13L G40 wheatbeer (Axis) vs JWW (Allies +11)

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 factory_minor, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 62 Sea Zone to 49 Sea Zone
                2 battleships, 3 carriers and 1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                1 submarine moved from 37 Sea Zone to 44 Sea Zone
                2 bombers moved from Philippines to 44 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Northern Territory
                1 artillery moved from Western Australia to Northern Territory
                1 infantry moved from Western Australia to South Australia
                5 tactical_bombers moved from Western Australia to South Australia
                6 fighters moved from 62 Sea Zone to South Australia
                3 fighters and 3 tactical_bombers moved from Shan State to 42 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 2 bombers and 2 submarines
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 44 Sea Zone, round 1 :  2/2 hits
                        Americans roll dice for 1 destroyer in 44 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Americans with 2 bombers and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in Northern Territory
                    Japanese attack with 1 artillery, 3 fighters and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Northern Territory, round 1 :  2/5 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Northern Territory, round 1 :  1/2 hits
                        1 infantry owned by the ANZAC , 1 artillery owned by the ANZAC and 1 artillery owned by the Japanese lost in Northern Territory
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 artillery
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in South Australia
                    Japanese attack with 6 fighters, 1 infantry and 5 tactical_bombers
                    ANZAC defend with 1 aaGun and 2 infantry; Americans defend with 1 artillery
                        AA guns fire in South Australia :  0/3 hits
                        Japanese roll dice for 6 fighters, 1 infantry and 5 tactical_bombers in South Australia, round 1 :  8/12 hits
                        ANZAC roll dice for 1 aaGun, 1 artillery and 2 infantry in South Australia, round 1 :  0/3 hits
                        1 artillery owned by the Americans , 2 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in South Australia
                    Japanese win, taking South Australia from ANZAC with 6 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 artillery

    Non Combat Move - Japanese
                6 fighters moved from South Australia to 54 Sea Zone
                2 destroyers moved from 37 Sea Zone to 54 Sea Zone
                2 bombers moved from 44 Sea Zone to Western Australia
                4 infantry moved from French Indo China to 36 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                3 infantry moved from Shan State to 37 Sea Zone
                1 armour, 1 artillery and 1 mech_infantry moved from Shan State to 37 Sea Zone
                1 artillery, 4 infantry and 4 transports moved from 36 Sea Zone to 37 Sea Zone
                3 mech_infantrys moved from Shan State to 37 Sea Zone
                1 armour, 2 artilleries, 7 infantry, 4 mech_infantrys and 7 transports moved from 37 Sea Zone to 56 Sea Zone
                2 artilleries, 7 infantry and 4 mech_infantrys moved from 56 Sea Zone to Western Australia
                1 armour moved from 56 Sea Zone to Western Australia
                2 destroyers moved from 36 Sea Zone to 56 Sea Zone
                1 carrier moved from 37 Sea Zone to 54 Sea Zone
                1 carrier moved from 37 Sea Zone to 56 Sea Zone
                1 fighter moved from 42 Sea Zone to 56 Sea Zone
                1 fighter moved from Yunnan to 56 Sea Zone
                2 fighters moved from 42 Sea Zone to 54 Sea Zone
                3 fighters and 1 tactical_bomber moved from Northern Territory to Western Australia
                3 tactical_bombers moved from 42 Sea Zone to Western Australia
                5 tactical_bombers moved from South Australia to Western Australia
                4 mech_infantrys moved from Yunnan to India
                2 artilleries and 1 infantry moved from Jehol to Anhwe
                1 artillery and 3 infantry moved from Manchuria to Jehol
                1 mech_infantry moved from Amur to Jehol
                5 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Anhwe to India

    Place Units - Japanese
                1 carrier and 2 transports placed in 19 Sea Zone
                Japanese undo move 1.
                1 carrier and 1 transport placed in 19 Sea Zone
                1 fighter placed in 19 Sea Zone
                1 transport placed in 36 Sea Zone
                2 infantry placed in French Indo China
                1 factory_minor placed in Kwangtung
                2 fighters and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

    Production/PUs Summary :

    Germans : 52 / 60
        Russians : 33 / 36
        Japanese : 66 / 76
        Americans : 52 / 72
        Chinese : 9 / 11
        British : 25 / 0
        UK_Pacific : 2 / 0
        Italians : 10 / 12
        ANZAC : 8 / 6
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I am in a bad spot here….can’t see a way out…aussie is lost.


  • I don’t see germany & italy getting the VC’s needed…can the americans hold HAW???

  • '17

    I don’t need Hawaii to win.

    I believe I can hold Tokyo, Shanghai, Hong Kong, Calcutta, Manila, and New South Wales for a full turn.

    I didn’t run the math on Calcutta though.


  • @wheatbeer:

    I don’t need Hawaii to win.

    I believe I can hold Tokyo, Shanghai, Hong Kong, Calcutta, Manila, and New South Wales for a full turn.

    I didn’t run the math on Calcutta though.

    G Damn your right….


  • Not sure why I didn’t catch that. I should have parked the usa fleet in the Carolinas then….

  • '17

    It wouldn’t save NSW … but it would probably have made it more expensive to hold PHI against a US9 attack. Japan might have had to just defend it with planes rather than ferrying men over.

  • '17

    If you want to play out that scenario to see what would happen in a non-league alternate universe match, I’m definitely game.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 6 bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Shensi to India


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 6 bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Shensi to India

    Combat - Americans
                Americans creates battle in territory 125 Sea Zone
                Americans creates battle in territory 110 Sea Zone
                Air Battle in India
                    Americans attacks with 1 units heading to India
                    Japanese launches 1 interceptors out of India
                        Defenders Fire,  :  0/1 hits
                        Attackers Fire,  :  0/1 hits
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in India
                        AA guns fire in India :  0/1 hits
                    Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in India causes 6 damage total.
                Battle in 110 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 1 :  1/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 bomber moved from Gibraltar to Persia
                1 bomber moved from India to West India
                1 bomber moved from West India to Eastern Persia
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 7 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 6 submarines and 1 transport moved from 26 Sea Zone to 63 Sea Zone
                1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
                1 fighter moved from Hawaiian Islands to New Zealand
                2 carriers, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from New South Wales to New Zealand
                1 fighter moved from New South Wales to New Zealand
                1 fighter moved from New Guinea to New South Wales

    Place Units - Americans
                6 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        New Zealand : 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        New South Wales : 2 fighters
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 6 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        26 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 2 submarines
        63 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 7 destroyers, 4 fighters, 6 submarines and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 aaGun, 3 fighters and 1 infantry
        Morocco : 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
        Algeria : 3 infantry
        125 Sea Zone : 1 submarine
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 bomber
        Brazil : 1 flag
        Persia : 1 bomber
        91 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 submarine and 4 transports

    Production/PUs Summary :

    Germans : 52 / 60
        Russians : 33 / 36
        Japanese : 66 / 76
        Americans : 52 / 72
        Chinese : 9 / 11
        British : 25 / 0
        UK_Pacific : 2 / 0
        Italians : 10 / 12
        ANZAC : 8 / 6
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                3 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter and 7 infantry moved from Shensi to Kweichow

    Place Units - Chinese
                3 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 13 PUs total

    Territory Summary for Chinese :

    Yunnan : 3 infantry
        Kweichow : 1 fighter and 10 infantry
        Hunan : 1 infantry
        Hopei : 1 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 52 / 60
        Russians : 33 / 36
        Japanese : 64 / 76
        Americans : 52 / 72
        Chinese : 11 / 13
        British : 25 / 0
        UK_Pacific : 2 / 0
        Italians : 10 / 12
        ANZAC : 8 / 6
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - British
                1 bomber moved from Eastern Persia to India
                2 fighters and 1 tactical_bomber moved from Eastern Persia to India


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - British
                1 bomber moved from Eastern Persia to India
                2 fighters and 1 tactical_bomber moved from Eastern Persia to India

    Combat - British
                Air Battle in India
                    British attacks with 4 units heading to India
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in India
                        AA guns fire in India :  0/2 hits
                    Bombing raid in India rolls: 4,5 and causes: 6 damage to unit: airfield
                    Bombing raid in India causes 6 damage total.
                Cleaning up after air battles

    Non Combat Move - British
                2 aaGuns, 2 artilleries, 16 infantry and 1 mech_infantry moved from Eastern Persia to West India
                1 mech_infantry moved from Eastern Persia to West India
                1 armour and 1 mech_infantry moved from Persia to West India
                1 artillery moved from Iraq to Persia
                1 battleship and 2 transports moved from 80 Sea Zone to 81 Sea Zone
                1 artillery and 2 infantry moved from Egypt to 81 Sea Zone
                1 aaGun moved from Egypt to 81 Sea Zone
                1 artillery and 9 infantry moved from Trans-Jordan to Iraq
                2 fighters and 1 tactical_bomber moved from India to West India
                1 bomber moved from India to West India
                1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    West India : 2 aaGuns, 1 armour, 2 artilleries, 1 bomber, 2 fighters, 17 infantry, 3 mech_infantrys and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Morocco : 1 artillery and 1 infantry
        Algeria : 1 armour and 2 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Eire : 1 flag, 1 aaGun and 1 infantry
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 artillery and 9 infantry
        Eastern Persia : 1 flag, 1 aaGun
        81 Sea Zone : 1 aaGun, 1 artillery, 1 battleship, 2 infantry and 2 transports
        Persia : 1 flag, 1 artillery
        91 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 52 / 60
        Russians : 33 / 36
        Japanese : 64 / 76
        Americans : 52 / 72
        Chinese : 11 / 13
        British : 25 / 0
        UK_Pacific : 2 / 0
        Italians : 10 / 12
        ANZAC : 8 / 6
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I didn’t mean to attack, and thus sink your G dd so I put it back….

    also I scrambled your J fgt vs the USA bmb in india but didn’t against the uk as I brought so much air…

  • '17

    No problem about either.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 1 infantry moved from Eastern Poland to Baltic States
                1 bomber moved from Southern Italy to Baltic States

    Combat - Italians
                Battle in Baltic States
                    Italians attack with 2 armour, 1 bomber and 1 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 2 armour, 1 bomber and 1 infantry in Baltic States, round 1 :  3/4 hits
                        Russians roll dice for 2 infantry in Baltic States, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Baltic States
                    Italians win, taking Baltic States from Russians with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Baltic States to Germany
                1 fighter moved from Northern Italy to Southern Italy
                1 artillery moved from Romania to Eastern Poland

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total

    Production/PUs Summary :

    Germans : 52 / 60
        Russians : 32 / 36
        Japanese : 64 / 76
        Americans : 52 / 72
        Chinese : 11 / 13
        British : 25 / 0
        UK_Pacific : 2 / 0
        Italians : 11 / 11
        ANZAC : 8 / 6
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I will get to this today.

    Already planning how I am going to win our next (i hope) game….


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from Queensland to South Australia
                1 fighter moved from New South Wales to South Australia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from Queensland to South Australia
                1 fighter moved from New South Wales to South Australia

    Combat - ANZAC
                Battle in South Australia
                    ANZAC attack with 4 fighters
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 4 fighters in South Australia, round 1 :  2/4 hits
                        Japanese roll dice for 1 infantry in South Australia, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in South Australia
                    ANZAC win with 4 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                4 fighters moved from South Australia to New South Wales
                1 aaGun, 2 artilleries and 4 infantry moved from Queensland to New South Wales
                2 infantry moved from Trans-Jordan to Egypt

    Place Units - ANZAC
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,2,6,5,2,5,6,3,1,6,5,4,3,1,4,4,1,2,3,4,3,1,3,3,4,4,5,3,5,2,1
                ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 3 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 8 infantry and 1 mech_infantry
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 52 / 60
        Russians : 32 / 36
        Japanese : 64 / 76
        Americans : 52 / 72
        Chinese : 11 / 13
        British : 25 / 0
        UK_Pacific : 2 / 0
        Italians : 11 / 11
        ANZAC : 8 / 6
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Tobruk to Alexandria

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        Egypt : 1 infantry
        Tunisia : 2 infantry
        Tobruk : 1 flag

    Production/PUs Summary :

    Germans : 52 / 60
        Russians : 32 / 36
        Japanese : 64 / 76
        Americans : 52 / 72
        Chinese : 11 / 13
        British : 25 / 0
        UK_Pacific : 2 / 0
        Italians : 11 / 11
        ANZAC : 8 / 6
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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