@Amon-Sul turn complete!
Whackamatt (axis) vs. captain walker (allies +6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Kwangsi to 42 Sea Zone
1 artillery moved from Kweichow to Anhwe
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Manchuria to Amur
1 infantry moved from Siberia to SakhaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Anhwe
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Chinese win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese win, taking 36 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 36 Sea Zone
2 fighters moved from 36 Sea Zone to French Indo China
3 infantry moved from Kwangtung to Kwangsi
1 aaGun moved from Kweichow to Hunan
3 destroyers and 2 transports moved from 26 Sea Zone to 16 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 destroyer placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Manchuria
1 artillery and 1 infantry placed in Japan
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 2 destroyers, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Gibraltar to Spain
1 fighter moved from 91 Sea Zone to Spain
1 armour moved from Central United States to 101 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Spain
1 armour moved from 91 Sea Zone to Spain
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to SpainCombat - Americans
Battle in Spain
Americans attack with 2 armour, 1 artillery, 1 bomber, 1 fighter and 5 infantry
Italians defend with 1 artillery and 2 mech_infantrys
Americans roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 5 infantry in Spain, round 1 : 3/10 hits
Italians roll dice for 1 artillery and 2 mech_infantrys in Spain, round 1 : 2/3 hits
2 mech_infantrys owned by the Italians , 1 artillery owned by the Italians and 2 infantry owned by the Americans lost in Spain
Americans win, taking Spain from Italians with 2 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 artillery and 2 mech_infantrys
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 fighter moved from Spain to 91 Sea Zone
1 bomber moved from Spain to Gibraltar
1 fighter moved from Eastern United States to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Western United States
1 destroyer moved from 12 Sea Zone to 25 Sea Zone
1 submarine moved from 14 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 carrier moved from 54 Sea Zone to 26 Sea ZonePlace Units - Americans
1 armour, 1 artillery, 1 bomber, 1 fighter and 6 infantry placed in Eastern United States
Americans undo move 1.
1 destroyer placed in 101 Sea Zone
1 armour, 1 artillery, 1 bomber, 1 fighter and 6 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
British Columbia : 1 flag
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Alaska : 1 infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Midway : 1 airfield
42 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 4 submarines and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
1 Sea Zone : 1 flag
Central United States : 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Alberta Saskatchewan Manitoba : 1 flag
Gibraltar : 1 flag, 1 airfield, 1 bomber and 1 harbour
Chile : 1 flag
93 Sea Zone : 1 flag
Argentina : 1 flag
101 Sea Zone : 1 destroyer and 5 transports
Brazil : 1 flag, 1 infantry
Venezuela : 1 flag
Spain : 1 flag, 2 armour, 1 artillery and 3 infantry
91 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 4 transportsProduction/PUs Summary :
Germans : 38 / 55
Russians : 58 / 73
Japanese : 40 / 40
Americans : 62 / 82
Chinese : 9 / 16
British : 22 / 0
UK_Pacific : 14 / 8
Italians : 12 / 10
ANZAC : 21 / 35
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGunNon Combat Move - Chinese
1 artillery moved from Szechwan to YunnanPlace Units - Chinese
1 artillery and 4 infantry placed in Yunnan
Chinese undo move 1.
