Vold (Axis) vs AK_Grown Alpha +3 no bid

  • '13

    btw this isn’t the basement - if you forget a detail here or there don’t be afraid to hit the edit mode and make it right.  As long as you are not rolling back combat rolls or changing your buys, I’ll probably be cool with it.


  • Test summary from TripleA, engine version: 1.6.1.4, time: 19:43:05


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :1

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Amur to Siberia
                1 infantry moved from Amur to Buryatia
                1 aaGun moved from Sakha to Amur
                1 aaGun moved from Sakha to Buryatia
                2 infantry moved from Vyborg to Karelia
                1 infantry moved from Vyborg to Novgorod
                1 artillery moved from Novgorod to Belarus
                1 infantry moved from Archangel to Novgorod
                1 fighter moved from Russia to Novgorod
                1 tactical_bomber moved from Russia to Novgorod
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                1 armour and 1 mech_infantry moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Caucasus to Rostov
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                1 artillery and 2 infantry placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • So you’re saying a Gentleman’s Game!?

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :1

    Purchase Units - Japanese
                Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 bombers moved from Japan to Yunnan
                1 fighter moved from Formosa to Hunan
                1 fighter moved from Okinawa to Anhwe
                1 artillery and 3 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery and 2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Korea to Kiangsu
                1 fighter moved from Anhwe to Kiangsu
                1 tactical_bomber moved from Japan to Kwangsi
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                4 infantry moved from Korea to Manchuria
                1 mech_infantry moved from Manchuria to Chahar
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 artillery and 2 infantry moved from Kiangsu to Anhwe

    Place Units - Japanese
                3 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 35 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs

  • '13

    always!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :1

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 26 Sea Zone to 17 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                1 bomber moved from Central United States to Hawaiian Islands
                1 fighter moved from Western United States to Eastern United States
                3 mech_infantrys moved from Central United States to Eastern United States
                1 armour moved from Central United States to Eastern United States
                1 infantry moved from Central United States to Eastern United States
                1 fighter moved from Philippines to Guam

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Yunnan
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Hopei
                1 infantry placed in Szechwan
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs


  • I know that in TripleA you can place multiple Chinese in territories.  I prefer board version - which is why the Chinese are set up the way they are.  Just FYI that’s how I’ll probably play Chinese since…that’s how we play on Saturdays.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :1

    Purchase Units - British
                British buy 1 airfield, 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to 111 Sea Zone
                1 fighter moved from Scotland to 111 Sea Zone
                1 fighter moved from United Kingdom to 111 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                1 cruiser moved from 98 Sea Zone to 96 Sea Zone

    Combat - British
                Battle in 111 Sea Zone
                    British attack with 1 bomber and 2 fighters
                    Germans defend with 1 battleship and 2 submarines
                    2 submarines owned by the Germans Submerged
                        British roll dice for 1 bomber and 2 fighters in 111 Sea Zone, round 1 :  2/3 hits
                        Germans roll dice for 1 battleship in 111 Sea Zone, round 1 :  1/1 hits
                        1 bomber owned by the British and 1 battleship owned by the Germans lost in 111 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 battleship
                    Casualties for British: 1 bomber
                Battle in 96 Sea Zone
                    British attack with 1 cruiser, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 1 :  2/3 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport

    Non Combat Move - British
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 battleship and 1 cruiser moved from 110 Sea Zone to 92 Sea Zone
                1 fighter moved from 96 Sea Zone to Gibraltar
                1 fighter moved from 111 Sea Zone to Gibraltar
                1 fighter moved from 111 Sea Zone to United Kingdom
                1 aaGun moved from Scotland to United Kingdom
                1 infantry moved from Scotland to United Kingdom
                1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 carrier moved from 98 Sea Zone to 92 Sea Zone
                1 artillery moved from Alexandria to Egypt
                1 armour moved from Alexandria to Anglo Egyptian Sudan
                1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from Scotland to United Kingdom
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 fighter moved from Burma to India
                1 aaGun moved from India to Burma
                2 infantry moved from Burma to Shan State
                1 artillery and 2 infantry moved from India to Burma
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 destroyer moved from 98 Sea Zone to 94 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - British
                1 airfield placed in Gibraltar
                1 infantry placed in United Kingdom
                1 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,1,3
                British collect 23 PUs (5 lost to blockades); end with 23 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 28 PUs

