BOOM AND DOOM!
Shrimp (Allies +6) VS Seth
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - Russians
1 submarine moved from 124 Sea Zone to 125 Sea ZoneNon Combat Move - Russians
6 infantry moved from Timguska to Yenisey
2 aaGuns and 11 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Northwest Persia to Trans-JordanTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 destroyers, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Kweichow to Suiyuyan
1 mech_infantry moved from Kweichow to Tsinghai
2 armour and 2 mech_infantrys moved from Shensi to Kansu
1 mech_infantry moved from Kweichow to Suiyuyan
1 mech_infantry moved from Shensi to Tsinghai
1 armour moved from Shensi to Kansu
1 fighter moved from Kweichow to Suiyuyan
1 fighter moved from Kweichow to Tsinghai
1 tactical_bomber moved from Kweichow to Kansu
1 tactical_bomber moved from Kweichow to Tsinghai
3 infantry moved from Yunnan to Burma
3 bombers, 3 fighters and 2 tactical_bombers moved from French Indo China to BurmaCombat - Japanese
Battle in Kansu
Japanese attack with 3 armour, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 fighter and 3 infantry
Japanese win, taking Kansu from Chinese with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for Chinese: 1 fighter and 3 infantry
Battle in Suiyuyan
Japanese attack with 1 fighter and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 3 bombers, 3 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese win, taking Burma from UK_Pacific with 3 bombers, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Tsinghai
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow
1 fighter moved from Suiyuyan to Kweichow
1 tactical_bomber moved from Kansu to Kweichow
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 armour, 2 infantry and 2 mech_infantrys moved from French Indo China to Yunnan
1 armour and 2 mech_infantrys moved from Yunnan to Kweichow
1 armour and 2 mech_infantrys moved from Shantung to Kweichow
1 infantry moved from Jehol to Chahar
1 aaGun and 2 infantry moved from Manchuria to Jehol
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 transports moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Caroline Islands
1 cruiser, 1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
3 bombers, 3 fighters and 2 tactical_bombers moved from Burma to French Indo China
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
2 armour and 1 mech_infantry placed in Shantung
1 artillery and 3 infantry placed in Japan
2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 1 destroyer, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from Italians
1 submarine moved from 96 Sea Zone to 94 Sea Zone
1 fighter moved from 92 Sea Zone to 94 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 bomber and 1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from Morocco to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Sumatra
Battle in 91 Sea Zone
Americans attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 1 : 1/5 hits
Germans roll dice for 1 destroyer in 91 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 91 Sea Zone
Americans win, taking Sumatra from Japanese with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in 94 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 94 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 fighters moved from 94 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to United Kingdom
1 fighter moved from 91 Sea Zone to Gibraltar
1 bomber moved from 91 Sea Zone to Gibraltar
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 armour, 2 artilleries and 6 infantry moved from Morocco to Algeria
2 armour and 1 infantry moved from Algeria to Tunisia
1 bomber moved from Queensland to India
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 armour and 1 infantry placed in Western United States
2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
2 armour, 1 bomber and 2 infantry placed in Eastern United States
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total -
UK?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 1 airfield, 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 1 : 4/5 hits
Japanese roll dice for 2 infantry in Burma, round 1 : 0/2 hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 armour moved from Union of South Africa to Tanganyika Territory
2 armour moved from Union of South Africa to Belgian Congo
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-JordanPlace Units - British
1 armour, 1 artillery and 1 mech_infantry placed in Iraq
1 airfield placed in GibraltarTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 3 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
2 fighters moved from Southern Italy to 94 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 fighter
British defend with 2 transports
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in 94 Sea Zone
Italians attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 submarine
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 submarine
Casualties for Americans: 1 submarineNon Combat Move - Italians
2 fighters moved from 94 Sea Zone to Southern Italy
1 cruiser moved from 97 Sea Zone to 93 Sea Zone
1 armour moved from Yugoslavia to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 fighter and 3 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 armour placed in Egypt
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
Bob, I think that’s game. Axis have the VC they need to win in Europe and France is now the only country who can try to retake a VC before Germany’s turn and the end of the game.





