@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
:-)
Appreciate the explanation - makes more sense now
I meant to bomb the factory not the airfield in france. Â I will edit, let me know if it’s an issue.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 1 and gets 0 hits
Germans removing all Technology Tokens after unsuccessful research.
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter and 12 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
Rocket attack in France does 1 damage to airfield owned by French
Rockets in Western Germany roll: 1
Rocket attack in Spain does 6 damage to factory_minor owned by Americans
Rockets in Germany roll: 6
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
2 infantry moved from Poland to Eastern Poland
1 infantry moved from Greece to Turkey
Germans take Turkey from Russians
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from Germany to 114 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to Finland
1 fighter and 1 tactical_bomber moved from Germany to Finland
5 infantry moved from Baltic States to Novgorod
1 fighter moved from Bulgaria to Eastern Poland
1 tactical_bomber moved from Bulgaria to Eastern Poland
1 fighter moved from Germany to Novgorod
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 infantry moved from Baltic States to Novgorod
Combat - Germans
Turning on Edit Mode
EDIT: Changing unit bombing damage for these French owned units to: airfield = 0
EDIT: Changing unit bombing damage for these French owned units to: factory_minor = 1
EDIT: Turning off Edit Mode
Battle in Finland
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Germans roll dice for 1 battleship in Finland, round 1 : 1/1 hits
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Finland, round 1 : 3/6 hits
Russians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Finland, round 1 : 2/4 hits
1 infantry owned by the Russians , 1 armour owned by the Russians , 2 infantry owned by the Germans , 1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Battle in Eastern Poland
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 3 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 1 : 0/5 hits
British roll dice for 1 infantry in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 3/4 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win with 3 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Novgorod
Germans attack with 1 fighter and 6 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 fighter and 6 infantry in Novgorod, round 1 : 2/7 hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 1 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 fighter and 5 infantry in Novgorod, round 2 : 0/6 hits
Russians roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 5 infantry in Novgorod, round 3 : 1/6 hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
2 infantry moved from Bulgaria to Romania
1 infantry moved from Albania to Bulgaria
5 infantry moved from Greece to Turkey
1 fighter moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Finland to Baltic States
1 fighter and 1 tactical_bomber moved from Eastern Poland to Germany
3 fighters moved from Holland Belgium to Western Germany
Place Units - Germans
1 artillery and 11 infantry placed in Western Germany
Germans undo move 1.
1 artillery, 1 fighter and 3 infantry placed in Germany
Germans undo move 1.
1 fighter and 4 infantry placed in Germany
1 artillery and 8 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,2,3,3,2,3
Germans collect 37 PUs (4 lost to blockades); end with 37 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Research Technology - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Purchase Units - Russians
Russians buy 1 bomber, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
2 armour and 1 mech_infantry moved from Volgograd to Turkey
2 mech_infantrys moved from Kazakhstan to Turkey
1 bomber moved from Russia to Turkey
1 bomber moved from Vologda to Turkey
1 armour moved from Tobruk to Libya
4 infantry moved from Archangel to Novgorod
1 fighter moved from Vologda to Novgorod
1 tactical_bomber moved from Vologda to Novgorod
1 infantry moved from Vologda to Urals
Russians take Urals from Japanese
Combat - Russians
Battle in Turkey
Russians attack with 2 armour, 2 bombers and 3 mech_infantrys
Germans defend with 1 factory_minor and 6 infantry
Russians win, taking Turkey from Germans with 2 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 6 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Libya
Russians attack with 1 armour
Italians defend with 1 artillery
Russians win, taking Libya from Italians with 1 armour remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Novgorod
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Russians win, taking Novgorod from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 aaGuns, 2 artilleries and 7 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Eastern Persia to Persia
1 armour and 2 mech_infantrys moved from Afghanistan to Persia
1 aaGun moved from Afghanistan to Kazakhstan
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Russia to Archangel
1 tactical_bomber moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel
1 mech_infantry moved from Russia to Archangel
1 armour moved from Russia to Urals
1 mech_infantry moved from Russia to Kazakhstan
1 bomber moved from Turkey to Western Ukraine
1 bomber moved from Turkey to Cyprus
1 mech_infantry moved from Russia to Archangel
1 mech_infantry moved from Tsinghai to Urals
1 mech_infantry moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Tsinghai to Caucasus
Place Units - Russians
1 bomber and 2 infantry placed in Russia
1 infantry and 2 mech_infantrys placed in Volgograd
1 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 2 and gets 0 hits
Japanese removing all Technology Tokens after unsuccessful research.
