• TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Rostov to Northwest Persia
                      Italians take Caucasus from Russians
                      Italians take Northwest Persia from Russians

    Combat - Italians

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Yugoslavia: 2 infantry
                EDIT: Removing units owned by Italians from Egypt: 1 artillery
                EDIT: Adding units owned by Germans to Egypt: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Southern Italy: 2 infantry
                EDIT: Turning off Edit Mode
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
                2 fighters moved from Egypt to Southern Italy
                1 armour moved from Rostov to Bessarabia

    Place Units - Italians
                1 armour and 2 infantry placed in Egypt
                1 fighter and 2 infantry placed in Southern Italy
                Italians undo move 2.
                Italians undo move 1.
                1 armour, 1 fighter and 1 infantry placed in Egypt
                3 infantry placed in Southern Italy
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Dutch New Guinea to Queensland
                2 fighters moved from South Australia to Queensland
                1 artillery and 2 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French
                1 infantry moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 armour moved from Rostov to Bryansk
                1 armour and 1 infantry moved from Ukraine to Bryansk
                3 artilleries and 1 mech_infantry moved from Western Ukraine to Bryansk
                3 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
                8 artilleries and 13 infantry moved from Belarus to Bryansk
                1 armour and 1 mech_infantry moved from Novgorod to Bryansk
                2 bombers and 1 fighter moved from Belarus to Russia
                2 tactical_bombers moved from Belarus to Bryansk
                1 tactical_bomber moved from Bessarabia to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                1 armour and 1 mech_infantry moved from Western Germany to Southern Italy
                1 mech_infantry moved from Western Germany to Southern Italy
                3 artilleries moved from Western Germany to France
                1 fighter moved from Western Germany to Southern Italy


  • Intercept bombers?


  • to be honest, if we were in a room rolling dice, yes.  But in this environment, where the die roller is apt to give misses to the defender, NO WAY.  Plus I can’t replace the fighters financially.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 armour moved from Rostov to Bryansk
                1 armour and 1 infantry moved from Ukraine to Bryansk
                3 artilleries and 1 mech_infantry moved from Western Ukraine to Bryansk
                3 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
                8 artilleries and 13 infantry moved from Belarus to Bryansk
                1 armour and 1 mech_infantry moved from Novgorod to Bryansk
                2 bombers and 1 fighter moved from Belarus to Russia
                2 tactical_bombers moved from Belarus to Bryansk
                1 tactical_bomber moved from Bessarabia to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                1 armour and 1 mech_infantry moved from Western Germany to Southern Italy
                1 mech_infantry moved from Western Germany to Southern Italy
                3 artilleries moved from Western Germany to France
                1 fighter moved from Western Germany to Southern Italy

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 3,8 and causes: 11 damage to unit: factory_major
                    Bombing raid in Russia causes 11 damage total.
                Battle in Bryansk
                    Germans attack with 10 armour, 11 artilleries, 14 infantry, 9 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 artillery and 6 infantry
                    Germans win, taking Bryansk from Russians with 10 armour, 11 artilleries, 11 infantry, 9 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery and 6 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers and 1 fighter moved from Russia to Belarus
                3 aaGuns moved from Belarus to Bryansk
                5 artilleries and 5 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Novgorod to Belarus
                2 fighters moved from Finland to Belarus
                1 cruiser, 1 destroyer, 3 submarines and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                2 tactical_bombers moved from Bryansk to Belarus

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Ukraine
                3 armour placed in Novgorod
                1 fighter, 3 infantry and 2 mech_infantrys placed in Western Germany
                2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians repair 5 damage on 5 factory_majors; Remaining resources: 21 PUs;
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 artillery and 3 infantry moved from Smolensk to Bryansk
                1 armour, 8 artilleries, 2 fighters, 27 infantry and 1 mech_infantry moved from Russia to Bryansk
                1 artillery and 4 infantry moved from Tambov to Bryansk
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Italians
                1 infantry moved from Volgograd to Caucasus
                      Russians take Caucasus from Italians
                4 infantry and 1 mech_infantry moved from Iraq to Northwest Persia

