Hank 13 (axis) vs Snake11eyes (allies +10)


  • Thought that was full post lol, that’s all my moves so you can take it from there.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :9

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 70 PUs;
                Germans buy 5 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to Finland
                3 bombers moved from Western Germany to Persia
                18 armour and 8 mech_infantrys moved from Caucasus to Persia
                1 armour moved from Caucasus to Iraq
                      Germans take Iraq from Russians
                1 bomber moved from Volgograd to Persia

    Combat - Germans
                Battle in Finland
                    Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
                    Americans defend with 2 armour, 1 factory_minor and 1 fighter
                        Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Finland, round 1 :  4/6 hits
                        Americans roll dice for 2 armour and 1 fighter in Finland, round 1 :  1/3 hits
                        1 fighter owned by the Americans , 1 tactical_bomber owned by the Germans and 2 armour owned by the Americans lost in Finland
                    Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Americans: 2 armour and 1 fighter
                Battle in Persia
                    Germans attack with 18 armour, 4 bombers and 8 mech_infantrys
                    Russians defend with 1 armour and 1 mech_infantry; British defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 12 infantry and 4 mech_infantrys; Americans defend with 1 bomber
                        Germans roll dice for 18 armour, 4 bombers and 8 mech_infantrys in Persia, round 1 :  11/30 hits
                        British roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 12 infantry and 5 mech_infantrys in Persia, round 1 :  9/22 hits
                        10 infantry owned by the British , 1 armour owned by the Germans , 1 bomber owned by the Americans and 8 mech_infantrys owned by the Germans lost in Persia
                        Germans roll dice for 17 armour and 4 bombers in Persia, round 2 :  12/21 hits
                        British roll dice for 2 armour, 1 artillery, 1 fighter, 2 infantry and 5 mech_infantrys in Persia, round 2 :  2/11 hits
                        2 infantry owned by the British , 1 armour owned by the Russians , 1 armour owned by the British , 2 armour owned by the Germans , 4 mech_infantrys owned by the British , 1 mech_infantry owned by the Russians , 1 artillery owned by the British and 1 fighter owned by the British lost in Persia
                    Germans win, taking Persia from British with 15 armour and 4 bombers remaining. Battle score for attacker is 44
                    Casualties for Germans: 3 armour and 8 mech_infantrys
                    Casualties for Russians: 1 armour and 1 mech_infantry
                    Casualties for British: 1 armour, 1 artillery, 1 fighter, 12 infantry and 4 mech_infantrys
                    Casualties for Americans: 1 bomber

    Non Combat Move - Germans
                4 bombers moved from Persia to Northwest Persia
                2 aaGuns moved from Rostov to Caucasus
                1 fighter moved from Volgograd to Novgorod
                2 armour and 1 mech_infantry moved from Volgograd to Bryansk
                3 mech_infantrys moved from Rostov to Belarus
                3 mech_infantrys moved from Ukraine to Belarus
                1 aaGun moved from Rostov to Volgograd
                2 bombers, 2 fighters and 1 tactical_bomber moved from Finland to Novgorod

    Place Units - Germans
                3 fighters placed in Novgorod
                2 fighters placed in Western Germany
                3 mech_infantrys placed in Russia
                2 mech_infantrys placed in Volgograd

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
                Germans collect 60 PUs; end with 60 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 6 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 2 mech_infantrys
        Germany : 1 factory_major and 14 infantry
        Belarus : 6 mech_infantrys
        Bryansk : 1 flag, 2 armour and 1 mech_infantry
        Rostov : 1 flag
        Urals : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 1 aaGun, 1 factory_minor and 2 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 3 artilleries, 2 bombers, 1 factory_minor, 6 fighters, 1 harbour, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
        Caucasus : 1 flag, 2 aaGuns
        Smolensk : 1 flag
        Samara : 1 flag
        Iraq : 1 flag, 1 armour
        Northwest Persia : 4 bombers
        Persia : 1 flag, 15 armour and 1 factory_minor

    Production/PUs Summary :

    Germans : 60 / 84
        Russians : 7 / 0
        Japanese : 25 / 48
        Americans : 65 / 92
        Chinese : 21 / 27
        British : 31 / 38
        UK_Pacific : 16 / 9
        Italians : 19 / 18
        ANZAC : 14 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    @snake11eyes:

    Thought that was full post lol, that’s all my moves so you can take it from there.

    Not sure if you wanted a non-combat move with the French. If you do, edit them during Russia’s turn.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :9

    Combat Move - Russians
                8 infantry moved from Manchuria to Amur
                      Russians take Amur from Japanese
                1 infantry moved from Jehol to Manchuria
                1 infantry moved from Tsinghai to Novosibirsk
                      Russians take Novosibirsk from Germans
                1 infantry moved from Chahar to Hopei
                1 infantry moved from Yunnan to Szechwan
                1 bomber moved from Karelia to Germany
                1 infantry moved from Kazakhstan to Samara
                      Russians take Samara from Germans

    Combat - Russians
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Germany causes 7 damage total.

