Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsBombsaway (allies +10) vs Hank13 (axis)
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Hmmm, you must have misread my previous comment…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 mech_infantrys moved from Romania to Northern Italy
1 artillery moved from France to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
1 infantry moved from Bulgaria to Greece
Italians take Greece from British
1 bomber moved from Novgorod to Northern Italy
1 armour moved from Vyborg to Archangel
1 bomber moved from Novgorod to Archangel
1 armour moved from Vyborg to Belarus
1 armour moved from Vyborg to BelarusCombat - Italians
Battle in Archangel
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Archangel, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
Italians roll dice for 1 armour and 1 bomber in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Italians roll dice for 1 armour and 1 bomber in Archangel, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
Italians roll dice for 1 armour and 1 bomber in Archangel, round 4 : 2/2 hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Italians win, taking Archangel from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Italy
Italians attack with 1 artillery, 1 bomber, 2 fighters and 3 mech_infantrys
British defend with 1 aaGun, 2 artilleries, 1 factory_minor and 1 infantry
AA guns fire in Northern Italy : 1/3 hits
1 fighter owned by the Italians lost in Northern Italy
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 3 mech_infantrys in Northern Italy, round 1 : 2/6 hits
British roll dice for 1 aaGun, 2 artilleries and 1 infantry in Northern Italy, round 1 : 1/3 hits
1 infantry owned by the British , 1 mech_infantry owned by the Italians and 1 aaGun owned by the British lost in Northern Italy
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 mech_infantrys in Northern Italy, round 2 : 3/5 hits
British roll dice for 2 artilleries in Northern Italy, round 2 : 1/2 hits
1 mech_infantry owned by the Italians and 2 artilleries owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for British: 1 aaGun, 2 artilleries and 1 infantry
Casualties for Italians: 1 fighter and 2 mech_infantrysNon Combat Move - Italians
1 bomber and 1 fighter moved from Northern Italy to Southern Italy
1 bomber moved from Archangel to Southern ItalyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,5,6,5,5,6,5
Italians collect 12 PUs (3 lost to blockades); end with 12 PUs totalTerritory Summary for Italians :
France : 1 aaGun
Northern Italy : 1 artillery, 1 factory_minor and 1 mech_infantry
Libya : 1 armour, 3 infantry and 1 mech_infantry
Southern Italy : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 12 infantry
Belarus : 2 armour
Vyborg : 1 flag
Archangel : 1 flag, 1 armour
Bessarabia : 1 flag
Bulgaria : 1 flag, 2 artilleries and 1 infantry
Greece : 1 flag, 1 infantry
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 48 / 59
Russians : 25 / 27
Japanese : 49 / 51
Americans : 53 / 73
Chinese : 2 / 1
British : 35 / 46
UK_Pacific : 15 / 15
Italians : 15 / 12
ANZAC : 18 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Java to French Indo ChinaCombat - ANZAC
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.Non Combat Move - ANZAC
1 bomber moved from French Indo China to Shan State
1 bomber and 3 fighters moved from Java to Shan State
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 artillery moved from New South Wales to Queensland
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 destroyers moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 bomber and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Combat Move - French
1 infantry moved from Ethiopia to Italian Somaliland
French take Italian Somaliland from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Persia to Northwest Persia
1 destroyer moved from 97 Sea Zone to 95 Sea ZoneTurn Complete - French
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Do you want to scramble any of those planes that are taking up valuable runway space in Moscow?
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Send them all up, should any get shot down start with the French then the Brits.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans repair 5 damage on 5 factory_minors; Remaining resources: 54 PUs;
Germans buy 1 armour, 3 artilleries, 1 bomber and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
3 bombers and 2 tactical_bombers moved from Belarus to Russia
2 tactical_bombers moved from Novgorod to Bryansk
1 tactical_bomber moved from Novgorod to Rostov
1 tactical_bomber moved from Belarus to Rostov
1 fighter moved from Novgorod to Bryansk
1 bomber moved from Belarus to Rostov
1 bomber moved from Belarus to Bryansk
1 bomber moved from Belarus to Rostov
1 armour moved from Finland to Norway
Germans take Norway from RussiansCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Russians launches 3 interceptors out of Russia
Defenders Fire, : 0/3 hits
Attackers Fire, : 0/5 hits
Air Battle is over, the remaining Bombers go on to their targets
Battle in Bryansk
Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Bryansk, round 1 : 2/6 hits
Russians roll dice for 2 infantry in Bryansk, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 2 bombers, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 2 bombers, 2 mech_infantrys and 2 tactical_bombers in Rostov, round 1 : 3/6 hits
Russians roll dice for 2 infantry in Rostov, round 1 : 1/2 hits
2 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 2 bombers, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Strategic bombing raid in Russia
AA guns fire in Russia : 1/5 hits
1 tactical_bomber killed by AA guns
Bombing raid in Russia rolls: 1 and causes: 1 damage to unit: airfield
Bombing raid in Russia rolls: 3,5,4 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total. Damaged units is as follows: airfield = 1, factory_major = 12
Cleaning up after air battlesNon Combat Move - Germans
3 bombers and 1 tactical_bomber moved from Russia to Belarus
1 armour moved from Karelia to Belarus
1 armour moved from Novgorod to Belarus
2 mech_infantrys moved from Poland to Belarus
5 mech_infantrys moved from Germany to Eastern Poland
2 bombers and 2 tactical_bombers moved from Rostov to Belarus
1 bomber, 1 fighter and 2 tactical_bombers moved from Bryansk to Ukraine
1 bomber moved from Belarus to Ukraine
4 bombers, 3 fighters and 1 tactical_bomber moved from Belarus to Novgorod
1 armour moved from Norway to FinlandPlace Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
Germans undo move 1.
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 bomber and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour, 9 infantry and 4 mech_infantrys
Germany : 1 factory_major
Belarus : 1 flag, 2 aaGuns, 2 armour, 5 artilleries, 11 infantry, 2 mech_infantrys and 3 tactical_bombers
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 mech_infantrys
Rostov : 1 flag, 1 mech_infantry
Nenetsia : 1 flag
Eastern Poland : 1 flag, 5 mech_infantrys
Ukraine : 1 flag, 15 armour, 3 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 4 mech_infantrys and 2 tactical_bombers
Western Ukraine : 1 flag
Vologda : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 4 bombers, 1 factory_minor, 3 fighters, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Smolensk : 1 flag, 1 infantry
Finland : 1 flag, 1 armourProduction/PUs Summary :
Germans : 56 / 66
Russians : 17 / 27
Japanese : 49 / 51
Americans : 53 / 73
Chinese : 2 / 1
British : 35 / 46
UK_Pacific : 15 / 15
Italians : 15 / 12
ANZAC : 18 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I think you’re getting the scramble option and SBR interceptors confused. There is no limit to the # of fighters that can intercept. I should of had 10 defending fightes. I suggest we roll the remaining 7@1 in form then go from there. What are your thoughts?
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I think you’re getting the scramble option and SBR interceptors confused. There is no limit to the # of fighters that can intercept. I should of had 10 defending fightes. I suggest we roll the remaining 7@1 in form then go from there. What are your thoughts?
Somehow in the dozens of games I have played I never learned this rule! I had no idea that you could have unlimited intercepts. Knowing this I would have never sent 5 planes against your 10. I don’t like claiming ignorance (nor do I think it is a really valid excuse for someone who has played as much as I have) but I would prefer to take back my sbr. If you are not OK with this, we can roll the 7, but I think this will be a game changer.
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Fair enough. We can just edit the damage, and you’ll need to add a tac.
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Thanks. I am both surprised and embarrassed that I didn’t know that rule.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Politics - Russians
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 0
EDIT: Changing unit bombing damage for these Russians owned units to: airfield = 0
EDIT: Turning off Edit ModePurchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
1 armour and 1 mech_infantry moved from Kansu to Tsinghai
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
2 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Tambov to Rostov
1 artillery moved from Tambov to Rostov
1 fighter moved from Russia to Rostov
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to BryanskCombat - Russians
Battle in Rostov
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tsinghai
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Tsinghai from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Rostov to Russia
2 infantry moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
1 infantry moved from Tambov to Russia
1 mech_infantry moved from Russia to NovosibirskPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total -
Hey sorry for the delay. I have a sick kid at home and next to no time to sit in front of the computer. I am also going out of town from Thursday to Monday and probably will not be able to post. I will do my best to get my turn down tomorrow or Wednesday.
Again, sorry for the delay(s), I appreciate your understanding.
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No worries, I’m not in a hurry. That’s one of the nice things about playing online, the game will always be there ready to go.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese repair 4 damage on 4 factory_minors; Remaining resources: 47 PUs; 6 SuicideAttackTokens;
Japanese buy 3 armour, 2 destroyers and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Hunan to Yunnan
2 bombers moved from Hunan to IndiaCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 1 : 4/8 hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Strategic bombing raid in India
AA guns fire in India : 0/2 hits
Bombing raid in India rolls: 4,6 and causes: 10 damage to unit: factory_major
Bombing raid in India causes 10 damage total.Non Combat Move - Japanese
2 bombers moved from India to French Indo China
3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
1 aaGun moved from Hunan to Kwangsi
3 armour and 3 infantry moved from Japan to 6 Sea Zone
3 armour, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 3 submarines and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries moved from Korea to Amur
1 armour moved from Buryatia to Amur
3 armour and 3 infantry moved from 36 Sea Zone to French Indo China
2 tactical_bombers moved from French Indo China to 36 Sea ZonePlace Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
3 armour placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6
Japanese collect 46 PUs (2 lost to blockades); end with 47 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 1 aaGun and 1 airfield
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 1 harbour
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 artillery
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Sakha : 1 flag
Amur : 1 flag, 1 armour and 2 artilleries
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 6 armour, 2 bombers, 1 factory_minor, 3 fighters, 3 infantry and 1 tactical_bomber
Celebes : 1 flag, 1 infantry
36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 submarines, 2 tactical_bombers and 3 transports
6 Sea Zone : 2 destroyers and 2 submarinesProduction/PUs Summary :
Germans : 52 / 66
Russians : 21 / 21
Japanese : 48 / 47
Americans : 53 / 73
Chinese : 3 / 1
British : 35 / 46
UK_Pacific : 15 / 15
Italians : 15 / 12
ANZAC : 18 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Hey, sorry for the delay.
