@oysteilo
scramble to sz111?
13L G40 Infrastructure vs Gamerman01 (+10 Allies) + tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - British
British buy 1 artillery, 3 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from France to Holland Belgium
2 fighters moved from United Kingdom to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 4 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
4 fighters moved from Holland Belgium to France
1 aaGun, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from 91 Sea Zone to Spain
2 infantry moved from French West Africa to 83 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 transport moved from 124 Sea Zone to 111 Sea Zone
1 artillery moved from Scotland to 111 Sea Zone
1 artillery and 1 transport moved from 111 Sea Zone to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Egypt to Saudi Arabia
1 fighter moved from Persia to Saudi Arabia
1 infantry moved from Alexandria to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
3 infantry placed in Saudi Arabia
1 artillery, 3 fighters, 1 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from French
1 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 artillery
EDIT: Adding units owned by Italians to Southern Italy: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,3,5,1,3,1,4,1
Italians collect 3 PUs (8 lost to blockades); end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 destroyer and 1 submarine moved from 42 Sea Zone to 36 Sea ZoneCombat - ANZAC
Battle in Sumatra
Battle in 36 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC win, taking Sumatra from Japanese, taking 36 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 armour moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour moved from 33 Sea Zone to Caroline Islands
1 infantry moved from South Australia to New South Wales
1 armour moved from Queensland to New South Wales
1 armour moved from Queensland to Northern Territory
1 artillery and 3 infantry moved from South Australia to Northern TerritoryPlace Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - French
French repair 6 damage on 6 factory_minors; Remaining resources: 11 PUs;
French buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;Combat Move - French
Non Combat Move - French
Place Units - French
1 aaGun and 2 infantry placed in FranceTurn Complete - French
French collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter and 12 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
Rocket attack in Spain does 1 damage to factory_minor owned by Americans
Rockets in Western Germany roll: 1
Rocket attack in Turkey does 2 damage to factory_minor owned by Russians
Rockets in Germany roll: 2
7 artilleries, 3 fighters and 25 infantry moved from Western Germany to France
2 tactical_bombers moved from Germany to France
4 fighters moved from Germany to France
1 infantry moved from Norway to 113 Sea Zone
1 infantry moved from Sweden to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 artillery moved from Karelia to Novgorod
1 infantry moved from Baltic States to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Germans roll dice for 1 artillery and 3 infantry in Novgorod, round 1 : 1/4 hits
Russians roll dice for 2 mech_infantrys in Novgorod, round 1 : 1/2 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits
Russians roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 0/3 hits
Russians roll dice for 1 mech_infantry in Novgorod, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 4 : 0/2 hits
Russians roll dice for 1 mech_infantry in Novgorod, round 4 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 5 : 2/2 hits
Russians roll dice for 1 mech_infantry in Novgorod, round 5 : 0/1 hits
1 mech_infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 2 mech_infantrys
Battle in France
Germans attack with 7 artilleries, 7 fighters, 25 infantry and 2 tactical_bombers
French defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter and 4 infantry; British defend with 2 aaGuns, 1 artillery, 4 fighters, 2 infantry and 2 mech_infantrys; Americans defend with 3 armour, 1 artillery, 9 infantry and 5 mech_infantrys
AA guns fire in France : 0/9 hits
Germans roll dice for 7 artilleries, 7 fighters, 25 infantry and 2 tactical_bombers in France, round 1 : 14/41 hits
French roll dice for 3 aaGuns, 3 armour, 2 artilleries, 5 fighters, 15 infantry and 7 mech_infantrys in France, round 1 : 14/32 hits
2 infantry owned by the British , 4 infantry owned by the French , 14 infantry owned by the Germans , 5 infantry owned by the Americans , 1 aaGun owned by the French and 2 aaGuns owned by the British lost in France
Germans roll dice for 7 artilleries, 7 fighters, 11 infantry and 2 tactical_bombers in France, round 2 : 10/27 hits
French roll dice for 3 armour, 2 artilleries, 5 fighters, 4 infantry and 7 mech_infantrys in France, round 2 : 6/21 hits
