Yes scramble, max Def - you may need to send me the battle as it’s always tricky with the subs.
13L G40 wheatbeer (Axis) vs JWW (Allies +11)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber and 3 fighters moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 3 fighters
French defend with 1 destroyer; British defend with 1 cruiser, 1 destroyer and 1 transport
Italians roll dice for 1 bomber and 3 fighters in 98 Sea Zone, round 1 : 4/4 hits
British roll dice for 1 cruiser, 2 destroyers and 1 transport in 98 Sea Zone, round 1 : 0/3 hits
1 transport owned by the British , 1 cruiser owned by the British , 1 destroyer owned by the French and 1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 35
Casualties for French: 1 destroyer
Casualties for British: 1 cruiser, 1 destroyer and 1 transportNon Combat Move - Italians
3 fighters moved from 98 Sea Zone to Tobruk
1 bomber moved from 98 Sea Zone to Southern Italy
2 armour moved from Northern Italy to Southern ItalyPlace Units - Italians
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 8 PUs; end with 8 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUsProduction/PUs Summary :
Germans : 50 / 98
Russians : 35 / 46
Japanese : 58 / 65
Americans : 52 / 72
Chinese : 9 / 17
British : 25 / 0
UK_Pacific : 7 / 7
Italians : 8 / 13
ANZAC : 10 / 11
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I will put on my no-mercy hat :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 2 aaGuns, 3 artilleries and 8 infantry
EDIT: Adding units owned by ANZAC to Queensland: 2 aaGuns, 2 artilleries and 6 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 2 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Turning off Edit ModeCombat Move - French
1 infantry moved from Scotland to United Kingdom
British take United Kingdom from GermansCombat - French
Non Combat Move - French
2 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to AlexandriaTurn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
Scotland : 1 infantry
United Kingdom : 1 infantry
Anglo Egyptian Sudan : 1 infantry
Libya : 1 flag, 1 infantry
91 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 44 / 98
Russians : 35 / 46
Japanese : 58 / 65
Americans : 52 / 72
Chinese : 9 / 17
British : 31 / 0
UK_Pacific : 7 / 7
Italians : 8 / 13
ANZAC : 10 / 11
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
sorry used edit on my ncm for aussie. hurt me wheat, hurt me…. :-)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 armour, 1 artillery, 1 carrier, 2 destroyers, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
2 artilleries and 4 infantry moved from 111 Sea Zone to Scotland
2 fighters and 2 tactical_bombers moved from Western Germany to Scotland
2 bombers moved from Holland Belgium to Scotland
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
5 infantry moved from Norway to Finland
1 artillery moved from Norway to Finland
1 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Romania to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 111 Sea Zone
1 infantry moved from Norway to Finland -
need scramble orders SZ111
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 armour, 1 artillery, 1 carrier, 2 destroyers, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
2 artilleries and 4 infantry moved from 111 Sea Zone to Scotland
2 fighters and 2 tactical_bombers moved from Western Germany to Scotland
2 bombers moved from Holland Belgium to Scotland
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
5 infantry moved from Norway to Finland
1 artillery moved from Norway to Finland
1 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Romania to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 111 Sea Zone
1 infantry moved from Norway to FinlandCombat - Germans
Battle in Scotland
Germans attack with 3 artilleries, 2 bombers, 2 fighters, 5 infantry and 2 tactical_bombers
French defend with 1 infantry; British defend with 4 aaGuns, 1 airfield, 1 fighter, 4 infantry and 1 mech_infantry
AA guns fire in Scotland : 1/6 hits
1 tactical_bomber owned by the Germans lost in Scotland
Germans roll dice for 3 artilleries, 2 bombers, 2 fighters, 5 infantry and 1 tactical_bomber in Scotland, round 1 : 4/13 hits
British roll dice for 4 aaGuns, 1 fighter, 5 infantry and 1 mech_infantry in Scotland, round 1 : 3/7 hits
3 infantry owned by the Germans and 4 aaGuns owned by the British lost in Scotland
Germans roll dice for 3 artilleries, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Scotland, round 2 : 7/10 hits
British roll dice for 1 fighter, 5 infantry and 1 mech_infantry in Scotland, round 2 : 3/7 hits
