13L G40 wheatbeer (Axis) vs JWW (Allies +11)

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 3 destroyers, 1 fighter, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Shan State to Burma
                2 armour, 4 artilleries, 9 infantry and 2 mech_infantrys moved from Yunnan to Burma
                2 mech_infantrys moved from French Indo China to Burma
                1 infantry moved from Hopei to Suiyuyan
                1 mech_infantry moved from Anhwe to Suiyuyan
                2 bombers moved from French Indo China to Suiyuyan
                1 fighter moved from Manchuria to Suiyuyan
                1 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Anhwe to Kweichow
                1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
                1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
                2 fighters moved from 35 Sea Zone to Java
                1 transport moved from 38 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 2 transports
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 2 fighters and 2 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Java, round 1 :  0/5 hits
                        Americans roll dice for 1 infantry in Java, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Java, round 2 :  1/5 hits
                        Americans roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Java
                    Japanese win, taking Java from Americans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Burma
                    Japanese attack with 2 armour, 5 artilleries, 10 infantry and 4 mech_infantrys
                    British defend with 2 infantry
                        Japanese roll dice for 2 armour, 5 artilleries, 10 infantry and 4 mech_infantrys in Burma, round 1 :  7/21 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 1 :  2/2 hits
                        2 infantry owned by the British and 2 infantry owned by the Japanese lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 armour, 5 artilleries, 8 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry
                Battle in Suiyuyan
                    Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry
                    Russians defend with 2 infantry; Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry in Suiyuyan, round 1 :  2/5 hits
                        Chinese roll dice for 3 infantry in Suiyuyan, round 1 :  0/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Suiyuyan
                        Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 :  1/5 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 1 :  4/5 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 infantry moved from Hunan to Yunnan
                2 fighters and 2 tactical_bombers moved from Kweichow to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                1 fighter moved from Suiyuyan to Chahar
                2 bombers moved from Suiyuyan to Anhwe
                2 mech_infantrys moved from Manchuria to Anhwe
                1 infantry moved from Soviet Far East to Siberia
                1 fighter moved from 45 Sea Zone to 42 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                2 fighters moved from Java to 42 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 battleship moved from 38 Sea Zone to 37 Sea Zone
                1 carrier moved from 38 Sea Zone to 37 Sea Zone
                2 fighters moved from 38 Sea Zone to 37 Sea Zone
                4 submarines moved from 35 Sea Zone to 42 Sea Zone
                1 battleship moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 cruiser moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 38 Sea Zone to 37 Sea Zone
                1 cruiser moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from Anhwe to Chahar
                3 fighters and 2 tactical_bombers moved from Philippines to Yunnan
                2 fighters and 1 tactical_bomber moved from Japan to French Indo China
                1 tactical_bomber moved from French Indo China to Yunnan
                3 tactical_bombers moved from French Indo China to Yunnan

    Place Units - Japanese
                3 destroyers and 2 submarines placed in 6 Sea Zone
                2 artilleries and 1 infantry placed in Malaya
                3 mech_infantrys placed in French Indo China
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Production/PUs Summary :

    Germans : 51 / 90
        Russians : 32 / 36
        Japanese : 65 / 70
        Americans : 52 / 76
        Chinese : 6 / 9
        British : 25 / 0
        UK_Pacific : 5 / 6
        Italians : 9 / 15
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 3 destroyers, 3 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                2 fighters moved from 101 Sea Zone to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from Gibraltar to 111 Sea Zone
                3 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 bomber moved from Eastern United States to 104 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from Queensland to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 3 destroyers, 3 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                2 fighters moved from 101 Sea Zone to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from Gibraltar to 111 Sea Zone
                3 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 bomber moved from Eastern United States to 104 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from Queensland to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 fighter
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 1 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 111 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 bomber in 111 Sea Zone, round 1 :  1/1 hits
                        Germans roll dice for 1 destroyer in 111 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Germans lost in 111 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 5 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 bomber, 1 destroyer and 5 fighters in 104 Sea Zone, round 1 :  3/7 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 fighter moved from 110 Sea Zone to Eire
                1 bomber moved from 111 Sea Zone to Eire
                1 bomber moved from 104 Sea Zone to Gibraltar
                5 fighters moved from 104 Sea Zone to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 55 Sea Zone to Queensland
                1 transport moved from 54 Sea Zone to 27 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone

    Place Units - Americans
                2 infantry placed in Eastern United States
                1 destroyer and 3 submarines placed in 101 Sea Zone
                2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 1 artillery and 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        27 Sea Zone : 1 transport
        10 Sea Zone : 2 destroyers, 3 submarines and 1 transport
        54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 4 fighters
        55 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Gibraltar : 1 aaGun, 1 bomber, 2 fighters and 1 infantry
        Morocco : 1 armour, 4 infantry and 1 mech_infantry
        Eire : 1 bomber and 1 fighter
        101 Sea Zone : 1 destroyer, 3 submarines and 2 transports
        Brazil : 1 flag
        91 Sea Zone : 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 submarines and 1 transport
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 90
        Russians : 32 / 36
        Japanese : 65 / 70
        Americans : 52 / 72
        Chinese : 6 / 9
        British : 25 / 0
        UK_Pacific : 5 / 6
        Italians : 9 / 15
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Shensi to Suiyuyan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 1 :  0/4 hits
                        Japanese roll dice for 1 mech_infantry in Suiyuyan, round 1 :  1/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 :  2/3 hits
                        Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Changing ownership of Hopei from Japanese to Chinese
                EDIT: Turning off Edit Mode
                1 fighter moved from Suiyuyan to Shensi
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Shensi to Hopei

    Place Units - Chinese
                2 infantry placed in Suiyuyan
                1 infantry placed in Shensi
                Chinese undo move 1.
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Shensi : 1 fighter and 13 infantry
        Suiyuyan : 2 infantry
        Kweichow : 1 infantry
        Hopei : 1 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 51 / 90
        Russians : 32 / 36
        Japanese : 63 / 70
        Americans : 52 / 72
        Chinese : 8 / 8
        British : 25 / 0
        UK_Pacific : 5 / 6
        Italians : 9 / 15
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Combat - British

    Non Combat Move - British
                1 aaGun and 1 infantry moved from Scotland to Eire
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                2 infantry moved from Egypt to Alexandria
                3 aaGuns, 1 artillery, 2 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber moved from India to West India
                1 infantry moved from Tunisia to Algeria

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        West India : 3 aaGuns, 1 artillery, 2 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 aaGun, 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry
        Gibraltar : 1 airfield, 1 bomber and 1 harbour
        New Brunswick Nova Scotia : 1 armour, 1 artillery, 1 harbour and 2 infantry
        Egypt : 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Algeria : 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 transport
        Eire : 1 flag, 1 aaGun and 1 infantry
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship and 2 transports
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 51 / 90
        Russians : 32 / 36
        Japanese : 63 / 70
        Americans : 52 / 72
        Chinese : 8 / 8
        British : 25 / 0
        UK_Pacific : 5 / 5
        Italians : 9 / 15
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 mech_infantry moved from Romania to Slovakia Hungary
                2 artilleries and 5 infantry moved from Northern Italy to Yugoslavia
                2 armour moved from Southern Italy to Northern Italy

    Place Units - Italians
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 9 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs

    Production/PUs Summary :

    Germans : 51 / 90
        Russians : 32 / 36
        Japanese : 63 / 70
        Americans : 52 / 72
        Chinese : 8 / 8
        British : 25 / 0
        UK_Pacific : 5 / 5
        Italians : 9 / 14
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                3 fighters moved from Queensland to 46 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                3 fighters moved from Queensland to 46 Sea Zone

