@AndrewAAGamer
tip
cruiser
destroyer
Battleship
sorry about that.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :12
Purchase Units - British
British buy 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Morocco from Americans
French take Normandy Bordeaux from Americans
French take Algeria from Americans
French take Southern France from Americans
French take Tunisia from Americans
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :12
Purchase Units - British
British buy 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Morocco from Americans
French take Normandy Bordeaux from Americans
French take Algeria from Americans
French take Southern France from Americans
French take Tunisia from Americans
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :12
Purchase Units - British
British buy 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Morocco from Americans
French take Normandy Bordeaux from Americans
French take Algeria from Americans
French take Southern France from Americans
French take Tunisia from Americans
Airborne Attack Move - British
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :12
Purchase Units - British
British buy 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Morocco from Americans
French take Normandy Bordeaux from Americans
French take Algeria from Americans
French take Southern France from Americans
French take Tunisia from Americans
Airborne Attack Move - British
Combat - British
British creates battle in territory 79 Sea Zone
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Germans defend with 1 artillery
British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 1 : 1/5 hits
Germans roll dice for 1 artillery in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in France
Non Combat Move - British
6 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
8 infantry and 4 transports moved from 110 Sea Zone to 91 Sea Zone
7 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to Turkmenistan
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from Holland Belgium to Southern France
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
Place Units - British
1 infantry placed in Egypt
1 transport placed in 81 Sea Zone
2 fighters and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs total
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Eastern United States : 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour and 8 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Normandy Bordeaux : 2 infantry
Southern France : 3 fighters
France : 1 infantry
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Turkmenistan : 1 infantry
106 Sea Zone : 1 flag
Greece : 1 flag, 2 infantry
Iraq : 1 flag, 1 armour and 1 mech_infantry
Eastern Persia : 1 flag, 1 infantry
81 Sea Zone : 1 transport
79 Sea Zone : 1 transport
Persia : 1 flag, 1 artillery and 2 infantry
98 Sea Zone : 1 flag
91 Sea Zone : 1 cruiser and 4 transports
110 Sea Zone : 1 cruiser and 1 destroyer
Production/PUs Summary :
Germans : 31 / 55
Russians : 29 / 30
Japanese : 77 / 89
Americans : 56 / 84
Chinese : 0 / 0
British : 39 / 39
UK_Pacific : 0 / 0
Italians : 6 / 11
ANZAC : 10 / 14
French : 17 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.167
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.600
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :12
Purchase Units - Italians
Italians buy 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 2 artilleries, 1 fighter and 2 infantry
Americans defend with 1 factory_minor and 2 infantry
Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Northern Italy, round 1 : 1/5 hits
Americans roll dice for 2 infantry in Northern Italy, round 1 : 0/2 hits
1 infantry owned by the Americans lost in Northern Italy
Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Northern Italy, round 2 : 2/5 hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 fighter moved from Northern Italy to Southern Italy
Place Units - Italians
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
Italians collect 7 PUs (3 lost to blockades); end with 7 PUs total
Territory Summary for Italians :
Malta : 1 flag
Northern Italy : 2 artilleries, 1 factory_minor and 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 17 infantry and 1 tactical_bomber
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 31 / 55
Russians : 29 / 30
Japanese : 77 / 89
Americans : 52 / 84
Chinese : 0 / 0
British : 39 / 39
UK_Pacific : 0 / 0
Italians : 10 / 7
ANZAC : 10 / 14
French : 17 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
Combat - ANZAC
Battle in Caroline Islands
ANZAC attack with 2 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Belarus to Eastern Poland
Place Units - ANZAC
2 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
33 Sea Zone : 1 submarine and 1 transport
62 Sea Zone : 1 destroyer
Eastern Poland : 1 fighter
Production/PUs Summary :
Germans : 31 / 55
Russians : 29 / 30
Japanese : 77 / 89
Americans : 52 / 84
Chinese : 0 / 0
British : 39 / 39
UK_Pacific : 0 / 0
Italians : 10 / 7
ANZAC : 10 / 10
French : 17 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :12
