shitty dice all around, but ok
L13 G40 PGMatt (axis) vs Karl (allies +8)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Research Technology - Italians
Italians spend 0 on tech rollsPurchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Italians
Non Combat Move - Italians
2 destroyers moved from 95 Sea Zone to 94 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 cruiser, 6 destroyers and 3 submarines moved from 94 Sea Zone to 92 Sea Zone
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
2 artilleries, 1 fighter and 4 infantry moved from Algeria to TunisiaPlace Units - Italians
2 artilleries and 2 infantry placed in Northern Italy
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Malta : 1 flag
Algeria : 1 flag
Tunisia : 1 flag, 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
Poland : 2 armour and 2 infantry
Northern Italy : 2 aaGuns, 3 artilleries, 1 factory_major and 4 infantry
Libya : 1 artillery and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
96 Sea Zone : 1 transport
95 Sea Zone : 1 transport
94 Sea Zone : 2 fighters
92 Sea Zone : 1 cruiser, 6 destroyers and 3 submarinesProduction/PUs Summary :
Germans : 50 / 72
Russians : 36 / 46
Japanese : 38 / 42
Americans : 58 / 79
Chinese : 8 / 14
British : 29 / 29
UK_Pacific : 14 / 15
Italians : 11 / 21
ANZAC : 18 / 28
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 2 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier, 1 fighter and 2 submarines moved from 35 Sea Zone to 17 Sea Zone
ANZAC take 17 Sea Zone from Japanese
1 fighter moved from Queensland to 17 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 2 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier, 1 fighter and 2 submarines moved from 35 Sea Zone to 17 Sea Zone
ANZAC take 17 Sea Zone from Japanese
1 fighter moved from Queensland to 17 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
map
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Research Technology - Germans
Germans spend 10 on tech rollsPurchase Units - Germans
Germans buy 1 factory_minor, 1 fighter, 11 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens;Combat Move - Germans
1 submarine moved from 113 Sea Zone to 125 Sea Zone
Germans take 125 Sea Zone from Americans
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
3 fighters moved from Western Germany to Egypt
2 bombers moved from Iraq to Ukraine
2 infantry moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Romania to Bessarabia
1 bomber moved from Southern France to Ukraine
2 tactical_bombers moved from Southern Italy to Egypt
2 armour moved from Iraq to Northwest Persia
1 artillery and 3 infantry moved from Iraq to Northwest Persia
1 armour moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Bessarabia
1 armour moved from Bessarabia to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Eastern Poland to Bessarabia
1 carrier and 2 fighters moved from 94 Sea Zone to 92 Sea Zone
2 infantry moved from Southern France to Northern Italy
4 infantry moved from Southern France to France
6 infantry moved from Germany to Poland
8 infantry moved from Western Germany to Germany
1 infantry moved from Poland to Eastern Poland
1 artillery and 30 infantry moved from Poland to Baltic States
2 fighters moved from Germany to Western GermanyCombat - Germans
Battle in Ukraine
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery and 30 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery and 29 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 bombers moved from Ukraine to Bessarabia
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Germany to PolandPlace Units - Germans
1 factory_minor placed in Egypt
4 infantry placed in Iraq
1 transport placed in 113 Sea Zone
1 fighter and 7 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Germans collect 4 PUs from War Bonds; end with 60 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 armour and 1 mech_infantry
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Trans-Jordan : 1 flag
Egypt : 1 flag, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 aaGun, 4 artilleries, 1 factory_minor, 1 harbour and 10 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 5 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Poland : 1 aaGun and 6 infantry
Germany : 1 factory_major and 8 infantry
Northern Italy : 2 infantry
Southern Italy : 2 infantry
Baltic States : 1 flag, 1 aaGun, 1 artillery and 29 infantry
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 1 aaGun, 10 armour, 1 artillery, 3 bombers, 3 infantry and 6 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 1 flag, 1 factory_minor and 4 infantry
92 Sea Zone : 1 carrier
Northwest Persia : 1 flag, 2 armour, 1 artillery and 7 infantry
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 56 / 74
Russians : 30 / 46
Japanese : 38 / 42
Americans : 58 / 79
Chinese : 8 / 14
British : 29 / 29
UK_Pacific : 14 / 15
Italians : 11 / 21
ANZAC : 18 / 30
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Finland to Norway
Russians take Norway from Germans
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
1 fighter moved from Novgorod to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Finland to Norway
Russians take Norway from Germans
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
1 fighter moved from Novgorod to Eastern Poland
1 fighter moved from Novgorod to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns, 8 artilleries and 36 infantry moved from Bryansk to Belarus
4 armour and 2 mech_infantrys moved from Finland to Karelia
1 aaGun and 13 infantry moved from Finland to Norway
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
4 infantry moved from Caucasus to Volgograd
1 infantry moved from Tsinghai to Kansu
2 infantry moved from Ulaanbaatar to Buryatia
1 aaGun and 12 infantry moved from Yakut S.S.R. to Buryatia
2 fighters moved from Eastern Poland to BelarusPlace Units - Russians
1 infantry placed in Novgorod
2 armour, 1 artillery and 7 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Russians collect 37 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 artillery and 7 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 artillery and 7 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese removing all Technology Tokens after successful research.
