XDAP-05 Death by Dice v Ancients


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
                2 infantry moved from Eastern Poland to Belarus
                1 bomber moved from Western Germany to Belarus
                2 infantry moved from Norway to Finland
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Finland


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
                2 infantry moved from Eastern Poland to Belarus
                1 bomber moved from Western Germany to Belarus
                2 infantry moved from Norway to Finland
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Finland

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in 125 Sea Zone
                    Germans attack with 1 submarine
                    Russians defend with 1 submarine
                    1 submarine owned by the Germans Submerged
                    1 submarine owned by the Russians Submerged
                Battle in Ukraine
                    Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 factory_minor
                        Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 1 :  0/3 hits
                        Russians roll dice for 1 artillery in Ukraine, round 1 :  0/1 hits
                        Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 artillery in Ukraine, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Ukraine
                    Germans winRussians win with no units remaining, taking Ukraine from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Finland
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 1 :  2/4 hits
                        Russians roll dice for 1 mech_infantry in Finland, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Finland
                    Germans win, taking Finland from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Belarus
                    Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 1 :  3/5 hits
                        Russians roll dice for 3 infantry in Belarus, round 1 :  0/3 hits
                        3 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Finland to 113 Sea Zone
                1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 fighter moved from Western Germany to Southern Italy
                1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
                1 aaGun moved from Bessarabia to Western Ukraine
                3 aaGuns, 9 armour, 10 artilleries, 25 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
                2 mech_infantrys moved from Germany to Eastern Poland
                2 infantry moved from Germany to Poland
                1 bomber moved from Belarus to Western Ukraine

    Place Units - Germans
                1 fighter and 9 mech_infantrys placed in Western Germany
                1 mech_infantry placed in Yugoslavia

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
                Germans collect 42 PUs (3 lost to blockades); end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs

    Territory Summary for Germans :

    Iceland : 1 flag, 1 airfield and 2 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 9 mech_infantrys
        Poland : 2 infantry
        Germany : 1 factory_major
        Southern Italy : 1 fighter
        Belarus : 1 flag, 2 infantry
        Baltic States : 1 flag, 1 infantry
        Eastern Poland : 2 mech_infantrys
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 4 aaGuns, 9 armour, 10 artilleries, 1 bomber, 2 fighters, 25 infantry, 1 mech_infantry and 2 tactical_bombers
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        95 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
        Bulgaria : 1 flag
        Yugoslavia : 1 flag, 1 factory_minor and 1 mech_infantry
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 45 / 47
        Russians : 32 / 45
        Japanese : 55 / 69
        Americans : 55 / 72
        Chinese : 10 / 10
        British : 29 / 31
        UK_Pacific : 2 / 0
        Italians : 23 / 34
        ANZAC : 10 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 6 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Karelia to Finland
                1 artillery moved from Karelia to Finland
                1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Finland
                1 tactical_bomber moved from Novgorod to Baltic States
                1 bomber moved from Russia to Baltic States
                2 infantry moved from Bryansk to Ukraine
                1 tactical_bomber moved from Russia to Ukraine
                5 artilleries and 3 infantry moved from Novgorod to Belarus
                10 infantry moved from Bryansk to Belarus
                1 mech_infantry moved from Egypt to Ethiopia
                      Russians take Ethiopia from Italians

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Finland
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Finland, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Finland, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Baltic States, round 1 :  1/4 hits
                        Germans roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 5 artilleries and 13 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 5 artilleries and 13 infantry in Belarus, round 1 :  5/18 hits
                        Germans roll dice for 2 infantry in Belarus, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 5 artilleries and 12 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 1 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Finland to Novgorod
                1 tactical_bomber moved from Baltic States to Novgorod
                1 bomber moved from Baltic States to Russia
                1 aaGun moved from Novgorod to Belarus
                2 aaGuns moved from Bryansk to Belarus
                1 tactical_bomber moved from Ukraine to Russia
                2 infantry moved from Novgorod to Belarus
                5 infantry moved from Bryansk to Belarus
                6 mech_infantrys moved from Bryansk to Russia
                3 artilleries and 2 infantry moved from Bryansk to Tambov
                3 infantry moved from Tsinghai to Shensi
                2 infantry moved from Novosibirsk to Tsinghai
                1 aaGun and 3 infantry moved from Novosibirsk to Samara
                1 aaGun and 3 infantry moved from Novosibirsk to Vologda
                3 infantry moved from Vologda to Russia
                4 infantry moved from Amur to Buryatia

    Place Units - Russians
                6 artilleries and 3 infantry placed in Russia
                2 mech_infantrys placed in Novgorod
                1 mech_infantry placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Karelia: 1 infantry
                EDIT: Adding units owned by Russians to Novgorod: 1 infantry
                EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 112 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 48 PUs

