13L-G40 UnknownSoldier (Axis) vs. tcnance (Allies+12), Gm2, no tech

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :12

    Purchase Units - Russians
                Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Novgorod
                      Russians take Novgorod from Germans
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                3 infantry moved from Western Ukraine to Eastern Poland
                6 artilleries moved from Belarus to Eastern Poland
                2 armour moved from Belarus to Eastern Poland
                17 infantry moved from Belarus to Eastern Poland
                3 mech_infantrys moved from Belarus to Eastern Poland
                4 artilleries moved from Belarus to Eastern Poland
                5 infantry moved from Belarus to Eastern Poland
                2 fighters moved from Bryansk to Eastern Poland
                1 infantry moved from Evenkiyskiy to Yenisey
                      Russians take Yenisey from Japanese
                1 mech_infantry moved from Ukraine to Eastern Poland

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 2 armour, 10 artilleries, 2 fighters, 25 infantry and 4 mech_infantrys
                    Germans defend with 1 armour and 3 mech_infantrys
                        Russians roll dice for 2 armour, 10 artilleries, 2 fighters, 25 infantry and 4 mech_infantrys in Eastern Poland, round 1 :  16/43 hits
                        Germans roll dice for 1 armour and 3 mech_infantrys in Eastern Poland, round 1 :  1/4 hits
                        1 infantry owned by the Russians , 1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 2 armour, 10 artilleries, 2 fighters, 24 infantry and 4 mech_infantrys remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 armour and 3 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Bryansk to Belarus
                2 fighters moved from Eastern Poland to Bryansk
                2 aaGuns moved from Belarus to Eastern Poland
                1 aaGun moved from Belarus to Bryansk
                5 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                2 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total

    Territory Summary for Russians :

    Yenisey : 1 infantry
        Belarus : 1 infantry
        Baltic States : 1 infantry
        Bryansk : 1 aaGun, 1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber
        Archangel : 1 infantry
        Eastern Poland : 2 aaGuns, 2 armour, 10 artilleries, 24 infantry and 4 mech_infantrys
        Bessarabia : 1 infantry
        Russia : 1 aaGun, 1 airfield, 2 artilleries and 1 factory_major
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 41 / 55
        Russians : 30 / 30
        Japanese : 69 / 91
        Americans : 57 / 79
        Chinese : 1 / 0
        British : 36 / 42
        UK_Pacific : 2 / 0
        Italians : 10 / 11
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 13 times
                3 was rolled 11 times
                4 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 2.915
            Median : 3.000
            Variance : 1.717
            Standard Deviation : 1.310
            Total rolls : 47

    Germans Combat
                1 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Russians Combat
                1 was rolled 7 times
                2 was rolled 13 times
                3 was rolled 11 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 2.860
            Median : 3.000
            Variance : 2.024
            Standard Deviation : 1.423
            Total rolls : 43

  • 13

    any scramble orders out of Hawaii?

  • 2007 AAR League

    nope

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :12

    Purchase Units - Japanese
                Japanese buy 3 armour, 3 artilleries, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 25 Sea Zone
                2 artilleries moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                2 artilleries moved from Malaya to 37 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 79 Sea Zone
                2 artilleries moved from 79 Sea Zone to West India
                2 infantry moved from 79 Sea Zone to West India
                11 armour, 3 artilleries, 2 infantry and 6 mech_infantrys moved from India to West India
                1 armour moved from Burma to West India
                2 bombers moved from Kweichow to West India
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                2 fighters moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to Java
                1 armour moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Kazakhstan
                3 armour moved from Kweichow to Kansu