    Non Combat Move - Russians
                1 bomber moved from Germany to Norway

    Turn Complete - Russians


  • Ya that was it for the French, one small edit to Russias ncm the aa from manchuria to amur, thanks


  • Test summary from TripleA, engine version: 1.6.1.4, time: 09:33:09


  • That test was an accident lol

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :9

    Politics - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Manchuria: 1 aaGun
                EDIT: Adding units owned by Russians to Amur: 1 aaGun
                EDIT: Turning off Edit Mode

    Purchase Units - Japanese
                Japanese buy 1 bomber, 2 fighters and 5 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 armour, 2 artilleries and 4 infantry moved from Ceylon to 39 Sea Zone
                2 armour, 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 infantry, 3 submarines, 2 tactical_bombers and 4 transports moved from 39 Sea Zone to 80 Sea Zone

    Combat - Japanese
                Battle in 80 Sea Zone
                    Japanese attack with 2 armour, 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 infantry, 3 submarines, 2 tactical_bombers and 4 transports
                    British defend with 1 destroyer
                        Japanese roll dice for 3 submarines in 80 Sea Zone, round 1 :  2/3 hits
                        British roll dice for 1 destroyer in 80 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 80 Sea Zone
                    Japanese win, taking 80 Sea Zone from British with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 submarines, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Yenisey from Russians to Japanese
                EDIT: Removing units owned by Japanese from Yakut S.S.R.: 5 infantry
                EDIT: Adding units owned by Japanese to Yenisey: 5 infantry
                EDIT: Turning off Edit Mode
                2 armour, 2 artilleries and 4 infantry moved from 80 Sea Zone to Iraq
                2 fighters moved from 80 Sea Zone to Northwest Persia
                2 fighters and 2 tactical_bombers moved from 80 Sea Zone to Iraq

    Place Units - Japanese
                1 bomber, 2 fighters and 5 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,5,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,4,3,3,3,3,3,1,3,1,1,4,1,3,1,5,1
                Japanese collect 13 PUs (12 lost to blockades); end with 14 PUs total

    Territory Summary for Japanese :

    Japan : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 3 fighters, 1 harbour and 19 infantry
        Hainan : 1 harbour
        Suiyuyan : 1 flag, 1 infantry
        Ceylon : 1 flag
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Sakha : 1 flag, 2 infantry
        Yenisey : 1 flag, 5 infantry
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        Sumatra : 1 flag
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        Volgograd : 2 bombers
        80 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 submarines and 4 transports
        Iraq : 2 armour, 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
        Northwest Persia : 2 fighters

    Production/PUs Summary :

    Germans : 58 / 84
        Russians : 9 / 0
        Japanese : 25 / 14
        Americans : 65 / 92
        Chinese : 21 / 27
        British : 31 / 38
        UK_Pacific : 16 / 9
        Italians : 19 / 18
        ANZAC : 14 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 2 bombers and 6 fighters; Remaining resources: 8 PUs;

    Combat Move - Americans
                1 fighter moved from Norway to Novgorod
                3 artilleries, 7 infantry and 2 mech_infantrys moved from Norway to 125 Sea Zone
                3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 7 infantry, 2 mech_infantrys and 6 transports moved from 125 Sea Zone to 127 Sea Zone
                3 artilleries moved from 127 Sea Zone to Novgorod
                7 infantry moved from 127 Sea Zone to Novgorod
                2 mech_infantrys moved from 127 Sea Zone to Novgorod
                4 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Karelia to Novgorod
                1 fighter moved from 127 Sea Zone to Novgorod
                1 infantry moved from Soviet Far East to Siberia
                      Americans take Siberia from Japanese
                1 artillery moved from Soviet Far East to Siberia
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya


  • Need scramble orders

  • TripleA

    No scramble.

    ool: bombers, German ground units, Italian tank, tac bomber, fighters.

    Thanks, good luck!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 2 bombers and 6 fighters; Remaining resources: 8 PUs;

    Combat Move - Americans
                1 fighter moved from Norway to Novgorod
                3 artilleries, 7 infantry and 2 mech_infantrys moved from Norway to 125 Sea Zone
                3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 7 infantry, 2 mech_infantrys and 6 transports moved from 125 Sea Zone to 127 Sea Zone
                3 artilleries moved from 127 Sea Zone to Novgorod
                7 infantry moved from 127 Sea Zone to Novgorod
                2 mech_infantrys moved from 127 Sea Zone to Novgorod
                4 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Karelia to Novgorod
                1 fighter moved from 127 Sea Zone to Novgorod
                1 infantry moved from Soviet Far East to Siberia
                      Americans take Siberia from Japanese
                1 artillery moved from Soviet Far East to Siberia
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya

    Combat - Americans
                Battle in Novgorod
                    Americans attack with 4 armour, 4 artilleries, 2 fighters, 10 infantry and 3 mech_infantrys
                    Germans defend with 1 airfield, 3 artilleries, 2 bombers, 1 factory_minor, 6 fighters, 1 harbour, 9 infantry, 2 mech_infantrys and 1 tactical_bomber; Italians defend with 1 armour
                    Germans win with 1 fighter remaining. Battle score for attacker is 36
                    Casualties for Germans: 3 artilleries, 2 bombers, 5 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for Italians: 1 armour
                    Casualties for Americans: 4 armour, 4 artilleries, 2 fighters, 10 infantry and 3 mech_infantrys
                Battle in Sumatra
                Battle in Malaya

