Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 34 Sea Zone to 42 Sea Zone
2 fighters moved from Caroline Islands to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer, 4 fighters and 2 submarines
Japanese defend with 1 carrier, 2 cruisers, 1 fighter, 1 submarine and 1 transport
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 4 fighters in 42 Sea Zone, round 1 : 4/6 hits
Japanese roll dice for 1 fighter in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 carrier, 2 cruisers and 1 transport in 42 Sea Zone, round 1 : 3/3 hits
2 cruisers owned by the Japanese , 1 carrier owned by the Japanese , 1 destroyer owned by the ANZAC , 1 submarine owned by the Japanese , 1 fighter owned by the ANZAC and 2 submarines owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 1 cruiser and 3 fighters in 42 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Japanese and 1 fighter owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser and 3 fighters remaining. Battle score for attacker is 33
Casualties for Japanese: 1 carrier, 2 cruisers, 1 fighter, 1 submarine and 1 transport
Casualties for ANZAC: 1 destroyer, 1 fighter and 2 submarines
Non Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Northern Territory
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 aaGun moved from Queensland to Northern Territory
2 infantry moved from Queensland to Northern Territory
1 mech_infantry moved from Queensland to Northern Territory
1 infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Territory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Northern Territory : 1 aaGun, 2 fighters, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 cruiser
55 Sea Zone : 1 fighter
62 Sea Zone : 2 submarines and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 38 / 51
Russians : 36 / 41
Japanese : 56 / 66
Americans : 58 / 80
Chinese : 6 / 6
British : 31 / 30
UK_Pacific : 5 / 5
Italians : 21 / 35
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 38 / 51
Russians : 36 / 41
Japanese : 56 / 66
Americans : 58 / 80
Chinese : 6 / 6
British : 31 / 30
UK_Pacific : 5 / 5
Italians : 21 / 35
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 fighter moved from Eastern Poland to 112 Sea Zone
1 tactical_bomber moved from Poland to Norway
2 infantry moved from Finland to Norway
1 infantry moved from Finland to Karelia
1 bomber moved from Western Germany to Norway
1 fighter and 1 tactical_bomber moved from Eastern Poland to Karelia
1 infantry moved from Finland to Karelia
2 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Poland to Belarus
1 fighter moved from Eastern Poland to Belarus
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 fighter moved from Eastern Poland to 112 Sea Zone
1 tactical_bomber moved from Poland to Norway
2 infantry moved from Finland to Norway
1 infantry moved from Finland to Karelia
1 bomber moved from Western Germany to Norway
1 fighter and 1 tactical_bomber moved from Eastern Poland to Karelia
1 infantry moved from Finland to Karelia
2 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Poland to Belarus
1 fighter moved from Eastern Poland to Belarus
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Germans winRussians win with no units remaining with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Norway
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Norway, round 1 : 1/4 hits
Americans roll dice for 1 infantry in Norway, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Karelia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 1 : 2/4 hits
Russians roll dice for 1 armour in Karelia, round 1 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 1 : 1/4 hits
Russians roll dice for 3 infantry in Belarus, round 1 : 2/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
retreated to Belarus
Russians win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
3 infantry moved from Poland to Eastern Poland
4 artilleries and 1 mech_infantry moved from Poland to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 artillery moved from Romania to Eastern Poland
1 aaGun moved from Eastern Poland to Bessarabia
1 carrier, 2 destroyers and 2 fighters moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Southern Italy to Western Germany
1 artillery moved from Western Germany to France
1 tactical_bomber moved from Norway to 112 Sea Zone
1 bomber moved from Norway to Western Germany
1 fighter and 1 tactical_bomber moved from Karelia to Finland
Place Units - Germans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone
2 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Territory Summary for Germans :
Iceland : 1 flag, 1 airfield and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Germany : 1 factory_major, 2 infantry and 2 mech_infantrys
Norway : 2 infantry
Southern Italy : 1 fighter and 1 tactical_bomber
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 1 infantry
Eastern Poland : 3 aaGuns, 9 armour, 10 artilleries, 1 fighter, 27 infantry, 2 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 aaGun
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
112 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
125 Sea Zone : 1 submarine
95 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 factory_minor
Finland : 1 flag, 1 fighter and 1 tactical_bomber
Production/PUs Summary :
Germans : 45 / 50
Russians : 32 / 41
Japanese : 56 / 66
Americans : 55 / 80
Chinese : 6 / 6
British : 31 / 30
UK_Pacific : 5 / 5
Italians : 21 / 35
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
stupid, stupid, stupid….haven’t had enough coffee this morning.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 3 armour, 3 artilleries and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Novgorod to Karelia
3 mech_infantrys moved from Novgorod to Finland
1 fighter moved from Novgorod to Finland
1 tactical_bomber moved from Novgorod to Finland
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 bomber moved from Northwest Persia to Ukraine
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Karelia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Karelia, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Karelia, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Ukraine, round 1 : 2/3 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Finland
