@SuperbattleshipYamato I’m not joking either we already were planning on scrambling there yesterday night. So scramble everything.
Shrimp +6 Axis v DaddyK Allies
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 1 destroyer, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
2 fighters moved from India to Shan State
1 bomber moved from Western United States to 119 Sea Zone
1 destroyer moved from 110 Sea Zone to 119 Sea Zone
1 fighter moved from United Kingdom to 119 Sea Zone
1 fighter moved from 110 Sea Zone to 119 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 3 artilleries, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 112 Sea Zone to NorwayCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Shan State
Americans attack with 2 fighters
Japanese defend with 1 artillery
Americans win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 fighter
Battle in Norway
Battle in 119 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans win, taking Norway from Germans with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 fighter moved from 119 Sea Zone to 112 Sea Zone
1 fighter moved from 119 Sea Zone to United Kingdom
1 bomber moved from 119 Sea Zone to Scotland
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 107 Sea Zone
1 destroyer and 3 submarines moved from 101 Sea Zone to 106 Sea Zone
3 fighters moved from Eastern United States to Iceland
1 tactical_bomber moved from Western United States to Eastern United States
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 carrier and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Eastern United States
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Shan State to IndiaPlace Units - Americans
1 artillery and 1 infantry placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
3 bombers and 2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - British
British buy 1 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Burma to Malaya
UK_Pacific take Shan State from Japanese
UK_Pacific take Malaya from Japanese
3 infantry moved from Burma to Yunnan
2 tactical_bombers moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 bomber moved from Burma to KwangtungCombat - British
Strategic bombing raid in Kwangtung
Bombing raid in Kwangtung rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Kwangtung causes 3 damage total.
Battle in Yunnan
British attack with 2 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 1 armour and 1 infantry
British win, taking Yunnan from Japanese with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 1 infantryNon Combat Move - British
1 bomber moved from Kwangtung to Burma
2 fighters moved from Yunnan to India
2 tactical_bombers moved from Yunnan to Burma
2 infantry moved from India to Burma
1 artillery moved from India to Burma
2 mech_infantrys moved from West India to Burma
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 armour and 3 mech_infantrys moved from Iraq to Egypt
1 armour moved from Persia to West India
1 mech_infantry moved from Persia to Iraq
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 artillery moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 fighter moved from 112 Sea Zone to Norway
3 fighters moved from United Kingdom to Norway
1 armour moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 3 destroyers, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
2 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to ScotlandPlace Units - British
1 fighter placed in United Kingdom
1 armour, 1 infantry and 1 mech_infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4
British collect 28 PUs (3 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 5 infantry -
I assumed you did not want to do the suicide scramble against the Norway landing (if so we can roll it seperately and adjust other moves as appropriate)
News from the war: 1) After spending much of the war vacationing in Australia, the 8th Airforce bomber group arrived in the Britian, 2) Hitler as taken a sleeping and may not be disturbed, therefore Germans may not move any strategic reserves, and 3) US lost a fighter group and destroyer in surprise loses to under gunned enemy units
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funny commentary, like it. Have big day, so moves will be later. Want to contemplate options as well…your fleet is quite north of resupply and would be difficult to pivot.