    Combat - ANZAC
                Battle in 46 Sea Zone
                    ANZAC attack with 3 fighters and 1 submarine
                    Japanese defend with 1 cruiser
                        ANZAC roll dice for 1 submarine in 46 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 3 fighters in 46 Sea Zone, round 1 :  1/3 hits
                        Japanese roll dice for 1 cruiser in 46 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 cruiser
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                3 fighters moved from 46 Sea Zone to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 3 fighters, 1 harbour and 8 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 cruiser and 1 transport
        62 Sea Zone : 2 destroyers
        Alexandria : 2 infantry

    Production/PUs Summary :

    Germans : 51 / 90
        Russians : 32 / 36
        Japanese : 63 / 70
        Americans : 52 / 72
        Chinese : 8 / 8
        British : 25 / 0
        UK_Pacific : 5 / 5
        Italians : 9 / 14
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French
                1 infantry moved from Alexandria to Tobruk
                      French take Tobruk from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from Egypt to Alexandria
                2 infantry moved from Morocco to Algeria

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        Algeria : 2 infantry
        Tobruk : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 51 / 90
        Russians : 32 / 36
        Japanese : 63 / 70
        Americans : 52 / 72
        Chinese : 8 / 8
        British : 25 / 0
        UK_Pacific : 5 / 5
        Italians : 9 / 14
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 9 artilleries, 4 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 carrier moved from 112 Sea Zone to 104 Sea Zone
                1 carrier moved from 112 Sea Zone to 108 Sea Zone
                1 infantry moved from United Kingdom to Scotland
                      Germans take Scotland from British
                1 infantry moved from Norway to Finland
                      Germans take Finland from Russians
                1 infantry moved from Baltic States to Belarus
                1 infantry moved from Baltic States to Belarus
                1 bomber moved from Western Germany to Belarus
                2 artilleries and 4 infantry moved from Baltic States to Novgorod
                1 artillery and 1 infantry moved from Norway to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Karelia
                3 fighters moved from Norway to Karelia
                1 bomber moved from Western Germany to Karelia
                1 armour moved from Baltic States to Novgorod

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Belarus, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 2 infantry in Belarus, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Germans attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
                    Russians defend with 1 artillery and 3 infantry
                        Germans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Karelia, round 1 :  2/6 hits
                        Russians roll dice for 1 artillery and 3 infantry in Karelia, round 1 :  1/4 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                        Germans roll dice for 1 artillery, 1 bomber and 3 fighters in Karelia, round 2 :  3/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Karelia, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Novgorod
                    Germans attack with 1 armour, 2 artilleries and 4 infantry
                    Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 1 armour, 2 artilleries and 4 infantry in Novgorod, round 1 :  1/7 hits
                        Russians roll dice for 1 aaGun and 3 infantry in Novgorod, round 1 :  1/3 hits
                        1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
                        Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Novgorod, round 2 :  0/6 hits
                        Russians roll dice for 3 infantry in Novgorod, round 2 :  1/3 hits
                        1 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Novgorod, round 3 :  1/5 hits
                        Russians roll dice for 3 infantry in Novgorod, round 3 :  2/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 1 armour and 2 artilleries in Novgorod, round 4 :  0/3 hits
                        Russians roll dice for 2 infantry in Novgorod, round 4 :  1/2 hits
                        1 artillery owned by the Germans lost in Novgorod
                        Germans roll dice for 1 armour and 1 artillery in Novgorod, round 5 :  1/2 hits
                        Russians roll dice for 2 infantry in Novgorod, round 5 :  1/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
                        Germans roll dice for 1 armour in Novgorod, round 6 :  0/1 hits
                        Russians roll dice for 1 infantry in Novgorod, round 6 :  0/1 hits
                        Germans roll dice for 1 armour in Novgorod, round 7 :  0/1 hits
                        Russians roll dice for 1 infantry in Novgorod, round 7 :  1/1 hits
                        1 armour owned by the Germans lost in Novgorod
                    Russians win with 1 infantry remaining. Battle score for attacker is -15
                    Casualties for Germans: 1 armour, 2 artilleries and 4 infantry
                    Casualties for Russians: 1 aaGun and 2 infantry

    Non Combat Move - Germans
                1 artillery moved from Norway to Finland
                1 infantry moved from Baltic States to Poland
                1 aaGun moved from Baltic States to Belarus
                3 fighters moved from Karelia to Norway
                1 aaGun and 1 infantry moved from Norway to 112 Sea Zone
                1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                2 aaGuns and 2 infantry moved from 110 Sea Zone to United Kingdom
                1 fighter moved from 112 Sea Zone to United Kingdom
                1 fighter moved from Western Germany to United Kingdom
                1 aaGun, 2 artilleries and 14 infantry moved from Romania to Yugoslavia
                11 armour and 6 mech_infantrys moved from Baltic States to Germany
                4 mech_infantrys moved from Germany to Yugoslavia
                2 mech_infantrys moved from Western Germany to Yugoslavia
                2 artilleries and 3 infantry moved from Western Germany to Germany
                2 tactical_bombers moved from 112 Sea Zone to Western Germany
                1 bomber moved from Karelia to Norway
                1 bomber moved from Belarus to Germany

    Place Units - Germans
                1 submarine placed in 109 Sea Zone
                2 infantry placed in United Kingdom
                9 artilleries and 1 infantry placed in Germany
                1 infantry and 9 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Production/PUs Summary :

    Germans : 57 / 62
        Russians : 28 / 36
        Japanese : 63 / 70
        Americans : 52 / 72
        Chinese : 8 / 8
        British : 23 / 0
        UK_Pacific : 5 / 5
        Italians : 9 / 14
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    Any chance you’d grant me a reroll in NOV in exchange for a future reroll for the Allies?

    German had a 99.2% chance to win, and I didn’t even clear the territory  :|

  • '17

    If not, no big deal … Europe’s in trouble either way  :lol:


  • @wheatbeer:

    If not, no big deal … Europe’s in trouble either way  :lol:

    i’ve mulled this over, for quite some time and have decided to repay your kindness and past generosity in the only way I really know how……

    not a chance.

    Perhaps, this is my way of showing you where nice guys finish? Or this could be a lesson in the general way humans treat each other…which is poorly. Or perhaps I am just a dick…I am quite sure it is certainly the later.

  • '17

    @JWW:

    Perhaps, this is my way of showing you where nice guys finish?

    13th of 37 isn’t so bad  :-P


  • @wheatbeer:

    @JWW:

    Perhaps, this is my way of showing you where nice guys finish?

    13th of 37 isn’t so bad  :-P

    where did you come up with that ranking? Or is that the unofficial Gman standings?

  • '17

    It’s his unofficial standings.

  • '12

    @wheatbeer:

    It’s his unofficial standings.

    the “official” yet “unofficial” standings


  • @Boldfresh:

    @wheatbeer:

    It’s his unofficial standings.

    the “official” yet “unofficial” standings

    we should just start calling them “the standings”. Glad he puts in the time.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 1 armour, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Eastern Poland to Baltic States
                      Russians take Baltic States from Germans
                1 armour moved from Baltic States to Belarus
                2 infantry moved from Eastern Poland to Poland
                2 infantry moved from Eastern Poland to Slovakia Hungary
                1 tactical_bomber moved from Western Ukraine to Romania
                1 fighter moved from Western Ukraine to Slovakia Hungary
                1 fighter moved from Western Ukraine to Poland
                1 mech_infantry moved from Russia to Belarus
                3 armour moved from Western Ukraine to Belarus
                1 mech_infantry moved from Western Ukraine to Belarus
                1 mech_infantry moved from Western Ukraine to Belarus
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Archangel to Belarus
                2 infantry moved from Eastern Poland to Romania

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