Forgot something I think might need to make a small edit in sz 93/94, but cant until tomorrow morning
13L G40 Infrastructure vs Gamerman01 (+10 Allies) + tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 1 and gets 0 hits
Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans
Germans buy 1 artillery, 1 fighter and 12 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
Rocket attack in France does 1 damage to airfield owned by French
Rockets in Western Germany roll: 1
Rocket attack in Spain does 6 damage to factory_minor owned by Americans
Rockets in Germany roll: 6
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
2 infantry moved from Poland to Eastern Poland
1 infantry moved from Greece to Turkey
Germans take Turkey from Russians
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from Germany to 114 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to Finland
1 fighter and 1 tactical_bomber moved from Germany to Finland
5 infantry moved from Baltic States to Novgorod
1 fighter moved from Bulgaria to Eastern Poland
1 tactical_bomber moved from Bulgaria to Eastern Poland
1 fighter moved from Germany to Novgorod
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 infantry moved from Baltic States to NovgorodCombat - Germans
Turning on Edit Mode
EDIT: Changing unit bombing damage for these French owned units to: airfield = 0
EDIT: Changing unit bombing damage for these French owned units to: factory_minor = 1
EDIT: Turning off Edit Mode
Battle in Finland
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Germans roll dice for 1 battleship in Finland, round 1 : 1/1 hits
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Finland, round 1 : 3/6 hits
Russians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Finland, round 1 : 2/4 hits
1 infantry owned by the Russians , 1 armour owned by the Russians , 2 infantry owned by the Germans , 1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Battle in Eastern Poland
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 3 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 1 : 0/5 hits
British roll dice for 1 infantry in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 3/4 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win with 3 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Novgorod
Germans attack with 1 fighter and 6 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 fighter and 6 infantry in Novgorod, round 1 : 2/7 hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 1 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 fighter and 5 infantry in Novgorod, round 2 : 0/6 hits
Russians roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 5 infantry in Novgorod, round 3 : 1/6 hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
2 infantry moved from Bulgaria to Romania
1 infantry moved from Albania to Bulgaria
5 infantry moved from Greece to Turkey
1 fighter moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Finland to Baltic States
1 fighter and 1 tactical_bomber moved from Eastern Poland to Germany
3 fighters moved from Holland Belgium to Western GermanyPlace Units - Germans
1 artillery and 11 infantry placed in Western Germany
Germans undo move 1.
1 artillery, 1 fighter and 3 infantry placed in Germany
Germans undo move 1.
1 fighter and 4 infantry placed in Germany
1 artillery and 8 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,2,3,3,2,3
Germans collect 37 PUs (4 lost to blockades); end with 37 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Research Technology - Russians
Turning on Edit Mode
EDIT: Turning off Edit ModePurchase Units - Russians
Russians buy 1 bomber, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
2 armour and 1 mech_infantry moved from Volgograd to Turkey
2 mech_infantrys moved from Kazakhstan to Turkey
1 bomber moved from Russia to Turkey
1 bomber moved from Vologda to Turkey
1 armour moved from Tobruk to Libya
4 infantry moved from Archangel to Novgorod
1 fighter moved from Vologda to Novgorod
1 tactical_bomber moved from Vologda to Novgorod
1 infantry moved from Vologda to Urals
Russians take Urals from JapaneseCombat - Russians
Battle in Turkey
Russians attack with 2 armour, 2 bombers and 3 mech_infantrys
Germans defend with 1 factory_minor and 6 infantry
Russians win, taking Turkey from Germans with 2 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 6 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Libya
Russians attack with 1 armour
Italians defend with 1 artillery
Russians win, taking Libya from Italians with 1 armour remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Novgorod
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Russians win, taking Novgorod from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns, 2 artilleries and 7 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Eastern Persia to Persia
1 armour and 2 mech_infantrys moved from Afghanistan to Persia
1 aaGun moved from Afghanistan to Kazakhstan
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Russia to Archangel
1 tactical_bomber moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel
1 mech_infantry moved from Russia to Archangel
1 armour moved from Russia to Urals
1 mech_infantry moved from Russia to Kazakhstan
1 bomber moved from Turkey to Western Ukraine
1 bomber moved from Turkey to Cyprus
1 mech_infantry moved from Russia to Archangel
1 mech_infantry moved from Tsinghai to Urals
1 mech_infantry moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Tsinghai to CaucasusPlace Units - Russians
1 bomber and 2 infantry placed in Russia
1 infantry and 2 mech_infantrys placed in Volgograd
1 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 2 and gets 0 hits
Japanese removing all Technology Tokens after unsuccessful research.Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 1 SuicideAttackTokens; 0 techTokens;Combat Move - Japanese
6 infantry moved from Siberia to Soviet Far East