1 infantry placed in Anhwe
1 artillery and 2 infantry placed in Yunnan
1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsTerritory Summary for Chinese :
Yunnan : 2 artilleries and 4 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Anhwe : 2 infantryProduction/PUs Summary :
Germans : 38 / 55
Russians : 58 / 73
Japanese : 38 / 40
Americans : 62 / 82
Chinese : 11 / 17
British : 22 / 0
UK_Pacific : 14 / 8
Italians : 12 / 10
ANZAC : 21 / 35
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Combat Move - British
1 infantry moved from Shan State to Siam
1 fighter moved from Yunnan to Siam
1 artillery and 2 infantry moved from Yunnan to Kwangsi
1 bomber, 1 fighter and 1 tactical_bomber moved from India to KwangsiCombat - British
Battle in Siam
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Siam, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Siam, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Siam
British win, taking Siam from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
British attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 3 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 1 : 4/6 hits
Japanese roll dice for 3 infantry in Kwangsi, round 1 : 1/3 hits
1 infantry owned by the British and 3 infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Kwangsi to India
1 fighter moved from Siam to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 artillery and 4 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 mech_infantry moved from Egypt to IraqTurn Complete - British
Territory Summary for British :
Kwangsi : 1 artillery and 1 infantry
Siam : 1 infantry
Yunnan : 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Burma : 1 aaGun, 1 artillery and 4 infantry
India : 1 airfield, 1 bomber, 1 harbour and 6 infantry
Malaya : 1 harbour and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
Tobruk : 1 flag
Ethiopia : 1 flag
Portugal : 1 flag, 1 artillery and 1 infantry
Afghanistan : 1 flag
Mozambique : 1 flag
106 Sea Zone : 1 flag
Angola : 1 flag
97 Sea Zone : 1 flag, 1 submarine
Iraq : 1 mech_infantry
91 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 38 / 55
Russians : 58 / 73
Japanese : 36 / 40
Americans : 62 / 82
Chinese : 12 / 17
British : 22 / 0
UK_Pacific : 15 / 0
Italians : 12 / 10
ANZAC : 21 / 35
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Place Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
UK_Pacific collect 12 PUs (3 lost to blockades); end with 12 PUs total
Some Units in India change ownership: 2 mech_infantrysTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 factory_majorProduction/PUs Summary :
Germans : 38 / 55
Russians : 58 / 73
Japanese : 36 / 40
Americans : 62 / 82
Chinese : 12 / 17
British : 22 / 0
UK_Pacific : 15 / 12
Italians : 12 / 10
ANZAC : 21 / 35
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Southern France to Spain
1 armour and 2 fighters moved from Northern Italy to Spain
1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Spain
Italians attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Americans defend with 2 armour, 1 artillery and 3 infantry
Italians win, taking Spain from Americans with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 19
Casualties for Italians: 2 infantry
Casualties for Americans: 2 armour, 1 artillery and 3 infantryNon Combat Move - Italians
2 fighters moved from Spain to Northern ItalyPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns
EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Italians collect 13 PUs (1 lost to blockades); end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 cruiser and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 44 Sea Zone to 46 Sea Zone
1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in PhilippinesNon Combat Move - ANZAC
1 destroyer moved from 43 Sea Zone to 38 Sea Zone
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 fighter moved from Northern Territory to 54 Sea Zone
1 bomber moved from Northern Territory to QueenslandPlace Units - ANZAC
1 carrier, 1 cruiser and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for ANZAC :
Yunnan : 1 fighter
Malaya : 1 infantry
Borneo : 2 infantry
Queensland : 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
Philippines : 1 artillery and 1 infantry
Celebes : 1 flag
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
Sumatra : 1 flag
44 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer and 1 transport
37 Sea Zone : 1 flag
35 Sea Zone : 1 transport
38 Sea Zone : 1 destroyer
54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
Egypt : 2 infantryProduction/PUs Summary :
Germans : 38 / 55
Russians : 58 / 73
Japanese : 34 / 40
Americans : 62 / 82
Chinese : 12 / 17
British : 22 / 0
UK_Pacific : 15 / 12
Italians : 14 / 13
ANZAC : 21 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 38 / 55
Russians : 58 / 73
Japanese : 34 / 40
Americans : 62 / 82
Chinese : 12 / 17
British : 22 / 0
UK_Pacific : 15 / 12
Italians : 14 / 13
ANZAC : 21 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery and 3 infantry moved from Poland to Slovakia Hungary
3 artilleries and 9 infantry moved from Poland to Baltic States
4 artilleries and 9 infantry moved from Poland to Eastern Poland
3 transports moved from 125 Sea Zone to 113 Sea Zone
5 infantry moved from Germany to 113 Sea Zone
5 infantry moved from 113 Sea Zone to Sweden
3 transports moved from 125 Sea Zone to 113 Sea Zone
5 infantry moved from Germany to 113 Sea Zone
5 infantry moved from 113 Sea Zone to Norway
2 destroyers moved from 125 Sea Zone to 113 Sea Zone
1 destroyer and 2 submarines moved from 112 Sea Zone to 114 Sea Zone
1 carrier and 1 transport moved from 125 Sea Zone to 113 Sea Zone
1 fighter moved from Western Germany to SwedenCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 destroyer and 2 submarines
Russians defend with 1 cruiser and 1 submarine
Germans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Slovakia Hungary
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans win, taking Slovakia Hungary from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 4 artilleries and 9 infantry
Russians defend with 1 aaGun and 9 infantry