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 carrier, 1 fighter, 1 submarine and 1 transport
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 carrier, 1 fighter and 1 transport in 42 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 1 :  0/3 hits
                        ANZAC roll dice for 2 infantry in Java, round 1 :  0/2 hits
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 :  2/3 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Kansu
                    Japanese attack with 3 armour
                    French defend with 1 infantry
                        Japanese roll dice for 3 armour in Kansu, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Kansu
                    Japanese win, taking Kansu from Chinese with 3 armour remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Kazakhstan
                    Japanese attack with 1 armour
                    French defend with 1 infantry
                        Japanese roll dice for 1 armour in Kazakhstan, round 1 :  0/1 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 1 :  1/1 hits
                        1 armour owned by the Japanese lost in Kazakhstan
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 armour
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Hawaiian Islands
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 4 infantry
                        Japanese roll dice for 2 battleships and 2 cruisers in Hawaiian Islands, round 1 :  4/4 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 1 :  0/4 hits
                        Americans roll dice for 1 aaGun, 1 artillery, 2 fighters and 4 infantry in Hawaiian Islands, round 1 :  4/7 hits
                        1 aaGun owned by the Americans , 2 infantry owned by the Japanese , 3 infantry owned by the Americans and 2 artilleries owned by the Japanese lost in Hawaiian Islands
                    Americans win with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 artilleries and 2 infantry
                    Casualties for Americans: 1 aaGun and 3 infantry
                Battle in West India
                    Japanese attack with 12 armour, 5 artilleries, 2 bombers, 4 infantry and 6 mech_infantrys
                    British defend with 2 aaGuns, 2 armour, 1 fighter, 21 infantry and 4 mech_infantrys
                        AA guns fire in West India :  0/2 hits
                        Japanese roll dice for 12 armour, 5 artilleries, 2 bombers, 4 infantry and 6 mech_infantrys in West India, round 1 :  13/29 hits
                        UK_Pacific roll dice for 2 aaGuns, 2 armour, 1 fighter, 21 infantry and 4 mech_infantrys in West India, round 1 :  9/28 hits
                        11 infantry owned by the British , 4 infantry owned by the Japanese , 2 aaGuns owned by the British and 5 mech_infantrys owned by the Japanese lost in West India
                        Japanese roll dice for 12 armour, 5 artilleries, 2 bombers and 1 mech_infantry in West India, round 2 :  10/20 hits
                        UK_Pacific roll dice for 2 armour, 1 fighter, 10 infantry and 4 mech_infantrys in West India, round 2 :  9/17 hits
                        10 infantry owned by the British , 3 armour owned by the Japanese , 5 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in West India
                        Japanese roll dice for 9 armour and 2 bombers in West India, round 3 :  4/11 hits
                        UK_Pacific roll dice for 2 armour, 1 fighter and 4 mech_infantrys in West India, round 3 :  3/7 hits
                        3 armour owned by the Japanese and 4 mech_infantrys owned by the British lost in West India
                        Japanese roll dice for 6 armour and 2 bombers in West India, round 4 :  5/8 hits
                        UK_Pacific roll dice for 2 armour and 1 fighter in West India, round 4 :  1/3 hits
                        2 armour owned by the British , 1 armour owned by the Japanese and 1 fighter owned by the British lost in West India
                    Japanese win, taking West India from UK_Pacific with 5 armour and 2 bombers remaining. Battle score for attacker is 13
                    Casualties for Japanese: 7 armour, 5 artilleries, 4 infantry and 6 mech_infantrys
                    Casualties for British: 2 aaGuns, 2 armour, 1 fighter, 21 infantry and 4 mech_infantrys

    Non Combat Move - Japanese
                2 bombers moved from West India to India
                1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from 25 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 fighter moved from 26 Sea Zone to Marshall Islands
                1 carrier moved from 26 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                1 destroyer and 3 transports placed in 6 Sea Zone
                3 artilleries and 3 infantry placed in Japan
                Japanese undo move 2.
                Japanese undo move 1.
                3 armour placed in India
                1 destroyer placed in 37 Sea Zone
                3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber placed in Japan
                2 transports placed in 6 Sea Zone
                Japanese undo move 3.
                1 transport placed in 6 Sea Zone
                3 artilleries, 1 fighter and 3 infantry placed in Japan
                1 tactical_bomber placed in Malaya

    Turn Complete - Japanese
                Japanese collect 77 PUs; end with 79 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
        Marshall Islands : 1 fighter
        Shantung : 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 3 armour
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag, 1 armour and 2 mech_infantrys
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 aaGun, 1 airfield, 3 armour, 2 bombers, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 tactical_bomber
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 carrier, 2 fighters and 1 transport
        37 Sea Zone : 1 destroyer
        26 Sea Zone : 1 flag, 2 artilleries, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 4 transports
        16 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
        6 Sea Zone : 3 transports
        54 Sea Zone : 1 flag
        West India : 1 flag, 5 armour
        Novosibirsk : 1 flag
        79 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 41 / 55
        Russians : 29 / 30
        Japanese : 77 / 89
        Americans : 57 / 79
        Chinese : 0 / 0
        British : 36 / 42
        UK_Pacific : 0 / 0
        Italians : 10 / 11
        ANZAC : 10 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    scramble?

  • 13

    there is no map attached

  • 2007 AAR League

    ok, i cant remember what i did……usa turn coming up

  • 13

    @tcnance:

    ok, i cant remember what i did……usa turn coming up

    no worries my friend

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :12

    Purchase Units - Americans
                Americans buy 3 armour, 1 artillery, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Southern France
                7 artilleries, 16 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
                1 carrier moved from 91 Sea Zone to 95 Sea Zone
                2 fighters moved from 91 Sea Zone to 95 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Morocco to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                2 infantry moved from 95 Sea Zone to Northern Italy
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                      Americans take 97 Sea Zone from Italians
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone

  • 2007 AAR League

    scramble

  • 13

    no scramble sir

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :12

    Purchase Units - Americans
                Americans buy 3 armour, 1 artillery, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Southern France
                7 artilleries, 16 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
                1 carrier moved from 91 Sea Zone to 95 Sea Zone
                2 fighters moved from 91 Sea Zone to 95 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Morocco to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                2 infantry moved from 95 Sea Zone to Northern Italy
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                      Americans take 97 Sea Zone from Italians
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :12

    Purchase Units - Americans
                Americans buy 3 armour, 1 artillery, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Southern France
                7 artilleries, 16 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
                1 carrier moved from 91 Sea Zone to 95 Sea Zone
                2 fighters moved from 91 Sea Zone to 95 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Morocco to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                2 infantry moved from 95 Sea Zone to Northern Italy
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                      Americans take 97 Sea Zone from Italians
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone

    Combat - Americans
                Battle in Southern France
                    Americans attack with 7 artilleries, 17 infantry and 1 mech_infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 7 artilleries, 17 infantry and 1 mech_infantry in Southern France, round 1 :  11/25 hits
                        Germans roll dice for 2 infantry in Southern France, round 1 :  0/2 hits
                        2 infantry owned by the Germans lost in Southern France
                    Americans win, taking Southern France from Germans with 7 artilleries, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Northern Italy
                    Americans converts factory_major into different units

    Non Combat Move - Americans
                10 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 13 Sea Zone
                1 destroyer moved from 10 Sea Zone to 12 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                11 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
                11 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 aaGun and 1 infantry
                EDIT: Adding units owned by Americans to Central United States: 1 artillery and 1 infantry
                EDIT: Removing units owned by Americans from Central United States: 1 artillery and 1 infantry
                EDIT: Adding units owned by Americans to Western United States: 1 aaGun and 1 infantry
                EDIT: Turning off Edit Mode
                3 armour placed in Normandy Bordeaux
                2 fighters and 1 infantry placed in Western United States
                1 artillery and 2 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone
                1 submarine and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,6,3,5,2,6,4,2,1,5,4,6
                Americans collect 63 PUs (1 lost to blockades); end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Territory Summary for Americans :

    Northern Territory : 4 infantry
        New South Wales : 1 infantry and 2 mech_infantrys
        South Australia : 1 artillery
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
        Midway : 1 airfield
        25 Sea Zone : 1 destroyer and 1 submarine
        13 Sea Zone : 1 submarine
        12 Sea Zone : 1 destroyer
        10 Sea Zone : 1 submarine and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Morocco : 1 flag, 2 aaGuns, 5 artilleries and 29 infantry
        Normandy Bordeaux : 1 flag, 3 armour, 1 factory_minor and 1 harbour
        Algeria : 1 flag
        Southern France : 1 flag, 7 artilleries, 1 factory_minor, 1 harbour, 17 infantry and 1 mech_infantry
        Tunisia : 1 flag
        Northern Italy : 1 flag, 1 factory_minor and 2 infantry
        112 Sea Zone : 1 destroyer
        95 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
        93 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 2 destroyers
        101 Sea Zone : 2 transports
        Brazil : 1 flag
        91 Sea Zone : 1 cruiser, 1 destroyer and 21 transports

    Production/PUs Summary :

    Germans : 38 / 55
        Russians : 29 / 30
        Japanese : 77 / 89
        Americans : 64 / 84
        Chinese : 0 / 0
        British : 36 / 42
        UK_Pacific : 0 / 0
        Italians : 6 / 11
        ANZAC : 10 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 8 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.513
            Median : 4.000
            Variance : 0.184
            Standard Deviation : 0.429
            Total rolls : 39

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12

    Germans Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.292
            Standard Deviation : 0.540
            Total rolls : 25

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :12

    Purchase Units - British
                British buy 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from United Kingdom to Holland Belgium
                1 fighter moved from Normandy Bordeaux to Holland Belgium
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Normandy Bordeaux to France
                      French take France from Germans
                      French take Morocco from Americans
                      French take Normandy Bordeaux from Americans
                      French take Algeria from Americans
                      French take Southern France from Americans
                      French take Tunisia from Americans

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :12

    Purchase Units - British
                British buy 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from United Kingdom to Holland Belgium
                1 fighter moved from Normandy Bordeaux to Holland Belgium
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Normandy Bordeaux to France
                      French take France from Germans
                      French take Morocco from Americans
                      French take Normandy Bordeaux from Americans
                      French take Algeria from Americans
                      French take Southern France from Americans
                      French take Tunisia from Americans

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :12

    Purchase Units - British
                British buy 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from United Kingdom to Holland Belgium
                1 fighter moved from Normandy Bordeaux to Holland Belgium
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Normandy Bordeaux to France
                      French take France from Germans
                      French take Morocco from Americans
                      French take Normandy Bordeaux from Americans
                      French take Algeria from Americans
                      French take Southern France from Americans
                      French take Tunisia from Americans

    Airborne Attack Move - British

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :12

    Purchase Units - British
                British buy 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from United Kingdom to Holland Belgium
                1 fighter moved from Normandy Bordeaux to Holland Belgium
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Normandy Bordeaux to France
                      French take France from Germans
                      French take Morocco from Americans
                      French take Normandy Bordeaux from Americans
                      French take Algeria from Americans
                      French take Southern France from Americans
                      French take Tunisia from Americans

    Airborne Attack Move - British

    Combat - British
                British creates battle in territory 79 Sea Zone
                Battle in Holland Belgium
                    British attack with 3 fighters and 2 infantry
                    Germans defend with 1 artillery
                        British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 1 :  1/5 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 infantry
                Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By British: French has 4 infantry placed in France

    Non Combat Move - British
                6 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                8 infantry and 4 transports moved from 110 Sea Zone to 91 Sea Zone
                7 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from Eastern Persia to Persia
                1 infantry moved from Eastern Persia to Turkmenistan
                1 mech_infantry moved from Egypt to Iraq
                1 armour moved from Egypt to Iraq
                1 infantry moved from 91 Sea Zone to Gibraltar
                3 fighters moved from Holland Belgium to Southern France
                1 cruiser moved from 110 Sea Zone to 91 Sea Zone

    Place Units - British
                1 infantry placed in Egypt
                1 transport placed in 81 Sea Zone
                2 fighters and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Eastern United States : 1 artillery and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour and 8 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
        Normandy Bordeaux : 2 infantry
        Southern France : 3 fighters
        France : 1 infantry
        Holland Belgium : 1 flag, 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        Turkmenistan : 1 infantry
        106 Sea Zone : 1 flag
        Greece : 1 flag, 2 infantry
        Iraq : 1 flag, 1 armour and 1 mech_infantry
        Eastern Persia : 1 flag, 1 infantry
        81 Sea Zone : 1 transport
        79 Sea Zone : 1 transport
        Persia : 1 flag, 1 artillery and 2 infantry
        98 Sea Zone : 1 flag
        91 Sea Zone : 1 cruiser and 4 transports
        110 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 31 / 55
        Russians : 29 / 30
        Japanese : 77 / 89
        Americans : 56 / 84
        Chinese : 0 / 0
        British : 39 / 39
        UK_Pacific : 0 / 0
        Italians : 6 / 11
        ANZAC : 10 / 14
        French : 17 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.167
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :12

    Purchase Units - Italians
                Italians buy 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Southern Italy to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from Southern Italy to Northern Italy
                1 artillery moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 2 artilleries, 1 fighter and 2 infantry
                    Americans defend with 1 factory_minor and 2 infantry
                        Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Northern Italy, round 1 :  1/5 hits
                        Americans roll dice for 2 infantry in Northern Italy, round 1 :  0/2 hits
                        1 infantry owned by the Americans lost in Northern Italy
                        Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Northern Italy, round 2 :  2/5 hits
                        Americans roll dice for 1 infantry in Northern Italy, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                    Italians win, taking Northern Italy from Americans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
                Italians collect 7 PUs (3 lost to blockades); end with 7 PUs total

    Territory Summary for Italians :

    Malta : 1 flag
        Northern Italy : 2 artilleries, 1 factory_minor and 1 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 17 infantry and 1 tactical_bomber
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 31 / 55
        Russians : 29 / 30
        Japanese : 77 / 89
        Americans : 52 / 84
        Chinese : 0 / 0
        British : 39 / 39
        UK_Pacific : 0 / 0
        Italians : 10 / 7
        ANZAC : 10 / 14
        French : 17 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :12

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                        1 aaGun owned by the Japanese lost in Caroline Islands
                    ANZAC win, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from Belarus to Eastern Poland

    Place Units - ANZAC
                2 infantry placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        33 Sea Zone : 1 submarine and 1 transport
        62 Sea Zone : 1 destroyer
        Eastern Poland : 1 fighter

    Production/PUs Summary :

    Germans : 31 / 55
        Russians : 29 / 30
        Japanese : 77 / 89
        Americans : 52 / 84
        Chinese : 0 / 0
        British : 39 / 39
        UK_Pacific : 0 / 0
        Italians : 10 / 7
        ANZAC : 10 / 10
        French : 17 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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