13L G40 Capt Walker (allies) vs seththenewb (axis)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 fighter moved from Queensland to Dutch New Guinea
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - ANZAC
                Battle in Dutch New Guinea
                    ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 cruiser in Dutch New Guinea, round 1 :  0/1 hits
                        ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 1 :  0/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 1 :  0/2 hits
                        ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Dutch New Guinea
                        ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Dutch New Guinea
                    ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Dutch New Guinea to New Guinea
                1 destroyer moved from 54 Sea Zone to 61 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
        New Guinea : 1 fighter
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        45 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        54 Sea Zone : 1 cruiser and 1 transport
        61 Sea Zone : 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 56 / 114
        Russians : 16 / 0
        Japanese : 61 / 72
        Americans : 57 / 77
        Chinese : 2 / 1
        British : 35 / 40
        UK_Pacific : 7 / 7
        Italians : 15 / 21
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Gibraltar : 1 fighter
        United Kingdom : 2 infantry
        80 Sea Zone : 1 destroyer
        Iraq : 1 infantry

    Production/PUs Summary :

    Germans : 56 / 114
        Russians : 16 / 0
        Japanese : 61 / 72
        Americans : 57 / 77
        Chinese : 2 / 1
        British : 35 / 40
        UK_Pacific : 7 / 7
        Italians : 15 / 21
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 108 PUs;
                Germans buy 7 armour, 1 artillery, 1 bomber, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Bryansk to Samara
                1 infantry moved from Tambov to Samara
                2 mech_infantrys moved from Volgograd to Northwest Persia
                2 tactical_bombers moved from Bryansk to Northwest Persia
                1 fighter moved from Bryansk to Northwest Persia
                1 infantry moved from France to Southern France
                      Germans take Southern France from Americans
                2 infantry moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium
                2 fighters moved from 113 Sea Zone to Holland Belgium

    Combat - Germans
                Battle in Samara
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 2 infantry
                    Germans win, taking Northwest Persia from Russians with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 4 fighters and 2 infantry
                    British defend with 2 infantry
                    Germans win, taking Holland Belgium from British with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                2 fighters moved from Holland Belgium to Western Germany
                2 fighters moved from Holland Belgium to 113 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to France
                7 armour moved from Volgograd to Caucasus
                1 infantry moved from Tambov to Volgograd
                1 fighter and 1 tactical_bomber moved from Samara to Volgograd
                2 tactical_bombers moved from Northwest Persia to Caucasus
                1 fighter moved from Northwest Persia to Caucasus
                2 armour moved from Russia to Volgograd
                1 infantry moved from Rostov to Caucasus
                4 armour and 4 mech_infantrys moved from Bryansk to Caucasus
                1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
                3 infantry moved from Bryansk to Rostov
                3 bombers moved from Bryansk to Western Germany

    Place Units - Germans
                3 mech_infantrys placed in Volgograd
                2 armour and 1 mech_infantry placed in Ukraine
                2 armour and 1 mech_infantry placed in Russia
                3 infantry placed in France
                Germans undo move 4.
                1 artillery and 2 infantry placed in France
                3 armour, 1 bomber, 4 infantry and 2 mech_infantrys placed in Western Germany
                1 mech_infantry placed in Novgorod
                Germans undo move 6.
                Germans undo move 5.
                1 bomber placed in Novgorod
                3 armour, 4 infantry and 3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
                Germans collect 60 PUs (3 lost to blockades); end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs


  • Due to something that came up that stopped me from getting to the UPS store in time, the laptop ships today instead.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - Russians
                5 artilleries and 5 infantry moved from Novosibirsk to Kansu

    Combat - Russians
                Battle in Kansu
                    Russians attack with 5 artilleries and 5 infantry
                    Japanese defend with 2 mech_infantrys
                        Russians roll dice for 5 artilleries and 5 infantry in Kansu, round 1 :  5/10 hits
                        Japanese roll dice for 2 mech_infantrys in Kansu, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 5 artilleries and 4 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Manchuria from Japanese to Russians
                EDIT: Adding units owned by Russians to Manchuria: 3 infantry
                EDIT: Removing units owned by Russians from Amur: 3 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Manchuria from Russians to Chinese
                EDIT: Turning off Edit Mode
                2 aaGuns moved from Novosibirsk to Kansu