1 fighter moved from Japan to Soviet Far East
1 artillery moved from India to 39 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from Philippines to 34 Sea Zone
1 tactical_bomber moved from Philippines to 34 Sea Zone
5 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Kweichow to Tsinghai
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Sikang to Tsinghai
2 transports moved from 80 Sea Zone to 79 Sea Zone
4 infantry moved from West India to 79 Sea Zone
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 armour, 3 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
1 armour and 3 infantry moved from 80 Sea Zone to Saudi Arabia
1 armour moved from West India to Persia
Japanese take Eastern Persia from British
1 tactical_bomber moved from 80 Sea Zone to Persia
1 bomber moved from Kansu to Persia
1 infantry moved from Kansu to Olgiy
Japanese take Olgiy from RussiansCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 : 0/2 hits
ANZAC roll dice for 2 infantry in Java, round 1 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
ANZAC win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Saudi Arabia
Japanese attack with 1 armour and 3 infantry
British defend with 1 factory_minor and 3 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Saudi Arabia, round 1 : 1/2 hits
Japanese roll dice for 1 armour and 3 infantry in Saudi Arabia, round 1 : 1/4 hits
British roll dice for 3 infantry in Saudi Arabia, round 1 : 0/3 hits
2 infantry owned by the British lost in Saudi Arabia
Japanese roll dice for 1 armour and 3 infantry in Saudi Arabia, round 2 : 1/4 hits
British roll dice for 1 infantry in Saudi Arabia, round 2 : 0/1 hits
1 infantry owned by the British lost in Saudi Arabia
Japanese win, taking Saudi Arabia from British with 1 armour and 3 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Persia
Japanese attack with 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour, 1 infantry and 2 mech_infantrys; British defend with 1 mech_infantry
Japanese roll dice for 1 battleship and 1 cruiser in Persia, round 1 : 1/2 hits
Japanese roll dice for 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber in Persia, round 1 : 2/5 hits
British roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Persia, round 1 : 4/5 hits
1 infantry owned by the Russians , 1 armour owned by the Japanese , 1 bomber owned by the Japanese , 2 infantry owned by the Japanese , 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the British lost in Persia
British win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 1 armour, 1 bomber and 2 infantry
Casualties for British: 1 mech_infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
1 tactical_bomber owned by the Japanese retreated
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 1 : 0/3 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
retreated to 34 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in Soviet Far East
Japanese attack with 1 fighter and 6 infantry
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 1 fighter and 6 infantry in Soviet Far East, round 1 : 1/7 hits
Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 1 : 0/2 hits
1 infantry owned by the Americans lost in Soviet Far East
Japanese roll dice for 1 fighter and 6 infantry in Soviet Far East, round 2 : 1/7 hits
Russians roll dice for 1 armour in Soviet Far East, round 2 : 0/1 hits
1 armour owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 fighter and 6 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Battle in Tsinghai
Japanese attack with 6 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 6 infantry and 1 mech_infantry in Tsinghai, round 1 : 1/7 hits
Chinese roll dice for 1 infantry in Tsinghai, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Timguska to Evenkiyskiy
1 infantry moved from Kansu to Timguska
1 infantry moved from Kansu to Tsinghai
1 aaGun moved from Shensi to Tsinghai
2 infantry moved from Suiyuyan to Kansu
1 infantry moved from Kansu to Tsinghai
1 mech_infantry moved from Kansu to Tsinghai
3 infantry moved from Hopei to Shensi
1 infantry moved from Szechwan to Sikang
1 infantry moved from Szechwan to Sikang
2 infantry moved from Anhwe to Kweichow
1 aaGun and 1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from French Indo China to Burma
3 infantry moved from Shan State to Burma
1 tactical_bomber moved from Persia to 80 Sea Zone
1 aaGun moved from West India to India
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Soviet Far East to Siberia
3 infantry moved from Amur to SiberiaPlace Units - Japanese
1 artillery and 2 infantry placed in India
1 artillery and 2 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
3 infantry placed in Manchuria
1 bomber, 1 fighter and 5 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs -
Don’t go too far - working on my move now…
Seems like every other time (USA/UK) I have to wait for a casualty choice or scramble decision :-P -
Need scramble decisions for Z6 and Z35
Need kamikaze decision for Z6 and Z35 (you have 1 remaining) -
no scram no kami.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Research Technology - Americans
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 4 fighters and 3 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 destroyers moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from Northwest Persia to Persia
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
2 fighters moved from Western United States to 6 Sea Zone
1 bomber moved from Caroline Islands to 19 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
1 infantry moved from France to Northern Italy
1 armour moved from Spain to Northern Italy
1 artillery and 3 infantry moved from Southern France to Northern ItalyCombat - Americans
Battle in Borneo
Battle in Northern Italy
Americans attack with 1 armour, 1 artillery and 4 infantry
Italians defend with 1 factory_minor and 4 infantry