Germans win, taking Eastern Poland from Russians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 7 infantry
Casualties for Russians: 1 aaGun and 9 infantry
Battle in Sweden
Germans attack with 1 fighter and 5 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Sweden from Russians with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Baltic States
Germans attack with 3 artilleries and 9 infantry
Russians defend with 1 artillery and 5 infantry
Germans win, taking Baltic States from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 6 infantry
Casualties for Russians: 1 artillery and 5 infantry
Battle in Norway
Germans attack with 5 infantry
Russians defend with 1 infantry
Germans win, taking Norway from Russians with 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Poland to Baltic States
1 fighter moved from Sweden to Western GermanyPlace Units - Germans
3 infantry placed in Normandy Bordeaux
5 artilleries and 5 infantry placed in Germany
1 armour and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
Germans collect 47 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Russians
Russians buy 4 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 armour and 1 mech_infantry moved from Greece to Yugoslavia
Russians take Bulgaria from Germans
1 infantry moved from Greece to Albania
Russians take Albania from Italians
1 artillery and 1 infantry moved from Greece to Albania
2 artilleries and 1 infantry moved from Greece to Bulgaria
1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
2 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
1 infantry moved from Belarus to Baltic States
2 armour, 1 artillery and 3 infantry moved from Novgorod to Baltic States
1 bomber moved from Novgorod to Germany
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
2 fighters moved from Novgorod to 114 Sea Zone
4 artilleries and 4 infantry moved from Romania to Eastern Poland
9 artilleries moved from Romania to Slovakia Hungary
8 infantry moved from Romania to Slovakia Hungary
2 armour moved from Romania to Slovakia Hungary
1 armour and 3 infantry moved from Buryatia to SakhaCombat - Russians
Battle in 114 Sea Zone
Russians attack with 2 fighters
Germans defend with 1 destroyer and 2 submarines
2 submarines owned by the Germans Submerged
Russians roll dice for 2 fighters in 114 Sea Zone, round 1 : 2/2 hits
Germans roll dice for 1 destroyer in 114 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 114 Sea Zone
Russians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Strategic bombing raid in Germany
AA guns fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Battle in Baltic States
Russians attack with 2 armour, 1 artillery and 4 infantry
Germans defend with 3 aaGuns, 3 artilleries and 3 infantry
Russians roll dice for 2 armour, 1 artillery and 4 infantry in Baltic States, round 1 : 2/7 hits
Germans roll dice for 3 aaGuns, 3 artilleries and 3 infantry in Baltic States, round 1 : 3/6 hits
3 infantry owned by the Russians and 2 aaGuns owned by the Germans lost in Baltic States
Russians roll dice for 2 armour, 1 artillery and 1 infantry in Baltic States, round 2 : 2/4 hits
Germans roll dice for 1 aaGun, 3 artilleries and 3 infantry in Baltic States, round 2 : 2/6 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans , 1 artillery owned by the Russians and 1 aaGun owned by the Germans lost in Baltic States
Russians roll dice for 2 armour in Baltic States, round 3 : 1/2 hits
Germans roll dice for 3 artilleries and 2 infantry in Baltic States, round 3 : 2/5 hits
2 armour owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win with 3 artilleries and 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 3 aaGuns and 2 infantry
Casualties for Russians: 2 armour, 1 artillery and 4 infantry
Battle in Sakha
Russians attack with 1 armour and 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 3 infantry in Sakha, round 1 : 2/4 hits
Japanese roll dice for 1 infantry in Sakha, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Sakha
Russians win, taking Sakha from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Slovakia Hungary
Russians attack with 2 armour, 9 artilleries and 8 infantry
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 2 armour, 9 artilleries and 8 infantry in Slovakia Hungary, round 1 : 8/19 hits
Germans roll dice for 1 artillery and 3 infantry in Slovakia Hungary, round 1 : 3/4 hits
3 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 2 armour, 9 artilleries and 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 3 infantry
Battle in Yugoslavia
Russians attack with 3 armour and 1 mech_infantry
Italians defend with 1 infantry
Russians roll dice for 3 armour and 1 mech_infantry in Yugoslavia, round 1 : 2/4 hits
Germans roll dice for 1 infantry in Yugoslavia, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Yugoslavia
Russians win, taking Yugoslavia from Germans with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Eastern Poland
Russians attack with 2 armour, 5 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 4 artilleries and 2 infantry
Russians roll dice for 2 armour, 5 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 1 : 7/16 hits
Germans roll dice for 4 artilleries and 2 infantry in Eastern Poland, round 1 : 1/6 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 4 artilleries owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 armour, 5 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 4 artilleries and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
2 fighters moved from 114 Sea Zone to Novgorod
1 bomber moved from Germany to Romania
2 infantry moved from Turkey to Greece
1 infantry moved from Smolensk to Belarus
2 armour and 2 mech_infantrys moved from Russia to Belarus
1 armour and 2 mech_infantrys moved from Volgograd to Ukraine
1 artillery and 1 infantry moved from Kansu to Suiyuyan
2 infantry moved from Novosibirsk to Timguska
1 aaGun and 1 infantry moved from Yakut S.S.R. to BuryatiaPlace Units - Russians
2 artilleries and 1 bomber placed in Romania
2 armour and 1 fighter placed in Novgorod
2 armour and 1 infantry placed in Ukraine
3 mech_infantrys placed in Volgograd
1 mech_infantry placed in Russia
Russians undo move 4.