Combat Move - French
1 infantry moved from Kazakhstan to Novosibirsk
Russians take Novosibirsk from Japanese
Combat - French
Non Combat Move - French
Turn Complete - French
French collect 17 PUs; end with 17 PUs total
Territory Summary for French :
United Kingdom : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Southern France : 1 factory_minor and 1 harbour
France : 1 airfield, 1 factory_minor and 4 infantry
Novosibirsk : 1 infantry
Production/PUs Summary :
Germans : 31 / 55
Russians : 30 / 30
Japanese : 76 / 89
Americans : 52 / 84
Chinese : 0 / 0
British : 39 / 39
UK_Pacific : 0 / 0
Italians : 10 / 7
ANZAC : 10 / 10
French : 17 / 17
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :13
Politics - Germans
Purchase Units - Germans
Germans buy 1 fighter and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
4 artilleries moved from Western Germany to France
2 armour moved from Western Germany to France
2 mech_infantrys moved from Western Germany to France
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries moved from Finland to 115 Sea Zone
1 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Baltic States
2 artilleries moved from 115 Sea Zone to Baltic States
8 artilleries and 10 infantry moved from Karelia to Novgorod
2 armour moved from Bulgaria to Greece
1 mech_infantry moved from Bulgaria to Greece
1 mech_infantry moved from Albania to Greece
2 armour moved from Albania to Greece
2 tactical_bombers moved from Romania to 95 Sea Zone
1 fighter moved from Romania to 95 Sea Zone
3 fighters and 1 tactical_bomber moved from Western Germany to 95 Sea Zone
20 infantry moved from Western Germany to France
Combat - Germans
Battle in France
Germans attack with 2 armour, 4 artilleries, 20 infantry and 2 mech_infantrys
French defend with 1 airfield, 1 factory_minor and 4 infantry; British defend with 1 infantry
Germans roll dice for 2 armour, 4 artilleries, 20 infantry and 2 mech_infantrys in France, round 1 : 7/28 hits
French roll dice for 5 infantry in France, round 1 : 1/5 hits
1 infantry owned by the British , 4 infantry owned by the French and 1 infantry owned by the Germans lost in France
Germans captures 17PUs while taking French capital
Germans win, taking France from French with 2 armour, 4 artilleries, 19 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for French: 4 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 4 infantry
British defend with 1 infantry
Germans roll dice for 4 infantry in Holland Belgium, round 1 : 0/4 hits
British roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
Germans roll dice for 4 infantry in Holland Belgium, round 2 : 1/4 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Greece
Germans attack with 4 armour and 2 mech_infantrys
British defend with 2 infantry
Germans roll dice for 4 armour and 2 mech_infantrys in Greece, round 1 : 3/6 hits
British roll dice for 2 infantry in Greece, round 1 : 1/2 hits
2 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Greece
Germans win, taking Greece from British with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Novgorod
Germans attack with 8 artilleries and 10 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 8 artilleries and 10 infantry in Novgorod, round 1 : 1/18 hits
Russians roll dice for 1 infantry in Novgorod, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 8 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 cruiser and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 112 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 112 Sea Zone
Germans win with 1 cruiser remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 95 Sea Zone
Germans attack with 4 fighters and 3 tactical_bombers
Americans defend with 1 carrier, 2 destroyers, 2 fighters and 1 transport
Germans roll dice for 4 fighters and 3 tactical_bombers in 95 Sea Zone, round 1 : 3/7 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 95 Sea Zone, round 1 : 1/5 hits
2 destroyers owned by the Americans and 1 fighter owned by the Germans lost in 95 Sea Zone
Germans roll dice for 3 fighters and 3 tactical_bombers in 95 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 carrier, 2 fighters and 1 transport in 95 Sea Zone, round 2 : 3/3 hits
2 fighters owned by the Americans , 1 carrier owned by the Americans , 3 tactical_bombers owned by the Germans and 1 transport owned by the Americans lost in 95 Sea Zone
Germans win with 3 fighters remaining. Battle score for attacker is 16
Casualties for Germans: 1 fighter and 3 tactical_bombers
Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 1 transport
Non Combat Move - Germans
3 fighters moved from 95 Sea Zone to Western Germany
5 infantry moved from Germany to Western Germany
1 armour moved from Romania to Germany
1 infantry moved from Poland to Slovakia Hungary
2 artilleries moved from Poland to Germany
5 armour moved from Poland to Novgorod
1 aaGun moved from Karelia to Novgorod
5 infantry moved from Western Germany to France
Place Units - Germans
1 fighter placed in Western Germany
10 infantry placed in Germany
5 infantry placed in Western Germany
Germans undo move 2.