Japanese discover Super subsActivate Technology - Japanese
Japanese activating Super subsPurchase Units - Japanese
Japanese buy 12 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
1 unit repaired.
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 armour and 2 mech_infantrys moved from Kwangtung to Hunan
2 infantry moved from Kweichow to Hunan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Suiyuyan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 artillery and 4 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 armour moved from Turkmenistan to Caucasus
Japanese take Kazakhstan from Russians
1 armour and 1 mech_infantry moved from Persia to Caucasus
2 bombers moved from Southern Italy to Caucasus
1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 94 Sea Zone to 92 Sea Zone
3 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
2 artilleries and 6 infantry moved from Amur to Ulaanbaatar
1 infantry moved from Sakha to Amur
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 72 Sea Zone to 70 Sea Zone
2 fighters moved from Kwangtung to 19 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 21 Sea Zone
3 fighters and 3 tactical_bombers moved from 20 Sea Zone to 21 Sea Zone
4 fighters and 1 tactical_bomber moved from Japan to 19 Sea Zone
1 fighter and 2 tactical_bombers moved from 20 Sea Zone to 21 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from RussiansCombat - Japanese
Americans scrambles 1 units out of India to defend against the attack in 39 Sea Zone
Battle in 39 Sea Zone
Japanese attack with 1 submarine
British defend with 1 fighter; Americans defend with 1 destroyer
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Philippines
Battle in Hunan
Japanese attack with 2 armour, 2 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Philippines from Americans, taking Hunan from Chinese with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 5 tactical_bombers
ANZAC defend with 1 destroyer; Americans defend with 2 submarines
2 submarines owned by the Americans Submerged
Japanese win with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Caucasus
Japanese attack with 2 armour, 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Caucasus from Russians with 2 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Moving scrambled unit from 39 Sea Zone back to originating territory: IndiaNon Combat Move - Japanese
2 bombers moved from Caucasus to Iraq
1 battleship, 5 carriers, 2 cruisers, 1 destroyer and 1 transport moved from 20 Sea Zone to 6 Sea Zone
3 fighters moved from 19 Sea Zone to Japan
4 fighters and 5 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to JapanPlace Units - Japanese
1 submarine placed in 80 Sea Zone
2 infantry placed in Persia
10 infantry placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Korea: 2 infantry
EDIT: Removing units owned by Japanese from Japan: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs totalTerritory Summary for Japanese :
Korea : 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 12 infantry
Shensi : 1 flag, 1 artillery and 4 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 2 armour, 2 infantry and 2 mech_infantrys
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Aleutian Islands : 1 flag, 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag, 1 infantry
Siberia : 1 flag
Kazakhstan : 1 flag
43 Sea Zone : 1 submarine
35 Sea Zone : 1 transport
Central Mongolia : 1 flag, 1 infantry
6 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 6 fighters, 6 tactical_bombers and 1 transport
Buyant-Uhaa : 1 flag, 1 aaGun
Ulaanbaatar : 1 flag, 2 artilleries and 9 infantry
Tsagaan Olom : 1 flag, 1 infantry
French Madagascar : 1 flag
Turkmenistan : 1 flag
Caucasus : 1 flag, 2 armour and 1 mech_infantry
80 Sea Zone : 1 submarine
70 Sea Zone : 1 submarine
Iraq : 2 bombers
92 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Eastern Persia : 1 flag
Northwest Persia : 1 infantry
Persia : 1 flag, 1 factory_minor and 2 infantryProduction/PUs Summary :
Germans : 49 / 74
Russians : 33 / 43
Japanese : 47 / 47
Americans : 56 / 79
Chinese : 5 / 14
British : 29 / 29
UK_Pacific : 14 / 15
Italians : 11 / 21
ANZAC : 18 / 30
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Research Technology - Americans
Americans spend 0 on tech rollsPurchase Units - Americans
Americans buy 2 armour, 2 destroyers, 3 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Americans
1 submarine moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from Siam to French Indo China
1 destroyer and 1 submarine moved from 119 Sea Zone to 125 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 7 infantry and 1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Western United States to Aleutian Islands
1 destroyer moved from 39 Sea Zone to 80 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Research Technology - Americans
Americans spend 0 on tech rollsPurchase Units - Americans
Americans buy 2 armour, 2 destroyers, 3 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Americans