3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 56 PUs; end with 56 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 61 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 79 PUsTerritory Summary for Russians :
Suiyuyan : 1 artillery and 1 infantry
Sakha : 1 armour and 3 infantry
Timguska : 2 infantry
Buryatia : 1 aaGun and 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Syria : 1 flag
Slovakia Hungary : 1 flag, 2 armour, 9 artilleries and 5 infantry
Romania : 1 flag, 1 aaGun, 6 armour, 2 artilleries, 2 bombers, 1 factory_minor and 8 infantry
Albania : 1 flag, 1 artillery and 2 infantry
Belarus : 2 armour, 1 infantry and 2 mech_infantrys
Eastern Poland : 2 armour, 5 artilleries, 5 infantry and 1 mech_infantry
Russia : 1 aaGun, 1 airfield, 1 factory_major and 4 mech_infantrys
Ukraine : 3 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 4 fighters, 1 harbour and 1 tactical_bomber
Turkey : 1 flag
Saudi Arabia : 1 flag
Bulgaria : 1 flag, 2 artilleries and 1 infantry
Greece : 1 flag, 2 infantry
Iraq : 1 flag, 1 infantry
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 infantry
Yugoslavia : 1 flag, 3 armour and 1 mech_infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 42 / 53
Russians : 56 / 79
Japanese : 33 / 40
Americans : 62 / 82
Chinese : 12 / 17
British : 22 / 0
UK_Pacific : 15 / 12
Italians : 13 / 13
ANZAC : 21 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from French Indo China to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
Japanese take 37 Sea Zone from ANZAC
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from French Indo China to 41 Sea Zone
3 infantry moved from Kwangtung to Kwangsi
1 fighter moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 artillery and 3 infantry moved from Amur to Sakha
1 armour moved from Manchuria to Sakha
1 infantry moved from Chahar to Anhwe
1 armour and 1 mech_infantry moved from Manchuria to Anhwe
1 transport moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 16 Sea Zone to 6 Sea Zone
2 destroyers moved from 16 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangsi
Japanese attack with 1 fighter and 4 infantry
British defend with 1 artillery and 1 infantry; Chinese defend with 1 airfield
Japanese win, taking Kwangsi from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Sakha
Japanese attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 1 armour and 3 infantry
Japanese win, taking Sakha from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Russians: 1 armour and 3 infantry
Battle in Anhwe
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Anhwe from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in SumatraNon Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from Kwangsi to French Indo China
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to JeholPlace Units - Japanese
1 artillery, 1 fighter and 1 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Manchuria
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 40 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 7 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Spain
1 bomber moved from Gibraltar to Spain
2 fighters moved from 91 Sea Zone to Spain
2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to SpainCombat - Americans
Americans creates battle in territory 26 Sea Zone
Battle in Spain
Americans attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 5 infantry
Italians defend with 1 armour and 1 artillery
Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 5 infantry in Spain, round 1 : 4/11 hits
Italians roll dice for 1 armour and 1 artillery in Spain, round 1 : 2/2 hits
1 artillery owned by the Italians , 2 infantry owned by the Americans and 1 armour owned by the Italians lost in Spain
Americans win, taking 26 Sea Zone from Japanese, taking Spain from Italians with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 armour and 1 artillery
Casualties for Americans: 2 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Spain to 91 Sea Zone
1 bomber moved from Spain to Gibraltar
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Spain
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 bomber and 1 fighter moved from Eastern United States to Gibraltar
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 destroyers, 2 fighters, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 1 infantry placed in Western United States
1 destroyer placed in 101 Sea Zone
1 armour, 1 artillery and 6 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3
Americans collect 62 PUs (2 lost to blockades); end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to Caroline Islands: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
British Columbia : 1 flag
