13L G40 Infrastructure vs Gamerman01 (+10 Allies) + tech

  • 25 24 23 22 15 11 10 Official Q&A Mod

    :-)
    Appreciate the explanation - makes more sense now


  • I meant to bomb the factory not the airfield in france.  I will edit, let me know if it’s an issue.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls
                    Germans roll 1 and gets 0 hits
                Germans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Germans
                Germans buy 1 artillery, 1 fighter and 12 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                Rocket attack in France does 1 damage to airfield owned by French
                    Rockets in Western Germany roll: 1
                Rocket attack in Spain does 6 damage to factory_minor owned by Americans
                    Rockets in Germany roll: 6
                1 infantry moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                2 infantry moved from Poland to Eastern Poland
                1 infantry moved from Greece to Turkey
                      Germans take Turkey from Russians
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 3 infantry moved from Germany to 114 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 3 infantry moved from 115 Sea Zone to Finland
                1 fighter and 1 tactical_bomber moved from Germany to Finland
                5 infantry moved from Baltic States to Novgorod
                1 fighter moved from Bulgaria to Eastern Poland
                1 tactical_bomber moved from Bulgaria to Eastern Poland
                1 fighter moved from Germany to Novgorod
                2 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 infantry moved from Baltic States to Novgorod

    Combat - Germans
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these French owned units to: airfield = 0
                EDIT: Changing unit bombing damage for these French owned units to: factory_minor = 1
                EDIT: Turning off Edit Mode
                Battle in Finland
                    Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                        Germans roll dice for 1 battleship in Finland, round 1 :  1/1 hits
                        Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Finland, round 1 :  3/6 hits
                        Russians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Finland, round 1 :  2/4 hits
                        1 infantry owned by the Russians , 1 armour owned by the Russians , 2 infantry owned by the Germans , 1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Finland
                    Germans win, taking Finland from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Battle in Eastern Poland
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 1 :  1/4 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 3 fighters and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 1 :  0/5 hits
                        British roll dice for 1 infantry in Holland Belgium, round 1 :  1/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 :  3/4 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win with 3 fighters remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Novgorod
                    Germans attack with 1 fighter and 6 infantry
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 fighter and 6 infantry in Novgorod, round 1 :  2/7 hits
                        Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 1 :  1/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 1 fighter and 5 infantry in Novgorod, round 2 :  0/6 hits
                        Russians roll dice for 1 artillery in Novgorod, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 5 infantry in Novgorod, round 3 :  1/6 hits
                        Russians roll dice for 1 artillery in Novgorod, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                2 infantry moved from Bulgaria to Romania
                1 infantry moved from Albania to Bulgaria
                5 infantry moved from Greece to Turkey
                1 fighter moved from Novgorod to Baltic States
                1 fighter and 1 tactical_bomber moved from Finland to Baltic States
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Germany
                3 fighters moved from Holland Belgium to Western Germany

    Place Units - Germans
                1 artillery and 11 infantry placed in Western Germany
                Germans undo move 1.
                1 artillery, 1 fighter and 3 infantry placed in Germany
                Germans undo move 1.
                1 fighter and 4 infantry placed in Germany
                1 artillery and 8 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,2,3,3,2,3
                Germans collect 37 PUs (4 lost to blockades); end with 37 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 42 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Research Technology - Russians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Purchase Units - Russians
                Russians buy 1 bomber, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                2 armour and 1 mech_infantry moved from Volgograd to Turkey
                2 mech_infantrys moved from Kazakhstan to Turkey
                1 bomber moved from Russia to Turkey
                1 bomber moved from Vologda to Turkey
                1 armour moved from Tobruk to Libya
                4 infantry moved from Archangel to Novgorod
                1 fighter moved from Vologda to Novgorod
                1 tactical_bomber moved from Vologda to Novgorod
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Japanese