    Turn Complete - Russians

    Territory Summary for Russians :

    Manchuria : 3 infantry
        Kansu : 2 aaGuns, 5 artilleries and 4 infantry
        Tsinghai : 6 infantry
        Kazakhstan : 1 infantry
        Novosibirsk : 1 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag

    Production/PUs Summary :

    Germans : 63 / 87
        Russians : 15 / 0
        Japanese : 57 / 72
        Americans : 54 / 77
        Chinese : 6 / 1
        British : 32 / 40
        UK_Pacific : 7 / 7
        Italians : 15 / 21
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    I edited in a walk-in in Manchuria.
    I hope you get your laptop back soon!


  • There was a delay in them getting a needed part for the repairs. But the laptop is back home now and I’ll be doing my turn within the next day or so.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 4 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 armour moved from Shensi to Yunnan
                1 armour moved from Sikang to Yunnan
                2 armour and 1 mech_infantry moved from Hunan to Yunnan
                6 infantry moved from French Indo China to Shan State
                2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
                2 fighters and 2 tactical_bombers moved from Shensi to Shan State
                1 bomber moved from French Indo China to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 fighter moved from 42 Sea Zone to 45 Sea Zone
                3 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria
                1 fighter moved from Japan to Manchuria
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 4 fighters, 6 infantry and 4 tactical_bombers
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 4 fighters, 6 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Yunnan
                    Japanese attack with 5 armour and 1 mech_infantry
                    British defend with 1 mech_infantry
                    Japanese win, taking Yunnan from Chinese with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
                    Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 fighter and 1 submarine
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
                Battle in Manchuria
                    Japanese attack with 2 fighters, 4 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                    Japanese win, taking Manchuria from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Japanese
                1 fighter moved from Manchuria to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
                2 armour and 1 mech_infantry moved from Shantung to Hunan
                4 infantry moved from Java to 42 Sea Zone
                3 carriers, 4 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                2 battleships, 1 cruiser and 2 submarines moved from 42 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
                1 bomber moved from 45 Sea Zone to French Indo China
                4 fighters and 4 tactical_bombers moved from Shan State to French Indo China
                1 aaGun moved from Korea to Manchuria

    Place Units - Japanese
                1 artillery and 1 infantry placed in French Indo China
                2 armour and 1 mech_infantry placed in Shantung
                4 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 3 armour, 1 artillery, 1 destroyer, 2 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from Normandy Bordeaux to Southern France
                2 fighters moved from 110 Sea Zone to Southern France
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 bomber moved from Queensland to 55 Sea Zone
                1 bomber moved from Queensland to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in Southern France
                    Americans attack with 3 fighters and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 3 fighters and 2 infantry in Southern France, round 1 :  1/5 hits
                        Germans roll dice for 1 infantry in Southern France, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                    Americans win, taking Southern France from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 46 Sea Zone
                    Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 46 Sea Zone to Queensland
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
                2 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 bomber moved from 55 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                4 infantry moved from Eastern United States to 101 Sea Zone
                2 destroyers, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                4 transports moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from Southern France to Normandy Bordeaux
                2 fighters moved from Southern France to 110 Sea Zone