4 infantry owned by the British , 1 infantry owned by the French , 2 infantry owned by the Germans , 1 mech_infantry owned by the British , 1 fighter owned by the British and 1 artillery owned by the Germans lost in Scotland
Germans win, taking Scotland from British with 2 artilleries, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 1 artillery, 5 infantry and 1 tactical_bomber
Casualties for French: 1 infantry
Casualties for British: 4 aaGuns, 1 fighter, 4 infantry and 1 mech_infantry
Battle in Finland
Germans attack with 1 artillery and 7 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 7 infantry in Finland, round 1 : 2/8 hits
Russians roll dice for 1 infantry in Finland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Scotland to 110 Sea Zone
1 tactical_bomber moved from Scotland to 110 Sea Zone
1 fighter moved from 111 Sea Zone to 110 Sea Zone
1 fighter moved from 111 Sea Zone to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 tactical_bombers moved from 111 Sea Zone to Holland Belgium
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 artillery and 2 infantry moved from Norway to 112 Sea Zone
1 artillery, 2 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Bulgaria to Romania
2 bombers moved from Scotland to Western Germany
2 armour moved from Slovakia Hungary to Romania
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun moved from Poland to Slovakia Hungary
1 artillery moved from Slovakia Hungary to Poland
1 artillery moved from Slovakia Hungary to RomaniaPlace Units - Germans
1 carrier and 2 destroyers placed in 110 Sea Zone
1 airfield placed in Holland Belgium
1 artillery and 3 infantry placed in Western Germany
3 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUsProduction/PUs Summary :
Germans : 49 / 54
Russians : 32 / 46
Japanese : 58 / 65
Americans : 52 / 72
Chinese : 9 / 17
British : 29 / 0
UK_Pacific : 7 / 7
Italians : 8 / 13
ANZAC : 10 / 11
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
got to ponder this for a little bit……
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@JWW:
got to ponder this for a little bit……
whatcha ponderin JWW
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well I just spent…how many minutes since my last post (?) trying to figure how I can put such pressure on G, from all sides, that G would need to make some hard “40% to win” battles all around.
And my BIG idea, won’t work…had hoped the usa sub, placed in 112, would block G’s ability to move, load, leave and then attack the uk mainland…no go. The trn’s simply pass right through.
I am sure you knew that, didn’t you… 8-)
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damn….40 minutes, of my life gone, for that… :cry:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 4 infantry moved from Vyborg to Finland
2 fighters and 1 tactical_bomber moved from Belarus to Finland
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 artillery moved from Belarus to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 4 infantry moved from Vyborg to Finland
2 fighters and 1 tactical_bomber moved from Belarus to Finland
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 artillery moved from Belarus to Eastern PolandCombat - Russians
Battle in Finland
Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 6 infantry
Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Finland, round 1 : 3/8 hits
Germans roll dice for 1 artillery and 6 infantry in Finland, round 1 : 0/7 hits
3 infantry owned by the Germans lost in Finland
Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Finland, round 2 : 3/8 hits
Germans roll dice for 1 artillery and 3 infantry in Finland, round 2 : 1/4 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland
Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Finland, round 3 : 4/7 hits
Germans roll dice for 1 artillery in Finland, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 1 artillery and 6 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 1 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 1 : 0/2 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 2/3 hits
Germans roll dice for 1 artillery in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
2 fighters and 1 tactical_bomber moved from Finland to Vyborg
1 infantry moved from Novgorod to Belarus
2 armour and 2 mech_infantrys moved from Russia to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
2 artilleries moved from Ukraine to Western Ukraine
1 infantry moved from Rostov to Ukraine
2 infantry moved from Timguska to Kansu
1 infantry moved from Yenisey to Yakut S.S.R.
