 fighters and 3 tactical_bombers in Novgorod, round 3 :  4/10 hits
                        Russians roll dice for 1 artillery and 4 infantry in Novgorod, round 3 :  3/5 hits
                        4 infantry owned by the Russians , 2 armour owned by the Germans and 1 artillery owned by the Germans lost in Novgorod
                        Germans roll dice for 2 armour, 2 fighters and 3 tactical_bombers in Novgorod, round 4 :  6/7 hits
                        Russians roll dice for 1 artillery in Novgorod, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -14
                    Casualties for Germans: 2 armour, 3 artilleries, 1 fighter and 12 infantry
                    Casualties for Russians: 2 aaGuns, 1 artillery and 14 infantry
                Battle in Western Ukraine
                    Germans attack with 2 artilleries and 6 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 artilleries and 6 infantry in Western Ukraine, round 1 :  3/8 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 6 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
                    French defend with 1 cruiser; British defend with 2 destroyers, 2 fighters and 3 transports
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 1 :  2/2 hits
                        Germans roll dice for 6 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 1 :  6/8 hits
                        British roll dice for 1 cruiser, 2 destroyers, 2 fighters and 3 transports in 110 Sea Zone, round 1 :  2/5 hits
                        3 transports owned by the British , 1 cruiser owned by the French , 2 fighters owned by the British , 2 destroyers owned by the British and 2 submarines owned by the Germans lost in 110 Sea Zone
                    Germans win with 6 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 57
                    Casualties for Germans: 2 submarines
                    Casualties for French: 1 cruiser
                    Casualties for British: 2 destroyers, 2 fighters and 3 transports

    Non Combat Move - Germans
                6 bombers, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Germany
                4 armour moved from Germany to Baltic States
                2 infantry moved from Norway to Finland
                3 aaGuns and 4 infantry moved from Western Germany to Holland Belgium
                2 fighters and 3 tactical_bombers moved from Novgorod to Baltic States

    Place Units - Germans
                6 infantry placed in Western Germany
                3 armour and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
                Germans collect 44 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        Germany : 3 armour, 6 bombers, 1 factory_major, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
        Norway : 2 infantry
        Denmark : 3 aaGuns and 4 infantry
        Holland Belgium : 3 aaGuns and 4 infantry
        Baltic States : 1 flag, 4 armour, 2 fighters and 3 tactical_bombers
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 2 infantry
        Western Ukraine : 1 flag, 2 artilleries and 6 infantry
        Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 1 harbour
        Finland : 1 flag, 7 infantry

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 31 / 40
        Japanese : 33 / 45
        Americans : 52 / 52
        Chinese : 5 / 7
        British : 29 / 30
        UK_Pacific : 17 / 17
        Italians : 21 / 22
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 33 times
                2 was rolled 32 times
                3 was rolled 22 times
                4 was rolled 26 times
                5 was rolled 28 times
                6 was rolled 24 times
            Average roll : 3.339
            Median : 3.000
            Variance : 0.591
            Standard Deviation : 0.769
            Total rolls : 165

    Null / Other
                1 was rolled 8 times
                2 was rolled 12 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.878
            Standard Deviation : 0.937
            Total rolls : 42

    Germans Combat
                1 was rolled 16 times
                2 was rolled 7 times
                3 was rolled 12 times
                4 was rolled 16 times
                5 was rolled 15 times
                6 was rolled 10 times
            Average roll : 3.487
            Median : 4.000
            Variance : 0.933
            Standard Deviation : 0.966
            Total rolls : 76

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Russians Combat
                1 was rolled 8 times
                2 was rolled 12 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.878
            Standard Deviation : 0.937
            Total rolls : 42

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 tactical_bomber moved from Russia to Novgorod

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 3 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
                        Russians roll dice for 3 infantry and 1 tactical_bomber in Novgorod, round 1 :  2/4 hits
                        Germans roll dice for 2 armour in Novgorod, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 2 armour owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Novgorod to Vologda
                3 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Ukraine
                1 armour moved from Russia to Ukraine
                7 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                6 infantry moved from Yenisey to Timguska
                3 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 armour and 2 mech_infantrys placed in Volgograd
                1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs

    Territory Summary for Russians :