    Place Units - Americans
                3 armour placed in Normandy Bordeaux
                2 fighters placed in 101 Sea Zone
                1 artillery and 3 infantry placed in Eastern United States
                1 destroyer and 3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Queensland : 2 artilleries, 2 bombers and 2 infantry
        Guam : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Midway : 1 airfield
        46 Sea Zone : 1 submarine
        26 Sea Zone : 1 flag, 1 submarine
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer and 3 submarines
        54 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        55 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Gibraltar : 4 infantry
        Normandy Bordeaux : 1 flag, 4 armour, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        101 Sea Zone : 1 carrier, 2 fighters and 2 transports
        Brazil : 1 flag
        91 Sea Zone : 5 destroyers and 6 transports
        110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 60 / 87
        Russians : 15 / 0
        Japanese : 62 / 68
        Americans : 57 / 77
        Chinese : 2 / 1
        British : 32 / 40
        UK_Pacific : 6 / 7
        Italians : 15 / 21
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 60 / 87
        Russians : 15 / 0
        Japanese : 60 / 68
        Americans : 57 / 77
        Chinese : 4 / 5
        British : 32 / 40
        UK_Pacific : 6 / 7
        Italians : 15 / 21
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 fighters moved from United Kingdom to Holland Belgium
                6 infantry moved from United Kingdom to 110 Sea Zone
                6 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                1 bomber and 1 tactical_bomber moved from Persia to Northwest Persia
                1 fighter moved from Persia to Northwest Persia

    Combat - British
                Battle in Northwest Persia
                    British attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Northwest Persia, round 1 :  2/6 hits
                        Germans roll dice for 1 mech_infantry in Northwest Persia, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Holland Belgium
                    British attack with 3 fighters and 6 infantry
                    Germans defend with 2 infantry
                        British roll dice for 1 cruiser in Holland Belgium, round 1 :  0/1 hits
                        British roll dice for 3 fighters and 6 infantry in Holland Belgium, round 1 :  2/9 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 1 :  0/2 hits
                        2 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 3 fighters and 6 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - British
                3 fighters moved from Holland Belgium to United Kingdom
                1 bomber moved from Northwest Persia to Persia
                2 artilleries moved from Egypt to Trans-Jordan
                3 infantry moved from Egypt to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Egypt
                2 transports moved from 80 Sea Zone to 72 Sea Zone
                2 mech_infantrys moved from West India to India
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in Egypt
                1 artillery and 2 mech_infantrys placed in Persia
                3 infantry placed in Union of South Africa
                British undo move 3.
                5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 3 infantry
        India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
        39 Sea Zone : 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 artilleries and 3 infantry
        Gibraltar : 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun and 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 aaGun, 1 armour, 1 artillery and 5 infantry
        Holland Belgium : 1 flag, 6 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        Eire : 1 flag
        Eastern Persia : 1 flag
        72 Sea Zone : 2 transports
        Northwest Persia : 1 flag, 1 artillery and 2 infantry
        Persia : 1 flag, 3 artilleries, 1 bomber, 1 factory_minor, 2 infantry and 2 mech_infantrys
        110 Sea Zone : 1 cruiser, 2 destroyers and 3 transports

    Production/PUs Summary :

    Germans : 57 / 87
        Russians : 15 / 0
        Japanese : 60 / 68
        Americans : 57 / 77
        Chinese : 4 / 5
        British : 35 / 40
        UK_Pacific : 6 / 6
        Italians : 15 / 21
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Ouch, some rough dice there.


  • bump

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Research Technology - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 fighter moved from New Guinea to Queensland

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                2 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 transport
        61 Sea Zone : 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 57 / 87
        Russians : 15 / 0
        Japanese : 56 / 68
        Americans : 54 / 77
        Chinese : 4 / 5
        British : 34 / 40
        UK_Pacific : 6 / 6
        Italians : 19 / 24
        ANZAC : 14 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter
        80 Sea Zone : 1 destroyer
        Iraq : 2 infantry
        110 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 57 / 87
        Russians : 15 / 0
        Japanese : 56 / 68
        Americans : 54 / 77
        Chinese : 4 / 5
        British : 34 / 40
        UK_Pacific : 6 / 6
        Italians : 19 / 24
        ANZAC : 14 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer, 1 fighter, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Samara to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Volgograd to Kazakhstan
                8 armour, 1 infantry and 4 mech_infantrys moved from Caucasus to Northwest Persia
                5 armour moved from Caucasus to Northwest Persia
                2 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
                2 fighters moved from Western Germany to Holland Belgium
                2 fighters moved from 113 Sea Zone to Holland Belgium
                3 bombers moved from Western Germany to Holland Belgium
                5 infantry moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Caucasus to Kazakhstan
                1 tactical_bomber moved from Caucasus to Kazakhstan
                1 tactical_bomber moved from Volgograd to Kazakhstan
                1 fighter moved from Volgograd to Kazakhstan
                1 bomber moved from Novgorod to Holland Belgium