5 mech_infantrys owned by the Americans , 6 infantry owned by the Germans , 1 mech_infantry owned by the British and 4 infantry owned by the Americans lost in France
Germans roll dice for 7 artilleries, 7 fighters, 5 infantry and 2 tactical_bombers in France, round 3 : 13/21 hits
French roll dice for 3 armour, 2 artilleries, 5 fighters and 1 mech_infantry in France, round 3 : 6/11 hits
1 artillery owned by the Americans , 5 infantry owned by the Germans , 1 mech_infantry owned by the British , 1 artillery owned by the British , 3 armour owned by the Americans , 4 fighters owned by the British , 1 fighter owned by the French and 1 artillery owned by the Germans lost in France
Germans captures 14PUs while taking French capital
Germans win, taking France from French with 6 artilleries, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 85
Casualties for Germans: 1 artillery and 25 infantry
Casualties for French: 1 aaGun, 1 fighter and 4 infantry
Casualties for British: 2 aaGuns, 1 artillery, 4 fighters, 2 infantry and 2 mech_infantrys
Casualties for Americans: 3 armour, 1 artillery, 9 infantry and 5 mech_infantrysNon Combat Move - Germans
3 fighters moved from France to Western Germany
3 fighters moved from France to Germany
1 fighter moved from France to Western Germany
2 tactical_bombers moved from France to Germany
1 infantry moved from Sweden to Finland
1 infantry moved from Germany to Greater Southern GermanyPlace Units - Germans
1 fighter placed in Germany
1 artillery and 11 infantry placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,3,1,6,1,5,6,3
Germans collect 38 PUs (5 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
No comments = 9 AA misses and good rolls in France :roll:
Delaying the inevitable once again with good German dice -
Never mind - it doesn’t matter
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Research Technology - Russians
Russians spend 5 on tech rolls
Russians removing all Technology Tokens after unsuccessful research.Purchase Units - Russians
Russians repair 3 damage on 3 factory_majors; Remaining resources: 37 PUs; 0 techTokens;
Russians buy 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 infantry moved from Archangel to Novgorod
1 artillery moved from Eastern Poland to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Eastern Poland to Poland
Russians take Poland from Germans
1 artillery moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 mech_infantry moved from Ukraine to Romania
Russians take Romania from Germans
1 armour moved from Greece to Yugoslavia
Russians take Albania from Italians
Russians take Yugoslavia from Germans
1 armour and 1 mech_infantry moved from Greece to Bulgaria
1 mech_infantry moved from Belarus to Novgorod
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
1 mech_infantry moved from Urals to Yenisey
1 infantry moved from Afghanistan to Kazakhstan
1 mech_infantry moved from Turkey to Saudi Arabia
1 bomber moved from Russia to Bulgaria
1 bomber moved from Archangel to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 bomber moved from Russia to Novgorod
1 armour and 1 mech_infantry moved from Afghanistan to Kazakhstan
3 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Samara to Kazakhstan
1 armour moved from Alexandria to Trans-JordanCombat - Russians
Battle in 115 Sea Zone
Russians attack with 1 bomber
Germans defend with 1 transport
Russians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Novgorod
Russians attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Bulgaria
Russians attack with 1 armour, 1 bomber and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Bulgaria from Germans with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 armour, 6 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 1 armour, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yenisey
Russians attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Yenisey from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 infantry moved from Smolensk to Belarus
6 infantry moved from Russia to Samara
1 infantry moved from Vologda to Samara
1 aaGun moved from Afghanistan to Kazakhstan
1 infantry moved from Turkey to Iraq
1 bomber moved from Bulgaria to Belarus
1 aaGun moved from Eastern Poland to Belarus
1 bomber moved from 115 Sea Zone to Russia
1 bomber moved from Novgorod to Russia
1 fighter and 1 tactical_bomber moved from Novgorod to Samara
1 aaGun moved from Eastern Poland to BelarusPlace Units - Russians
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 45 PUs; end with 45 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 71 PUs -
subm sz19?
ool if i get 1hit in sz36? -
36 lose sub first
19 subs do not submerge at first
Lose the destroyer first
If the destroyer is lost, then the submarines will submerge ASAP -
forgot to land my forces on java during combat. will you allow it?