    Yenisey : 3 infantry
        Amur : 2 aaGuns and 9 infantry
        Timguska : 6 infantry
        Belarus : 3 infantry
        Karelia : 1 infantry
        Bryansk : 1 aaGun, 1 artillery and 7 infantry
        Vyborg : 1 infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major and 4 infantry
        Ukraine : 1 aaGun, 2 armour, 1 artillery, 1 factory_minor and 3 infantry
        Vologda : 1 tactical_bomber
        Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 1 infantry
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 42 / 55
        Russians : 33 / 38
        Japanese : 33 / 45
        Americans : 52 / 52
        Chinese : 5 / 7
        British : 29 / 30
        UK_Pacific : 17 / 17
        Italians : 21 / 22
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.167
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Germans Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 3 bombers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery, 1 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
                3 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 3 infantry moved from Kweichow to Szechwan
                1 artillery, 4 fighters, 1 infantry and 5 tactical_bombers moved from Yunnan to Szechwan
                2 bombers moved from Chahar to Szechwan
                1 armour, 1 artillery, 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 41 Sea Zone to 78 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                3 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 4 infantry, 2 submarines, 1 tactical_bomber and 4 transports moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                3 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 5 infantry, 2 submarines, 1 tactical_bomber and 4 transports moved from 37 Sea Zone to 41 Sea Zone

    Combat - Japanese
                Battle in Kansu
                    Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kansu, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 4 infantry and 5 tactical_bombers
                    Chinese defend with 1 fighter and 9 infantry
                        Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 4 infantry and 5 tactical_bombers in Szechwan, round 1 :  7/17 hits
                        Chinese roll dice for 1 fighter and 9 infantry in Szechwan, round 1 :  2/10 hits
                        2 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Szechwan
                        Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 2 infantry and 5 tactical_bombers in Szechwan, round 2 :  9/15 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  3/3 hits
                        1 fighter owned by the Chinese , 2 infantry owned by the Japanese , 2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Japanese: 1 artillery and 4 infantry
                    Casualties for Chinese: 1 fighter and 9 infantry

    Non Combat Move - Japanese
                2 bombers, 4 fighters and 5 tactical_bombers moved from Szechwan to Kweichow
                3 bombers moved from Japan to Kweichow
                1 fighter moved from Manchuria to Japan
                1 fighter moved from Korea to Japan

    Place Units - Japanese
                3 bombers and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 36 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 artillery and 3 infantry
        Korea : 1 aaGun and 4 infantry
        Japan : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 4 fighters, 1 harbour and 5 infantry
        Siam : 1 infantry
        Manchuria : 1 aaGun, 1 artillery and 6 infantry
        Shensi : 1 flag, 3 infantry
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 5 bombers, 4 fighters and 5 tactical_bombers
        Hunan : 1 flag
        Kansu : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        Hopei : 1 flag
        Szechwan : 1 flag, 1 artillery
        Chahar : 1 flag
        Anhwe : 1 flag
        41 Sea Zone : 3 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 5 infantry, 2 submarines, 1 tactical_bomber and 4 transports
        78 Sea Zone : 1 armour, 1 artillery, 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports

    Production/PUs Summary :

    Germans : 42 / 55
        Russians : 33 / 38
        Japanese : 36 / 46
        Americans : 52 / 52
        Chinese : 2 / 7
        British : 29 / 30
        UK_Pacific : 17 / 17
        Italians : 21 / 22
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 13 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.265
            Median : 4.000
            Variance : 1.021
            Standard Deviation : 1.010
            Total rolls : 49

    Japanese Combat
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.114
            Median : 3.000
            Variance : 0.794
            Standard Deviation : 0.891
            Total rolls : 35

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.643
            Median : 4.000
            Variance : 0.769
            Standard Deviation : 0.877
            Total rolls : 14

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 fighters moved from Midway to 10 Sea Zone
                1 battleship, 1 cruiser and 1 submarine moved from 10 Sea Zone to 25 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 cruiser and 1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield and 1 fighter
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Midway : 1 airfield, 2 artilleries, 2 bombers, 1 harbour and 2 infantry
        25 Sea Zone : 2 battleships, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
        21 Sea Zone : 1 destroyer and 1 submarine
        10 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        Central United States : 1 factory_minor and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        101 Sea Zone : 2 cruisers, 1 destroyer and 4 transports

    Production/PUs Summary :