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Alaska : 1 infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Midway : 1 airfield
33 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 4 submarines and 1 transport
26 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer, 3 submarines and 1 transport
1 Sea Zone : 1 flag
Central United States : 1 factory_minor
Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 6 infantry
Alberta Saskatchewan Manitoba : 1 flag
Gibraltar : 1 flag, 1 airfield, 2 bombers, 1 fighter and 1 harbour
Chile : 1 flag
93 Sea Zone : 1 flag, 2 submarines
Argentina : 1 flag
101 Sea Zone : 1 destroyer and 4 transports
Brazil : 1 flag, 1 infantry
Venezuela : 1 flag
Spain : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 4 infantry
91 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 5 transportsProduction/PUs Summary :
Germans : 42 / 53
Russians : 55 / 79
Japanese : 40 / 42
Americans : 64 / 87
Chinese : 10 / 17
British : 22 / 0
UK_Pacific : 15 / 12
Italians : 11 / 13
ANZAC : 17 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
2 artilleries and 1 infantry moved from Yunnan to Kwangsi
3 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 2 artilleries and 4 infantry
Japanese defend with 1 airfield and 3 infantry
Chinese roll dice for 2 artilleries and 4 infantry in Kwangsi, round 1 : 1/6 hits
Japanese roll dice for 3 infantry in Kwangsi, round 1 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 2 artilleries and 3 infantry in Kwangsi, round 2 : 1/5 hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 3 : 2/4 hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 infantry moved from Kweichow to HopeiPlace Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Hunan
2 artilleries and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsTerritory Summary for Chinese :
Kwangsi : 1 flag, 1 airfield, 2 artilleries and 2 infantry
Kiangsi : 1 flag, 1 infantry
Yunnan : 2 artilleries and 1 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Hopei : 1 infantryProduction/PUs Summary :
Germans : 42 / 53
Russians : 55 / 79
Japanese : 38 / 42
Americans : 64 / 87
Chinese : 12 / 18
British : 22 / 0
UK_Pacific : 15 / 12
Italians : 11 / 13
ANZAC : 17 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Combat Move - British
1 infantry moved from Siam to French Indo China
1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to French Indo China
1 bomber moved from India to French Indo ChinaCombat - British
Battle in French Indo China
British attack with 1 artillery, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 factory_minor, 2 fighters and 5 infantry
British roll dice for 1 artillery, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 1 : 4/10 hits
Japanese roll dice for 1 artillery, 2 fighters and 5 infantry in French Indo China, round 1 : 3/8 hits
3 infantry owned by the British and 4 infantry owned by the Japanese lost in French Indo China
British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 2/7 hits
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in French Indo China, round 2 : 3/4 hits
1 infantry owned by the British , 1 infantry owned by the Japanese , 1 artillery owned by the British , 1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in French Indo China
retreated to French Indo China
Japanese win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 5 infantry
Casualties for British: 1 artillery, 4 infantry and 1 mech_infantryNon Combat Move - British
1 bomber moved from French Indo China to India
2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
1 aaGun, 1 artillery and 4 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
2 infantry moved from India to Burma
1 mech_infantry moved from Iraq to Eastern PersiaTurn Complete - British
Territory Summary for British :
Yunnan : 1 aaGun, 1 artillery, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Burma : 2 infantry
India : 1 airfield, 1 bomber, 1 harbour and 4 infantry
Malaya : 1 harbour and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
Tobruk : 1 flag
Ethiopia : 1 flag
Portugal : 1 flag, 1 artillery and 1 infantry
Afghanistan : 1 flag
Mozambique : 1 flag
106 Sea Zone : 1 flag
Angola : 1 flag
97 Sea Zone : 1 flag, 1 submarine
Eastern Persia : 1 mech_infantry
91 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 42 / 53
Russians : 55 / 79
Japanese : 38 / 42
Americans : 64 / 87
Chinese : 12 / 18
British : 22 / 0
UK_Pacific : 15 / 0
Italians : 11 / 13
ANZAC : 17 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Place Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
UK_Pacific collect 13 PUs (2 lost to blockades); end with 13 PUs total
Some Units in India change ownership: 4 infantryTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 factory_majorProduction/PUs Summary :
Germans : 42 / 53
Russians : 55 / 79
Japanese : 38 / 42
Americans : 64 / 87
Chinese : 12 / 18
British : 22 / 0
UK_Pacific : 15 / 13
Italians : 11 / 13
ANZAC : 17 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Italians
Italians buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 4 infantry moved from Southern France to Northern Italy
2 fighters moved from Northern Italy to Southern ItalyNon Combat Move - Italians
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
Italians collect 5 PUs (6 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 fighter moved from Yunnan to 39 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 bomber and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 bomber and 1 fighter in 42 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 42 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 fighter
Battle in 39 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 39 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 fighter in 39 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Japanese lost in 39 Sea Zone
ANZAC win, taking 39 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 39 Sea Zone to India
1 bomber moved from 42 Sea Zone to Queensland
2 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 fighter and 1 submarine placed in 54 Sea Zone
1 infantry placed in Queensland
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
India : 1 fighter
Malaya : 1 infantry
Borneo : 2 infantry
Queensland : 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 bomber, 1 factory_minor and 1 harbour
New Guinea : 2 infantry
Philippines : 1 artillery and 1 infantry
Celebes : 1 flag
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer and 1 transport
39 Sea Zone : 1 flag, 1 destroyer
54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transports
Egypt : 2 infantryProduction/PUs Summary :
Germans : 42 / 53
Russians : 55 / 79
Japanese : 38 / 42
Americans : 64 / 87
Chinese : 12 / 18
British : 22 / 0
UK_Pacific : 15 / 13
Italians : 11 / 6
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Adding units owned by French to 97 Sea Zone: 1 destroyer
EDIT: Removing units owned by French from 98 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - French
Territory Summary for French :
97 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 42 / 53
Russians : 55 / 79
Japanese : 38 / 42
Americans : 64 / 87
Chinese : 12 / 18
British : 22 / 0
UK_Pacific : 15 / 13
Italians : 11 / 6
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
This game isn’t letting me do some of my NCM’s so I’ve been editing them.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Germans repair 7 damage on 7 factory_majors; Remaining resources: 46 PUs;
Turning on Edit Mode
EDIT: Removing units owned by French from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 98 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Germans buy 15 infantry; Remaining resources: 1 PUs;Combat Move - Germans
5 infantry moved from Norway to 113 Sea Zone
2 infantry moved from Sweden to 113 Sea Zone
2 infantry moved from Sweden to 113 Sea Zone
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 10 infantry and 7 transports moved from 113 Sea Zone to 105 Sea Zone
1 artillery and 10 infantry moved from 105 Sea Zone to Spain
2 submarines moved from 114 Sea Zone to 112 Sea Zone
1 armour and 1 mech_infantry moved from Western Germany to Germany
3 infantry moved from Normandy Bordeaux to Spain
1 fighter moved from Western Germany to United Kingdom
3 artilleries and 1 infantry moved from Baltic States to BelarusCombat - Germans
Battle in Spain
Germans attack with 1 artillery and 13 infantry
Americans defend with 1 aaGun, 1 armour, 2 artilleries and 4 infantry
Germans win, taking Spain from Americans with 1 artillery and 11 infantry remaining. Battle score for attacker is 25
Casualties for Germans: 2 infantry
Casualties for Americans: 1 aaGun, 1 armour, 2 artilleries and 4 infantry
Battle in Belarus
Germans attack with 3 artilleries and 1 infantry
Russians defend with 2 armour, 1 infantry and 2 mech_infantrys
1 artillery owned by the Germans retreated to Baltic States
Russians win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 infantry and 1 mech_infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 105 Sea Zone: 1 carrier and 2 destroyers
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 carrier and 2 destroyers
EDIT: Turning off Edit Mode
1 infantry moved from Germany to Greater Southern GermanyPlace Units - Germans
10 infantry placed in Germany
3 infantry placed in United Kingdom
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,3,4
Germans collect 42 PUs (2 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs