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Yes the game is definitely at a very interesting phase. Take your time in responding, I have been home sick this week, but am at work today, so it will be awhile before I could respond anyway. I noted the war news could have used a proof read (left off “pill” after “sleeping” and put a “the” in front of Britian)
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If the fleet move North proves to be a bad idea, I plan to blame it on delerium caused by my head cold.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians buy 1 fighter and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Gibraltar to 92 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 armour, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 mech_infantry moved from Algeria to Libya
2 fighters moved from Southern Italy to Libya
1 fighter moved from Gibraltar to Libya
1 battleship moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
2 armour and 2 infantry moved from 98 Sea Zone to Alexandria
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from BritishCombat - Italians
Battle in Alexandria
Battle in Trans-JordanNon Combat Move - Italians
1 armour moved from Romania to Eastern Poland
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to FrancePlace Units - Italians
2 transports placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 destroyers moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from 42 Sea Zone to India
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery, 3 infantry and 1 mech_infantry moved from Finland to Norway
2 bombers moved from Belarus to Norway
1 bomber moved from Eastern Poland to Norway
1 fighter moved from Germany to Norway
1 fighter and 1 tactical_bomber moved from Western Germany to Norway
1 artillery moved from Archangel to Smolensk
1 infantry moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 tactical_bomber moved from Southern Italy to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 infantry and 2 tactical_bombers in Ukraine, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
Germans roll dice for 1 infantry and 2 tactical_bombers in Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Smolensk, round 1 : 0/3 hits
Russians roll dice for 2 infantry in Smolensk, round 1 : 0/2 hits
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Norway
Germans attack with 1 artillery, 3 bombers, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour, 1 artillery, 4 fighters and 2 infantry; Americans defend with 1 armour, 3 artilleries and 4 infantry
Germans roll dice for 1 artillery, 3 bombers, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Norway, round 1 : 7/11 hits
Americans roll dice for 2 armour, 4 artilleries, 4 fighters and 6 infantry in Norway, round 1 : 8/16 hits
2 infantry owned by the British , 1 artillery owned by the Americans , 1 bomber owned by the Germans , 3 infantry owned by the Germans , 1 tactical_bomber owned by the Germans , 4 infantry owned by the Americans , 1 artillery owned by the Germans , 1 mech_infantry owned by the Germans and 1 fighter owned by the Germans lost in Norway
retreated to Norway
Americans win with 2 armour, 3 artilleries and 4 fighters remaining. Battle score for attacker is -28
Casualties for Germans: 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 2 infantry
Casualties for Americans: 1 artillery and 4 infantryNon Combat Move - Germans
2 bombers moved from Norway to Karelia
1 fighter moved from Norway to Western Germany
4 armour and 2 mech_infantrys moved from Belarus to Karelia
2 armour moved from Belarus to Karelia
1 artillery moved from Archangel to Novgorod
1 tactical_bomber moved from Smolensk to Novgorod
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to Eastern Poland
1 tactical_bomber moved from Ukraine to Eastern Poland
1 tactical_bomber moved from Ukraine to Bessarabia
4 armour moved from Belarus to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
1 aaGun, 4 armour, 5 artilleries and 11 infantry moved from Belarus to Eastern Poland
2 armour, 1 artillery and 2 infantry moved from Belarus to Novgorod
2 armour and 2 mech_infantrys moved from France to Western Germany
1 aaGun moved from Eastern Poland to Poland
2 fighters moved from 92 Sea Zone to Alexandria
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
2 fighters moved from Gibraltar to 98 Sea Zone
1 fighter moved from Gibraltar to Southern Italy
1 carrier and 1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 battleship moved from 92 Sea Zone to 95 Sea Zone
1 artillery moved from Western Germany to France
1 infantry moved from Germany to Western Germany
1 armour moved from Belarus to Karelia
1 artillery and 1 infantry moved from Belarus to Eastern PolandPlace Units - Germans
1 armour and 1 mech_infantry placed in Germany
1 armour, 1 fighter and 1 mech_infantry placed in Western Germany
3 infantry placed in France
1 artillery and 1 bomber placed in Novgorod
1 infantry placed in Novgorod
1 artillery placed in Germany
1 artillery placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Russians
Russians buy 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Ukraine
4 infantry moved from Bryansk to Smolensk
2 artilleries moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
2 fighters moved from Russia to BelarusCombat - Russians
Battle in Smolensk
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Smolensk from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Belarus to Russia
1 fighter moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
1 tactical_bomber moved from Bryansk to Russia
1 artillery moved from Western Ukraine to Bryansk
1 artillery moved from Tambov to Samara
2 infantry moved from Tambov to Volgograd
1 infantry moved from Russia to Vologda
1 aaGun moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Smolensk
1 infantry moved from Russia to Smolensk
6 infantry moved from Russia to Smolensk
2 infantry moved from Bryansk to Rostov
7 infantry moved from Russia to Bryansk
1 mech_infantry moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Smolensk to Russia
1 aaGun moved from Bryansk to Smolensk
1 artillery moved from Bryansk to SmolenskPlace Units - Russians
2 artilleries, 6 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs -
I have not decided, but it is likely I will send 1 us bomber escorted by 4 fighters for a bombing run on West Germany. If I do, I assume you would probably not want to intercept, but let me know if you think otherwise (or would like to see the combat move before deciding)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 infantry moved from Urals to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Kansu to Tsinghai
1 armour and 1 mech_infantry moved from Shensi to Tsinghai
1 armour moved from Shensi to Sikang
1 armour moved from Szechwan to Sikang
1 tactical_bomber moved from Hopei to Sikang
1 tactical_bomber moved from Hopei to Tsinghai
1 armour and 2 infantry moved from Hunan to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
1 armour moved from Yenisey to Novosibirsk
1 infantry moved from Yenisey to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Urals to Novosibirsk
1 bomber moved from Hunan to Novosibirsk
1 bomber moved from Hunan to Yunnan
1 bomber moved from Hunan to Sikang
1 fighter and 2 tactical_bombers moved from Hunan to Yunnan
2 tactical_bombers moved from Hunan to YunnanCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Tsinghai, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 2 armour, 1 bomber and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 1 bomber and 1 tactical_bomber in Sikang, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 bomber, 1 fighter, 2 infantry and 5 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry and 5 tactical_bombers in Yunnan, round 1 : 4/10 hits
Chinese roll dice for 3 infantry in Yunnan, round 1 : 0/3 hits
3 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 bomber, 1 fighter, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Novosibirsk
Japanese attack with 2 armour, 1 bomber and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 armour, 1 bomber and 3 infantry in Novosibirsk, round 1 : 4/6 hits
Russians roll dice for 1 infantry in Novosibirsk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 2 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 bomber and 1 tactical_bomber moved from Sikang to Kweichow
1 infantry moved from Hopei to Kweichow
2 armour moved from Kiangsu to Kweichow
1 armour moved from Kiangsu to Hunan
1 bomber, 1 fighter and 2 tactical_bombers moved from Yunnan to Hunan
2 tactical_bombers moved from Yunnan to Kweichow
1 fighter moved from Hopei to Kweichow
1 tactical_bomber moved from Tsinghai to Kweichow
1 fighter moved from Hopei to 6 Sea Zone
1 artillery and 2 infantry moved from Jehol to Anhwe
2 armour and 1 mech_infantry moved from Manchuria to Chahar
1 infantry moved from Yenisey to Timguska
2 infantry moved from Suiyuyan to Kansu
1 bomber moved from Novosibirsk to Suiyuyan
1 tactical_bomber moved from Yunnan to HunanPlace Units - Japanese
1 carrier, 1 destroyer and 1 tactical_bomber placed in 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
3 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total -
If you attack as stated, I am not going to intercept.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 4 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters moved from 112 Sea Zone to Western Germany
1 bomber moved from Scotland to Western GermanyCombat - Americans
Air Battle in Western Germany
Americans attacks with 5 units heading to Western Germany
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Cleaning up after air battlesNon Combat Move - Americans
3 carriers, 1 cruiser, 2 destroyers, 1 fighter and 4 transports moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 106 Sea Zone to 88 Sea Zone
1 submarine moved from 107 Sea Zone to 106 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
3 bombers moved from Eastern United States to United Kingdom
1 bomber moved from Western Germany to United Kingdom
3 fighters and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 fighter moved from Iceland to 110 Sea Zone
2 fighters moved from Iceland to United Kingdom
4 fighters moved from Western Germany to Norway
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from India to IraqPlace Units - Americans
1 factory_minor placed in Norway
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
3 fighters placed in Western United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 1 damage on 1 factory_major; Remaining resources: 17 PUs;
UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Norway to Finland
British take Finland from Germans
1 mech_infantry moved from Persia to Trans-Jordan
1 mech_infantry moved from Iraq to Trans-Jordan
1 armour moved from Persia to Trans-Jordan
3 fighters moved from Egypt to Trans-Jordan
3 infantry moved from Burma to Yunnan
2 tactical_bombers moved from Burma to Yunnan
2 fighters moved from India to Yunnan
1 bomber moved from Burma to Yunnan
1 mech_infantry moved from Burma to Siam
UK_Pacific take Siam from JapaneseCombat - British
Battle in Trans-Jordan
British attack with 1 armour, 3 fighters and 2 mech_infantrys
Italians defend with 1 artillery and 1 infantry
British win, taking Trans-Jordan from Italians with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Yunnan
British attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 1 armour and 2 infantry
British win, taking Yunnan from Japanese with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 2 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 fighter moved from Yunnan to India
1 armour moved from West India to Burma
6 infantry moved from India to Burma
1 bomber moved from Yunnan to Persia
2 tactical_bombers moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
1 armour moved from Malaya to Burma
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to India
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Norway
1 aaGun and 2 infantry moved from Scotland to United Kingdom
3 destroyers and 2 transports moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Trans-Jordan to Egypt
1 infantry moved from Burma to Shan StatePlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 armour
EDIT: Adding units owned by British to Persia: 1 armour
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Persia
1 fighter placed in Union of South Africa
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,5,4,3,5,4,3,6,3
British collect 30 PUs (3 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 aaGun and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some Units in India change ownership: 1 aaGun and 4 infantry -
I had one ncm edit. UK tank did not follow orders and drove in the wrong direction
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to Egypt
3 fighters moved from Libya to Egypt
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Libya to 96 Sea Zone
1 mech_infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 artilleries, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
3 armour, 1 artillery and 4 infantry moved from Alexandria to EgyptCombat - Italians
Battle in Egypt
Italians attack with 3 armour, 3 artilleries, 4 fighters, 6 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; French defend with 2 infantry; Russians defend with 1 infantry; British defend with 2 armour, 2 artilleries, 3 fighters, 1 harbour, 7 infantry and 4 mech_infantrys
Italians roll dice for 1 battleship in Egypt, round 1 : 1/1 hits
Italians roll dice for 3 armour, 3 artilleries, 4 fighters, 6 infantry and 1 mech_infantry in Egypt, round 1 : 5/17 hits
British roll dice for 2 armour, 2 artilleries, 3 fighters, 12 infantry and 4 mech_infantrys in Egypt, round 1 : 12/23 hits
2 infantry owned by the British , 2 infantry owned by the French , 2 infantry owned by the ANZAC , 3 artilleries owned by the Italians , 1 mech_infantry owned by the Italians , 2 armour owned by the Italians and 6 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour and 4 fighters in Egypt, round 2 : 4/5 hits
British roll dice for 2 armour, 2 artilleries, 3 fighters, 6 infantry and 4 mech_infantrys in Egypt, round 2 : 10/17 hits
1 infantry owned by the Russians , 3 infantry owned by the British , 4 fighters owned by the Italians and 1 armour owned by the Italians lost in Egypt
British win with 2 armour, 2 artilleries, 3 fighters, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is -62
Casualties for ANZAC: 2 infantry
Casualties for French: 2 infantry
Casualties for Russians: 1 infantry
Casualties for British: 5 infantry
Casualties for Italians: 3 armour, 3 artilleries, 4 fighters, 6 infantry and 1 mech_infantryNon Combat Move - Italians
1 armour moved from Eastern Poland to Greater Southern Germany
1 aaGun moved from France to Northern ItalyPlace Units - Italians
1 submarine and 1 transport placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs