@DoManMacgee G1 start.tsvg pre game RP for each convoy zone spent! Let fly at your convenience.
G40 Stalingradski (Axis) vs Elevenjerk (Allies)
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Also, I meant to take the guy in Malta to Greece. Not the guy in algeria. Guy in algeria is supposed to be in tunisia. I will leave that up to you though since it was a combat move. All my other edits have been on NCM. Is everybody cool with the edits in your league as long as its NCM stuff? I know that I don’t care at all as long as the next move hasn’t been done yet. Would like to hear from the pro (you) though:)
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No, I never have a problem with NCMs etc. after the fact, when they were clearly something a person would do - everyone in the league pretty much plays that way.
And I’m a semi-pro :-)
Hmmm… battleship vs fighter. Normally you’re right, I would keep the fighter, but I think I have to take a look at the map.
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change at your discretion. I just request being able to move my transports accordingly. I thought I was hosed on that naval battle when I only got 2 hits on the first roll. Then you proceeded to only get two hits. Saved my ass. I figured if I got wiped out on that battle the chances were going to be slim. Had to do it though. Only 38% chance of winning the battle so I did a little better than I should have.
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Sometimes a risk is necessary!
I’ll keep the battleship, now that I’ve thought about it - let me know where you want transports, and I’ll edit for you before Italy’s turn.
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Alright. the TT from 75 will go to 39 (India). The TT from 71 will go to 80.
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I lied, 71 goes to 70
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Consider it done - I’ll edit right now -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Gibraltar
1 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 81 Sea Zone to 76 Sea Zone
2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 76 Sea Zone to 71 Sea Zone
2 artilleries and 2 infantry moved from 71 Sea Zone to Union of South Africa
1 fighter moved from Egypt to French Equatorial Africa
1 fighter moved from Egypt to 82 Sea Zone
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Belgian Congo to French Equatorial AfricaCombat - Italians
Battle in 82 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in Gibraltar causes 4 damage total.
Battle in Union of South Africa
Italians attack with 2 artilleries and 2 infantry
British defend with 1 factory_minor, 1 harbour and 3 infantry
Italians win, taking Union of South Africa from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Italians: 1 infantry
Battle in French Equatorial Africa
Italians attack with 1 armour and 1 fighter
British defend with 1 armour
Italians win, taking French Equatorial Africa from British with 1 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Italians
1 fighter moved from French Equatorial Africa to Egypt
1 fighter moved from 82 Sea Zone to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from France to Southern France
2 infantry moved from Northern Italy to Southern France
1 bomber moved from Gibraltar to Southern FrancePlace Units - Italians
1 artillery and 2 infantry placed in Egypt
1 infantry placed in Southern France
1 infantry placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,3,4,6,2,5
Italians collect 11 PUs (8 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 3 PUs;Combat Move - ANZAC
1 fighter moved from Philippines to Hunan
1 fighter moved from Burma to HunanCombat - ANZAC
Battle in Hunan
ANZAC attack with 2 fighters
Japanese defend with 1 mech_infantry
ANZAC win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - ANZAC
1 fighter moved from Hunan to Szechwan
1 fighter moved from Hunan to Yunnan
1 submarine moved from 33 Sea Zone to 54 Sea Zone
3 transports moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
2 fighters moved from Burma to PersiaPlace Units - ANZAC
2 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
Tricky with the gibraltar bombing. I knew I should have flown that french fighter in there:)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
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I posted the French turn and figured you could edit as needed if you wanted the fighter in Gibraltar - but then realized there’s a naval abttle in 110, so you might want it in UK to potentially protect the two boats - please let me know and I’ll edit accordingly!
And yes, I was tricksy with Gibraltar… :-)
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Keep him un uk. I got the us that can land in Gibraltar
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Got it!
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Whoa - I ran the entire German turn and it didn’t post - I don’t know why - I might have played it as a local game by mistake?
Anyhow, I can either reroll the whole turn (it was pretty average - we might have Marti dice e-mails) or edit the entire turn, your call, and I’m good either way.
