XDAP-05 Death by Dice v Ancients

  • '17 '16 '15 '12

    some travelling going on in our team, we are on it but might not be able to post today.

  • '12

    Is this game now 3 weeks past the original deadline?

  • '17 '16 '15 '12

    do you have an issue with that, since you seem to like to post here about our game speed now and then?

  • '12

    @alexgreat:

    do you have an issue with that, since you seem to like to post here about our game speed now and then?

    only if it were holding up the completion of the tournament.  i don’t know what deal you have worked out.  i thought someone said 10 weeks should be the game length.  now we are at 11 weeks and still nowhere near complete i assume?

  • Customizer

    Don’t worry bro, 3 rounds tops I’ll be chillin in VC #6, so some time in August lol.

  • '12

    @Most:

    Don’t worry bro, 3 rounds tops I’ll be chillin in VC #6, so some time in August lol.

    :lol:  yeah early august maybe…

  • '17 '16 '15 '12

    @Most:

    Don’t worry bro, 3 rounds tops I’ll be chillin in VC #6, so some time in August lol.

    As a tourist maybe ;)

  • '17 '16 '15 '12

    More travelling, but we finished deliberations, not posting only because of lack of access. Will post your afternoon evening today.

  • '21 '20 '18 '17 '16 '15 '14 '13

    Sorry. Witness protection program keeps us moving.

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 carrier, 4 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from Queensland to 45 Sea Zone
                1 tactical_bomber moved from Queensland to 45 Sea Zone
                1 fighter moved from 54 Sea Zone to 45 Sea Zone
                1 fighter moved from 54 Sea Zone to 45 Sea Zone
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 armour moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 2 carriers, 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                1 destroyer moved from 104 Sea Zone to 112 Sea Zone
                1 bomber moved from Gibraltar to 112 Sea Zone

    Combat - Americans
                Battle in Norway
                Battle in Denmark
                Battle in Philippines
                Battle in 45 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 1 :  3/5 hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                    Americans win, taking Norway from Germans, taking Denmark from Germans, taking Philippines from Japanese with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 4 submarines moved from 54 Sea Zone to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 33 Sea Zone
                1 submarine moved from 46 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 fighter moved from Western United States to 30 Sea Zone
                1 artillery moved from New Guinea to Dutch New Guinea
                1 bomber moved from 112 Sea Zone to United Kingdom
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 108 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                4 infantry placed in Eastern United States
                1 carrier and 5 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                Americans collect 61 PUs (1 lost to blockades); end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                4 artilleries and 11 infantry moved from Shensi to Sikang
                1 fighter moved from Tsinghai to Sikang

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs total

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - British
                British buy 2 armour, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Iraq to Syria
                      British take Syria from Italians
                1 armour moved from Syria to Iraq
                1 mech_infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria
                1 tactical_bomber moved from Iraq to Trans-Jordan
                1 tactical_bomber moved from Iraq to Alexandria
                1 fighter moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan

    Combat - British
                Battle in Alexandria
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Alexandria, round 1 :  3/5 hits
                        Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 1 :  0/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 artillery
                        British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 1 :  3/4 hits
                        Italians roll dice for 1 artillery in Trans-Jordan, round 1 :  0/1 hits
                        1 artillery owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 mech_infantry moved from Iraq to Egypt
                1 armour moved from Iraq to Persia
                1 fighter moved from Shensi to Sikang
                1 fighter moved from Eastern Persia to Sikang
                1 aaGun moved from Eastern Persia to Persia
                1 aaGun moved from Eastern Persia to Persia
                1 aaGun moved from Eastern Persia to Persia
                1 fighter moved from Trans-Jordan to Persia
                1 tactical_bomber moved from Trans-Jordan to Persia
                1 tactical_bomber moved from Alexandria to Egypt
                1 fighter moved from Alexandria to Egypt
                1 fighter moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Iraq to Egypt
                1 bomber moved from Gibraltar to Egypt
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway
                1 carrier moved from 91 Sea Zone to 112 Sea Zone
                1 fighter moved from Gibraltar to Norway
                1 fighter moved from Gibraltar to 112 Sea Zone
                1 fighter moved from Gibraltar to 112 Sea Zone

    Place Units - British
                1 armour and 2 infantry placed in Persia
                1 armour and 2 infantry placed in Egypt
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,2,4,5,6,3,6,3
                British collect 27 PUs (4 lost to blockades); end with 27 PUs total

    Turn Complete - UK_Pacific

  • '17 '16 '15 '12

    Guys, pls apologize that. did not ask for scramble orders for Norway / Denmark. It was not disrespect, it was for time reasons as I would likely not be able to post today. Also, scrambling would not have made sense at all, for me. Having said that, I will roll this battle if you decide you want it. Again, I am sorry for how it could be looked at.


  • @alexgreat:

    Guys, pls apologize that. did not ask for scramble orders for Norway / Denmark. It was not disrespect, it was for time reasons as I would likely not be able to post today. Also, scrambling would not have made sense at all, for me. Having said that, I will roll this battle if you decide you want it. Again, I am sorry for how it could be looked at.

    looks good no worries

  • '20 '18 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 2 bombers and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 3 infantry moved from Southern Italy to 95 Sea Zone
                3 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
                5 artilleries, 5 infantry, 1 submarine and 5 transports moved from 95 Sea Zone to 92 Sea Zone
                5 artilleries moved from 92 Sea Zone to Gibraltar
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports moved from 98 Sea Zone to 97 Sea Zone

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 5 artilleries
                    British defend with 1 airfield, 1 artillery and 1 harbour; Americans defend with 1 aaGun and 1 infantry
                        Italians roll dice for 5 artilleries in Gibraltar, round 1 :  2/5 hits
                        British roll dice for 1 aaGun, 1 artillery and 1 infantry in Gibraltar, round 1 :  0/2 hits
                        1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in Gibraltar
                        Italians roll dice for 5 artilleries in Gibraltar, round 2 :  1/5 hits
                        British roll dice for 1 artillery in Gibraltar, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Gibraltar
                    Italians win, taking Gibraltar from British with 5 artilleries remaining. Battle score for attacker is 12
                    Casualties for British: 1 artillery
                    Casualties for Americans: 1 aaGun and 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Gibraltar: 5 infantry
                EDIT: Removing units owned by Italians from 92 Sea Zone: 5 infantry and 5 transports
                EDIT: Adding units owned by Italians to 92 Sea Zone: 5 transports
                EDIT: Turning off Edit Mode

    Place Units - Italians
                2 bombers and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Production/PUs Summary :

    Germans : 34 / 47
        Russians : 39 / 48
        Japanese : 56 / 63
        Americans : 62 / 86
        Chinese : 9 / 10
        British : 31 / 27
        UK_Pacific : 0 / 0
        Italians : 20 / 30
        ANZAC : 10 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from New Guinea to Caroline Islands
                1 fighter moved from New Guinea to Caroline Islands
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                      ANZAC take 37 Sea Zone from Japanese
                1 submarine moved from 55 Sea Zone to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • at this juncture……we congratulate the Ancients on their victory. Good job and good luck the rest of the way.

  • '17 '16 '15 '12

    erm…thank you. It was quite an interesting game, thx for it and for your occasional patience!

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