    Combat - Russians
                Battle in Turkey
                    Russians attack with 2 armour, 2 bombers and 3 mech_infantrys
                    Germans defend with 1 factory_minor and 6 infantry
                    Russians win, taking Turkey from Germans with 2 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 6 infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in Libya
                    Russians attack with 1 armour
                    Italians defend with 1 artillery
                    Russians win, taking Libya from Italians with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Novgorod
                    Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
                    Russians win, taking Novgorod from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns, 2 artilleries and 7 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Eastern Persia to Persia
                1 armour and 2 mech_infantrys moved from Afghanistan to Persia
                1 aaGun moved from Afghanistan to Kazakhstan
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Samara
                1 infantry moved from Tsinghai to Kazakhstan
                1 mech_infantry moved from Russia to Archangel
                1 tactical_bomber moved from Novgorod to Archangel
                1 fighter moved from Novgorod to Archangel
                1 mech_infantry moved from Russia to Archangel
                1 armour moved from Russia to Urals
                1 mech_infantry moved from Russia to Kazakhstan
                1 bomber moved from Turkey to Western Ukraine
                1 bomber moved from Turkey to Cyprus
                1 mech_infantry moved from Russia to Archangel
                1 mech_infantry moved from Tsinghai to Urals
                1 mech_infantry moved from Tsinghai to Kazakhstan
                1 mech_infantry moved from Tsinghai to Caucasus

    Place Units - Russians
                1 bomber and 2 infantry placed in Russia
                1 infantry and 2 mech_infantrys placed in Volgograd
                1 infantry and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                    Japanese roll 2 and gets 0 hits
                Japanese removing all Technology Tokens after unsuccessful research.

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 1 SuicideAttackTokens; 0 techTokens;

    Combat Move - Japanese
                6 infantry moved from Siberia to Soviet Far East
                1 fighter moved from Japan to Soviet Far East
                1 artillery moved from India to 39 Sea Zone
                1 infantry moved from Ceylon to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                1 fighter moved from Philippines to 34 Sea Zone
                1 tactical_bomber moved from Philippines to 34 Sea Zone
                5 infantry moved from Shensi to Tsinghai
                1 mech_infantry moved from Kweichow to Tsinghai
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Sikang to Tsinghai
                2 transports moved from 80 Sea Zone to 79 Sea Zone
                4 infantry moved from West India to 79 Sea Zone
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 armour and 1 infantry moved from West India to 79 Sea Zone
                2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia
                1 armour, 3 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
                1 armour and 3 infantry moved from 80 Sea Zone to Saudi Arabia
                1 armour moved from West India to Persia
                      Japanese take Eastern Persia from British
                1 tactical_bomber moved from 80 Sea Zone to Persia
                1 bomber moved from Kansu to Persia
                1 infantry moved from Kansu to Olgiy
                      Japanese take Olgiy from Russians