    Germans : 42 / 55
        Russians : 33 / 38
        Japanese : 36 / 46
        Americans : 52 / 79
        Chinese : 2 / 7
        British : 29 / 30
        UK_Pacific : 17 / 17
        Italians : 21 / 22
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Sikang : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 55
        Russians : 33 / 38
        Japanese : 36 / 46
        Americans : 52 / 79
        Chinese : 2 / 3
        British : 29 / 30
        UK_Pacific : 17 / 17
        Italians : 21 / 22
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - British
                British buy 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 4 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 armour and 1 mech_infantry moved from Kenya to Ethiopia
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                1 artillery and 1 infantry moved from Ontario to Quebec
                2 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                3 infantry moved from Shan State to Siam
                2 fighters and 1 tactical_bomber moved from India to Kwangsi
                2 infantry moved from Kwangtung to Kwangsi

    Combat - British
                Battle in Ethiopia
                    British attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour and 1 mech_infantry in Ethiopia, round 1 :  1/2 hits
                        Italians roll dice for 1 infantry in Ethiopia, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Greece
                Battle in Siam
                    British attack with 3 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 3 infantry in Siam, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Siam, round 1 :  0/1 hits
                        British roll dice for 3 infantry in Siam, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Siam, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Siam
                        British roll dice for 2 infantry in Siam, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Siam, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Siam
                    British win, taking Greece from Italians, taking Siam from Japanese with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Kwangsi
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 3 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 1 :  4/5 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Kwangsi, round 1 :  1/4 hits
                        1 infantry owned by the British , 3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from Kwangsi to Burma
                1 tactical_bomber moved from Kwangsi to Burma
                1 mech_infantry moved from India to Eastern Persia
                1 infantry moved from India to West India
                1 infantry moved from India to Burma
                1 aaGun moved from Burma to Yunnan
                1 aaGun moved from India to Burma
                1 infantry moved from Malaya to Shan State
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 98 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Trans-Jordan to Egypt
                1 cruiser moved from 99 Sea Zone to 98 Sea Zone
                1 armour moved from Union of South Africa to Tanganyika Territory
                2 infantry moved from Tanganyika Territory to Kenya

    Place Units - British
                1 factory_minor placed in Egypt
                1 destroyer and 1 transport placed in 71 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,2,1,2,2,6
                British collect 31 PUs (2 lost to blockades); end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 armour, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 22 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Kwangsi : 1 infantry
        Siam : 1 flag, 1 infantry
        Yunnan : 1 aaGun and 2 infantry
        Shan State : 1 infantry
        Burma : 1 aaGun, 2 fighters, 1 infantry and 1 tactical_bomber
        India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 7 infantry and 4 mech_infantrys
        Malaya : 1 harbour and 2 infantry
        Kwangtung : 1 harbour
        39 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 mech_infantry
        Alexandria : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Kenya : 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
        Tanganyika Territory : 1 armour
        Ethiopia : 1 flag, 1 armour and 1 mech_infantry
        76 Sea Zone : 1 destroyer
        Greece : 1 flag, 1 infantry
        99 Sea Zone : 1 transport
        Eastern Persia : 1 flag, 1 mech_infantry
        71 Sea Zone : 1 destroyer and 1 transport
        Persia : 1 flag
        98 Sea Zone : 1 carrier, 1 cruiser and 1 fighter

    Production/PUs Summary :

    Germans : 42 / 55
        Russians : 33 / 38
        Japanese : 33 / 46
        Americans : 52 / 79
        Chinese : 4 / 3
        British : 33 / 39
        UK_Pacific : 18 / 27
        Italians : 17 / 22
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 9 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 10 times
            Average roll : 3.237
            Median : 2.500
            Variance : 1.892
            Standard Deviation : 1.375
            Total rolls : 38

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.875
            Median : 2.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.429
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    British Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.533
            Median : 4.000
            Variance : 0.643
            Standard Deviation : 0.802
            Total rolls : 15

