13L G40 Infrastructure vs Gamerman01 (+10 Allies) + tech


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Research Technology - Germans
                Germans spend 5 on tech rolls
                    Germans roll 5 and gets 0 hits
                Germans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 73 PUs; 0 techTokens;
                Germans buy 1 fighter and 21 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 artillery moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Western Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
                1 armour and 1 infantry moved from Turkey to Iraq
                1 armour and 1 mech_infantry moved from Turkey to Persia
                1 armour and 1 infantry moved from Turkey to Syria
                1 artillery and 4 infantry moved from France to Southern France
                3 fighters and 1 tactical_bomber moved from Western Germany to Southern France
                3 infantry moved from Western Germany to Holland Belgium
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                2 fighters moved from Germany to Holland Belgium
                1 fighter moved from Germany to Holland Belgium
                1 fighter moved from Novgorod to Archangel
                1 tactical_bomber moved from Novgorod to 125 Sea Zone

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 1 infantry in Archangel, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 infantry in Archangel, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 3 fighters and 3 infantry
                    British defend with 2 infantry
                        Germans roll dice for 3 fighters and 3 infantry in Holland Belgium, round 1 :  2/6 hits
                        British roll dice for 2 infantry in Holland Belgium, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Syria
                    Germans attack with 1 armour and 1 infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 armour and 1 infantry in Syria, round 1 :  0/2 hits
                        British roll dice for 1 mech_infantry in Syria, round 1 :  0/1 hits
                        Germans roll dice for 1 armour and 1 infantry in Syria, round 2 :  0/2 hits
                        British roll dice for 1 mech_infantry in Syria, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 1 infantry in Syria, round 3 :  1/2 hits
                        British roll dice for 1 mech_infantry in Syria, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Syria
                    Germans win, taking Syria from British with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Bessarabia
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 1 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Persia
                    Germans attack with 1 armour and 1 mech_infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 1 :  1/2 hits
                        British roll dice for 1 infantry in Persia, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Persia
                    Germans win, taking Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Southern France
                    Germans attack with 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber
                    French defend with 2 infantry; British defend with 1 fighter; Americans defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                        Germans roll dice for 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber in Southern France, round 1 :  6/9 hits
                        Americans roll dice for 1 fighter, 4 infantry and 1 mech_infantry in Southern France, round 1 :  4/6 hits
                        2 infantry owned by the French , 1 mech_infantry owned by the Americans , 4 infantry owned by the Germans , 1 fighter owned by the British and 2 infantry owned by the Americans lost in Southern France
                    Germans win, taking Southern France from Americans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 4 infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 1 fighter
                    Casualties for Americans: 2 infantry and 1 mech_infantry
                Battle in Iraq
                    Germans attack with 1 armour and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 armour and 1 infantry in Iraq, round 1 :  1/2 hits
                        British roll dice for 1 infantry in Iraq, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Iraq
                    Germans win, taking Iraq from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 1 tactical_bomber
                    British defend with 1 submarine
                        British roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the British lost in 125 Sea Zone
                    Germans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine

    Non Combat Move - Germans
                1 tactical_bomber moved from 125 Sea Zone to Western Germany
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                4 infantry moved from 115 Sea Zone to Novgorod
                1 infantry moved from Karelia to Novgorod
                2 infantry moved from Sweden to Finland
                9 infantry moved from Western Ukraine to Ukraine
                10 infantry moved from Western Ukraine to Eastern Poland
                1 fighter moved from Archangel to Novgorod
                3 fighters moved from Holland Belgium to Germany
                1 fighter moved from Southern France to Southern Italy
                2 fighters and 1 tactical_bomber moved from Southern France to Western Germany
                1 infantry moved from Turkey to Northwest Persia

    Place Units - Germans
                3 infantry placed in Novgorod
                1 fighter placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
                EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                3 infantry placed in France
                3 infantry placed in Turkey
                6 infantry placed in Germany
                6 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 4 infantry
                EDIT: Adding units owned by Germans to Western Germany: 3 mech_infantrys
                EDIT: Turning off Edit Mode
                Germans undo move 5.
                4 infantry placed in Germany
                2 infantry placed in Western Germany
                Germans undo move 7.
                1 infantry placed in Germany
                1 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 1 fighter
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Ukraine: 9 infantry
                EDIT: Adding units owned by Germans to Western Ukraine: 9 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Ukraine: 2 infantry
                EDIT: Adding units owned by Germans to Eastern Poland: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,3,4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,3
                Germans collect 58 PUs (7 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Infrastructure:

    change purchase.  remove 4inf add 3mech.

    OK -
    To help you avoid conflict in the future with other players, I recommend that you post your combat move when you change a purchase, to establish that you changed it before rolling dice.
    I was able to see from the dice e-mails that you were above board, as always.
    I have noticed on multiple occasions that you are playing this game with integrity - much appreciated

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Russians
                Russians buy 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                6 infantry moved from Russia to Bryansk
                2 infantry moved from Rostov to Ukraine
                1 infantry moved from West India to India
                      UK_Pacific take India from Japanese
                2 infantry moved from Szechwan to Kweichow
                1 fighter moved from Szechwan to Kweichow
                5 infantry moved from Caucasus to Turkey
                2 artilleries moved from Caucasus to Turkey
                1 infantry moved from Vologda to Novosibirsk
                1 bomber moved from Szechwan to Northwest Persia
                1 fighter moved from Russia to Ukraine
                1 infantry moved from Szechwan to Kweichow
                3 infantry moved from Szechwan to Shensi
                1 infantry moved from Kazakhstan to Novosibirsk
                1 fighter moved from Samara to Novosibirsk
                1 infantry moved from Caucasus to Northwest Persia
                1 artillery moved from Vologda to Archangel
                1 artillery moved from Belarus to Archangel
                1 artillery moved from Rostov to Bryansk
                1 artillery moved from Rostov to Bryansk
                1 infantry moved from Rostov to Bryansk
                1 armour moved from Caucasus to Turkey
                1 mech_infantry moved from Volgograd to Turkey
                8 infantry moved from Belarus to Archangel
                4 infantry moved from Vologda to Archangel
                1 mech_infantry moved from Volgograd to Northwest Persia
                1 infantry moved from Caucasus to Turkey
                2 infantry moved from Vologda to Archangel
                1 armour moved from Vologda to Nenetsia
                      Russians take Nenetsia from Japanese
                1 armour moved from Nenetsia to Vologda
                1 tactical_bomber moved from Szechwan to Shensi
                1 bomber moved from Szechwan to Kweichow

    Combat - Russians
                Battle in Turkey
                    Russians attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
                    Germans defend with 1 factory_minor and 3 infantry
                    Russians win, taking Turkey from Germans with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 4 infantry
                Battle in Archangel
                    Russians attack with 2 artilleries and 14 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 2 artilleries and 14 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 2 artilleries and 7 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Germans with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Novosibirsk
                    Russians attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Northwest Persia
                    Russians attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win, taking Northwest Persia from Germans with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Shensi
                    Russians attack with 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    Russians win, taking Shensi from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kweichow
                    Russians attack with 1 bomber, 1 fighter and 3 infantry
                    Japanese defend with 3 infantry
                    Russians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                1 fighter moved from Kweichow to Kazakhstan
                1 aaGun moved from Szechwan to Shensi
                1 tactical_bomber moved from Shensi to Kazakhstan
                1 fighter moved from Novosibirsk to Russia
                1 fighter moved from Ukraine to Russia
                2 aaGuns moved from Belarus to Bryansk
                1 aaGun moved from Rostov to Ukraine
                1 armour and 1 mech_infantry moved from Belarus to Vologda
                1 aaGun moved from Rostov to Caucasus
                1 infantry moved from Volgograd to Caucasus
                1 bomber moved from Kweichow to Russia
                1 bomber moved from Northwest Persia to Volgograd

    Place Units - Russians
                3 infantry and 1 mech_infantry placed in Russia
                1 infantry and 2 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total


  • @Gamerman01:

    @Infrastructure:

    change purchase.  remove 4inf add 3mech.

    OK -
    To help you avoid conflict in the future with other players, I recommend that you post your combat move when you change a purchase, to establish that you changed it before rolling dice.
    I was able to see from the dice e-mails that you were above board, as always.
    I have noticed on multiple occasions that you are playing this game with integrity - much appreciated

    I thought I had, but you mean the map as well.  OK will do in future.


  • ool in west india?

  • 25 24 23 22 15 11 10 Official Q&A Mod

    2 BMB, INF, ART, ARM, TAC, FTR

    Wow - This is the THIRD medium sized attack with overwhelming odds that you’ve made with Japan that I didn’t anticipate  :-P
    But all 3 put a chunk of your fleet out of position and away from a base, which really takes a lot away from the sting

    Well, have fun annihilating it and don’t come crying to me if you lose a couple more units than the median result  :wink:


  • @Gamerman01:

    2 BMB, INF, ART, ARM, TAC, FTR

    Wow - This is the THIRD medium sized attack with overwhelming odds that you’ve made with Japan that I didn’t anticipate  :-P
    But all 3 put a chunk of your fleet out of position and away from a base, which really takes a lot away from the sting

    Well, have fun annihilating it and don’t come crying to me if you lose a couple more units than the median result  :wink:

    why would i complain, losing extra is the common result in this game.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Infrastructure:

    why would i complain, losing extra is the common result in this game.

    If you only mean you, that’s a complaint  :lol:

    Dude, where I actually feel your pain the most is where you’re complaining the least!  The big tech drought!!  :-)  :-)

    Again, I have really enjoyed playing this game, and yes it no doubt has a lot to do with things going my way

    But man it kills me the three times I’ve given you like 99% odds unwittingly!  :oops:

  • 25 24 23 22 15 11 10 Official Q&A Mod

    The more planes you lose, the fewer carriers you have to commit, though  :-)

    Glass half full!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                    Japanese roll 2 and gets 0 hits
                Japanese removing all Technology Tokens after unsuccessful research.

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 3 destroyers, 1 fighter, 12 infantry and 1 submarine; Remaining resources: 3 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                2 units repaired.
                2 fighters and 2 tactical_bombers moved from Burma to West India
                1 artillery moved from Burma to 38 Sea Zone
                1 infantry moved from Shan State to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to West India
                1 transport moved from 37 Sea Zone to 38 Sea Zone
                2 infantry moved from Burma to 38 Sea Zone
                2 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
                2 infantry moved from 79 Sea Zone to West India
                2 battleships and 2 cruisers moved from 37 Sea Zone to 79 Sea Zone
                      Japanese take 41 Sea Zone from French
                2 fighters and 1 tactical_bomber moved from Shan State to West India
                2 infantry moved from Burma to India
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
                1 destroyer moved from 38 Sea Zone to 42 Sea Zone
                2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                1 infantry moved from Tsinghai to Shensi
                2 armour moved from Timguska to Shensi
                1 mech_infantry moved from Hunan to Shensi
                1 bomber moved from Kwangtung to India
                1 bomber moved from Philippines to 42 Sea Zone

