XDAP-05 Death by Dice v Ancients

  • '17 '16 '15 '12

    Guys, pls apologize that. did not ask for scramble orders for Norway / Denmark. It was not disrespect, it was for time reasons as I would likely not be able to post today. Also, scrambling would not have made sense at all, for me. Having said that, I will roll this battle if you decide you want it. Again, I am sorry for how it could be looked at.


  • @alexgreat:

    Guys, pls apologize that. did not ask for scramble orders for Norway / Denmark. It was not disrespect, it was for time reasons as I would likely not be able to post today. Also, scrambling would not have made sense at all, for me. Having said that, I will roll this battle if you decide you want it. Again, I am sorry for how it could be looked at.

    looks good no worries

  • '20 '18 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 2 bombers and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 3 infantry moved from Southern Italy to 95 Sea Zone
                3 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
                5 artilleries, 5 infantry, 1 submarine and 5 transports moved from 95 Sea Zone to 92 Sea Zone
                5 artilleries moved from 92 Sea Zone to Gibraltar
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports moved from 98 Sea Zone to 97 Sea Zone

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 5 artilleries
                    British defend with 1 airfield, 1 artillery and 1 harbour; Americans defend with 1 aaGun and 1 infantry
                        Italians roll dice for 5 artilleries in Gibraltar, round 1 :  2/5 hits
                        British roll dice for 1 aaGun, 1 artillery and 1 infantry in Gibraltar, round 1 :  0/2 hits
                        1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in Gibraltar
                        Italians roll dice for 5 artilleries in Gibraltar, round 2 :  1/5 hits
                        British roll dice for 1 artillery in Gibraltar, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Gibraltar
                    Italians win, taking Gibraltar from British with 5 artilleries remaining. Battle score for attacker is 12
                    Casualties for British: 1 artillery
                    Casualties for Americans: 1 aaGun and 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Gibraltar: 5 infantry
                EDIT: Removing units owned by Italians from 92 Sea Zone: 5 infantry and 5 transports
                EDIT: Adding units owned by Italians to 92 Sea Zone: 5 transports
                EDIT: Turning off Edit Mode

    Place Units - Italians
                2 bombers and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Production/PUs Summary :

    Germans : 34 / 47
        Russians : 39 / 48
        Japanese : 56 / 63
        Americans : 62 / 86
        Chinese : 9 / 10
        British : 31 / 27
        UK_Pacific : 0 / 0
        Italians : 20 / 30
        ANZAC : 10 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from New Guinea to Caroline Islands
                1 fighter moved from New Guinea to Caroline Islands
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                      ANZAC take 37 Sea Zone from Japanese
                1 submarine moved from 55 Sea Zone to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • at this juncture……we congratulate the Ancients on their victory. Good job and good luck the rest of the way.

  • '17 '16 '15 '12

    erm…thank you. It was quite an interesting game, thx for it and for your occasional patience!

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