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                    Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 :  0/2 hits
                        ANZAC roll dice for 2 infantry in Java, round 1 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  2/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
                    ANZAC win with 2 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Saudi Arabia
                    Japanese attack with 1 armour and 3 infantry
                    British defend with 1 factory_minor and 3 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Saudi Arabia, round 1 :  1/2 hits
                        Japanese roll dice for 1 armour and 3 infantry in Saudi Arabia, round 1 :  1/4 hits
                        British roll dice for 3 infantry in Saudi Arabia, round 1 :  0/3 hits
                        2 infantry owned by the British lost in Saudi Arabia
                        Japanese roll dice for 1 armour and 3 infantry in Saudi Arabia, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Saudi Arabia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Saudi Arabia
                    Japanese win, taking Saudi Arabia from British with 1 armour and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Battle in Persia
                    Japanese attack with 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 armour, 1 infantry and 2 mech_infantrys; British defend with 1 mech_infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Persia, round 1 :  1/2 hits
                        Japanese roll dice for 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber in Persia, round 1 :  2/5 hits
                        British roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Persia, round 1 :  4/5 hits
                        1 infantry owned by the Russians , 1 armour owned by the Japanese , 1 bomber owned by the Japanese , 2 infantry owned by the Japanese , 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the British lost in Persia
                    British win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -13
                    Casualties for Japanese: 1 armour, 1 bomber and 2 infantry
                    Casualties for British: 1 mech_infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                    1 tactical_bomber owned by the Japanese retreated
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 34 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 1 :  0/3 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    retreated to 34 Sea Zone
                    ANZAC win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                Battle in Soviet Far East
                    Japanese attack with 1 fighter and 6 infantry
                    Americans defend with 1 armour and 1 infantry
                        Japanese roll dice for 1 fighter and 6 infantry in Soviet Far East, round 1 :  1/7 hits
                        Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 1 :  0/2 hits
                        1 infantry owned by the Americans lost in Soviet Far East
                        Japanese roll dice for 1 fighter and 6 infantry in Soviet Far East, round 2 :  1/7 hits
                        Russians roll dice for 1 armour in Soviet Far East, round 2 :  0/1 hits
                        1 armour owned by the Americans lost in Soviet Far East
                    Japanese win, taking Soviet Far East from Russians with 1 fighter and 6 infantry remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Tsinghai
                    Japanese attack with 6 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 6 infantry and 1 mech_infantry in Tsinghai, round 1 :  1/7 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Timguska to Evenkiyskiy
                1 infantry moved from Kansu to Timguska
                1 infantry moved from Kansu to Tsinghai
                1 aaGun moved from Shensi to Tsinghai
                2 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Kansu to Tsinghai
                1 mech_infantry moved from Kansu to Tsinghai
                3 infantry moved from Hopei to Shensi
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Szechwan to Sikang
                2 infantry moved from Anhwe to Kweichow
                1 aaGun and 1 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from French Indo China to Burma
                3 infantry moved from Shan State to Burma
                1 tactical_bomber moved from Persia to 80 Sea Zone
                1 aaGun moved from West India to India
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Philippines
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Soviet Far East to Siberia
                3 infantry moved from Amur to Siberia

    Place Units - Japanese
                1 artillery and 2 infantry placed in India
                1 artillery and 2 infantry placed in French Indo China
                1 infantry and 2 mech_infantrys placed in Kiangsu
                3 infantry placed in Manchuria
                1 bomber, 1 fighter and 5 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 78 PUs; end with 78 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Don’t go too far - working on my move now…
    Seems like every other time (USA/UK) I have to wait for a casualty choice or scramble decision  :-P

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Need scramble decisions for Z6 and Z35
    Need kamikaze decision for Z6 and Z35 (you have 1 remaining)


  • no scram no kami.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Research Technology - Americans

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 4 fighters and 3 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                2 destroyers moved from 26 Sea Zone to 6 Sea Zone
                1 infantry moved from Northwest Persia to Persia
                1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                2 fighters moved from Western United States to 6 Sea Zone
                1 bomber moved from Caroline Islands to 19 Sea Zone
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                2 fighters moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from Caroline Islands to 35 Sea Zone
                1 infantry moved from France to Northern Italy
                1 armour moved from Spain to Northern Italy
                1 artillery and 3 infantry moved from Southern France to Northern Italy

    Combat - Americans
                Battle in Borneo
                Battle in Northern Italy
                    Americans attack with 1 armour, 1 artillery and 4 infantry
                    Italians defend with 1 factory_minor and 4 infantry
                    1 artillery owned by the Americans , 1 armour owned by the Americans and 3 infantry owned by the Americans retreated to France
                    Italians win, taking Borneo from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 6 Sea Zone
                    Americans attack with 3 destroyers, 2 fighters and 2 submarines
                    Japanese defend with 1 destroyer
                    Americans win, taking 6 Sea Zone from Japanese with 3 destroyers, 2 fighters and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 19 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 35 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                    Americans win, taking 35 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 carrier moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from 19 Sea Zone to Marianas
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from Northern Territory to Queensland
                1 infantry moved from Northern Territory to South Australia
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 35 Sea Zone to 33 Sea Zone
                1 fighter moved from 35 Sea Zone to 33 Sea Zone
                1 fighter moved from 35 Sea Zone to Paulau Island
                2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Southern France to France
                2 mech_infantrys moved from Spain to France
                1 infantry moved from Algeria to Morocco
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Spain
                1 bomber moved from Western United States to Caroline Islands

    Place Units - Americans
                1 carrier, 2 destroyers and 3 transports placed in 10 Sea Zone
                4 fighters placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from South Australia: 1 infantry
                EDIT: Removing units owned by Americans from Caroline Islands: 1 infantry
                EDIT: Adding units owned by Americans to Hawaiian Islands: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs total
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Purchase Units - British
                British buy 2 armour, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - British
                1 infantry moved from Norway to Sweden
                      British take Sweden from Germans
                1 transport moved from 126 Sea Zone to 124 Sea Zone
                3 fighters moved from France to Northern Italy
                1 fighter moved from United Kingdom to Northern Italy
                2 infantry moved from France to Northern Italy
                3 infantry moved from Iraq to Saudi Arabia
                1 fighter moved from Northwest Persia to Saudi Arabia
                1 armour moved from Trans-Jordan to Saudi Arabia
                1 armour and 1 mech_infantry moved from Iraq to Saudi Arabia
                1 infantry moved from Tobruk to Alexandria
                1 carrier moved from 92 Sea Zone to 110 Sea Zone
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Belgian Congo to Egypt
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 infantry moved from Union of South Africa to 71 Sea Zone
                1 battleship, 2 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone

    Combat - British
                Battle in Saudi Arabia
                    British attack with 2 armour, 1 fighter, 3 infantry and 1 mech_infantry
                    Japanese defend with 1 armour, 1 factory_minor and 3 infantry
                    British win, taking Saudi Arabia from Japanese with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour and 3 infantry
                    Casualties for British: 3 infantry
                Battle in Northern Italy
                    British attack with 4 fighters and 2 infantry
                    Italians defend with 1 factory_minor and 2 infantry
                    British win, taking Northern Italy from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                COMMENT: UK INF on US TP in 110
                2 fighters moved from Northern Italy to France
                2 fighters moved from Northern Italy to United Kingdom
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from United Kingdom to Scotland
                1 fighter moved from Saudi Arabia to Persia
                2 infantry moved from 83 Sea Zone to French West Africa

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 transport placed in 110 Sea Zone
                1 armour and 6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,1,1,6,3
                British collect 45 PUs (6 lost to blockades); end with 45 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUs

    Turn Complete - UK_Pacific

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Oops - forgot to move 2 subs from 110 before I clicked post


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Western Germany to Northern Italy
                1 artillery moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 factory_minor and 2 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 1 :  2/3 hits
                        British roll dice for 2 infantry in Northern Italy, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
                    Italians win, taking Northern Italy from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 artillery and 4 infantry moved from Romania to Eastern Poland

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,5,2,4,5,3
                Italians collect 3 PUs (5 lost to blockades); end with 4 PUs total

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 34 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine and 1 transport
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine and 1 transport

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 armour moved from Western Australia to New South Wales
                1 infantry moved from South Australia to New South Wales
                1 artillery and 2 infantry moved from Western Australia to South Australia
                1 armour moved from South Australia to Queensland

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Purchase Units - French
                French repair 1 damage on 1 factory_minor; Remaining resources: 16 PUs;
                French buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - French

    Non Combat Move - French

    Place Units - French
                1 fighter and 2 infantry placed in France

    Turn Complete - French
                French collect 17 PUs; end with 17 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :16

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                Rocket attack in France does 6 damage to factory_minor owned by French
                    Rockets in Western Germany roll: 6
                Rocket attack in Turkey does 2 damage to factory_minor owned by Russians
                    Rockets in Germany roll: 2
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from British
                1 infantry moved from Finland to Norway
                      Germans take Norway from British
                3 infantry moved from Baltic States to Novgorod
                1 battleship, 1 destroyer and 2 transports moved from 115 Sea Zone to 113 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                1 artillery moved from Finland to Karelia
                      Germans take Karelia from Russians
                2 infantry moved from 113 Sea Zone to Sweden
                3 fighters moved from Western Germany to Sweden
                2 fighters and 1 tactical_bomber moved from Baltic States to Novgorod
                1 infantry moved from Baltic States to Novgorod