Russians attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 fighter and 1 tactical_bomber
Russians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Finland, round 1 : 1/5 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in Finland, round 1 : 1/2 hits
1 tactical_bomber owned by the Germans and 1 mech_infantry owned by the Russians lost in Finland
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 1/4 hits
Germans roll dice for 1 fighter in Finland, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 fighter owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Russians: 2 mech_infantrys
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Finland to Novgorod
2 infantry moved from Belarus to Novgorod
3 infantry moved from Bryansk to Belarus
6 mech_infantrys moved from Russia to Bryansk
1 bomber moved from Ukraine to Russia
2 infantry moved from Kansu to Tsinghai
2 aaGuns and 7 infantry moved from Timguska to Novosibirsk
4 infantry moved from Buryatia to Amur
1 mech_infantry moved from Iraq to Egypt
2 infantry moved from Northwest Persia to Iraq
1 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Timguska to Novosibirsk
3 infantry moved from Novosibirsk to Vologda
Place Units - Russians
3 artilleries placed in Novgorod
3 armour and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 18 Sea Zone to 20 Sea Zone
2 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 armour moved from Burma to India
1 artillery moved from Burma to India
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to India
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
2 artilleries moved from Burma to India
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
2 destroyers moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from Philippines to 46 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in India
Japanese attack with 1 armour, 3 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in India, round 1 : 5/7 hits
UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 1 : 0/3 hits
2 infantry owned by the British and 1 artillery owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 3 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in 55 Sea Zone
Japanese attack with 2 destroyers, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 fighter; Americans defend with 1 carrier
Japanese roll dice for 2 destroyers, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 1 : 5/6 hits
ANZAC roll dice for 1 carrier and 1 fighter in 55 Sea Zone, round 1 : 1/2 hits
1 carrier owned by the Americans , 1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 fighter
Casualties for Americans: 1 carrier
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 46 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 4 destroyers and 1 submarine
Americans defend with 1 carrier and 2 fighters
Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 4 destroyers in 20 Sea Zone, round 1 : 2/4 hits
Americans roll dice for 2 fighters in 20 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 carrier in 20 Sea Zone, round 1 : 0/1 hits
1 fighter owned by the Americans , 1 carrier owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
3 destroyers owned by the Japanese and 1 submarine owned by the Japanese retreated to 21 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 18
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 carrier and 1 fighter
Battle in 44 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
1 fighter owned by the Americans could not land and were killed
Non Combat Move - Japanese
3 infantry moved from Jehol to Manchuria
3 armour and 6 infantry moved from French Indo China to Yunnan
3 armour moved from Malaya to Shan State
3 armour, 4 artilleries and 3 infantry moved from Shan State to Yunnan
1 bomber, 1 fighter and 1 tactical_bomber moved from India to Burma
1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 destroyer moved from 17 Sea Zone to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 cruiser, 1 destroyer and 2 transports placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
3 armour placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
Japanese collect 59 PUs (1 lost to blockades); end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Manchuria : 3 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 aaGun, 6 armour, 4 artilleries, 1 bomber, 2 fighters, 9 infantry and 6 tactical_bombers
Suiyuyan : 1 flag
Hunan : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor and 1 harbour
Malaya : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 factory_minor
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
44 Sea Zone : 1 flag, 1 submarine
46 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 2 carriers, 2 fighters and 2 tactical_bombers
21 Sea Zone : 3 destroyers and 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
55 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 40 / 50
Russians : 39 / 45
Japanese : 60 / 69
Americans : 55 / 80
Chinese : 5 / 6
British : 31 / 30
UK_Pacific : 2 / 0
Italians : 19 / 35
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.118
Median : 3.000
Variance : 1.152
Standard Deviation : 1.073
Total rolls : 34
Null / Other
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Japanese Combat
1 was rolled 3 times
2 was rolled 9 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 21
ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Americans Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.250
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
At least one of us can say they’ve done their best to speed up the game lol
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 tactical_bomber moved from Queensland to 46 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
1 infantry moved from 46 Sea Zone to New Guinea
1 submarine moved from 54 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 46 Sea Zone, round 1 : 1/4 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in New Guinea
Non Combat Move - Americans
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 destroyer and 4 submarines moved from 30 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to Queensland
1 tactical_bomber moved from 46 Sea Zone to Queensland
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Central United States to Western United States
Place Units - Americans
1 infantry placed in Eastern United States
1 fighter and 1 infantry placed in Western United States
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kweichow to Szechwan
Chinese take Szechwan from Japanese
4 artilleries and 10 infantry moved from Kweichow to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 4 artilleries, 1 fighter and 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 artilleries, 1 fighter and 10 infantry in Shensi, round 1 : 3/15 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 4 artilleries, 1 fighter and 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
3 aaGuns moved from West India to Eastern Persia
1 mech_infantry moved from West India to Persia
1 fighter moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Eastern Persia
1 tactical_bomber moved from Northwest Persia to Iraq
1 tactical_bomber moved from Tsinghai to Iraq
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
3 armour moved from Egypt to Iraq
1 fighter moved from Northwest Persia to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Egypt to Gibraltar
1 infantry moved from Iraq to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Iraq to Persia
1 mech_infantry moved from Iraq to Persia
1 armour moved from Iraq to Persia
1 infantry moved from Iraq to Persia
1 infantry moved from Iraq to Persia
Place Units - British
1 infantry placed in Quebec
1 armour, 1 artillery and 1 infantry placed in Egypt
1 armour, 1 artillery and 1 mech_infantry placed in Persia
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Algeria to Morocco
Italians take Morocco from British
2 artilleries and 1 infantry moved from Algeria to 94 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
1 armour and 2 infantry moved from Bessarabia to Ukraine
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
Combat - Italians
Battle in Western Ukraine
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Italians attack with 1 armour and 2 infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Italians roll dice for 1 armour and 2 infantry in Ukraine, round 1 : 0/3 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 1 : 1/2 hits
1 infantry owned by the Italians lost in Ukraine
Italians roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 2/2 hits
1 infantry owned by the Russians , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Ukraine
Russians win with 1 artillery remaining. Battle score for attacker is -9
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour and 2 infantry
Battle in Alexandria
Battle in Trans-Jordan
Non Combat Move - Italians
Place Units - Italians
1 artillery and 1 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
1 submarine and 2 transports placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 23 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery
Alexandria : 1 flag, 1 artillery and 1 infantry
Morocco : 1 flag, 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 3 artilleries, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag, 1 artillery and 1 infantry
95 Sea Zone : 1 submarine and 5 transports
Greece : 1 flag
98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 40 / 50
Russians : 37 / 45
Japanese : 55 / 69
Americans : 55 / 72
Chinese : 10 / 10
British : 29 / 31
UK_Pacific : 2 / 0
Italians : 23 / 34
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 55 Sea Zone
1 fighter moved from Northern Territory to 55 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from Northern Territory to Dutch New Guinea
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 fighter in 55 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Dutch New Guinea
ANZAC attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter and 2 infantry in Dutch New Guinea, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 1 : 0/1 hits
ANZAC roll dice for 1 fighter and 2 infantry in Dutch New Guinea, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to New Guinea
1 fighter moved from 55 Sea Zone to New Guinea
1 cruiser moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from South Australia to Queensland
1 aaGun moved from South Australia to Northern Territory
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Belarus
2 infantry moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Finland
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Belarus
2 infantry moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Finland
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in Ukraine
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 1 : 0/3 hits
Russians roll dice for 1 artillery in Ukraine, round 1 : 0/1 hits
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Ukraine
Germans winRussians win with no units remaining, taking Ukraine from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Finland
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 1 : 2/4 hits
Russians roll dice for 1 mech_infantry in Finland, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 1 : 3/5 hits
Russians roll dice for 3 infantry in Belarus, round 1 : 0/3 hits
3 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
1 fighter and 1 tactical_bomber moved from Finland to 113 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
1 aaGun moved from Bessarabia to Western Ukraine
3 aaGuns, 9 armour, 10 artilleries, 25 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Germany to Poland
1 bomber moved from Belarus to Western Ukraine
Place Units - Germans
1 fighter and 9 mech_infantrys placed in Western Germany
1 mech_infantry placed in Yugoslavia
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 42 PUs (3 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Territory Summary for Germans :
Iceland : 1 flag, 1 airfield and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 9 mech_infantrys
Poland : 2 infantry
Germany : 1 factory_major
Southern Italy : 1 fighter
Belarus : 1 flag, 2 infantry
Baltic States : 1 flag, 1 infantry