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 1 SuicideAttackTokens; 0 techTokens;
Combat Move - Japanese
6 infantry moved from Siberia to Soviet Far East
1 fighter moved from Japan to Soviet Far East
1 artillery moved from India to 39 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from Philippines to 34 Sea Zone
1 tactical_bomber moved from Philippines to 34 Sea Zone
5 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Kweichow to Tsinghai
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Sikang to Tsinghai
2 transports moved from 80 Sea Zone to 79 Sea Zone
4 infantry moved from West India to 79 Sea Zone
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 armour, 3 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
1 armour and 3 infantry moved from 80 Sea Zone to Saudi Arabia
1 armour moved from West India to Persia
Japanese take Eastern Persia from British
1 tactical_bomber moved from 80 Sea Zone to Persia
1 bomber moved from Kansu to Persia
1 infantry moved from Kansu to Olgiy
Japanese take Olgiy from Russians
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 : 0/2 hits
ANZAC roll dice for 2 infantry in Java, round 1 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
ANZAC win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Saudi Arabia
Japanese attack with 1 armour and 3 infantry
British defend with 1 factory_minor and 3 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Saudi Arabia, round 1 : 1/2 hits
Japanese roll dice for 1 armour and 3 infantry in Saudi Arabia, round 1 : 1/4 hits
British roll dice for 3 infantry in Saudi Arabia, round 1 : 0/3 hits
2 infantry owned by the British lost in Saudi Arabia
Japanese roll dice for 1 armour and 3 infantry in Saudi Arabia, round 2 : 1/4 hits
British roll dice for 1 infantry in Saudi Arabia, round 2 : 0/1 hits
1 infantry owned by the British lost in Saudi Arabia
Japanese win, taking Saudi Arabia from British with 1 armour and 3 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Persia
Japanese attack with 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour, 1 infantry and 2 mech_infantrys; British defend with 1 mech_infantry
Japanese roll dice for 1 battleship and 1 cruiser in Persia, round 1 : 1/2 hits
Japanese roll dice for 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber in Persia, round 1 : 2/5 hits
British roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Persia, round 1 : 4/5 hits
1 infantry owned by the Russians , 1 armour owned by the Japanese , 1 bomber owned by the Japanese , 2 infantry owned by the Japanese , 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the British lost in Persia
British win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 1 armour, 1 bomber and 2 infantry
Casualties for British: 1 mech_infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
1 tactical_bomber owned by the Japanese retreated
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 1 : 0/3 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
retreated to 34 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in Soviet Far East
Japanese attack with 1 fighter and 6 infantry
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 1 fighter and 6 infantry in Soviet Far East, round 1 : 1/7 hits
Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 1 : 0/2 hits
1 infantry owned by the Americans lost in Soviet Far East
Japanese roll dice for 1 fighter and 6 infantry in Soviet Far East, round 2 : 1/7 hits
Russians roll dice for 1 armour in Soviet Far East, round 2 : 0/1 hits
1 armour owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 fighter and 6 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Battle in Tsinghai
Japanese attack with 6 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 6 infantry and 1 mech_infantry in Tsinghai, round 1 : 1/7 hits
Chinese roll dice for 1 infantry in Tsinghai, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Timguska to Evenkiyskiy
1 infantry moved from Kansu to Timguska
1 infantry moved from Kansu to Tsinghai
1 aaGun moved from Shensi to Tsinghai
2 infantry moved from Suiyuyan to Kansu
1 infantry moved from Kansu to Tsinghai
1 mech_infantry moved from Kansu to Tsinghai
3 infantry moved from Hopei to Shensi
1 infantry moved from Szechwan to Sikang
1 infantry moved from Szechwan to Sikang
2 infantry moved from Anhwe to Kweichow
1 aaGun and 1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from French Indo China to Burma
3 infantry moved from Shan State to Burma
1 tactical_bomber moved from Persia to 80 Sea Zone
1 aaGun moved from West India to India
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Soviet Far East to Siberia
3 infantry moved from Amur to Siberia
Place Units - Japanese
1 artillery and 2 infantry placed in India
1 artillery and 2 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
3 infantry placed in Manchuria
1 bomber, 1 fighter and 5 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Don’t go too far - working on my move now…
Seems like every other time (USA/UK) I have to wait for a casualty choice or scramble decision :-P
Need scramble decisions for Z6 and Z35
Need kamikaze decision for Z6 and Z35 (you have 1 remaining)