2 aaGuns and 14 infantry moved from Yenisey to Timguska
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea ZonePlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
3 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUsTerritory Summary for Russians :
Kansu : 2 infantry
Yakut S.S.R. : 1 infantry
Timguska : 2 aaGuns and 14 infantry
Belarus : 1 aaGun, 1 armour, 1 artillery, 16 infantry and 1 mech_infantry
Baltic States : 1 infantry
Vyborg : 1 aaGun, 2 fighters and 1 tactical_bomber
Eastern Poland : 1 artillery and 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 3 armour, 1 factory_major and 2 mech_infantrys
Ukraine : 1 artillery, 1 factory_minor and 3 infantry
Western Ukraine : 2 aaGuns, 5 armour, 6 artilleries, 17 infantry and 4 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
114 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser
Finland : 1 flag, 1 artillery and 3 infantryProduction/PUs Summary :
Germans : 46 / 54
Russians : 35 / 38
Japanese : 58 / 65
Americans : 52 / 72
Chinese : 9 / 17
British : 29 / 0
UK_Pacific : 7 / 7
Italians : 8 / 13
ANZAC : 10 / 11
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 artilleries and 7 infantry moved from Hunan to Yunnan
1 armour and 1 mech_infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 armour and 1 mech_infantry moved from Kweichow to Yunnan
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Malaya to Shan State
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 fighter and 1 tactical_bomber moved from Malaya to Shan State
2 fighters moved from 41 Sea Zone to Shan State
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
2 fighters moved from 44 Sea Zone to 46 Sea ZoneCombat - Japanese
Battle in Burma
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 46 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Japanese win, taking Burma from UK_Pacific with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 2 armour, 4 artilleries, 9 infantry and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 2 armour, 4 artilleries, 9 infantry and 2 mech_infantrys in Yunnan, round 1 : 1/17 hits
Chinese roll dice for 2 infantry in Yunnan, round 1 : 0/2 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 armour, 4 artilleries, 9 infantry and 2 mech_infantrys in Yunnan, round 2 : 4/17 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour, 4 artilleries, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 1 : 2/6 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 battleship, 1 carrier and 1 destroyer moved from 41 Sea Zone to 38 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 transports moved from 36 Sea Zone to 35 Sea Zone
1 carrier and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from Sakha to Buryatia
2 fighters moved from Shan State to 38 Sea Zone
1 destroyer and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Anhwe to Hunan
1 artillery and 3 infantry moved from Jehol to Anhwe
1 fighter moved from Hunan to Manchuria
2 mech_infantrys moved from Manchuria to Anhwe
1 fighter moved from Shan State to 35 Sea Zone
1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from Malaya to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
2 fighters moved from 36 Sea Zone to French Indo China
2 bombers moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from Malaya to French Indo China
1 tactical_bomber moved from Malaya to Philippines
2 tactical_bombers moved from 35 Sea Zone to French Indo ChinaPlace Units - Japanese
1 factory_minor placed in Malaya
3 mech_infantrys placed in French Indo China
1 artillery and 2 infantry placed in Manchuria
Japanese undo move 2.
2 mech_infantrys placed in French Indo China
Japanese undo move 2.
1 infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
2 fighters and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsProduction/PUs Summary :
Germans : 46 / 54
Russians : 34 / 38
Japanese : 64 / 69
Americans : 52 / 72
Chinese : 6 / 17
British : 29 / 0
UK_Pacific : 5 / 7
Italians : 8 / 13
ANZAC : 10 / 11
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 110 Sea Zone to 111 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
4 fighters moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Eastern United States to 104 Sea Zone
1 bomber moved from Gibraltar to 104 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 110 Sea Zone to 111 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
4 fighters moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Eastern United States to 104 Sea Zone
1 bomber moved from Gibraltar to 104 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - Americans
Battle in Java
Battle in 111 Sea Zone
Americans attack with 1 submarine
Germans defend with 4 transports
4 transports owned by the Germans lost in 111 Sea Zone
Americans roll dice for 1 submarine in 111 Sea Zone, round 1 : 0/1 hits
Americans win, taking Java from Japanese with 1 submarine remaining. Battle score for attacker is 28
Casualties for Germans: 4 transports
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 6 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber, 1 destroyer and 6 fighters in 104 Sea Zone, round 1 : 6/8 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber, 1 destroyer, 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 bomber moved from 104 Sea Zone to Gibraltar
4 fighters moved from 104 Sea Zone to 91 Sea Zone
2 fighters moved from 104 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 transport moved from 91 Sea Zone to 86 Sea ZonePlace Units - Americans
1 carrier and 3 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 artillery and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Java : 1 flag, 1 infantry
42 Sea Zone : 1 transport
26 Sea Zone : 1 carrier and 2 fighters
54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 mech_infantry
Gibraltar : 1 aaGun, 1 bomber, 3 fighters and 1 infantry
Morocco : 1 armour, 2 infantry and 1 mech_infantry
104 Sea Zone : 1 destroyer and 1 submarine
86 Sea Zone : 1 transport
93 Sea Zone : 1 submarine
101 Sea Zone : 1 carrier, 3 destroyers and 2 fighters
Brazil : 1 flag, 2 infantry
91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 2 transports
111 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 54
Russians : 34 / 38
Japanese : 60 / 69
Americans : 56 / 76
Chinese : 6 / 17
British : 29 / 0
UK_Pacific : 5 / 7
Italians : 8 / 13
ANZAC : 10 / 11
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter and 12 infantry moved from Szechwan to ShensiPlace Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Suiyuyan
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Shensi : 1 fighter and 15 infantry
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 46 / 54
Russians : 34 / 38
Japanese : 59 / 69
Americans : 56 / 76
Chinese : 7 / 9
British : 29 / 0
UK_Pacific : 5 / 7
Italians : 8 / 13
ANZAC : 10 / 11
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - British
1 bomber moved from Eire to Scotland
1 infantry moved from Eire to Scotland
1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 infantry moved from India to Burma