    Italians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.875
            Median : 2.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 battleship; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 armour moved from Yugoslavia to Greece
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 armour moved from Algeria to Morocco
                      Italians take Morocco from French
                1 armour moved from Morocco to Algeria
                1 fighter moved from Southern Italy to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 2 armour and 1 fighter
                    British defend with 1 infantry
                        Italians roll dice for 2 armour and 1 fighter in Greece, round 1 :  0/3 hits
                        British roll dice for 1 infantry in Greece, round 1 :  1/1 hits
                        1 armour owned by the Italians lost in Greece
                        Italians roll dice for 1 armour and 1 fighter in Greece, round 2 :  2/2 hits
                        British roll dice for 1 infantry in Greece, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Italians lost in Greece
                    Italians win with 1 fighter remaining. Battle score for attacker is -9
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 armour
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 99 Sea Zone to Tobruk
                1 artillery, 1 bomber and 3 infantry moved from Libya to Tobruk
                1 fighter moved from Greece to Tobruk
                1 mech_infantry moved from Algeria to Libya
                1 artillery moved from Algeria to Tunisia
                2 aaGuns moved from Southern France to Normandy Bordeaux
                2 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                1 battleship placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 20 PUs total

    Territory Summary for Italians :

    Morocco : 1 flag
        Normandy Bordeaux : 4 aaGuns and 1 artillery
        Algeria : 1 flag, 1 armour
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Tunisia : 1 flag, 1 artillery
        Tobruk : 1 artillery, 1 bomber, 2 fighters and 3 infantry
        Northern Italy : 1 factory_major
        Libya : 1 mech_infantry
        Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Bulgaria : 1 flag
        97 Sea Zone : 2 battleships, 2 cruisers, 4 destroyers and 2 transports
        Yugoslavia : 1 flag, 1 artillery and 4 infantry

    Production/PUs Summary :

    Germans : 42 / 55
        Russians : 33 / 38
        Japanese : 33 / 46
        Americans : 52 / 79
        Chinese : 4 / 3
        British : 33 / 39
        UK_Pacific : 18 / 27
        Italians : 18 / 20
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.571
            Median : 2.000
            Variance : 1.833
            Standard Deviation : 1.354
            Total rolls : 7

    British Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.200
            Median : 6.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 fighter moved from Malaya to India
                1 fighter moved from Malaya to Yunnan

    Place Units - ANZAC
                1 cruiser placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for ANZAC :

    Yunnan : 1 fighter
        India : 2 fighters
        Malaya : 1 infantry
        Queensland : 1 aaGun, 1 airfield and 1 harbour
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Western Australia : 1 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        44 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
        62 Sea Zone : 1 cruiser
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 55
        Russians : 33 / 38
        Japanese : 33 / 46
        Americans : 52 / 79
        Chinese : 4 / 3
        British : 33 / 39
        UK_Pacific : 18 / 27
        Italians : 18 / 20
        ANZAC : 13 / 26
        French : 7 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 destroyer moved from 78 Sea Zone to 80 Sea Zone

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 infantry moved from United Kingdom to Scotland

    Turn Complete - French

    Territory Summary for French :