no scram no kami.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Research Technology - Americans
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 4 fighters and 3 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 destroyers moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from Northwest Persia to Persia
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
2 fighters moved from Western United States to 6 Sea Zone
1 bomber moved from Caroline Islands to 19 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
1 infantry moved from France to Northern Italy
1 armour moved from Spain to Northern Italy
1 artillery and 3 infantry moved from Southern France to Northern Italy
Combat - Americans
Battle in Borneo
Battle in Northern Italy
Americans attack with 1 armour, 1 artillery and 4 infantry
Italians defend with 1 factory_minor and 4 infantry
1 artillery owned by the Americans , 1 armour owned by the Americans and 3 infantry owned by the Americans retreated to France
Italians win, taking Borneo from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in 6 Sea Zone
Americans attack with 3 destroyers, 2 fighters and 2 submarines
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 3 destroyers, 2 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans win, taking 35 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from 19 Sea Zone to Marianas
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Northern Territory to Queensland
1 infantry moved from Northern Territory to South Australia
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 35 Sea Zone to Paulau Island
2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Southern France to France
2 mech_infantrys moved from Spain to France
1 infantry moved from Algeria to Morocco
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Spain
1 bomber moved from Western United States to Caroline Islands
Place Units - Americans
1 carrier, 2 destroyers and 3 transports placed in 10 Sea Zone
4 fighters placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from South Australia: 1 infantry
EDIT: Removing units owned by Americans from Caroline Islands: 1 infantry
EDIT: Adding units owned by Americans to Hawaiian Islands: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - British
British buy 2 armour, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 infantry moved from Norway to Sweden
British take Sweden from Germans
1 transport moved from 126 Sea Zone to 124 Sea Zone
3 fighters moved from France to Northern Italy
1 fighter moved from United Kingdom to Northern Italy
2 infantry moved from France to Northern Italy
3 infantry moved from Iraq to Saudi Arabia
1 fighter moved from Northwest Persia to Saudi Arabia
1 armour moved from Trans-Jordan to Saudi Arabia
1 armour and 1 mech_infantry moved from Iraq to Saudi Arabia
1 infantry moved from Tobruk to Alexandria
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone
Combat - British
Battle in Saudi Arabia
British attack with 2 armour, 1 fighter, 3 infantry and 1 mech_infantry
Japanese defend with 1 armour, 1 factory_minor and 3 infantry
British win, taking Saudi Arabia from Japanese with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 3 infantry
Casualties for British: 3 infantry
Battle in Northern Italy
British attack with 4 fighters and 2 infantry
Italians defend with 1 factory_minor and 2 infantry
British win, taking Northern Italy from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - British
COMMENT: UK INF on US TP in 110
2 fighters moved from Northern Italy to France
2 fighters moved from Northern Italy to United Kingdom
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from United Kingdom to Scotland
1 fighter moved from Saudi Arabia to Persia
2 infantry moved from 83 Sea Zone to French West Africa
Place Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 transport placed in 110 Sea Zone
1 armour and 6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,1,1,6,3
British collect 45 PUs (6 lost to blockades); end with 45 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUs
Turn Complete - UK_Pacific
Oops - forgot to move 2 subs from 110 before I clicked post
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Western Germany to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery and 2 infantry
British defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 1 : 2/3 hits
British roll dice for 2 infantry in Northern Italy, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 artillery and 4 infantry moved from Romania to Eastern Poland
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,5,2,4,5,3
Italians collect 3 PUs (5 lost to blockades); end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 34 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine and 1 transport
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Western Australia to New South Wales
1 infantry moved from South Australia to New South Wales
1 artillery and 2 infantry moved from Western Australia to South Australia
1 armour moved from South Australia to Queensland
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - French
