13L G40 Stalingradski (Axis) vs Hank13 (Allies+10)


  • scramble where for US turn?

  • TripleA

    I meant intercept. Sorry.

  • TripleA

    In Germany (Berlin)


  • No intercept, sir… the skies are lit up!

  • TripleA

    Sorry, I didn’t realize I forgot to post the map!

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Americans
                Americans buy 1 airfield, 2 armour, 4 bombers, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 bombers moved from Scotland to Germany
                1 bomber moved from Scotland to Finland
                2 infantry moved from Norway to Finland
                1 armour moved from Kazakhstan to Timguska
                      Russians take Timguska from Germans

    Combat - Americans
                Battle in Finland
                    Americans attack with 1 bomber and 2 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 bomber and 2 infantry in Finland, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Finland, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
                    Americans win, taking Finland from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Air Battle in Germany
                    Americans attacks with 3 units heading to Germany
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Germany
                        AA guns fire in Germany :  0/3 hits
                    Bombing raid in Germany rolls: 8,5,4 and causes: 17 damage to unit: factory_major
                    Bombing raid in Germany causes 17 damage total.
                Cleaning up after air battles

    Non Combat Move - Americans
                3 bombers moved from Germany to Norway
                1 bomber moved from Finland to Norway
                2 armour moved from Kazakhstan to Tsinghai
                1 armour and 1 mech_infantry moved from Szechwan to Tsinghai
                1 armour, 1 artillery and 1 mech_infantry moved from French Indo China to Yunnan
                1 armour and 1 mech_infantry moved from Yunnan to Szechwan
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
                1 aaGun, 2 artilleries, 2 carriers, 4 destroyers, 4 fighters, 4 infantry, 1 mech_infantry and 4 transports moved from 123 Sea Zone to 126 Sea Zone
                1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry moved from 126 Sea Zone to Norway
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
                2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland

    Place Units - Americans
                1 airfield and 1 factory_minor placed in Norway
                2 armour and 1 mech_infantry placed in French Indo China
                4 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 71 PUs; end with 71 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Formosa : 1 flag
        Korea : 1 flag
        Okinawa : 1 flag, 1 artillery
        Yunnan : 1 artillery
        Tsinghai : 3 armour and 1 mech_infantry
        Szechwan : 1 armour and 1 mech_infantry
        India : 1 artillery and 1 infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Timguska : 1 armour
        French Indo China : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Celebes : 1 flag
        Java : 1 flag
        42 Sea Zone : 1 flag
        39 Sea Zone : 1 transport
        20 Sea Zone : 1 flag
        22 Sea Zone : 1 flag
        19 Sea Zone : 1 flag, 1 submarine
        18 Sea Zone : 1 submarine
        17 Sea Zone : 1 submarine
        16 Sea Zone : 1 submarine
        6 Sea Zone : 1 flag
        West Indies : 1 infantry and 1 mech_infantry
        Central United States : 2 aaGuns and 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 4 bombers, 1 factory_major and 1 harbour
        Iceland : 2 artilleries and 2 infantry
        Norway : 1 flag, 1 aaGun, 1 airfield, 2 armour, 2 artilleries, 4 bombers, 1 factory_minor, 4 infantry and 1 mech_infantry
        Russia : 4 bombers
        80 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
        123 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports
        Iraq : 2 fighters and 1 tactical_bomber
        126 Sea Zone : 2 carriers, 4 destroyers, 4 fighters and 4 transports
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 49 / 73
        Russians : 9 / 9
        Japanese : 15 / 16
        Americans : 71 / 96
        Chinese : 23 / 29
        British : 31 / 29
        UK_Pacific : 22 / 27
        Italians : 31 / 46
        ANZAC : 10 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Tsinghai
                3 infantry placed in Sikang
                1 artillery placed in Kansu
                1 artillery placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 1 artillery and 3 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Jehol : 1 flag
        Manchuria : 1 flag, 1 fighter and 12 infantry
        Yunnan : 1 infantry
        Kansu : 2 artilleries and 8 infantry
        Tsinghai : 2 artilleries and 9 infantry
        Sikang : 2 artilleries and 8 infantry
        Anhwe : 2 artilleries and 3 infantry

    Production/PUs Summary :

    Germans : 49 / 73
        Russians : 9 / 9
        Japanese : 15 / 16
        Americans : 71 / 96
        Chinese : 23 / 29
        British : 31 / 29
        UK_Pacific : 22 / 27
        Italians : 31 / 46
        ANZAC : 10 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - British
                British buy 2 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 bomber and 2 infantry moved from Iraq to Syria
                1 fighter moved from Iraq to Syria
                2 artilleries, 10 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
                7 fighters moved from Norway to 115 Sea Zone