1 artillery owned by the Americans , 1 armour owned by the Americans and 3 infantry owned by the Americans retreated to France
Italians win, taking Borneo from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in 6 Sea Zone
Americans attack with 3 destroyers, 2 fighters and 2 submarines
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 3 destroyers, 2 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans win, taking 35 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from 19 Sea Zone to Marianas
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Northern Territory to Queensland
1 infantry moved from Northern Territory to South Australia
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 35 Sea Zone to Paulau Island
2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Southern France to France
2 mech_infantrys moved from Spain to France
1 infantry moved from Algeria to Morocco
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Spain
1 bomber moved from Western United States to Caroline IslandsPlace Units - Americans
1 carrier, 2 destroyers and 3 transports placed in 10 Sea Zone
4 fighters placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from South Australia: 1 infantry
EDIT: Removing units owned by Americans from Caroline Islands: 1 infantry
EDIT: Adding units owned by Americans to Hawaiian Islands: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - British
British buy 2 armour, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 infantry moved from Norway to Sweden
British take Sweden from Germans
1 transport moved from 126 Sea Zone to 124 Sea Zone
3 fighters moved from France to Northern Italy
1 fighter moved from United Kingdom to Northern Italy
2 infantry moved from France to Northern Italy
3 infantry moved from Iraq to Saudi Arabia
1 fighter moved from Northwest Persia to Saudi Arabia
1 armour moved from Trans-Jordan to Saudi Arabia
1 armour and 1 mech_infantry moved from Iraq to Saudi Arabia
1 infantry moved from Tobruk to Alexandria
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 71 Sea Zone to 83 Sea ZoneCombat - British
Battle in Saudi Arabia
British attack with 2 armour, 1 fighter, 3 infantry and 1 mech_infantry
Japanese defend with 1 armour, 1 factory_minor and 3 infantry
British win, taking Saudi Arabia from Japanese with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 3 infantry
Casualties for British: 3 infantry
Battle in Northern Italy
British attack with 4 fighters and 2 infantry
Italians defend with 1 factory_minor and 2 infantry
British win, taking Northern Italy from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
COMMENT: UK INF on US TP in 110
2 fighters moved from Northern Italy to France
2 fighters moved from Northern Italy to United Kingdom
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from United Kingdom to Scotland
1 fighter moved from Saudi Arabia to Persia
2 infantry moved from 83 Sea Zone to French West AfricaPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 transport placed in 110 Sea Zone
1 armour and 6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,1,1,6,3
British collect 45 PUs (6 lost to blockades); end with 45 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUsTurn Complete - UK_Pacific
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Oops - forgot to move 2 subs from 110 before I clicked post
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Western Germany to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 1 artillery and 2 infantry
British defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 1 : 2/3 hits
British roll dice for 2 infantry in Northern Italy, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 artillery and 4 infantry moved from Romania to Eastern PolandTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,5,2,4,5,3
Italians collect 3 PUs (5 lost to blockades); end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 34 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine and 1 transport
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transportNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Western Australia to New South Wales
1 infantry moved from South Australia to New South Wales
1 artillery and 2 infantry moved from Western Australia to South Australia
1 armour moved from South Australia to QueenslandPlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - French
French repair 1 damage on 1 factory_minor; Remaining resources: 16 PUs;
French buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - French
Non Combat Move - French
Place Units - French
1 fighter and 2 infantry placed in FranceTurn Complete - French
French collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
Rocket attack in France does 6 damage to factory_minor owned by French
Rockets in Western Germany roll: 6
Rocket attack in Turkey does 2 damage to factory_minor owned by Russians
Rockets in Germany roll: 2
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 infantry moved from Finland to Norway
Germans take Norway from British
3 infantry moved from Baltic States to Novgorod
1 battleship, 1 destroyer and 2 transports moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
1 artillery moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from 113 Sea Zone to Sweden
3 fighters moved from Western Germany to Sweden
2 fighters and 1 tactical_bomber moved from Baltic States to Novgorod
1 infantry moved from Baltic States to NovgorodCombat - Germans
Battle in Sweden
Germans attack with 3 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 battleship in Sweden, round 1 : 1/1 hits
British roll dice for 1 infantry in Sweden, round 1 : 0/1 hits
1 infantry owned by the British lost in Sweden
Germans win, taking Sweden from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Novgorod
Germans attack with 2 fighters, 4 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Novgorod, round 1 : 2/7 hits