French repair 1 damage on 1 factory_minor; Remaining resources: 16 PUs;
French buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - French
Non Combat Move - French
Place Units - French
1 fighter and 2 infantry placed in France
Turn Complete - French
French collect 17 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
Rocket attack in France does 6 damage to factory_minor owned by French
Rockets in Western Germany roll: 6
Rocket attack in Turkey does 2 damage to factory_minor owned by Russians
Rockets in Germany roll: 2
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 infantry moved from Finland to Norway
Germans take Norway from British
3 infantry moved from Baltic States to Novgorod
1 battleship, 1 destroyer and 2 transports moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
1 artillery moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from 113 Sea Zone to Sweden
3 fighters moved from Western Germany to Sweden
2 fighters and 1 tactical_bomber moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
Combat - Germans
Battle in Sweden
Germans attack with 3 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 battleship in Sweden, round 1 : 1/1 hits
British roll dice for 1 infantry in Sweden, round 1 : 0/1 hits
1 infantry owned by the British lost in Sweden
Germans win, taking Sweden from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Novgorod
Germans attack with 2 fighters, 4 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Novgorod, round 1 : 2/7 hits
Russians roll dice for 3 infantry in Novgorod, round 1 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Bulgaria to Greece
4 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Bulgaria
1 aaGun moved from Baltic States to Eastern Poland
2 fighters and 1 tactical_bomber moved from Novgorod to Germany
3 fighters moved from Sweden to Western Germany
4 infantry moved from Germany to Western Germany
Place Units - Germans
3 artilleries placed in Western Germany
9 infantry placed in Western Germany
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,1,6,2,2,2
Germans collect 40 PUs (6 lost to blockades); end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Research Technology - Russians
Russians spend 5 on tech rolls
Russians removing all Technology Tokens after unsuccessful research.
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
2 artilleries, 1 bomber and 7 infantry moved from Western Ukraine to Eastern Poland
1 bomber moved from Russia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Archangel to Eastern Poland
1 mech_infantry moved from Russia to Belarus
Russians take Belarus from Germans
1 bomber moved from Cyprus to Eastern Poland
1 armour moved from Libya to Alexandria
1 armour and 1 mech_infantry moved from Turkey to Greece
2 infantry and 3 mech_infantrys moved from Archangel to Novgorod
1 armour, 1 infantry and 1 mech_infantry moved from Urals to Evenkiyskiy
1 armour moved from Persia to Afghanistan
Russians take Eastern Persia from Japanese
1 mech_infantry moved from Kazakhstan to West India
Russians take West India from Japanese
1 armour moved from Turkey to Greece
1 mech_infantry moved from Caucasus to Greece
1 infantry moved from Samara to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from Kazakhstan to Novosibirsk
Combat - Russians
Battle in Eastern Poland
Russians attack with 2 artilleries, 3 bombers, 1 fighter, 7 infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 6 infantry; Italians defend with 1 artillery and 4 infantry
Russians win, taking Eastern Poland from Germans with 2 artilleries, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 1 aaGun and 6 infantry
Casualties for Russians: 6 infantry
Casualties for Italians: 1 artillery and 4 infantry
Battle in Greece
Russians attack with 2 armour and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Greece from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Novgorod
Russians attack with 2 infantry and 3 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians win, taking Novgorod from Germans with 2 mech_infantrys remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in Novosibirsk
Russians attack with 1 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Evenkiyskiy
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Evenkiyskiy from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Vologda to Archangel
2 aaGuns moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Volgograd to Ukraine
1 aaGun and 1 infantry moved from Kazakhstan to Afghanistan
1 mech_infantry moved from Persia to Afghanistan
1 infantry moved from Volgograd to Samara
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Volgograd to Turkey
1 mech_infantry moved from Russia to Urals
1 fighter moved from Eastern Poland to Archangel
1 tactical_bomber moved from Eastern Poland to Archangel
1 bomber moved from Eastern Poland to Russia
1 bomber moved from Eastern Poland to Russia
1 bomber moved from Eastern Poland to Archangel
1 infantry moved from Russia to Samara
Place Units - Russians
1 infantry placed in Turkey
3 infantry placed in Volgograd
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs
oolsz16?
You can take off the carrier and 2 fighters
hit done by accident.
map