1 submarine moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from Siam to French Indo China
1 destroyer and 1 submarine moved from 119 Sea Zone to 125 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 7 infantry and 1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Western United States to Aleutian Islands
1 destroyer moved from 39 Sea Zone to 80 Sea ZoneCombat - Americans
Battle in Aleutian Islands
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Aleutian Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 80 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 submarine moved from 21 Sea Zone to 33 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 4 submarines and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
4 bombers moved from Midway to Caroline Islands
1 carrier, 6 destroyers, 4 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
1 destroyer and 1 submarine moved from 101 Sea Zone to 123 Sea Zone
1 bomber moved from Aleutian Islands to British ColumbiaPlace Units - Americans
2 destroyers and 3 submarines placed in 10 Sea Zone
3 fighters placed in Western United States
2 armour placed in French Indo China
1 submarine placed in 36 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 artillery and 1 infantry moved from Yunnan to Szechwan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 artillery and 1 infantry moved from Yunnan to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western Australia: 2 artilleries and 1 infantry
EDIT: Removing units owned by Americans from 56 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 54 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Queensland: 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Research Technology - British
British spend 0 on tech rolls
British removing all Technology Tokens after successful research.
British discover AA RadarActivate Technology - British
British activating AA Radar
British giving technology to UK_Pacific: AA RadarPurchase Units - British
British buy 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western Australia: 2 artilleries and 1 infantry
EDIT: Removing units owned by Americans from 56 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 54 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Queensland: 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from JapaneseCombat - British
Battle in Holland BelgiumNon Combat Move - British
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Morocco to Algeria
4 infantry moved from Rhodesia to Belgian Congo
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 aaGun, 1 artillery and 13 infantry moved from India to West India
1 fighter moved from India to Yunnan
3 artilleries and 7 infantry moved from Burma to YunnanPlace Units - British
1 fighter placed in United Kingdom
1 submarine placed in 110 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,1
British collect 30 PUs (2 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 armour and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,1
UK_Pacific collect 16 PUs (1 lost to blockades); end with 16 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Some Units in India change ownership: 1 armour and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Research Technology - Italians
Italians spend 0 on tech rolls
Italians removing all Technology Tokens after successful research.
Italians discover Rockets AdvanceActivate Technology - Italians
Italians activating Rockets AdvancePurchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
Rocket attack in Ukraine does 2 damage to factory_minor owned by Russians
Rockets in Southern Italy roll: 2Non Combat Move - Italians
1 transport moved from 96 Sea Zone to 95 Sea Zone
4 infantry moved from Southern Italy to 95 Sea Zone
4 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
4 infantry moved from 94 Sea Zone to Tunisia
1 artillery and 1 infantry moved from Libya to TunisiaPlace Units - Italians
7 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Malta : 1 flag
Tunisia : 1 flag, 1 armour, 3 artilleries, 1 fighter, 9 infantry and 1 mech_infantry
Poland : 2 armour and 2 infantry
Northern Italy : 2 aaGuns, 3 artilleries, 1 factory_major and 11 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
94 Sea Zone : 2 transports
92 Sea Zone : 1 cruiser, 6 destroyers, 2 fighters and 3 submarinesProduction/PUs Summary :
Germans : 46 / 74
Russians : 33 / 43
Japanese : 43 / 47
Americans : 57 / 77
Chinese : 6 / 14
British : 32 / 30
UK_Pacific : 17 / 21
Italians : 10 / 20
ANZAC : 18 / 30
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Research Technology - ANZAC
ANZAC spend 5 on tech rollsPurchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens;Combat Move - ANZAC
1 carrier, 2 fighters and 2 submarines moved from 17 Sea Zone to 33 Sea Zone
2 fighters moved from New South Wales to 33 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone
1 artillery and 1 infantry moved from Shan State to Yunnan