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese repair 6 damage on 6 factory_minors; Remaining resources: 63 PUs; 6 SuicideAttackTokens;
                Japanese buy 3 armour, 2 destroyers, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 44 Sea Zone to 45 Sea Zone
                1 infantry moved from Yunnan to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Yunnan to Hunan
                1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
                1 artillery moved from India to West India
                      Japanese take West India from UK_Pacific
                3 armour moved from Yunnan to Szechwan
                4 artilleries and 7 infantry moved from Yunnan to Szechwan
                1 armour moved from Yunnan to Szechwan
                2 tactical_bombers moved from Yunnan to Anhwe
                1 fighter moved from 35 Sea Zone to 46 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 1 fighter in 46 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Szechwan
                    Japanese attack with 4 armour, 4 artilleries and 7 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 4 armour, 4 artilleries and 7 infantry in Szechwan, round 1 :  3/15 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 4 armour, 4 artilleries and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 tactical_bombers in Anhwe, round 1 :  2/2 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 1 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Hunan to India
                1 fighter and 3 tactical_bombers moved from Yunnan to India
                2 armour moved from Yunnan to India
                1 armour moved from Malaya to Burma
                2 armour moved from Malaya to Yunnan
                1 aaGun moved from Yunnan to Szechwan
                1 bomber moved from Yunnan to India
                3 infantry moved from Manchuria to Jehol
                1 fighter moved from 46 Sea Zone to Paulau Island
                1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                2 battleships and 2 carriers moved from 35 Sea Zone to 6 Sea Zone
                3 destroyers and 1 submarine moved from 21 Sea Zone to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from Anhwe to Jehol

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Malaya
                3 mech_infantrys placed in India
                1 armour placed in Japan
                2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4
                Japanese collect 58 PUs (1 lost to blockades); end with 58 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Japanese :

    Paulau Island : 1 fighter
        Japan : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Jehol : 3 infantry and 1 tactical_bomber
        Yunnan : 1 flag, 2 armour
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 aaGun, 4 armour, 4 artilleries and 7 infantry
        Shan State : 1 flag
        Burma : 1 flag, 1 armour
        India : 1 flag, 1 airfield, 3 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 mech_infantrys and 4 tactical_bombers
        Malaya : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 factory_minor
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        44 Sea Zone : 1 flag
        45 Sea Zone : 1 submarine
        37 Sea Zone : 1 flag
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 6 destroyers, 1 fighter, 2 submarines, 2 tactical_bombers and 3 transports
        West India : 1 flag, 1 artillery

    Production/PUs Summary :

    Germans : 39 / 47
        Russians : 39 / 48
        Japanese : 59 / 63
        Americans : 55 / 72
        Chinese : 8 / 10
        British : 29 / 31
        UK_Pacific : 0 / 0
        Italians : 22 / 34
        ANZAC : 10 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.407
            Median : 3.000
            Variance : 0.192
            Standard Deviation : 0.439
            Total rolls : 27

    Null / Other
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.545
            Median : 3.500
            Variance : 0.190
            Standard Deviation : 0.436
            Total rolls : 22

    Chinese Combat
                2 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • '17 '16 '15 '12

    some travelling going on in our team, we are on it but might not be able to post today.

  • '12

    Is this game now 3 weeks past the original deadline?

  • '17 '16 '15 '12

    do you have an issue with that, since you seem to like to post here about our game speed now and then?

  • '12

    @alexgreat:

    do you have an issue with that, since you seem to like to post here about our game speed now and then?

    only if it were holding up the completion of the tournament.  i don’t know what deal you have worked out.  i thought someone said 10 weeks should be the game length.  now we are at 11 weeks and still nowhere near complete i assume?

  • Customizer

    Don’t worry bro, 3 rounds tops I’ll be chillin in VC #6, so some time in August lol.

  • '12

    @Most:

    Don’t worry bro, 3 rounds tops I’ll be chillin in VC #6, so some time in August lol.

    :lol:  yeah early august maybe…

  • '17 '16 '15 '12

    @Most:

    Don’t worry bro, 3 rounds tops I’ll be chillin in VC #6, so some time in August lol.

    As a tourist maybe ;)

  • '17 '16 '15 '12

    More travelling, but we finished deliberations, not posting only because of lack of access. Will post your afternoon evening today.

  • '21 '20 '18 '17 '16 '15 '14 '13

    Sorry. Witness protection program keeps us moving.

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 carrier, 4 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from Queensland to 45 Sea Zone
                1 tactical_bomber moved from Queensland to 45 Sea Zone
                1 fighter moved from 54 Sea Zone to 45 Sea Zone
                1 fighter moved from 54 Sea Zone to 45 Sea Zone
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 armour moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 2 carriers, 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                1 destroyer moved from 104 Sea Zone to 112 Sea Zone
                1 bomber moved from Gibraltar to 112 Sea Zone

    Combat - Americans
                Battle in Norway
                Battle in Denmark
                Battle in Philippines
                Battle in 45 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 1 :  3/5 hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                    Americans win, taking Norway from Germans, taking Denmark from Germans, taking Philippines from Japanese with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 4 submarines moved from 54 Sea Zone to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 33 Sea Zone
                1 submarine moved from 46 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 fighter moved from Western United States to 30 Sea Zone
                1 artillery moved from New Guinea to Dutch New Guinea
                1 bomber moved from 112 Sea Zone to United Kingdom
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 108 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                4 infantry placed in Eastern United States
                1 carrier and 5 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                Americans collect 61 PUs (1 lost to blockades); end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                4 artilleries and 11 infantry moved from Shensi to Sikang
                1 fighter moved from Tsinghai to Sikang

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs total

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - British
                British buy 2 armour, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Iraq to Syria
                      British take Syria from Italians
                1 armour moved from Syria to Iraq
                1 mech_infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria
                1 tactical_bomber moved from Iraq to Trans-Jordan
                1 tactical_bomber moved from Iraq to Alexandria
                1 fighter moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan

    Combat - British
                Battle in Alexandria
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Alexandria, round 1 :  3/5 hits
                        Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 1 :  0/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 artillery
                        British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 1 :  3/4 hits
                        Italians roll dice for 1 artillery in Trans-Jordan, round 1 :  0/1 hits
                        1 artillery owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 mech_infantry moved from Iraq to Egypt
                1 armour moved from Iraq to Persia
                1 fighter moved from Shensi to Sikang
                1 fighter moved from Eastern Persia to Sikang
                1 aaGun moved from Eastern Persia to Persia
                1 aaGun moved from Eastern Persia to Persia
                1 aaGun moved from Eastern Persia to Persia
                1 fighter moved from Trans-Jordan to Persia
                1 tactical_bomber moved from Trans-Jordan to Persia
                1 tactical_bomber moved from Alexandria to Egypt
                1 fighter moved from Alexandria to Egypt
                1 fighter moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Iraq to Egypt
                1 bomber moved from Gibraltar to Egypt
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway
                1 carrier moved from 91 Sea Zone to 112 Sea Zone
                1 fighter moved from Gibraltar to Norway
                1 fighter moved from Gibraltar to 112 Sea Zone
                1 fighter moved from Gibraltar to 112 Sea Zone

    Place Units - British
                1 armour and 2 infantry placed in Persia
                1 armour and 2 infantry placed in Egypt
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,2,4,5,6,3,6,3
                British collect 27 PUs (4 lost to blockades); end with 27 PUs total

    Turn Complete - UK_Pacific

  • '17 '16 '15 '12

    Guys, pls apologize that. did not ask for scramble orders for Norway / Denmark. It was not disrespect, it was for time reasons as I would likely not be able to post today. Also, scrambling would not have made sense at all, for me. Having said that, I will roll this battle if you decide you want it. Again, I am sorry for how it could be looked at.


  • @alexgreat:

    Guys, pls apologize that. did not ask for scramble orders for Norway / Denmark. It was not disrespect, it was for time reasons as I would likely not be able to post today. Also, scrambling would not have made sense at all, for me. Having said that, I will roll this battle if you decide you want it. Again, I am sorry for how it could be looked at.

    looks good no worries

  • '20 '18 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 2 bombers and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 3 infantry moved from Southern Italy to 95 Sea Zone
                3 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
                5 artilleries, 5 infantry, 1 submarine and 5 transports moved from 95 Sea Zone to 92 Sea Zone
                5 artilleries moved from 92 Sea Zone to Gibraltar
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports moved from 98 Sea Zone to 97 Sea Zone

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 5 artilleries
                    British defend with 1 airfield, 1 artillery and 1 harbour; Americans defend with 1 aaGun and 1 infantry
                        Italians roll dice for 5 artilleries in Gibraltar, round 1 :  2/5 hits
                        British roll dice for 1 aaGun, 1 artillery and 1 infantry in Gibraltar, round 1 :  0/2 hits
                        1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in Gibraltar
                        Italians roll dice for 5 artilleries in Gibraltar, round 2 :  1/5 hits
                        British roll dice for 1 artillery in Gibraltar, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Gibraltar
                    Italians win, taking Gibraltar from British with 5 artilleries remaining. Battle score for attacker is 12
                    Casualties for British: 1 artillery
                    Casualties for Americans: 1 aaGun and 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Gibraltar: 5 infantry
                EDIT: Removing units owned by Italians from 92 Sea Zone: 5 infantry and 5 transports
                EDIT: Adding units owned by Italians to 92 Sea Zone: 5 transports
                EDIT: Turning off Edit Mode

    Place Units - Italians
                2 bombers and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Production/PUs Summary :

    Germans : 34 / 47
        Russians : 39 / 48
        Japanese : 56 / 63
        Americans : 62 / 86
        Chinese : 9 / 10
        British : 31 / 27
        UK_Pacific : 0 / 0
        Italians : 20 / 30
        ANZAC : 10 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from New Guinea to Caroline Islands
                1 fighter moved from New Guinea to Caroline Islands
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                      ANZAC take 37 Sea Zone from Japanese
                1 submarine moved from 55 Sea Zone to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

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