    Combat - Russians
                Battle in Northwest Persia
                    Russians attack with 4 infantry and 1 mech_infantry
                    Italians defend with 1 armour
                        Russians roll dice for 4 infantry and 1 mech_infantry in Northwest Persia, round 1 :  1/5 hits
                        Italians roll dice for 1 armour in Northwest Persia, round 1 :  0/1 hits
                        1 armour owned by the Italians lost in Northwest Persia
                    Russians win, taking Northwest Persia from Italians with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Bryansk
                    Russians attack with 1 armour, 10 artilleries, 2 fighters, 34 infantry and 1 mech_infantry
                    Germans defend with 3 aaGuns, 10 armour, 11 artilleries, 11 infantry and 9 mech_infantrys
                        AA guns fire in Bryansk :  2/2 hits
                        2 fighters owned by the Russians lost in Bryansk
                        Russians roll dice for 1 armour, 10 artilleries, 34 infantry and 1 mech_infantry in Bryansk, round 1 :  7/46 hits
                        Germans roll dice for 3 aaGuns, 10 armour, 11 artilleries, 11 infantry and 9 mech_infantrys in Bryansk, round 1 :  12/41 hits
                        12 infantry owned by the Russians , 4 infantry owned by the Germans and 3 aaGuns owned by the Germans lost in Bryansk
                        Russians roll dice for 1 armour, 10 artilleries, 22 infantry and 1 mech_infantry in Bryansk, round 2 :  8/34 hits
                        Germans roll dice for 10 armour, 11 artilleries, 7 infantry and 9 mech_infantrys in Bryansk, round 2 :  14/37 hits
                        14 infantry owned by the Russians , 7 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 1 armour, 10 artilleries, 8 infantry and 1 mech_infantry in Bryansk, round 3 :  8/20 hits
                        Germans roll dice for 10 armour, 11 artilleries and 8 mech_infantrys in Bryansk, round 3 :  13/29 hits
                        8 infantry owned by the Russians , 4 artilleries owned by the Russians , 1 mech_infantry owned by the Russians and 8 mech_infantrys owned by the Germans lost in Bryansk
                    1 armour owned by the Russians and 6 artilleries owned by the Russians retreated to Russia
                    Germans win with 10 armour and 11 artilleries remaining. Battle score for attacker is -58
                    Casualties for Germans: 3 aaGuns, 11 infantry and 9 mech_infantrys
                    Casualties for Russians: 4 artilleries, 2 fighters, 34 infantry and 1 mech_infantry

    Non Combat Move - Russians
                1 infantry moved from Vologda to Smolensk
                1 artillery moved from Vologda to Russia
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 11 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Amur to Buryatia

    Place Units - Russians
                4 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 destroyers, 1 fighter, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 fighters moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
                1 armour moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from Sikang to Shensi
                1 armour and 2 mech_infantrys moved from Kweichow to Shensi
                1 armour and 1 mech_infantry moved from Szechwan to Shensi
                2 fighters and 2 tactical_bombers moved from Kweichow to Shensi
                2 bombers, 3 fighters and 2 tactical_bombers moved from Kwangsi to Burma
                2 infantry moved from Shan State to Burma

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Burma
                    Japanese attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shensi
                    Japanese attack with 3 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 3 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Shensi to Kweichow
                2 bombers, 3 fighters and 2 tactical_bombers moved from Burma to French Indo China
                1 bomber moved from Japan to French Indo China
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                3 infantry moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                2 infantry moved from Jehol to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 battleship, 1 carrier and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
                1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
                2 fighters moved from 16 Sea Zone to 6 Sea Zone
                3 mech_infantrys moved from Shantung to Kweichow

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in French Indo China
                1 armour and 2 mech_infantrys placed in Shantung
                1 fighter placed in Japan
                2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 92 Sea Zone to 96 Sea Zone
                2 fighters moved from 92 Sea Zone to 96 Sea Zone