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ABSOLUTELY, no question about it
If I had noticed that before, I would have pointed it out
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will roll it here;
attack;
Rolls: 4@2; Total Hits: 14@2: (5, 6, 2, 6)
defense;
Rolls: 2@2; Total Hits: 02@2: (5, 4) -
rd2
attack;
Rolls: 4@2; Total Hits: 24@2: (5, 2, 1, 6)
defense;
Rolls: 1@2; Total Hits: 01@2: (3) -
weird sz19 didn’t give me option for sub to submerge, will need to edit my unit and yours back in!
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ignore last post. wrong sz. since you hit i’ll assume nothing needs to change
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 2 and gets 0 hits
Japanese removing all Technology Tokens after unsuccessful research.Purchase Units - Japanese
Japanese buy 1 aaGun, 1 armour, 1 artillery, 1 destroyer, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens; 0 techTokens;Combat Move - Japanese
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 artillery moved from West India to 79 Sea Zone
1 artillery and 1 transport moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to Malaya
2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 bomber moved from Japan to 35 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 tactical_bomber moved from Japan to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Japan to 19 Sea Zone
1 infantry moved from Timguska to Yenisey
1 bomber moved from Japan to Yenisey
2 mech_infantrys moved from Novosibirsk to Yenisey
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 infantry moved from West India to Afghanistan
Japanese take Afghanistan from Russians
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from Russians
1 cruiser moved from 39 Sea Zone to 41 Sea Zone
1 cruiser moved from 39 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 cruiser and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Malaya
Japanese attack with 2 infantry and 1 tactical_bomber
Americans defend with 1 harbour and 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Malaya, round 1 : 1/3 hits
Americans roll dice for 1 infantry in Malaya, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
Japanese win, taking Malaya from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 2 artilleries, 1 cruiser, 2 infantry and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 cruiser and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yenisey
Japanese attack with 1 bomber, 1 infantry and 2 mech_infantrys
Russians defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Yenisey, round 1 : 1/4 hits
Russians roll dice for 1 armour and 1 mech_infantry in Yenisey, round 1 : 0/2 hits
1 mech_infantry owned by the Russians lost in Yenisey
Japanese roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Yenisey, round 2 : 1/4 hits
Russians roll dice for 1 armour in Yenisey, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Japanese lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 submarine
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 1 : 1/3 hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 36 Sea Zone
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/3 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in 19 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer and 2 submarines
Americans roll dice for 2 submarines in 19 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 submarine in 19 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters in 19 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 2 fighters in 19 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 19 Sea Zone
1 submarine owned by the Japanese Submerged
2 submarines owned by the Americans Submerged
Japanese win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 35 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 transportsNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 2 artilleries, 2 infantry and 2 transports
EDIT: Changing ownership of Sumatra from ANZAC to Japanese
EDIT: Adding units owned by Japanese to Sumatra: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from 19 Sea Zone to Japan
1 bomber moved from Yenisey to Timguska
3 infantry moved from Kansu to Timguska
1 aaGun and 7 infantry moved from Novosibirsk to Timguska
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Sikang
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Szechwan
2 mech_infantrys moved from Kweichow to Kansu
1 aaGun moved from Kweichow to Szechwan
1 battleship moved from 39 Sea Zone to 41 Sea Zone
1 battleship moved from 39 Sea Zone to 37 Sea Zone
1 carrier moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 bomber moved from 35 Sea Zone to French Indo China
2 infantry moved from French Indo China to Yunnan
2 infantry moved from Kiangsu to Anhwe
3 infantry moved from Jehol to Chahar
3 infantry moved from Amur to Ulaanbaatar
6 infantry moved from Siberia to Amur
2 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to JeholPlace Units - Japanese
3 infantry placed in Manchuria
1 aaGun, 1 infantry and 1 mech_infantry placed in Kiangsu
3 infantry placed in French Indo China
1 armour, 1 artillery and 1 infantry placed in India
1 fighter and 1 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 41 Sea Zone: 2 transports
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1,4,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2
Japanese collect 66 PUs (4 lost to blockades); end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode -
won’t let me delete the 2 anz inf in java…
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I’m guessing you should have deleted them before changing ownership to Japan.
I’ll try changing ownership to ANZ, delete them, and change back - maybe that will work