The real downer is that I have to get ready to go to a cookout, and can’t redo the turn right now… :cry:
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bummer. I will check all the rolls and update the battles, save the map, then you can update your non combat moves accordingly.
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OK. I did all the dirty work. All that is left is to place the guys purchased and do the NCM.
fighter and tac in sz 99 need to land. edit won’t let me place them there.
3 fighters and tac in 115 need to land. -
You’re the man! I just got home from visiting family - I’m on it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Germans
Germans buy nothing; Remaining resources: 70 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Nenetsia: 1 infantry
EDIT: Removing units owned by Russians from Vologda: 1 infantry
EDIT: Removing units owned by Russians from Smolensk: 1 aaGun and 2 infantry
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Removing units owned by Russians from Ukraine: 2 artilleries, 1 factory_minor and 3 infantry
EDIT: Adding units owned by Germans to Ukraine: 3 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
EDIT: Adding units owned by Germans to Bryansk: 10 armour, 9 artilleries, 18 infantry and 7 mech_infantrys
EDIT: Adding units owned by Germans to Smolensk: 2 armour, 2 infantry and 2 mech_infantrys
EDIT: Adding units owned by Germans to Vologda: 1 fighter, 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Germans to Nenetsia: 1 fighter, 1 mech_infantry and 1 tactical_bomber
EDIT: Removing units owned by Russians from 115 Sea Zone: 1 cruiser and 1 submarine
EDIT: Removing units owned by British from 99 Sea Zone: 1 cruiser and 1 transport
EDIT: Removing units owned by Germans from Bessarabia: 1 fighter, 2 infantry and 1 tactical_bomber
EDIT: Removing units owned by Germans from Eastern Poland: 2 armour and 1 mech_infantry
EDIT: Removing units owned by Germans from Belarus: 2 aaGuns, 8 armour, 9 artilleries, 21 infantry and 6 mech_infantrys
EDIT: Adding units owned by Germans to Belarus: 1 aaGun
EDIT: Removing units owned by Germans from Novgorod: 3 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
EDIT: Removing units owned by Germans from Archangel: 2 armour, 1 infantry and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Removing units owned by Germans from Southern Italy: 2 fighters
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeCombat - Germans
Germans creates battle in territory Bryansk
Germans creates battle in territory Nenetsia
Germans creates battle in territory Ukraine
Germans creates battle in territory Vologda
Germans creates battle in territory SmolenskNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 aaGun moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Nenetsia to Novgorod
1 aaGun moved from Archangel to Smolensk
1 fighter moved from Vologda to Novgorod
2 infantry moved from Norway to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Western Germany to France
2 mech_infantrys moved from Germany to Yugoslavia
2 mech_infantrys moved from Germany to Western Germany
1 artillery and 1 infantry moved from Eastern Poland to Romania
3 bombers moved from Ukraine to 99 Sea Zone
3 bombers moved from 99 Sea Zone to Egypt
1 tactical_bomber moved from Egypt to 100 Sea Zone
1 tactical_bomber moved from 100 Sea Zone to Bessarabia
1 destroyer and 1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 infantry moved from Finland to Norway
1 infantry moved from Novgorod to Archangel
1 aaGun moved from Novgorod to ArchangelTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,1,6,1,1,6
Germans collect 53 PUs (2 lost to blockades); end with 123 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 128 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 133 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 138 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to Novgorod: 3 fighters and 1 tactical_bomber
EDIT: Adding units owned by Germans to Bessarabia: 2 fighters
EDIT: Adding units owned by Germans to Ukraine: 1 factory_minor
EDIT: Adding units owned by Germans to Eastern Poland: 2 infantry
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Removing units owned by Germans from Poland: 4 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 bombers
EDIT: Adding units owned by Germans to Normandy Bordeaux: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to France: 2 infantry
EDIT: Turning off Edit Mode -
Here’s an edited version with the right amount of money -