    Combat - Americans
                Battle in 96 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 96 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters in 96 Sea Zone, round 1 :  2/2 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Tunisia from Italians to Americans
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
                2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from French West Africa to 87 Sea Zone
                1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Algeria
                2 transports moved from 91 Sea Zone to 102 Sea Zone
                2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone
                2 armour, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                2 armour and 2 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 96 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to Morocco
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                1 armour moved from Central United States to Eastern United States
                1 mech_infantry moved from Western United States to Eastern United States
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 13 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 cruiser moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 13 Sea Zone to 26 Sea Zone
                2 submarines moved from 13 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Hawaiian Islands to Queensland

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Morocco: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Americans to Tunisia: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 bomber and 2 infantry placed in Eastern United States
                1 cruiser and 1 submarine placed in 101 Sea Zone
                1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total


  • SETH: I EDITED to take Tunisa, realizing I could have made attack during turn. - Bob


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - British
                1 artillery and 1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma
                1 bomber and 1 fighter moved from Iraq to Egypt


  • interceptor? @ Egypt


  • no thank you!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 3 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma
                1 bomber and 1 fighter moved from Iraq to Egypt

    Combat - British
                Battle in Burma
                    British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 1 :  2/6 hits
                        Japanese roll dice for 2 infantry in Burma, round 1 :  0/2 hits
                        2 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Air Battle in Egypt
                    British attacks with 2 units heading to Egypt
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Egypt
                        AA guns fire in Egypt :  1/1 hits
                    1 bomber killed by AA guns
                    Bombing raid in Egypt causes 0 damage total.
                Cleaning up after air battles

    Non Combat Move - British
                1 fighter moved from Egypt to Trans-Jordan
                2 armour moved from Iraq to Trans-Jordan
                2 fighters and 1 tactical_bomber moved from Burma to India
                1 fighter moved from United Kingdom to Gibraltar
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 artillery and 2 infantry placed in Iraq
                3 armour placed in Union of South Africa

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs total
                Some Units in India change ownership: 1 artillery


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 3 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma
                1 bomber and 1 fighter moved from Iraq to Egypt

    Combat - British
                Battle in Burma
                    British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    British win, taking Burma from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Air Battle in Egypt
                    British attacks with 2 units heading to Egypt
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Egypt
                    1 bomber killed by AA guns
                    Bombing raid in Egypt causes 0 damage total.
                Cleaning up after air battles

    Non Combat Move - British
                1 fighter moved from Egypt to Trans-Jordan
                2 armour moved from Iraq to Trans-Jordan
                2 fighters and 1 tactical_bomber moved from Burma to India
                1 fighter moved from United Kingdom to Gibraltar
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 artillery and 2 infantry placed in Iraq
                3 armour placed in Union of South Africa

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs total
                Some Units in India change ownership: 1 artillery
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 2 transports
                EDIT: Adding units owned by British to 92 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode


  • SETH: 2nd file has an edit: I moved the 2 transports for UK into the Med. they didn’t move during my turn and I forgot about 'em during the time between starting move and completing. Hope this is okay. -BOB


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 3 armour, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Egypt to 98 Sea Zone

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in 98 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 3 transports
                    Italians win, taking 97 Sea Zone from British with 1 fighter remaining. Battle score for attacker is 21
                    Casualties for Americans: 3 transports

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from 98 Sea Zone to Egypt
                1 armour moved from Bessarabia to Yugoslavia
                1 artillery and 1 infantry moved from France to Northern Italy

    Place Units - Italians
                3 armour placed in Egypt
                1 destroyer and 1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to 94 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Italians from Yugoslavia: 1 infantry
                EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 mech_infantry moved from New South Wales to South Australia
                1 aaGun moved from New South Wales to Queensland

    Place Units - ANZAC
                2 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

Suggested Topics

  • 1
  • 66
  • 33
  • 162
  • 76
  • 75
  • 215
  • 168
Axis & Allies Boardgaming Custom Painted Miniatures

42

Online

17.9k

Users

40.7k

Topics

1.8m

Posts