    Scotland : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Syria : 1 infantry
        80 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 42 / 55
        Russians : 33 / 38
        Japanese : 33 / 46
        Americans : 52 / 79
        Chinese : 4 / 3
        British : 33 / 39
        UK_Pacific : 18 / 27
        Italians : 18 / 20
        ANZAC : 13 / 26
        French : 7 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Finland to Karelia
                2 infantry moved from Finland to Vyborg
                1 bomber moved from Germany to Vyborg
                1 bomber moved from Germany to Karelia
                1 armour moved from Baltic States to Novgorod
                1 armour moved from Baltic States to Novgorod
                1 armour moved from Baltic States to Belarus
                1 armour moved from Baltic States to Belarus
                1 tactical_bomber moved from Baltic States to Novgorod
                1 fighter moved from Baltic States to Novgorod
                1 fighter and 2 tactical_bombers moved from Baltic States to Belarus
                1 fighter moved from Germany to Belarus
                1 bomber moved from Germany to Novgorod
                2 artilleries and 6 infantry moved from Western Ukraine to Ukraine
                2 infantry moved from Bessarabia to Ukraine
                3 bombers moved from Germany to Ukraine
                1 tactical_bomber moved from Germany to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 2 armour, 2 fighters and 3 tactical_bombers
                    Russians defend with 3 infantry
                        Germans roll dice for 2 armour, 2 fighters and 3 tactical_bombers in Belarus, round 1 :  1/7 hits
                        Russians roll dice for 3 infantry in Belarus, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belarus
                        Germans roll dice for 1 armour, 2 fighters and 3 tactical_bombers in Belarus, round 2 :  5/6 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 armour owned by the Germans lost in Belarus
                    Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 3 infantry
                Battle in Ukraine
                    Germans attack with 2 artilleries, 3 bombers and 8 infantry
                    Russians defend with 1 aaGun, 2 armour, 1 artillery, 1 factory_minor and 3 infantry
                        AA guns fire in Ukraine :  2/3 hits
                        2 bombers owned by the Germans lost in Ukraine
                        Germans roll dice for 2 artilleries, 1 bomber and 8 infantry in Ukraine, round 1 :  4/11 hits
                        Russians roll dice for 1 aaGun, 2 armour, 1 artillery and 3 infantry in Ukraine, round 1 :  4/6 hits
                        3 infantry owned by the Russians , 4 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Ukraine
                        Germans roll dice for 2 artilleries, 1 bomber and 4 infantry in Ukraine, round 2 :  2/7 hits
                        Russians roll dice for 2 armour and 1 artillery in Ukraine, round 2 :  1/3 hits
                        1 armour owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Ukraine
                        Germans roll dice for 2 artilleries, 1 bomber and 3 infantry in Ukraine, round 3 :  2/6 hits
                        Russians roll dice for 1 armour in Ukraine, round 3 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is -12
                    Casualties for Germans: 2 bombers and 6 infantry
                    Casualties for Russians: 1 aaGun, 2 armour, 1 artillery and 3 infantry
                Battle in Karelia
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Karelia, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Karelia, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Germans win, taking Karelia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Novgorod, round 1 :  3/5 hits
                        Russians roll dice for 2 infantry in Novgorod, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 2 infantry
                Battle in Vyborg
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Vyborg, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Vyborg, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Vyborg
                    Germans win, taking Vyborg from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                3 infantry moved from Finland to Norway
                2 fighters and 3 tactical_bombers moved from Belarus to Eastern Poland
                1 bomber moved from Novgorod to Eastern Poland
                1 fighter moved from Novgorod to Eastern Poland
                1 tactical_bomber moved from Novgorod to Eastern Poland
                1 bomber moved from Ukraine to Eastern Poland
                1 bomber moved from Vyborg to Eastern Poland
                1 bomber moved from Karelia to Norway

    Place Units - Germans
                5 infantry placed in Western Germany
                4 armour and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
                Germans collect 44 PUs (3 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 factory_major, 1 harbour and 11 infantry
        Germany : 4 armour, 1 factory_major and 4 mech_infantrys
        Norway : 1 bomber and 5 infantry
        Denmark : 3 aaGuns and 4 infantry
        Holland Belgium : 3 aaGuns and 4 infantry
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag
        Vyborg : 1 flag, 2 infantry
        Eastern Poland : 1 flag, 3 armour, 3 bombers, 3 fighters, 3 mech_infantrys and 4 tactical_bombers
        Bessarabia : 1 flag
        Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 2 infantry
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 47 / 54
        Russians : 28 / 38
        Japanese : 33 / 46
        Americans : 52 / 79
        Chinese : 4 / 3
        British : 33 / 39
        UK_Pacific : 18 / 27
        Italians : 18 / 20
        ANZAC : 13 / 26
        French : 7 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 24 times
                2 was rolled 19 times
                3 was rolled 14 times
                4 was rolled 14 times
                5 was rolled 9 times
                6 was rolled 16 times
            Average roll : 3.135
            Median : 3.000
            Variance : 1.368
            Standard Deviation : 1.170
            Total rolls : 96

    Null / Other
                1 was rolled 8 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 2.750
            Median : 2.000
            Variance : 1.217
            Standard Deviation : 1.103
            Total rolls : 24

    Germans Combat
                1 was rolled 8 times
                2 was rolled 9 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 10 times
            Average roll : 3.521
            Median : 3.000
            Variance : 0.213
            Standard Deviation : 0.461
            Total rolls : 48

    Russians Combat
                1 was rolled 8 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 2.750
            Median : 2.000
            Variance : 1.217
            Standard Deviation : 1.103
            Total rolls : 24

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                4 infantry moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 2 artilleries, 1 factory_minor and 2 infantry
                        Russians roll dice for 1 artillery and 4 infantry in Ukraine, round 1 :  1/5 hits
                        Germans roll dice for 2 artilleries and 2 infantry in Ukraine, round 1 :  3/4 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Bryansk
                    Germans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                1 armour and 2 mech_infantrys moved from Volgograd to Rostov
                3 infantry moved from Russia to Smolensk
                1 artillery and 1 infantry moved from Russia to Smolensk
                1 tactical_bomber moved from Vologda to Russia
                6 infantry moved from Timguska to Novosibirsk
                3 infantry moved from Yenisey to Timguska