    Combat - Germans
                Battle in Sweden
                    Germans attack with 3 fighters and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 battleship in Sweden, round 1 :  1/1 hits
                        British roll dice for 1 infantry in Sweden, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Sweden
                    Germans win, taking Sweden from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Novgorod
                    Germans attack with 2 fighters, 4 infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Novgorod, round 1 :  2/7 hits
                        Russians roll dice for 3 infantry in Novgorod, round 1 :  2/3 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 :  3/5 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Bulgaria to Greece
                4 infantry moved from Romania to Eastern Poland
                1 infantry moved from Romania to Bulgaria
                1 aaGun moved from Baltic States to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Novgorod to Germany
                3 fighters moved from Sweden to Western Germany
                4 infantry moved from Germany to Western Germany

    Place Units - Germans
                3 artilleries placed in Western Germany
                9 infantry placed in Western Germany
                1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,1,6,2,2,2
                Germans collect 40 PUs (6 lost to blockades); end with 40 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :16

    Research Technology - Russians
                Russians spend 5 on tech rolls
                Russians removing all Technology Tokens after unsuccessful research.

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                2 artilleries, 1 bomber and 7 infantry moved from Western Ukraine to Eastern Poland
                1 bomber moved from Russia to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Archangel to Eastern Poland
                1 mech_infantry moved from Russia to Belarus
                      Russians take Belarus from Germans
                1 bomber moved from Cyprus to Eastern Poland
                1 armour moved from Libya to Alexandria
                1 armour and 1 mech_infantry moved from Turkey to Greece
                2 infantry and 3 mech_infantrys moved from Archangel to Novgorod
                1 armour, 1 infantry and 1 mech_infantry moved from Urals to Evenkiyskiy
                1 armour moved from Persia to Afghanistan
                      Russians take Eastern Persia from Japanese
                1 mech_infantry moved from Kazakhstan to West India
                      Russians take West India from Japanese
                1 armour moved from Turkey to Greece
                1 mech_infantry moved from Caucasus to Greece
                1 infantry moved from Samara to Novosibirsk
                1 mech_infantry moved from Russia to Novosibirsk
                1 mech_infantry moved from Kazakhstan to Novosibirsk

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 2 artilleries, 3 bombers, 1 fighter, 7 infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun and 6 infantry; Italians defend with 1 artillery and 4 infantry
                    Russians win, taking Eastern Poland from Germans with 2 artilleries, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
                    Casualties for Germans: 1 aaGun and 6 infantry
                    Casualties for Russians: 6 infantry
                    Casualties for Italians: 1 artillery and 4 infantry
                Battle in Greece
                    Russians attack with 2 armour and 2 mech_infantrys
                    Germans defend with 1 infantry
                    Russians win, taking Greece from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Novgorod
                    Russians attack with 2 infantry and 3 mech_infantrys
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Russians win, taking Novgorod from Germans with 2 mech_infantrys remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry and 1 mech_infantry
                Battle in Novosibirsk
                    Russians attack with 1 infantry and 2 mech_infantrys
                    Japanese defend with 1 infantry
                    Russians win, taking Novosibirsk from Japanese with 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Evenkiyskiy
                    Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Evenkiyskiy from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                2 aaGuns moved from Western Ukraine to Eastern Poland
                1 mech_infantry moved from Volgograd to Ukraine
                1 aaGun and 1 infantry moved from Kazakhstan to Afghanistan
                1 mech_infantry moved from Persia to Afghanistan
                1 infantry moved from Volgograd to Samara
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                1 mech_infantry moved from Volgograd to Turkey
                1 mech_infantry moved from Russia to Urals
                1 fighter moved from Eastern Poland to Archangel
                1 tactical_bomber moved from Eastern Poland to Archangel
                1 bomber moved from Eastern Poland to Russia
                1 bomber moved from Eastern Poland to Russia
                1 bomber moved from Eastern Poland to Archangel
                1 infantry moved from Russia to Samara

    Place Units - Russians
                1 infantry placed in Turkey
                3 infantry placed in Volgograd
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs


  • oolsz16?

  • 25 24 23 22 15 11 10 Official Q&A Mod

    You can take off the carrier and 2 fighters


  • hit done by accident.


  • map

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