Eastern Poland : 2 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 4 aaGuns, 9 armour, 10 artilleries, 1 bomber, 2 fighters, 25 infantry, 1 mech_infantry and 2 tactical_bombers
125 Sea Zone : 1 submarine
113 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
95 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 factory_minor and 1 mech_infantry
Finland : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 45 / 47
Russians : 32 / 45
Japanese : 55 / 69
Americans : 55 / 72
Chinese : 10 / 10
British : 29 / 31
UK_Pacific : 2 / 0
Italians : 23 / 34
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 6 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Karelia to Finland
1 artillery moved from Karelia to Finland
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Finland
1 tactical_bomber moved from Novgorod to Baltic States
1 bomber moved from Russia to Baltic States
2 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Russia to Ukraine
5 artilleries and 3 infantry moved from Novgorod to Belarus
10 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Finland
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Finland, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Finland, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 bomber, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Baltic States, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 5 artilleries and 13 infantry
Germans defend with 2 infantry
Russians roll dice for 5 artilleries and 13 infantry in Belarus, round 1 : 5/18 hits
Germans roll dice for 2 infantry in Belarus, round 1 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 5 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 1 : 1/3 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Finland to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
1 bomber moved from Baltic States to Russia
1 aaGun moved from Novgorod to Belarus
2 aaGuns moved from Bryansk to Belarus
1 tactical_bomber moved from Ukraine to Russia
2 infantry moved from Novgorod to Belarus
5 infantry moved from Bryansk to Belarus
6 mech_infantrys moved from Bryansk to Russia
3 artilleries and 2 infantry moved from Bryansk to Tambov
3 infantry moved from Tsinghai to Shensi
2 infantry moved from Novosibirsk to Tsinghai
1 aaGun and 3 infantry moved from Novosibirsk to Samara
1 aaGun and 3 infantry moved from Novosibirsk to Vologda
3 infantry moved from Vologda to Russia
4 infantry moved from Amur to Buryatia
Place Units - Russians
6 artilleries and 3 infantry placed in Russia
2 mech_infantrys placed in Novgorod
1 mech_infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Karelia: 1 infantry
EDIT: Adding units owned by Russians to Novgorod: 1 infantry
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 48 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 63 PUs; 6 SuicideAttackTokens;
Japanese buy 3 armour, 2 destroyers, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
1 artillery moved from India to West India
Japanese take West India from UK_Pacific
3 armour moved from Yunnan to Szechwan
4 artilleries and 7 infantry moved from Yunnan to Szechwan
1 armour moved from Yunnan to Szechwan
2 tactical_bombers moved from Yunnan to Anhwe
1 fighter moved from 35 Sea Zone to 46 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 fighter in 46 Sea Zone, round 1 : 0/1 hits
1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Szechwan
Japanese attack with 4 armour, 4 artilleries and 7 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 armour, 4 artilleries and 7 infantry in Szechwan, round 1 : 3/15 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 4 armour, 4 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 tactical_bombers in Anhwe, round 1 : 2/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 1 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Hunan to India
1 fighter and 3 tactical_bombers moved from Yunnan to India
2 armour moved from Yunnan to India
1 armour moved from Malaya to Burma
2 armour moved from Malaya to Yunnan
1 aaGun moved from Yunnan to Szechwan
1 bomber moved from Yunnan to India
3 infantry moved from Manchuria to Jehol
1 fighter moved from 46 Sea Zone to Paulau Island
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
2 battleships and 2 carriers moved from 35 Sea Zone to 6 Sea Zone
3 destroyers and 1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Anhwe to Jehol
Place Units - Japanese
2 armour and 1 mech_infantry placed in Malaya
3 mech_infantrys placed in India
1 armour placed in Japan
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4
Japanese collect 58 PUs (1 lost to blockades); end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Territory Summary for Japanese :
Paulau Island : 1 fighter
Japan : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 3 infantry and 1 tactical_bomber
Yunnan : 1 flag, 2 armour
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 infantry
Szechwan : 1 flag, 1 aaGun, 4 armour, 4 artilleries and 7 infantry
Shan State : 1 flag
Burma : 1 flag, 1 armour
India : 1 flag, 1 airfield, 3 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 mech_infantrys and 4 tactical_bombers
Malaya : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 factory_minor
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
44 Sea Zone : 1 flag
45 Sea Zone : 1 submarine
37 Sea Zone : 1 flag
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 6 destroyers, 1 fighter, 2 submarines, 2 tactical_bombers and 3 transports
West India : 1 flag, 1 artillery
Production/PUs Summary :
Germans : 39 / 47
Russians : 39 / 48
Japanese : 59 / 63
Americans : 55 / 72
Chinese : 8 / 10
British : 29 / 31
UK_Pacific : 0 / 0
Italians : 22 / 34
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.407
Median : 3.000
Variance : 0.192
Standard Deviation : 0.439
Total rolls : 27
Null / Other
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Japanese Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.545
Median : 3.500
Variance : 0.190
Standard Deviation : 0.436
Total rolls : 22
Chinese Combat
2 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
some travelling going on in our team, we are on it but might not be able to post today.
Is this game now 3 weeks past the original deadline?