2 destroyers moved from 62 Sea Zone to 33 Sea Zone
2 destroyers moved from 62 Sea Zone to 54 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Research Technology - ANZAC
ANZAC spend 5 on tech rollsPurchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens;Combat Move - ANZAC
1 carrier, 2 fighters and 2 submarines moved from 17 Sea Zone to 33 Sea Zone
2 fighters moved from New South Wales to 33 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone
1 artillery and 1 infantry moved from Shan State to Yunnan
2 destroyers moved from 62 Sea Zone to 33 Sea Zone
2 destroyers moved from 62 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
Non Combat Move - French
Turn Complete - French
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I tried to SBR Russia and must have clicked the wrong button. I’d like to redo that battle as a SBR and not a straight up attack. Of course, the AAA fire should stand.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Research Technology - Germans
Germans spend 0 on tech rollsPurchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 fighter, 15 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens;Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
5 fighters moved from Western Germany to Norway
1 artillery and 2 infantry moved from Baltic States to Novgorod
3 bombers moved from Bessarabia to Russia
4 artilleries moved from Normandy Bordeaux to Holland Belgium
10 armour, 1 artillery and 6 mech_infantrys moved from Bessarabia to Ukraine
2 infantry moved from Bessarabia to Ukraine
1 artillery and 7 infantry moved from Northwest Persia to Caucasus
2 armour moved from Northwest Persia to Caucasus
4 infantry moved from Iraq to Persia
1 infantry moved from Bessarabia to Ukraine
2 infantry moved from France to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland BelgiumAirborne Attack Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Norway: 4 infantry
EDIT: Removing units owned by Germans from France: 2 infantry
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Turning off Edit ModeCombat - Germans
Battle in Norway
Germans attack with 1 artillery, 5 fighters and 5 infantry
Russians defend with 1 aaGun and 14 infantry
Russians win with 10 infantry remaining. Battle score for attacker is -22
Casualties for Germans: 1 artillery, 2 fighters and 5 infantry
Casualties for Russians: 1 aaGun and 4 infantry
3 fighters owned by the Germans retreated
Battle in Holland Belgium
Germans attack with 4 artilleries and 6 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 4 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ukraine
Germans attack with 10 armour, 1 artillery, 3 infantry and 6 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 10 armour, 1 artillery, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 3 bombers
Russians defend with 1 airfield, 2 armour, 1 artillery, 1 factory_major and 7 infantry
retreated to Russia
Russians win with 2 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is -21
Casualties for Germans: 2 bombers
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Russia to Caucasus
3 fighters moved from Norway to Western Germany
1 aaGun and 27 infantry moved from Baltic States to Poland
8 infantry moved from Germany to Poland
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 aaGun moved from Bessarabia to UkrainePlace Units - Germans
1 artillery and 1 fighter placed in Western Germany
4 infantry placed in Egypt
4 infantry placed in Iraq
1 destroyer and 1 transport placed in 113 Sea Zone
7 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 8 infantry
EDIT: Removing units owned by Germans from Poland: 1 armour, 8 infantry and 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 armour and 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
Germans collect 53 PUs; end with 53 PUs total
Germans collect 1 PU from War Bonds; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag
Egypt : 1 flag, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 10 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour and 7 infantry
Poland : 2 aaGuns and 33 infantry
Germany : 1 armour, 1 factory_major, 8 infantry and 1 mech_infantry
Holland Belgium : 4 artilleries and 6 infantry
Northern Italy : 2 infantry
Southern Italy : 2 infantry
Baltic States : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 10 armour, 1 artillery, 1 factory_minor, 2 infantry and 6 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Caucasus : 2 armour, 1 artillery, 1 bomber and 7 infantry
113 Sea Zone : 1 cruiser, 2 destroyers and 2 transports
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 1 flag, 1 factory_minor and 4 infantry
92 Sea Zone : 1 carrier
Northwest Persia : 1 flag
Persia : 4 infantry
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 53 / 73
Russians : 29 / 43
Japanese : 43 / 47
Americans : 57 / 77
Chinese : 6 / 14
British : 29 / 30
UK_Pacific : 17 / 21
Italians : 10 / 20
ANZAC : 18 / 28
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