    Place Units - UK_Pacific
                4 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 22 PUs total
                Some Units in India change ownership: 4 infantry and 1 mech_infantry


  • Submerged your subs since no DD in 111.

  • '13

    UK scramble?


  • That’s interesting…

    YES scramble everything - 2 UK fighters, 1 French fighter.

    Take French as casualties before UK.


  • This is the problem with PBF -

    If you only hit once - take FRA fighter
    If you get two hits - take both FRA pieces

    Trying to save the cruiser for the shore fire coming - but I think you’re going to sink it.

  • '13

    not really, but sometimes you do have to define a special order of loss like this.  no biggie.


  • I meant seeing the rolls in person and figuring out what to take depending on what’s left.

    We’ll see how it pans out - I have a feeling though…

  • '13

    Intricate OOL’s are fairly rare.  I have only had a few of them here.

    In general you just define the OOL up front if it is non standard, like you just did.  If you need to go deeper, like defining one OOL until say the attacking destroyers are gone, then another OOL, that works too.

    And if all else fails the result can be edited after the fact - the dice stand though.  If extra dice rolls are needed after an adjustment they can be done in the forum itself to be fair.

    In the end we just work to make it right.

    So in this case your OOL is Fr fighter, fr dest, uk fighters, right?


  • So in this case your OOL is Fr fighter, fr dest, uk fighters, right?

    Yes, FR fighter, FR cruiser, UK fighters (hopefully it won’t go that far).

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
                1 armour and 2 infantry moved from Albania to Greece
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                4 infantry moved from 97 Sea Zone to Greece
                1 cruiser moved from 95 Sea Zone to 94 Sea Zone
                1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 cruiser moved from 97 Sea Zone to 94 Sea Zone
                1 battleship moved from 97 Sea Zone to 93 Sea Zone
                1 bomber moved from Northern Italy to 110 Sea Zone
                2 fighters moved from Southern Italy to 110 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 artillery and 2 infantry moved from Ethiopia to Kenya
                      Italians take Kenya from British
                1 infantry moved from Italian Somaliland to Kenya
                1 artillery and 1 infantry moved from Libya to Tunisia

    Combat - Italians
                French scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 110 Sea Zone
                    Italians attack with 1 bomber and 2 fighters
                    French defend with 1 cruiser and 1 fighter; British defend with 2 fighters
                    French win with 2 fighters remaining. Battle score for attacker is -10
                    Casualties for French: 1 cruiser and 1 fighter
                    Casualties for Italians: 1 bomber and 2 fighters
                Battle in 93 Sea Zone
                    Italians attack with 1 battleship, 1 destroyer and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                    Units damaged: 1 battleship owned by the Italians
                    Italians win, taking 93 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 submarine
                Battle in 94 Sea Zone
                    Italians attack with 2 cruisers
                    British defend with 1 destroyer
                    Italians win with 2 cruisers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Yugoslavia
                    Italians attack with 1 armour, 2 artilleries and 2 infantry
                    Neutral_Allies defend with 3 infantry
                    Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 3 infantry
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British defend with 2 infantry
                    Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Greece
                    Italians attack with 1 armour and 6 infantry
                    Neutral_Allies defend with 4 infantry
                    Italians win, taking Greece from Neutral_Allies with 1 armour and 5 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 1 infantry
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom

    Non Combat Move - Italians

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
                Italians collect 16 PUs; end with 16 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                2 fighters moved from New Zealand to Queensland
                1 aaGun moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

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