13L G40 Infrastructure vs Gamerman01 (+10 Allies) + tech

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :18

    Research Technology - Americans
                Americans spend 20 on tech rolls
                Americans removing all Technology Tokens after successful research.
                Americans discover Super subs

    Activate Technology - Americans
                Americans activating Super subs

    Purchase Units - Americans
                Americans repair 10 damage on 10 factory_minors; Remaining resources: 68 PUs; 0 techTokens;
                Americans buy 2 artilleries, 2 bombers, 8 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 mech_infantry moved from Spain to Holland Belgium
                1 bomber moved from Eastern United States to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 destroyer moved from 17 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 carrier moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from Philippines to 44 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 armour and 1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Okinawa
                1 fighter moved from Western United States to 6 Sea Zone
                1 fighter moved from Philippines to 43 Sea Zone
                1 fighter moved from Caroline Islands to 6 Sea Zone

    Combat - Americans
                Battle in Okinawa
                Battle in 43 Sea Zone
                    Americans attack with 1 fighter and 2 transports
                    Japanese defend with 1 transport
                    Americans win, taking Okinawa from Japanese with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Borneo
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Americans win, taking Borneo from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 44 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 20 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 6 Sea Zone
                    Americans attack with 2 carriers, 2 destroyers and 4 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 2 carriers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Holland Belgium
                    Americans attack with 1 bomber, 1 fighter and 1 mech_infantry
                    Germans defend with 1 infantry
                    Americans win, taking Holland Belgium from Germans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from Eastern United States to 110 Sea Zone
                1 fighter moved from Eastern United States to Spain
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from Spain to Southern France
                1 armour moved from Spain to Southern France
                2 infantry moved from 91 Sea Zone to Spain
                1 fighter moved from Holland Belgium to Spain
                2 submarines moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from 43 Sea Zone to Philippines
                1 fighter moved from 44 Sea Zone to Philippines
                2 destroyers, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 artilleries and 1 infantry placed in Southern France
                3 infantry placed in Spain
                2 transports placed in 10 Sea Zone
                1 bomber and 4 infantry placed in Western United States
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 74 PUs; end with 74 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :18

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs total

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Assumed no kamikaze or scramble to Z6
    If you want to roll your last kamikaze and it hits a carrier, I will need to adjust some non-coms related to that
    I can’t imagine you want to scramble

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :18

    Purchase Units - British
                British buy 1 carrier, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
                2 infantry moved from 126 Sea Zone to Norway
                2 fighters moved from 110 Sea Zone to Norway
                1 fighter moved from 110 Sea Zone to Northern Italy
                2 infantry moved from Southern France to Northern Italy
                1 fighter moved from Persia to Afghanistan
                2 mech_infantrys moved from Persia to Afghanistan
                1 armour moved from Persia to Afghanistan
                1 armour moved from Persia to Afghanistan

    Combat - British
                Battle in Norway
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 2 infantry
                    British win, taking Norway from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Northern Italy
                    British attack with 1 fighter and 2 infantry
                    Italians defend with 1 factory_minor and 1 infantry
                    British win, taking Northern Italy from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Afghanistan
                    British attack with 2 armour, 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 armour, 1 artillery and 1 mech_infantry
                    British win, taking Afghanistan from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantry
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - British
                COMMENT: 2 UK FTR on 1 UK CV in 110
                1 fighter moved from Afghanistan to Eastern Persia
                1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                1 artillery moved from Saudi Arabia to 80 Sea Zone
                1 infantry moved from Iraq to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
                1 mech_infantry moved from Saudi Arabia to Persia
                2 infantry moved from Iraq to Persia
                3 infantry moved from Trans-Jordan to Iraq
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                2 submarines moved from 71 Sea Zone to 58 Sea Zone
                1 fighter moved from Northern Italy to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France
                1 armour, 2 artilleries and 1 mech_infantry moved from Normandy Bordeaux to Southern France
                1 transport moved from 92 Sea Zone to 110 Sea Zone
                3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from Norway to 110 Sea Zone
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Place Units - British
                1 fighter and 2 infantry placed in United Kingdom
                1 carrier and 1 transport placed in 80 Sea Zone
                1 fighter placed in 80 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by British to 125 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 112 Sea Zone: 1 destroyer
                EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 45 PUs; end with 45 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUs

    Turn Complete - UK_Pacific


  • i would like to use that last kami at a carrier.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    OK, since you didn’t roll it (probably because it’s my turn) I will roll it here

    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    OK, then I need to land 2 planes elsewhere (2 started in Z6, I believe - I’ll check) and possibly move a destroyer or 2 to 6 instead of to the Carolines, IIRC

    Can’t do this immediately, but probably will within hours

  • 25 24 23 22 15 11 10 Official Q&A Mod

    OK, 2 fighters fly to Carolines, and 2 destroyers move to Z6 from Z26 instead of to Z33

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Added game note that last Kamikaze is used up

    I don’t think they can be edited


  • ugh, sorry to put you through that.  I just can’t take another itlalian turn. they have been too extremely depressing since the second game turn.

    Well played. will post.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Thanks -
    Good game -
    It was especially fun since you attacked the neutrals and didn’t smash my Russia -
    Happy gaming to you in the future

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