    Non Combat Move - Americans
                1 battleship, 4 carriers, 2 cruisers, 7 fighters and 1 tactical_bomber moved from 35 Sea Zone to 38 Sea Zone
                3 artilleries moved from Caroline Islands to 33 Sea Zone
                3 infantry moved from Caroline Islands to 33 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 42 Sea Zone
                2 fighters moved from Caroline Islands to French Indo China
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 destroyer moved from 3 Sea Zone to 15 Sea Zone
                3 artilleries moved from 42 Sea Zone to Java
                3 infantry moved from 42 Sea Zone to Java
                2 aaGuns, 2 artilleries and 2 infantry moved from Iceland to 123 Sea Zone
                2 aaGuns, 2 artilleries, 2 infantry and 4 transports moved from 123 Sea Zone to 125 Sea Zone
                2 aaGuns moved from 125 Sea Zone to Norway
                2 artilleries and 2 infantry moved from 125 Sea Zone to Norway
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                3 submarines moved from 93 Sea Zone to 97 Sea Zone
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                1 artillery moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                3 fighters placed in Finland
                3 fighters placed in Norway
                2 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 70 PUs; end with 78 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs


  • Ouch bad dice in Novgorod, sorry about that lol


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 artillery moved from Kwangsi to Yunnan
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Shantung to Jehol
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Shensi to Suiyuyan
                1 artillery moved from Hopei to Suiyuyan
                1 infantry moved from Kansu to Suiyuyan
                1 artillery moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 2 artilleries and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                9 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

  • TripleA

    @snake11eyes:

    Ouch bad dice in Novgorod, sorry about that lol

    Story of my life!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :9

    Purchase Units - British
                British buy 3 fighters and 2 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Vyborg to Novgorod
                5 infantry moved from Norway to 125 Sea Zone
                5 infantry and 3 transports moved from 125 Sea Zone to 127 Sea Zone
                5 infantry moved from 127 Sea Zone to Novgorod
                1 cruiser moved from 125 Sea Zone to 127 Sea Zone
                1 battleship moved from 125 Sea Zone to 127 Sea Zone
                2 fighters moved from Karelia to Novgorod
                3 submarines moved from 92 Sea Zone to 97 Sea Zone
                      British take 97 Sea Zone from Italians
                1 mech_infantry moved from Sikang to Samara
                1 armour moved from Tobruk to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 cruiser moved from 98 Sea Zone to 76 Sea Zone
                1 infantry moved from French Indo China to Siam
                      UK_Pacific take Siam from Japanese
                3 infantry moved from Shan State to Burma
                1 mech_infantry moved from Karelia to Novgorod
                2 infantry moved from Karelia to Novgorod

    Combat - British
                Battle in Novgorod
                    British attack with 2 fighters, 8 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
                    British win, taking Novgorod from Germans with 2 fighters, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 aaGuns moved from Karelia to Novgorod
                1 aaGun moved from Norway to 125 Sea Zone
                1 infantry moved from Norway to 125 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Novgorod
                1 aaGun moved from 127 Sea Zone to Novgorod
                1 fighter moved from United Kingdom to 127 Sea Zone
                1 battleship moved from 98 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 infantry moved from West India to Eastern Persia
                2 fighters moved from Novgorod to Finland

    Place Units - British
                3 fighters placed in Egypt
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 3 infantry

  • TripleA

    Hey sorry for the delay. I have a sick kid at home and next to no time to sit in front of the computer. I am also going out of town from Thursday to Monday and probably will not be able to post. I will do my best to get my turn down tomorrow or Wednesday.

    Again, sorry for the delay(s), I appreciate your understanding.


  • Ya no worries, thanks for the heads up.

  • TripleA

    Hey, sorry again for the delay, I appreciate your understanding.

    A couple of things:

    1. I didn’t ask for an ool, but based on the UK’s lack of defense I think I made the right call removing aa guns instead of infantry.

    2. I can’t post the turn for some reason, so I’ve attached the saved file.

    I’m going out of town Friday to Monday and I may or may not have access to a computer. I will try to post before I leave and as soon as I get back.

    Thanks again for your understanding!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 cruiser, 2 destroyers and 3 submarines moved from 42 Sea Zone to 39 Sea Zone
                      ANZAC take 41 Sea Zone from Japanese
                2 submarines moved from 37 Sea Zone to 39 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
                2 fighters moved from New South Wales to Western Australia
                1 bomber moved from Egypt to Persia

    Combat - ANZAC
                Strategic bombing raid in Persia
                    Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Persia causes 4 damage total.

    Non Combat Move - ANZAC
                1 bomber moved from Persia to Egypt
                1 artillery moved from 38 Sea Zone to Burma
                1 infantry moved from 38 Sea Zone to Burma

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

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