Russians roll dice for 3 infantry in Novgorod, round 1 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Bulgaria to Greece
4 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Bulgaria
1 aaGun moved from Baltic States to Eastern Poland
2 fighters and 1 tactical_bomber moved from Novgorod to Germany
3 fighters moved from Sweden to Western Germany
4 infantry moved from Germany to Western GermanyPlace Units - Germans
3 artilleries placed in Western Germany
9 infantry placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,1,6,2,2,2
Germans collect 40 PUs (6 lost to blockades); end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Research Technology - Russians
Russians spend 5 on tech rolls
Russians removing all Technology Tokens after unsuccessful research.Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
2 artilleries, 1 bomber and 7 infantry moved from Western Ukraine to Eastern Poland
1 bomber moved from Russia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Archangel to Eastern Poland
1 mech_infantry moved from Russia to Belarus
Russians take Belarus from Germans
1 bomber moved from Cyprus to Eastern Poland
1 armour moved from Libya to Alexandria
1 armour and 1 mech_infantry moved from Turkey to Greece
2 infantry and 3 mech_infantrys moved from Archangel to Novgorod
1 armour, 1 infantry and 1 mech_infantry moved from Urals to Evenkiyskiy
1 armour moved from Persia to Afghanistan
Russians take Eastern Persia from Japanese
1 mech_infantry moved from Kazakhstan to West India
Russians take West India from Japanese
1 armour moved from Turkey to Greece
1 mech_infantry moved from Caucasus to Greece
1 infantry moved from Samara to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from Kazakhstan to NovosibirskCombat - Russians
Battle in Eastern Poland
Russians attack with 2 artilleries, 3 bombers, 1 fighter, 7 infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 6 infantry; Italians defend with 1 artillery and 4 infantry
Russians win, taking Eastern Poland from Germans with 2 artilleries, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 1 aaGun and 6 infantry
Casualties for Russians: 6 infantry
Casualties for Italians: 1 artillery and 4 infantry
Battle in Greece
Russians attack with 2 armour and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Greece from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Novgorod
Russians attack with 2 infantry and 3 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians win, taking Novgorod from Germans with 2 mech_infantrys remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in Novosibirsk
Russians attack with 1 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Evenkiyskiy
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Evenkiyskiy from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Vologda to Archangel
2 aaGuns moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Volgograd to Ukraine
1 aaGun and 1 infantry moved from Kazakhstan to Afghanistan
1 mech_infantry moved from Persia to Afghanistan
1 infantry moved from Volgograd to Samara
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Volgograd to Turkey
1 mech_infantry moved from Russia to Urals
1 fighter moved from Eastern Poland to Archangel
1 tactical_bomber moved from Eastern Poland to Archangel
1 bomber moved from Eastern Poland to Russia
1 bomber moved from Eastern Poland to Russia
1 bomber moved from Eastern Poland to Archangel
1 infantry moved from Russia to SamaraPlace Units - Russians
1 infantry placed in Turkey
3 infantry placed in Volgograd
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs -
oolsz16?
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You can take off the carrier and 2 fighters
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hit done by accident.
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map
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans repair 6 damage on 6 factory_minors; Remaining resources: 78 PUs; 0 techTokens;
Americans buy 3 armour, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 bomber moved from Caroline Islands to Philippines
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 armour and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 armour, 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in Malaya
Battle in Philippines
Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Malaya from Japanese, taking Philippines from Japanese with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in 19 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 submarine
Americans win, taking 19 Sea Zone from Japanese with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 bomber moved from Philippines to Paulau Island
1 bomber moved from Marianas to Queensland
1 transport moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Paulau Island to Caroline Islands
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 carrier, 2 destroyers and 3 transports moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Spain
4 infantry moved from Spain to Normandy Bordeaux
1 infantry moved from Persia to Northwest Persia
1 fighter moved from Western United States to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 infantry moved from Queensland to Northern TerritoryPlace Units - Americans
2 armour and 1 mech_infantry placed in Spain
1 armour, 1 fighter, 2 infantry and 1 mech_infantry placed in Eastern United States
2 infantry placed in Western United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs -
If you want to use your last kamikaze in Z19 to try and save your sub and sink my destroyer, feel free to roll it before your Italy turn, and if you hit you can edit your sub back and remove my destroyer, and remove your kamikaze from inventory.
I will not need to make any changes if that happens.
I figure you want to save your kamikaze, but if I’m wrong, just go ahead and roll it





