Forgot to Blitz Alexandria so I did it during NCM.
13L G40 Infrastructure vs Gamerman01 (+10 Allies) + tech
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im fing sick of this bad luck crap. Skill is only about 10% of Global I’m learning.
ool?
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1 DD, 2 CA
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Rd3;
Defense
Rolls: 1@2, 2@3, 3@4; Total Hits: 31@2,: (2)2@3,: (4, 1)3@4: (5, 5, 2) -
I lose 3dest.
I have to go.
wont be back on until tomorrow night. -
@Infrastructure:
I have to go.
wont be back on until tomorrow night.Thank you for letting me know
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It was a 60/40 battle going in according to the new calculator, with your OOL. As soon as you damage each carrier there’s 2 more planes that can’t land, so you can’t just run a calculator with standard OOL and expect that to be accurate, because it would assume you take 6 carrier hits first, which you did not do.
Your first round roll was .67 hits above average, but mine was 1.5 hits below average.
Your second round roll was 1 hit above average, and mine was 1.5 hits above average.
Your third round roll was .67 hits below average and mine was .33 hits below averageBecause first round luck matters more than later rounds, my 1.5 below was not negated by my 1.5 above.
What all this means is that you are actually having a close to average battle, but slightly in YOUR FAVOR
And you are cursing and swearing, and complaining that 10% of G40 game results are due to skill.
I don’t like it when people complain about dice when they’re getting average or better luck, and never say anything at all when the dice are strongly in their favor. I don’t think many people do.If I give you the benefit of the doubt, you honestly believe that you are getting below average luck in this battle and just don’t know how to calculate it accurately.
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I have reached the very sad part in a game when I am hoping for luck to save me. Luck has consistently beat me down in this game. The good first round changed my OOL and gave me a glimmer of hope at a luck swing back only to be crushed again. The battle itself was average.
Of course luck is part of the game, but of about 12 games that I am playing and have played, Luck has been more of a determinant than skill in 9-10 of them. For a game that takes this much of a time commitment it shouldn’t come down to being 10% better than the luck in the game Risk.
Oh well,
off to work a double. -
Thanks for the excellent and thoughtful post!
I do understand the frustration of the position you are in now in this gameGood luck with the double, and hoping to game with ya tonight
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actually is it legal to retreat to sz off palau since i attacked a tran there?
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@Infrastructure:
actually is it legal to retreat to sz off palau since i attacked a tran there?
Thanks for checking.
Yes, it’s legal. Sea units must retreat to a sea zone that was friendly at the start of the turn. It takes at least a destroyer to make it hostile.
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of course the rest of the turn went crappuy for me again too.
do something brilliant and put me out of my misery.
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@Infrastructure:
do something brilliant and put me out of my misery.
I’m trying!
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I need the file
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Research Technology - Japanese
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 88 to 83
EDIT: Turning off Edit ModePurchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 3 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
Japanese take 22 Sea Zone from Americans
1 tactical_bomber moved from Philippines to 33 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
5 infantry moved from Timguska to Novosibirsk
1 fighter moved from 42 Sea Zone to 34 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
1 tactical_bomber moved from India to Eastern Persia
1 mech_infantry moved from West India to Afghanistan
Japanese take Afghanistan from British
1 infantry moved from West India to Eastern Persia
1 armour moved from India to Eastern Persia
2 bombers moved from India to Novosibirsk
1 armour moved from India to Eastern PersiaCombat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 1 : 1/2 hits
ANZAC roll dice for 1 infantry in Celebes, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Eastern Persia
Japanese attack with 2 armour, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 armour, 1 infantry and 1 tactical_bomber in Eastern Persia, round 1 : 1/4 hits
British roll dice for 1 artillery and 1 infantry in Eastern Persia, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Eastern Persia
2 armour owned by the Japanese retreated to West India
British win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Novosibirsk
Japanese attack with 2 bombers and 5 infantry
Russians defend with 1 armour, 3 infantry and 2 mech_infantrys
Japanese roll dice for 2 bombers and 5 infantry in Novosibirsk, round 1 : 1/7 hits
Russians roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Novosibirsk, round 1 : 3/6 hits
1 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Novosibirsk
Japanese roll dice for 2 bombers and 2 infantry in Novosibirsk, round 2 : 2/4 hits
Russians roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 1/5 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
Japanese roll dice for 2 bombers and 1 infantry in Novosibirsk, round 3 : 1/3 hits
Russians roll dice for 1 armour and 2 mech_infantrys in Novosibirsk, round 3 : 2/3 hits
1 bomber owned by the Japanese , 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Novosibirsk
retreated to Novosibirsk
Russians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -14
Casualties for Japanese: 1 bomber and 5 infantry
Casualties for Russians: 3 infantry and 1 mech_infantry
Battle in 33 Sea Zone
Japanese attack with 3 carriers, 5 destroyers, 4 fighters, 3 submarines and 4 tactical_bombers
ANZAC defend with 1 fighter; Americans defend with 2 carriers, 2 cruisers, 4 destroyers, 2 fighters and 9 submarines
Japanese roll dice for 3 submarines in 33 Sea Zone, round 1 : 2/3 hits
Units damaged: 2 carriers owned by the Americans
Americans roll dice for 9 submarines in 33 Sea Zone, round 1 : 5/9 hits
Japanese roll dice for 3 carriers, 5 destroyers, 4 fighters and 4 tactical_bombers in 33 Sea Zone, round 1 : 7/13 hits
Americans roll dice for 2 carriers, 2 cruisers, 4 destroyers and 3 fighters in 33 Sea Zone, round 1 : 6/11 hits
7 submarines owned by the Americans , 2 carriers owned by the Japanese , 4 destroyers owned by the Japanese and 3 submarines owned by the Japanese lost in 33 Sea Zone
Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 carrier, 1 destroyer, 4 fighters and 4 tactical_bombers in 33 Sea Zone, round 2 : 4/9 hits
Americans roll dice for 2 carriers, 2 cruisers, 4 destroyers and 3 fighters in 33 Sea Zone, round 2 : 2/11 hits
2 submarines owned by the Americans , 2 destroyers owned by the Americans , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 carrier, 1 destroyer, 3 fighters and 3 tactical_bombers in 33 Sea Zone, round 3 : 3/7 hits
Americans roll dice for 2 carriers, 2 cruisers, 2 destroyers and 3 fighters in 33 Sea Zone, round 3 : 5/9 hits
2 destroyers owned by the Americans , 1 carrier owned by the Americans , 2 tactical_bombers owned by the Japanese , 1 destroyer owned by the Japanese and 2 fighters owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 4 : 2/2 hits
Americans roll dice for 1 carrier, 2 cruisers and 3 fighters in 33 Sea Zone, round 4 : 3/6 hits
Units damaged: 1 carrier owned by the Japanese
1 carrier owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 cruiser owned by the Americans and 1 fighter owned by the Japanese lost in 33 Sea Zone
1 carrier owned by the Japanese lost in 33 Sea Zone
Americans win with 1 cruiser and 3 fighters remaining. Battle score for attacker is -82
Casualties for Japanese: 3 carriers, 5 destroyers, 4 fighters, 3 submarines and 4 tactical_bombers
Casualties for Americans: 2 carriers, 1 cruiser, 4 destroyers and 9 submarines
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline IslandsNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Ceylon from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Java: 2 infantry
EDIT: Adding units owned by Japanese to Ceylon: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier moved from 42 Sea Zone to 34 Sea Zone
1 transport moved from 42 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 fighter moved from 34 Sea Zone to Philippines
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
2 battleships, 1 carrier, 2 cruisers and 2 transports moved from 79 Sea Zone to 39 Sea Zone
4 infantry moved from Burma to India
1 infantry moved from Shan State to Burma
2 infantry moved from French Indo China to Yunnan
2 infantry moved from Kweichow to Shensi
1 aaGun moved from Kweichow to Shensi
3 infantry moved from Suiyuyan to Shensi
3 infantry moved from Chahar to Suiyuyan
2 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Dzavhan to Olgiy
1 aaGun moved from Timguska to Olgiy
1 bomber moved from Novosibirsk to West India
1 aaGun and 1 armour moved from India to West India
1 tactical_bomber moved from Eastern Persia to West India
2 infantry moved from Jehol to Chahar
2 infantry moved from Ulaanbaatar to Dzavhan
1 infantry moved from Manchuria to Amur
2 infantry moved from Korea to Amur
3 infantry moved from Manchuria to Amur
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 destroyer, 2 fighters and 2 tactical_bombers
EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 destroyers and 1 transport
EDIT: Adding units owned by Japanese to 34 Sea Zone: 2 destroyers
EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Philippines: 2 infantry
EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in India
3 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Kiangsu
3 infantry placed in Manchuria
1 fighter and 1 infantry placed in Japan
4 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs -
Still trying to sort this all out…
Why should I allow the late takeover of Ceylon?
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And another question - why didn’t you ask?
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Why are there 3 destroyers total in Z34 and Z35? Did you get confused with your editing? You only had 2 destroyers in Z42 at the start of the turn and all others were lost in Z33, right? Or did 1 survive the battle in the Carolines Sea? Let me look again….
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Why are there 3 destroyers total in Z34 and Z35? Did you get confused with your editing? You only had 2 destroyers in Z42 at the start of the turn and all others were lost in Z33, right? Or did 1 survive the battle in the Carolines Sea? Let me look again….
OK, appears you lost 4/5 destroyers so 1 was retreated from 33 - OK.
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move ceylon to india, I was sure that i had done it and thought it was some kind of mess up when I redid it and saved. It wouldn’t let me edit right after combat. Please move ceylon to india I REALLY DONT WANT TO BE THERE. Everything else is legal unless you want me to do the turn over which would be fine with me.
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Just be glad the 5 sub hits on defense you rolled in Triple A didn’t count :lol:
I’m not sure - are you saying you actually don’t want to take Ceylon anyway, but that you want the 2 infantry in India?
Because of your explanation, I will allow either one - just let me know