I’m out of town Friday to Monday, but I will try to post before I leave and as soon as I get back.
Again, thanks for your understanding.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 mech_infantry moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 54 Sea Zone to Caroline Islands
1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
3 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Southern France
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Southern France from Germans, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 6 Sea Zone
Americans attack with 2 fighters and 2 submarines
Japanese defend with 2 destroyers and 2 submarines
1 submarine owned by the Japanese Submerged
Americans win, taking 6 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers and 1 submarine
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 fighters moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 carrier moved from 26 Sea Zone to 16 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
2 carriers, 2 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 destroyers and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Queensland to Wake Island
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
2 aaGuns, 4 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 aaGuns, 2 destroyers, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 93 Sea Zone
2 cruisers moved from 95 Sea Zone to 93 Sea Zone
2 aaGuns, 4 infantry and 2 mech_infantrys moved from 93 Sea Zone to Southern France
1 infantry moved from Algeria to Tunisia
1 fighter and 1 tactical_bomber moved from Algeria to Morocco
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
2 aaGuns moved from Western United States to Central United StatesPlace Units - Americans
2 artilleries and 3 infantry placed in Central United States
2 bombers placed in Western United States
2 transports placed in 101 Sea Zone
3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Politics - British
Purchase Units - British
British repair 13 damage on 13 factory_majors; Remaining resources: 33 PUs;
British buy 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 4 damage on 4 factory_majors; Remaining resources: 11 PUs;
UK_Pacific buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
3 artilleries and 3 infantry moved from Tobruk to Libya
1 bomber moved from Egypt to Libya
1 tactical_bomber moved from 95 Sea Zone to Libya
1 fighter moved from 95 Sea Zone to Libya
2 infantry moved from Shan State to Yunnan
1 artillery moved from Shan State to YunnanCombat - British
Battle in Libya
British attack with 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 armour, 3 infantry and 1 mech_infantry
British roll dice for 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Libya, round 1 : 2/9 hits
Italians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Libya, round 1 : 1/5 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Libya
British roll dice for 3 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Libya, round 2 : 4/8 hits
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Libya, round 2 : 1/3 hits
1 infantry owned by the British , 1 mech_infantry owned by the Italians , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Libya
British win, taking Libya from Italians with 3 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 3 infantry and 1 mech_infantry
Battle in Yunnan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 2 infantry in Yunnan, round 1 : 0/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 1 : 0/1 hits
British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
4 infantry moved from Shan State to Burma
1 artillery, 2 infantry and 1 mech_infantry moved from India to Burma
2 armour and 1 mech_infantry moved from Persia to Caucasus
1 armour, 6 infantry and 2 mech_infantrys moved from Northwest Persia to Caucasus
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Southern France
1 battleship, 1 carrier, 1 destroyer and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Libya to 98 Sea Zone
1 tactical_bomber moved from Libya to 98 Sea Zone
1 bomber moved from Libya to Egypt
2 transports moved from 81 Sea Zone to 71 Sea Zone
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Quebec to MoroccoPlace Units - British
1 fighter placed in United Kingdom
3 infantry placed in Union of South Africa
1 armour and 2 mech_infantrys placed in PersiaTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 aaGun and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 1 aaGun and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Bryansk
1 armour moved from Archangel to Bryansk
2 armour moved from Belarus to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 3 armour and 1 bomber
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 3 armour and 1 bomber in Bryansk, round 1 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk
Italians roll dice for 2 armour and 1 bomber in Bryansk, round 2 : 1/3 hits
Russians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
1 bomber moved from Bryansk to Novgorod
1 artillery and 1 mech_infantry moved from Northern Italy to FrancePlace Units - Italians
3 artilleries placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Greece: 1 infantry
EDIT: Adding units owned by Italians to Bulgaria: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,3,5,1,3,1
Italians collect 3 PUs (12 lost to blockades); end with 3 PUs totalTerritory Summary for Italians :
France : 1 aaGun, 1 artillery and 1 mech_infantry
Northern Italy : 1 factory_minor
Southern Italy : 3 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 12 infantry
Bryansk : 1 flag, 2 armour
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Novgorod : 1 bomber
Bulgaria : 1 flag, 2 artilleries and 2 infantry
Greece : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 49 / 66
Russians : 20 / 21
Japanese : 46 / 47
Americans : 56 / 76
Chinese : 5 / 5
British : 36 / 41
UK_Pacific : 15 / 15
Italians : 15 / 3
ANZAC : 18 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