    Combat - Japanese
                Battle in West India
                    Japanese attack with 1 artillery, 5 fighters, 3 infantry and 4 tactical_bombers
                    ANZAC defend with 1 bomber and 1 infantry; Russians defend with 3 infantry; British defend with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                        Japanese roll dice for 2 battleships and 2 cruisers in West India, round 1 :  2/4 hits
                        Japanese roll dice for 1 artillery, 5 fighters, 3 infantry and 4 tactical_bombers in West India, round 1 :  7/13 hits
                        UK_Pacific roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter, 6 infantry and 1 tactical_bomber in West India, round 1 :  5/12 hits
                        3 infantry owned by the Russians , 2 infantry owned by the British , 1 bomber owned by the British , 1 infantry owned by the ANZAC , 1 bomber owned by the ANZAC , 3 infantry owned by the Japanese , 1 artillery owned by the British , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in West India
                        Japanese roll dice for 4 fighters and 4 tactical_bombers in West India, round 2 :  5/8 hits
                        UK_Pacific roll dice for 1 armour, 1 fighter and 1 tactical_bomber in West India, round 2 :  2/3 hits
                        1 tactical_bomber owned by the British , 1 armour owned by the British , 1 tactical_bomber owned by the Japanese , 1 fighter owned by the British and 1 fighter owned by the Japanese lost in West India
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 29
                    Casualties for Japanese: 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 1 bomber and 1 infantry
                    Casualties for Russians: 3 infantry
                    Casualties for British: 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Battle in Shensi
                    Japanese attack with 2 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 aaGun and 2 infantry
                        Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Shensi, round 1 :  1/4 hits
                        Chinese roll dice for 1 aaGun and 2 infantry in Shensi, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Shensi
                        Japanese roll dice for 2 armour and 1 mech_infantry in Shensi, round 2 :  0/3 hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  0/2 hits
                        Japanese roll dice for 2 armour and 1 mech_infantry in Shensi, round 3 :  1/3 hits
                        Chinese roll dice for 2 infantry in Shensi, round 3 :  0/2 hits
                        1 infantry owned by the Russians lost in Shensi
                        Japanese roll dice for 2 armour and 1 mech_infantry in Shensi, round 4 :  2/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 armour remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 aaGun and 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 2 tactical_bombers
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 bomber, 1 destroyer and 2 tactical_bombers in 42 Sea Zone, round 1 :  2/4 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                Battle in India
                    Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 1 :  2/5 hits
                        UK_Pacific roll dice for 1 infantry in India, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in India
                    Japanese captures 0PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from West India to Burma
                2 tactical_bombers moved from West India to Burma
                1 carrier moved from 38 Sea Zone to 79 Sea Zone
                1 fighter and 1 tactical_bomber moved from West India to 79 Sea Zone
                1 destroyer moved from 38 Sea Zone to 79 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to Burma
                1 destroyer moved from 38 Sea Zone to 37 Sea Zone
                1 bomber moved from 42 Sea Zone to Burma
                1 aaGun moved from Shan State to Burma
                1 mech_infantry moved from Hunan to Burma
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 destroyer moved from 37 Sea Zone to 45 Sea Zone
                3 carriers and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                1 carrier, 3 destroyers, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                4 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
                4 infantry moved from 37 Sea Zone to Shan State
                1 infantry moved from Amur to Ulaanbaatar
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Olgiy to Kansu
                5 infantry moved from Dzavhan to Olgiy
                2 infantry moved from Kwangtung to Kwangsi
                2 infantry moved from French Indo China to Yunnan
                1 infantry moved from Hunan to Kweichow
                1 aaGun moved from French Indo China to Yunnan
                1 aaGun and 2 infantry moved from Kiangsu to Anhwe
                3 infantry moved from Jehol to Chahar
                3 infantry moved from Manchuria to Jehol
                2 infantry moved from Korea to Amur
                1 bomber moved from India to Shan State

    Place Units - Japanese
                1 aaGun and 2 infantry placed in French Indo China
                3 infantry placed in Kiangsu
                3 infantry placed in Manchuria
                1 fighter and 4 infantry placed in Japan
                3 destroyers and 1 submarine placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier and 1 destroyer
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier and 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 76 PUs; end with 76 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs


  • please hold I have an edit.


  • use this…


  • @Gamerman01:

    @Infrastructure:

    why would i complain, losing extra is the common result in this game.

    If you only mean you, that’s a complaint  :lol:

    Dude, where I actually feel your pain the most is where you’re complaining the least!  The big tech drought!!  :-)  :-)

    Again, I have really enjoyed playing this game, and yes it no doubt has a lot to do with things going my way

    But man it kills me the three times I’ve given you like 99% odds unwittingly!  :oops:

    yeah, i imagine those in a game where the luck was a little more even, instead of me being desperate.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I’ll say it so that you don’t have to

    Even the subs are hitting you now!  Pretty tough dice round on that J11…

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Scramble to Z95?


  • scramble the 3 ftrs.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    OK, continuing then

  • 25 24 23 22 15 11 10 Official Q&A Mod

    3 hits in 95
    1 of those was with my subs, so I assumed you wanted the Italian sub off

    What are your other 2 losses?

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Well shoot, you took off

    I’m assuming 2 destroyers - UK can do follow up attack, obviously, and I can’t think of any reason you would lose a fighter

  • 25 24 23 22 15 11 10 Official Q&A Mod

    You got 3/3 hits in the 2nd round, so you had 1 fighter survive.

    I am trying to finish my USA/UK turn, so I would appreciate it if you would tell me whether a German fighter or an Italian fighter survived, ASAP

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