    Place Units - Russians
                1 armour, 1 infantry and 1 mech_infantry placed in Volgograd
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs

    Territory Summary for Russians :

    Amur : 2 aaGuns and 9 infantry
        Timguska : 3 infantry
        Bryansk : 1 aaGun, 1 artillery and 3 infantry
        Rostov : 1 armour and 2 mech_infantrys
        Russia : 1 airfield, 1 artillery, 1 factory_major, 7 infantry and 1 tactical_bomber
        Western Ukraine : 1 infantry
        Novosibirsk : 6 infantry
        Volgograd : 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
        Smolensk : 1 artillery and 4 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 1 infantry
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 45 / 54
        Russians : 30 / 35
        Japanese : 33 / 46
        Americans : 52 / 79
        Chinese : 4 / 3
        British : 33 / 39
        UK_Pacific : 18 / 27
        Italians : 18 / 20
        ANZAC : 13 / 26
        French : 7 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
            Average roll : 2.444
            Median : 2.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 1.750
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Russians Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

  • '20 '19 '18 '17 '16

    Very interesting game!

    I’m off for the evening, see you back here in the morning


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 3 bombers and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery, 1 infantry and 1 mech_infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                3 infantry moved from Shensi to Sikang
                1 armour, 1 artillery, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 78 Sea Zone to 80 Sea Zone
                3 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 5 infantry, 2 submarines, 1 tactical_bomber and 4 transports moved from 41 Sea Zone to 78 Sea Zone

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 3 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 infantry in Sikang, round 1 :  1/3 hits
                        Chinese roll dice for 2 infantry in Sikang, round 1 :  0/2 hits
                        1 infantry owned by the Chinese lost in Sikang
                        Japanese roll dice for 3 infantry in Sikang, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        Japanese roll dice for 3 infantry in Sikang, round 3 :  0/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 3 :  0/1 hits
                        Japanese roll dice for 3 infantry in Sikang, round 4 :  0/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 4 :  0/1 hits
                        Japanese roll dice for 3 infantry in Sikang, round 5 :  0/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 5 :  0/1 hits
                        Japanese roll dice for 3 infantry in Sikang, round 6 :  0/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 6 :  0/1 hits
                        Japanese roll dice for 3 infantry in Sikang, round 7 :  0/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 7 :  0/1 hits
                        Japanese roll dice for 3 infantry in Sikang, round 8 :  0/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 8 :  0/1 hits
                        Japanese roll dice for 3 infantry in Sikang, round 9 :  0/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 9 :  0/1 hits
                        Japanese roll dice for 3 infantry in Sikang, round 10 :  0/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 10 :  0/1 hits
                        Japanese roll dice for 3 infantry in Sikang, round 11 :  0/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 11 :  0/1 hits
                        Japanese roll dice for 3 infantry in Sikang, round 12 :  1/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 12 :  0/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in 80 Sea Zone
                    Japanese attack with 1 armour, 1 artillery, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports
                    French defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 80 Sea Zone, round 1 :  3/5 hits
                        French roll dice for 1 destroyer in 80 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the French lost in 80 Sea Zone
                    Japanese win, taking 80 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Japanese
                1 armour, 1 artillery and 2 infantry moved from 80 Sea Zone to Iraq
                      Japanese take Iraq from Neutral_Axis
                1 artillery moved from Szechwan to Shensi
                5 bombers, 4 fighters and 5 tactical_bombers moved from Kweichow to Shensi
                3 bombers moved from Japan to Shensi

    Place Units - Japanese
                3 bombers and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 38 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Korea : 1 aaGun and 4 infantry
        Japan : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 4 fighters, 1 harbour and 8 infantry
        Manchuria : 1 aaGun, 1 artillery and 6 infantry
        Shensi : 1 flag, 1 artillery, 8 bombers, 4 fighters and 5 tactical_bombers
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 3 infantry
        Anhwe : 1 flag
        80 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
        Iraq : 1 flag, 1 armour, 1 artillery and 5 infantry
        78 Sea Zone : 3 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 5 infantry, 2 submarines, 2 tactical_bombers and 4 transports

    Production/PUs Summary :

    Germans : 45 / 54
        Russians : 30 / 35
        Japanese : 37 / 38
        Americans : 52 / 79
        Chinese : 2 / 3
        British : 33 / 39
        UK_Pacific : 18 / 27
        Italians : 18 / 20
        ANZAC : 13 / 26
        French : 7 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 15 times
                4 was rolled 9 times
                5 was rolled 9 times
                6 was rolled 13 times
            Average roll : 3.982
            Median : 4.000
            Variance : 1.796
            Standard Deviation : 1.340
            Total rolls : 55

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 12 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 10 times
            Average roll : 3.854
            Median : 3.000
            Variance : 1.775
            Standard Deviation : 1.332
            Total rolls : 41

    French Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.462
            Median : 4.000
            Variance : 2.083
            Standard Deviation : 1.443
            Total rolls : 13

  • '20 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 artilleries and 2 infantry moved from Midway to 25 Sea Zone
                2 bombers moved from Midway to Japan
                2 artilleries, 2 battleships, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 fighter moved from Guam to 6 Sea Zone
                1 destroyer and 1 submarine moved from 21 Sea Zone to 6 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan
                2 infantry moved from 6 Sea Zone to Japan
                2 artilleries moved from 6 Sea Zone to Japan
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 cruisers and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco

  • '20 '19 '18 '17 '16

    I need to know if you plan to use the Kamakazes and if so which ships you use them on in Sz 6


  • Sure, i’ll use 2 on each of the 3 cruisers.

  • '20 '19 '18 '17 '16

    Any scramble?


  • Nope

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 artilleries and 2 infantry moved from Midway to 25 Sea Zone
                2 bombers moved from Midway to Japan
                2 artilleries, 2 battleships, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 fighter moved from Guam to 6 Sea Zone
                1 destroyer and 1 submarine moved from 21 Sea Zone to 6 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan
                2 infantry moved from 6 Sea Zone to Japan
                2 artilleries moved from 6 Sea Zone to Japan
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 cruisers and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1,5
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4,5
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2,5
                Battle in Japan
                    Americans attack with 2 artilleries, 2 bombers, 2 fighters and 2 infantry
                    Japanese defend with 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 4 fighters, 1 harbour and 8 infantry
                        AA guns fire in Japan :  0/4 hits
                        Americans roll dice for 2 artilleries, 2 bombers, 2 fighters and 2 infantry in Japan, round 1 :  5/8 hits
                        Japanese roll dice for 2 aaGuns, 3 bombers, 4 fighters and 8 infantry in Japan, round 1 :  7/15 hits
                        2 fighters owned by the Americans , 2 artilleries owned by the Americans , 3 bombers owned by the Japanese , 2 aaGuns owned by the Japanese , 1 bomber owned by the Americans and 2 infantry owned by the Americans lost in Japan
                    Japanese win with 4 fighters and 8 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 aaGuns and 3 bombers
                    Casualties for Americans: 2 artilleries, 1 bomber, 2 fighters and 2 infantry
                    1 bomber owned by the Americans retreated
                Battle in Morocco

    Non Combat Move - Americans
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Japan to Amur
                1 fighter moved from Hawaiian Islands to 6 Sea Zone

    Place Units - Americans
                1 battleship, 1 cruiser, 2 destroyers and 2 transports placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield and 1 harbour
        Amur : 1 bomber
        25 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        10 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 transports
        19 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 2 transports
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 2 artilleries, 1 fighter and 2 infantry
        Morocco : 1 flag, 1 armour, 1 artillery and 2 infantry
        91 Sea Zone : 2 cruisers, 1 destroyer and 4 transports

    Production/PUs Summary :

    Germans : 45 / 54
        Russians : 30 / 35
        Japanese : 37 / 38
        Americans : 53 / 81
        Chinese : 2 / 3
        British : 33 / 39
        UK_Pacific : 18 / 27
        Italians : 17 / 20
        ANZAC : 13 / 26
        French : 7 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.394
            Median : 3.000
            Variance : 0.469
            Standard Deviation : 0.685
            Total rolls : 33

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.440
            Median : 4.000
            Variance : 0.292
            Standard Deviation : 0.540
            Total rolls : 25

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

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