    Combat - Germans
                Battle in Northwest Persia
                    Germans attack with 15 armour, 1 infantry and 7 mech_infantrys
                    British defend with 1 artillery and 2 infantry
                    Germans win, taking Northwest Persia from British with 15 armour and 7 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 2 infantry
                Battle in Kazakhstan
                    Germans attack with 1 fighter, 1 infantry and 3 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 4 bombers, 4 fighters and 5 infantry
                    British defend with 6 infantry
                    Germans win, taking Holland Belgium from British with 4 bombers, 4 fighters and 3 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 infantry
                    Casualties for British: 6 infantry

    Non Combat Move - Germans
                4 bombers moved from Holland Belgium to Western Germany
                2 fighters moved from Holland Belgium to Western Germany
                2 fighters moved from Holland Belgium to 113 Sea Zone
                4 artilleries and 5 infantry moved from France to Western Germany
                3 armour and 3 mech_infantrys moved from Western Germany to Germany
                3 armour and 3 mech_infantrys moved from Germany to Western Germany
                1 artillery and 2 infantry moved from Western Germany to Northern Italy
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Finland
                1 fighter and 3 tactical_bombers moved from Kazakhstan to Caucasus
                1 fighter moved from Caucasus to Southern Italy
                2 infantry moved from Rostov to Caucasus
                1 infantry moved from Rostov to Tambov
                2 mech_infantrys moved from Bryansk to Caucasus
                1 armour moved from Bryansk to Caucasus
                2 armour and 1 mech_infantry moved from Ukraine to Caucasus

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Volgograd
                1 armour and 2 mech_infantrys placed in Ukraine
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Russia: 2 armour and 1 mech_infantry
                EDIT: Adding units owned by Germans to Volgograd: 2 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 armour and 2 mech_infantrys placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Russia: 3 aaGuns
                EDIT: Adding units owned by Germans to Vologda: 3 aaGuns
                EDIT: Turning off Edit Mode
                1 fighter and 9 infantry placed in Western Germany
                1 destroyer placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
                Germans collect 60 PUs (1 lost to blockades); end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs


  • bump


  • Let me know if you need more time between turns or something’s going on. Because you now have 2 bump warnings in this game. I’m willing to give you the benefit of the doubt, but I haven’t heard anything from you.

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - Russians
                5 artilleries and 4 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Novosibirsk to Samara
                      Russians take Samara from Germans

    Combat - Russians

    Non Combat Move - Russians
                6 infantry moved from Tsinghai to Kazakhstan
                2 aaGuns moved from Kansu to Suiyuyan

    Turn Complete - Russians

    Territory Summary for Russians :

    Suiyuyan : 2 aaGuns, 5 artilleries and 4 infantry
        Kazakhstan : 6 infantry
        Samara : 1 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag

    Production/PUs Summary :

    Germans : 60 / 87
        Russians : 15 / 0
        Japanese : 55 / 68
        Americans : 54 / 77
        Chinese : 5 / 5
        British : 31 / 40
        UK_Pacific : 6 / 6
        Italians : 19 / 24
        ANZAC : 14 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    thanks for your patience.
    I’m a roofing contractor and I’ve been working a lot of hours. During the winter I have a lot of down time, but this is my busy season so I haven’t had time to keep up with the games I have going on.( I started too many while I had idle time on my hands)
    I’ll try to do my turns in a timely manner but some nights I’m just too tired to log on.

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