4 infantry placed in Western Germany
6 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Germans collect 43 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Territory Summary for Germans :
France : 1 flag, 1 airfield, 2 armour, 4 artilleries, 1 factory_minor, 24 infantry and 2 mech_infantrys
Slovakia Hungary : 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 19 infantry
Romania : 1 aaGun
Poland : 1 infantry
Germany : 1 armour, 2 artilleries, 1 factory_major and 6 infantry
Holland Belgium : 3 infantry
Karelia : 1 flag
Baltic States : 1 flag, 2 artilleries and 2 infantry
Vyborg : 1 flag
Novgorod : 1 flag, 1 aaGun, 1 airfield, 5 armour, 8 artilleries, 1 factory_minor, 1 harbour and 9 infantry
112 Sea Zone : 1 cruiser
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 4 armour and 1 mech_infantry
115 Sea Zone : 2 transports
Finland : 1 flag
Production/PUs Summary :
Germans : 43 / 70
Russians : 27 / 30
Japanese : 76 / 89
Americans : 52 / 84
Chinese : 0 / 0
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 10 / 7
ANZAC : 10 / 10
French : 13 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :13
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bessarabia to Romania
2 infantry moved from Eastern Poland to Slovakia Hungary
2 fighters moved from Bryansk to Slovakia Hungary
13 infantry moved from Eastern Poland to Poland
2 armour moved from Eastern Poland to Baltic States
4 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
4 infantry moved from Eastern Poland to Poland
9 artilleries moved from Eastern Poland to Poland
1 artillery moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Baltic States
3 mech_infantrys moved from Eastern Poland to Poland
1 infantry moved from Belarus to Baltic States
1 tactical_bomber moved from Bryansk to Baltic States
Combat - Russians
Battle in Poland
Russians attack with 9 artilleries, 17 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 9 artilleries, 17 infantry and 3 mech_infantrys in Poland, round 1 : 6/29 hits
Germans roll dice for 1 infantry in Poland, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 9 artilleries, 17 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Slovakia Hungary, round 1 : 2/4 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Baltic States
Russians attack with 2 armour, 1 artillery, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 2 infantry
Russians roll dice for 2 armour, 1 artillery, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 1 : 3/11 hits
Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 1 : 1/4 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Baltic States
Russians roll dice for 2 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 3/10 hits
Germans roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Bryansk to Belarus
2 aaGuns moved from Eastern Poland to Poland
1 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
4 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
2 infantry moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Belarus
1 artillery moved from Russia to Bryansk
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Samara
1 artillery moved from Russia to Smolensk
1 tactical_bomber moved from Baltic States to Smolensk
2 fighters moved from Slovakia Hungary to Eastern Poland
Place Units - Russians
3 infantry placed in Ukraine
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 45 PUs
Territory Summary for Russians :
Yenisey : 1 infantry
Kazakhstan : 1 infantry
Slovakia Hungary : 1 flag, 2 infantry
Romania : 1 flag, 1 infantry
Poland : 1 flag, 2 aaGuns, 9 artilleries, 17 infantry and 3 mech_infantrys
Belarus : 1 aaGun, 1 artillery and 5 infantry
Baltic States : 2 armour, 1 artillery, 5 infantry and 1 mech_infantry
Bryansk : 1 artillery
Archangel : 1 infantry
Eastern Poland : 2 fighters and 1 infantry
Bessarabia : 3 infantry
Russia : 1 aaGun, 1 airfield, 1 factory_major and 7 infantry
Ukraine : 1 factory_minor and 3 infantry
Volgograd : 1 factory_minor
Smolensk : 1 artillery, 4 infantry and 1 tactical_bomber
Samara : 2 infantry
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 34 / 70
Russians : 36 / 45
Japanese : 76 / 89
Americans : 52 / 84
Chinese : 0 / 0
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 10 / 7
ANZAC : 10 / 10
French : 13 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 14 times
6 was rolled 11 times
Average roll : 3.754
Median : 4.000
Variance : 0.383
Standard Deviation : 0.619
Total rolls : 61
Germans Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 4.286
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
Russians Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 14 times
6 was rolled 8 times
Average roll : 3.685
Median : 4.000
Variance : 0.604
Standard Deviation : 0.777
Total rolls : 54
Need scramble orders from Hawaii
none
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :13
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 2 destroyers, 4 infantry, 4 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 armour moved from Kansu to Yenisey
Japanese take Timguska from Russians
1 armour moved from Kansu to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Szechwan to Kazakhstan
2 mech_infantrys moved from Szechwan to Kazakhstan
2 armour moved from West India to 79 Sea Zone
3 armour moved from India to Eastern Persia
3 armour moved from West India to Eastern Persia
1 bomber moved from India to 79 Sea Zone
1 bomber moved from India to 81 Sea Zone
2 armour and 2 transports moved from 79 Sea Zone to 72 Sea Zone
1 armour moved from 72 Sea Zone to French Madagascar
1 armour moved from 72 Sea Zone to Tanganyika Territory
2 artilleries moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 12 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 fighter moved from 42 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 12 Sea Zone
Combat - Japanese
Battle in Eastern Persia
Japanese attack with 6 armour
British defend with 1 infantry
Japanese roll dice for 6 armour in Eastern Persia, round 1 : 4/6 hits
British roll dice for 1 infantry in Eastern Persia, round 1 : 0/1 hits
1 infantry owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 6 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yenisey
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese roll dice for 2 armour in Yenisey, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Yenisey, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in French Madagascar
Battle in Kazakhstan
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 1 : 0/1 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan
Japanese win, taking French Madagascar from French, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tanganyika Territory
Battle in 79 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 79 Sea Zone
Japanese win, taking Tanganyika Territory from British with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 81 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 33 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 fighter in 33 Sea Zone, round 1 : 0/1 hits
1 transport owned by the ANZAC lost in 33 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hawaiian Islands
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Hawaiian Islands, round 1 : 2/4 hits
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Hawaiian Islands, round 1 : 4/6 hits
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Hawaiian Islands, round 1 : 2/5 hits
3 fighters owned by the Americans , 1 artillery owned by the Americans , 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery, 3 fighters and 1 infantry
Battle in 12 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 12 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 12 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 12 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 12 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 12 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 fighter in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 25 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 25 Sea Zone
Americans win with no units remaining. Battle score for attacker is -16
Casualties for Japanese: 1 destroyer, 1 fighter and 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 carrier moved from 16 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone
3 artilleries moved from 26 Sea Zone to Hawaiian Islands
3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from Malaya to West India
1 bomber moved from 81 Sea Zone to Italian Somaliland
1 bomber moved from 79 Sea Zone to West India
Place Units - Japanese
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
2 armour and 1 mech_infantry placed in India
Japanese undo move 4.
Japanese undo move 3.
Japanese undo move 2.
Japanese undo move 1.
Japanese undo move 1.
1 armour and 2 mech_infantrys placed in India
1 armour and 2 mech_infantrys placed in French Indo China
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 transport placed in 19 Sea Zone
1 artillery and 1 infantry placed in Shantung
2 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 83 PUs; end with 83 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 93 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
Territory Summary for Japanese :
Marshall Islands : 1 fighter
Shantung : 1 artillery, 1 factory_minor and 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 5 artilleries, 1 harbour and 3 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 armour
Yenisey : 1 flag, 2 armour
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 1 armour and 1 mech_infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 transport
34 Sea Zone : 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport
26 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 7 transports
12 Sea Zone : 1 destroyer and 1 submarine
19 Sea Zone : 1 transport
6 Sea Zone : 2 destroyers and 1 transport
54 Sea Zone : 1 flag
West India : 1 flag, 1 bomber and 1 tactical_bomber
Tanganyika Territory : 1 flag, 1 armour
French Madagascar : 1 flag, 1 armour
Italian Somaliland : 1 bomber
Eastern Persia : 1 flag, 6 armour
72 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 34 / 70
Russians : 32 / 45
Japanese : 83 / 98
Americans : 51 / 84
Chinese : 0 / 0
British : 33 / 39
UK_Pacific : 0 / 0
Italians : 10 / 7
ANZAC : 10 / 10
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
scramble?
shit, no map, ill repost
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :13
Purchase Units - Americans
Americans buy 1 artillery, 15 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
6 infantry moved from Southern France to Northern Italy
2 armour moved from Normandy Bordeaux to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 armour moved from Normandy Bordeaux to Northern Italy
21 transports moved from 91 Sea Zone to 92 Sea Zone
13 infantry moved from Morocco to 92 Sea Zone
5 artilleries moved from Morocco to 92 Sea Zone
16 infantry moved from Morocco to 92 Sea Zone
5 artilleries, 29 infantry and 21 transports moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
2 destroyers moved from 97 Sea Zone to 95 Sea Zone
7 artilleries moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
12 artilleries, 30 infantry and 21 transports moved from 93 Sea Zone to 95 Sea Zone
30 infantry moved from 95 Sea Zone to Southern Italy
12 artilleries moved from 95 Sea Zone to Southern Italy
2 infantry moved from Southern France to Northern Italy
1 submarine moved from 13 Sea Zone to 12 Sea Zone
1 submarine moved from 25 Sea Zone to 12 Sea Zone
2 fighters moved from Western United States to 12 Sea Zone
scramble?
yes, scramble fighter and tac
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :13
Purchase Units - Americans
Americans buy 1 artillery, 15 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
6 infantry moved from Southern France to Northern Italy
2 armour moved from Normandy Bordeaux to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 armour moved from Normandy Bordeaux to Northern Italy
21 transports moved from 91 Sea Zone to 92 Sea Zone
13 infantry moved from Morocco to 92 Sea Zone
5 artilleries moved from Morocco to 92 Sea Zone
16 infantry moved from Morocco to 92 Sea Zone
5 artilleries, 29 infantry and 21 transports moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
2 destroyers moved from 97 Sea Zone to 95 Sea Zone
7 artilleries moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
12 artilleries, 30 infantry and 21 transports moved from 93 Sea Zone to 95 Sea Zone
30 infantry moved from 95 Sea Zone to Southern Italy
12 artilleries moved from 95 Sea Zone to Southern Italy
2 infantry moved from Southern France to Northern Italy
1 submarine moved from 13 Sea Zone to 12 Sea Zone
1 submarine moved from 25 Sea Zone to 12 Sea Zone
2 fighters moved from Western United States to 12 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :13
Purchase Units - Americans
Americans buy 1 artillery, 15 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
6 infantry moved from Southern France to Northern Italy
2 armour moved from Normandy Bordeaux to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 armour moved from Normandy Bordeaux to Northern Italy
21 transports moved from 91 Sea Zone to 92 Sea Zone
13 infantry moved from Morocco to 92 Sea Zone
5 artilleries moved from Morocco to 92 Sea Zone
16 infantry moved from Morocco to 92 Sea Zone
5 artilleries, 29 infantry and 21 transports moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
2 destroyers moved from 97 Sea Zone to 95 Sea Zone
7 artilleries moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
12 artilleries, 30 infantry and 21 transports moved from 93 Sea Zone to 95 Sea Zone
30 infantry moved from 95 Sea Zone to Southern Italy
12 artilleries moved from 95 Sea Zone to Southern Italy
2 infantry moved from Southern France to Northern Italy
1 submarine moved from 13 Sea Zone to 12 Sea Zone
1 submarine moved from 25 Sea Zone to 12 Sea Zone
2 fighters moved from Western United States to 12 Sea Zone
Combat - Americans
Italians scrambles 2 units out of Southern Italy to defend against the attack in 95 Sea Zone
Italians scrambles to create a battle in territory 95 Sea Zone
Battle in 95 Sea Zone
Americans attack with 1 cruiser, 3 destroyers and 21 transports
Italians defend with 1 fighter and 1 tactical_bomber
Americans roll dice for 1 cruiser, 3 destroyers and 21 transports in 95 Sea Zone, round 1 : 2/4 hits
Italians roll dice for 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 1 : 1/2 hits
1 fighter owned by the Italians , 1 destroyer owned by the Americans and 1 tactical_bomber owned by the Italians lost in 95 Sea Zone
Americans win with 1 cruiser, 2 destroyers and 21 transports remaining. Battle score for attacker is 13
Casualties for Italians: 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in Southern Italy
Americans attack with 12 artilleries and 30 infantry
Italians defend with 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 17 infantry
Americans roll dice for 12 artilleries and 30 infantry in Southern Italy, round 1 : 7/42 hits
Italians roll dice for 4 aaGuns, 4 artilleries and 17 infantry in Southern Italy, round 1 : 4/21 hits
4 aaGuns owned by the Italians , 4 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 12 artilleries and 26 infantry in Southern Italy, round 2 : 10/38 hits
Italians roll dice for 4 artilleries and 14 infantry in Southern Italy, round 2 : 2/18 hits
2 infantry owned by the Americans and 10 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 12 artilleries and 24 infantry in Southern Italy, round 3 : 11/36 hits
Italians roll dice for 4 artilleries and 4 infantry in Southern Italy, round 3 : 1/8 hits
4 artilleries owned by the Italians , 1 infantry owned by the Americans and 4 infantry owned by the Italians lost in Southern Italy
Americans captures 7PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 12 artilleries and 23 infantry remaining. Battle score for attacker is 66
