@oysteilo
any scramble?
13L G40 Stalingradski (Axis) vs Hank13 (Allies+10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 bomber, 2 fighters and 1 tactical_bomber moved from Russia to KazakhstanCombat - Russians
Battle in Kazakhstan
Russians attack with 1 bomber, 2 fighters and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Kazakhstan, round 1 : 2/4 hits
Italians roll dice for 1 infantry in Kazakhstan, round 1 : 1/1 hits
1 tactical_bomber owned by the Russians and 1 infantry owned by the Italians lost in Kazakhstan
Russians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -8
Casualties for Russians: 1 tactical_bomber
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 bomber and 2 fighters moved from Kazakhstan to RussiaPlace Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs totalTerritory Summary for Russians :
Russia : 3 aaGuns, 1 airfield, 5 armour, 12 artilleries, 1 bomber, 1 factory_major, 2 fighters, 61 infantry and 7 mech_infantrys
Production/PUs Summary :
Germans : 50 / 70
Russians : 7 / 7
Japanese : 15 / 16
Americans : 71 / 96
Chinese : 23 / 29
British : 33 / 32
UK_Pacific : 22 / 28
Italians : 30 / 47
ANZAC : 10 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Japanese
Japanese buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Amur to Korea
Japanese take Korea from Americans
5 bombers moved from Japan to OkinawaCombat - Japanese
Battle in Okinawa
Japanese attack with 5 bombers
Americans defend with 1 artillery
Japanese win with 4 bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 artilleryNon Combat Move - Japanese
4 bombers moved from Okinawa to JapanPlace Units - Japanese
1 fighter placed in Japan
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,5,5
Japanese collect 17 PUs (1 lost to blockades); end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - British
British buy 4 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 bombers and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 126 Sea Zone to 112 Sea Zone
British take 125 Sea Zone from Germans
1 mech_infantry moved from Eastern Persia to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 bomber and 2 fighters moved from Iraq to Northwest PersiaCombat - British
Battle in 112 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 112 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 112 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Germans lost in 112 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Northwest Persia
British attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Northwest Persia, round 1 : 2/5 hits
Italians roll dice for 1 infantry in Northwest Persia, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters moved from Northwest Persia to Trans-Jordan
1 infantry moved from Syria to Trans-Jordan
8 mech_infantrys moved from Iraq to Trans-Jordan
1 bomber moved from Northwest Persia to Iraq
5 mech_infantrys moved from Eastern Persia to Iraq
1 armour, 2 infantry and 2 mech_infantrys moved from India to 39 Sea Zone
1 armour, 2 infantry, 2 mech_infantrys and 3 transports moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 79 Sea Zone to 80 Sea Zone
1 bomber moved from India to Iraq
1 armour, 3 infantry and 2 mech_infantrys moved from 80 Sea Zone to Iraq
3 aaGuns and 4 infantry moved from Scotland to United Kingdom
7 fighters moved from Norway to Russia
1 fighter moved from 112 Sea Zone to NorwayPlace Units - British
1 fighter placed in United Kingdom
3 artilleries placed in Iraq
1 artillery and 2 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,6,1,5,4,2,1,3
British collect 31 PUs (2 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
2 bombers and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 2 bombers and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Hainan : 1 flag, 1 infantry
India : 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
Malaya : 1 harbour
Kwangtung : 1 harbour
French Indo China : 1 infantry
Sumatra : 1 flag
Belgian Congo : 5 mech_infantrys
Iceland : 1 airfield and 1 harbour
Quebec : 1 artillery, 1 factory_minor and 2 infantry
Trans-Jordan : 3 aaGuns, 2 artilleries, 2 fighters, 10 infantry and 10 mech_infantrys
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
Syria : 1 flag
Norway : 1 fighter
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 8 fighters and 1 tactical_bomber
112 Sea Zone : 1 destroyer
125 Sea Zone : 1 flag
80 Sea Zone : 1 submarine and 4 transports
106 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour, 3 artilleries, 2 bombers, 1 factory_minor, 1 harbour, 3 infantry and 7 mech_infantrys
Eastern Persia : 1 flag
Brazil : 1 flag, 2 infantry
Northwest Persia : 1 flag, 1 mech_infantry
Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantryProduction/PUs Summary :
Germans : 48 / 70
Russians : 10 / 7
Japanese : 18 / 17
Americans : 68 / 94
Chinese : 23 / 29
British : 33 / 31
UK_Pacific : 22 / 27
Italians : 29 / 47
ANZAC : 10 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Rostov to Volgograd
3 mech_infantrys moved from Ukraine to Volgograd
2 infantry moved from Tambov to Volgograd
1 artillery and 1 infantry moved from Caucasus to Northwest PersiaCombat - Italians
Battle in Northwest Persia
Italians attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Italians win, taking Northwest Persia from British with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Volgograd
Italians attack with 1 artillery, 4 infantry and 3 mech_infantrys
Russians defend with 1 factory_minor; Americans defend with 2 armour
Italians win, taking Volgograd from Russians with 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Americans: 2 armourNon Combat Move - Italians
1 aaGun moved from Tambov to Volgograd
1 submarine moved from 91 Sea Zone to 89 Sea Zone
1 submarine moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 104 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 87 Sea Zone
1 submarine moved from 87 Sea Zone to 85 Sea ZonePlace Units - Italians
1 fighter placed in Southern Italy
1 armour placed in Egypt
Turning on Edit Mode
EDIT: Adding units owned by Italians to Western Germany: 5 infantry
EDIT: Removing units owned by Italians from Northern Italy: 5 infantry
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Ukraine
1 artillery and 4 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 battleship, 1 carrier, 2 cruisers, 6 destroyers and 2 transports
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 battleship, 1 carrier, 2 cruisers, 6 destroyers and 2 transports
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 31 PUs; end with 31 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 38 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 48 PUs -
I’m afraid I have no right being on the same playing field with you for this game. Fumble, fumble, interception, fumble, penalty, pass in the dirt, fumble, penalty.
A 57% battle to pull this game out of the fire in Moscow became 21% because I didn’t take the time to see the potential of Russian aircraft.
8 extra units in Egypt would have kept you out for another round, making the potential to win this game real for me.
For whatever reason, you’ve played mistake free in this one. I salute you.
Now, it’s down to a battle I have no right to win in Moscow. I don’t deserve to win it. When I don’t, I’ll happily concede this game to you.
I apologize for not being able to give you the same level of fight I’ve been able to bring to most of my matches.
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ANZAC vs Japan round 2:
2 bombers vs 2 fighters… interested in attempting an intercept?
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Yes!!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 48 / 70
Russians : 8 / 7
Japanese : 18 / 17
Americans : 68 / 94
Chinese : 23 / 29
British : 33 / 31
UK_Pacific : 22 / 27
Italians : 31 / 48
ANZAC : 10 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Well, that couldn’t have gone much worse for you…
Those two fighters were holding Japan back…
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I’m afraid I have no right being on the same playing field with you for this game. Fumble, fumble, interception, fumble, penalty, pass in the dirt, fumble, penalty.
A 57% battle to pull this game out of the fire in Moscow became 21% because I didn’t take the time to see the potential of Russian aircraft.
8 extra units in Egypt would have kept you out for another round, making the potential to win this game real for me.
For whatever reason, you’ve played mistake free in this one. I salute you.
Now, it’s down to a battle I have no right to win in Moscow. I don’t deserve to win it. When I don’t, I’ll happily concede this game to you.
I apologize for not being able to give you the same level of fight I’ve been able to bring to most of my matches.
I think you are greatly under-stating your abilities in this game. I can honestly say that I have not spent this much time planning, mocking and thinking about an aa game ever! Regardless of the outcome in Moscow, I think we are pretty evenly matched and I will chalk it up to a fair bit of luck that I have lasted to this point.
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:-)
Thank you for that. You set yourself up terrifically with bombers in the Pacific, and I had never seen it. A huge part of the game is setting yourself up to take advantage of opportunities, and pouncing on them, which you did when I made the mistake of allowing a place in China for your bombers to land. After that, you ripped Japan apart faster then I’ve ever seen. It was really well done.
My hope was that I could still win on the Europe map… so close! I had a couple small mistakes at the end… once again, you set yourself up with your range and versatility (bombers) to take advantage of my mistakes.
On to a hopeless battle for Moscow… even if the dice go wacky and I manage a win, it will be a slim chance for me to get a VC because of the Egypt situation.
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Yeah bombers are pretty unstoppable in large numbers. Something I learned from being dissected in the Pacific from allweneedislove over the years.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Politics - Germans
Purchase Units - Germans
Germans repair 3 damage on 3 factory_majors; Remaining resources: 67 PUs;
Germans buy 1 armour, 2 artilleries, 2 fighters and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
14 armour, 15 artilleries, 52 infantry and 15 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Samara to Russia
6 fighters and 6 tactical_bombers moved from Novgorod to Russia
4 bombers moved from Egypt to Rostov
4 bombers moved from Rostov to RussiaCombat - Germans
Battle in Russia
Germans attack with 14 armour, 15 artilleries, 4 bombers, 6 fighters, 55 infantry, 15 mech_infantrys and 6 tactical_bombers
ANZAC defend with 3 fighters; British defend with 8 fighters and 1 tactical_bomber; Russians defend with 3 aaGuns, 1 airfield, 5 armour, 12 artilleries, 1 bomber, 1 factory_major, 2 fighters, 61 infantry and 7 mech_infantrys; Americans defend with 4 bombers and 4 fighters
Russians win with 13 fighters remaining. Battle score for attacker is -128
Casualties for ANZAC: 3 fighters
Casualties for Germans: 14 armour, 15 artilleries, 4 bombers, 6 fighters, 55 infantry, 15 mech_infantrys and 6 tactical_bombers
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Russians: 3 aaGuns, 5 armour, 12 artilleries, 1 bomber, 61 infantry and 7 mech_infantrys
Casualties for Americans: 4 bombersNon Combat Move - Germans
1 infantry moved from Novgorod to Karelia
2 infantry moved from Poland to Baltic States
4 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
3 infantry moved from Germany to Western Germany
2 artilleries and 2 infantry moved from Germany to Poland
3 infantry moved from France to Western Germany
2 infantry moved from Normandy Bordeaux to France
1 infantry moved from Western Germany to Germany
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 aaGun moved from Bryansk to BelarusPlace Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry placed in Novgorod
1 armour, 2 artilleries, 2 fighters and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
So it ends!
Congratulations on the win. You very much deserved it. I’ll retreat to my lair like Shelob and let the wounds heal for a couple hundred years.
I’m up for another game whenever you are - did we talk about back to back with the same bid amount, me as Allies? Or did we leave it to a new bid round?
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So it ends!
Congratulations on the win. You very much deserved it. I’ll retreat to my lair like Shelob and let the wounds heal for a couple hundred years.
I’m up for another game whenever you are - did we talk about back to back with the same bid amount, me as Allies? Or did we leave it to a new bid round?
I think we said switch sides and same bid.
I’ll get us started. Thanks again for the great game.
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You’re welcome - I’ll name my bid on the new game thread… it’s GoT time, so I’ll come up with a diabolical Allied plan later tonight.