Casualties for Italians: 4 aaGuns, 4 artilleries and 17 infantry
Casualties for Americans: 7 infantry
Battle in Northern Italy
Americans attack with 3 armour and 9 infantry
Italians defend with 2 artilleries, 1 factory_minor and 1 infantry
Americans roll dice for 3 armour and 9 infantry in Northern Italy, round 1 : 3/12 hits
Italians roll dice for 2 artilleries and 1 infantry in Northern Italy, round 1 : 0/3 hits
2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 3 armour and 9 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 2 artilleries and 1 infantry
Battle in 12 Sea Zone
Americans attack with 2 fighters and 2 submarines
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 2 submarines in 12 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 2 fighters in 12 Sea Zone, round 1 : 2/2 hits
Japanese roll dice for 1 destroyer in 12 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 12 Sea Zone
Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 12 Sea Zone to Western United States
1 submarine moved from 10 Sea Zone to 13 Sea Zone
1 artillery moved from South Australia to New South Wales
1 infantry moved from Northern Territory to Queensland
1 infantry moved from Northern Territory to Western Australia
1 infantry moved from Northern Territory to South Australia
2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
Place Units - Americans
5 transports placed in 101 Sea Zone
1 artillery and 9 infantry placed in Eastern United States
6 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Territory Summary for Americans :
Queensland : 1 infantry
Northern Territory : 1 infantry
New South Wales : 1 artillery, 1 infantry and 2 mech_infantrys
South Australia : 1 infantry
Western Australia : 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 8 infantry
Midway : 1 airfield
13 Sea Zone : 1 submarine
12 Sea Zone : 2 submarines
10 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 9 infantry
Morocco : 2 aaGuns, 1 artillery and 2 infantry
Southern France : 7 infantry and 1 mech_infantry
Northern Italy : 1 flag, 3 armour, 1 factory_minor and 9 infantry
Southern Italy : 1 flag, 1 airfield, 12 artilleries, 1 factory_minor, 1 harbour and 23 infantry
95 Sea Zone : 1 cruiser, 2 destroyers and 21 transports
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag
101 Sea Zone : 5 transports
Brazil : 1 flag
91 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 34 / 70
Russians : 32 / 45
Japanese : 83 / 98
Americans : 58 / 80
Chinese : 0 / 0
British : 33 / 39
UK_Pacific : 0 / 0
Italians : 3 / 0
ANZAC : 10 / 10
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 19 times
2 was rolled 34 times
3 was rolled 30 times
4 was rolled 33 times
5 was rolled 29 times
6 was rolled 44 times
Average roll : 3.799
Median : 4.000
Variance : 1.761
Standard Deviation : 1.327
Total rolls : 189
Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 11 times
4 was rolled 13 times
5 was rolled 9 times
6 was rolled 12 times
Average roll : 4.135
Median : 4.000
Variance : 2.039
Standard Deviation : 1.428
Total rolls : 52
Americans Combat
1 was rolled 18 times
2 was rolled 28 times
3 was rolled 18 times
4 was rolled 20 times
5 was rolled 20 times
6 was rolled 32 times
Average roll : 3.676
Median : 4.000
Variance : 1.304
Standard Deviation : 1.142
Total rolls : 136
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs total
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 34 / 70
Russians : 32 / 45
Japanese : 83 / 98
Americans : 58 / 80
Chinese : 0 / 0
British : 33 / 39
UK_Pacific : 0 / 0
Italians : 3 / 0
ANZAC : 10 / 10
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 19 times
2 was rolled 34 times
3 was rolled 30 times
4 was rolled 33 times
5 was rolled 29 times
6 was rolled 44 times
Average roll : 3.799
Median : 4.000
Variance : 1.761
Standard Deviation : 1.327
Total rolls : 189
Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 11 times
4 was rolled 13 times
5 was rolled 9 times
6 was rolled 12 times
Average roll : 4.135
Median : 4.000
Variance : 2.039
Standard Deviation : 1.428
Total rolls : 52
Americans Combat
1 was rolled 18 times
2 was rolled 28 times
3 was rolled 18 times
4 was rolled 20 times
5 was rolled 20 times
6 was rolled 32 times
Average roll : 3.676
Median : 4.000
Variance : 1.304
Standard Deviation : 1.142
Total rolls : 136