    Combat - British
                Battle in 115 Sea Zone
                    British attack with 7 fighters
                    Germans defend with 1 destroyer, 1 submarine and 1 transport
                    1 submarine owned by the Germans Submerged
                        British roll dice for 7 fighters in 115 Sea Zone, round 1 :  4/7 hits
                        Germans roll dice for 1 destroyer and 1 transport in 115 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the Germans and 1 destroyer owned by the Germans lost in 115 Sea Zone
                    British win with 7 fighters remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 destroyer and 1 transport
                Battle in Trans-Jordan
                    British attack with 2 artilleries, 10 infantry and 2 mech_infantrys
                    Italians defend with 2 infantry
                        British roll dice for 2 artilleries, 10 infantry and 2 mech_infantrys in Trans-Jordan, round 1 :  4/14 hits
                        Italians roll dice for 2 infantry in Trans-Jordan, round 1 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 2 artilleries, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in Syria
                    British attack with 1 bomber, 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 bomber, 1 fighter and 2 infantry in Syria, round 1 :  1/4 hits
                        Italians roll dice for 1 infantry in Syria, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Syria
                    British win, taking Syria from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber and 1 fighter moved from Syria to Iraq
                3 aaGuns moved from Iraq to Trans-Jordan
                6 mech_infantrys moved from Eastern Persia to Iraq
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 infantry moved from West India to 79 Sea Zone
                1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                3 transports moved from 80 Sea Zone to 39 Sea Zone
                6 mech_infantrys moved from India to Eastern Persia
                1 infantry moved from India to West India
                2 infantry moved from Burma to India
                7 fighters moved from 115 Sea Zone to Norway
                1 destroyer moved from 123 Sea Zone to 112 Sea Zone
                1 destroyer moved from 123 Sea Zone to 126 Sea Zone

    Place Units - British
                1 fighter and 2 mech_infantrys placed in Iraq
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,3,3,6,1,4,3,3,1,5,5,4
                British collect 31 PUs (2 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                1 armour, 1 bomber and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 23 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
                Some Units in India change ownership: 1 armour, 1 bomber and 2 mech_infantrys
                Turning on Edit Mode
                EDIT: Removing units owned by British from Union of South Africa: 5 mech_infantrys
                EDIT: Adding units owned by British to Belgian Congo: 5 mech_infantrys
                EDIT: Turning off Edit Mode

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Hainan : 1 flag, 1 infantry
        India : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        French Indo China : 1 infantry
        Sumatra : 1 flag
        39 Sea Zone : 3 transports
        West India : 1 infantry
        Belgian Congo : 5 mech_infantrys
        Iceland : 1 airfield and 1 harbour
        Quebec : 1 artillery, 1 factory_minor and 2 infantry
        Trans-Jordan : 3 aaGuns, 2 artilleries, 9 infantry and 2 mech_infantrys
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 3 aaGuns, 1 airfield and 4 infantry
        United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
        Syria : 1 flag, 1 infantry
        Norway : 7 fighters
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Russia : 1 fighter and 1 tactical_bomber
        112 Sea Zone : 1 destroyer
        80 Sea Zone : 1 submarine and 1 transport
        106 Sea Zone : 1 flag
        Iraq : 1 flag, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 8 mech_infantrys
        Eastern Persia : 1 flag, 6 mech_infantrys
        Brazil : 1 flag, 2 infantry
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor
        126 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 49 / 73
        Russians : 9 / 9
        Japanese : 15 / 16
        Americans : 71 / 96
        Chinese : 23 / 29
        British : 33 / 32
        UK_Pacific : 22 / 28
        Italians : 29 / 46
        ANZAC : 10 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Italians
                Italians buy 1 artillery, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Caucasus to Kazakhstan
                      Italians take Kazakhstan from Russians
                1 infantry moved from Caucasus to Northwest Persia
                      Italians take Northwest Persia from British

    Combat - Italians

    Non Combat Move - Italians
                1 fighter moved from Rostov to 99 Sea Zone
                1 fighter moved from 99 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
                1 fighter moved from Southern Italy to Egypt
                2 infantry moved from Southern Italy to 95 Sea Zone
                1 aaGun and 1 infantry moved from Northern Italy to 95 Sea Zone
                4 submarines moved from 95 Sea Zone to 91 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                1 aaGun and 3 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Rostov to Caucasus
                1 artillery moved from Rostov to Caucasus
                1 aaGun and 2 infantry moved from Rostov to Tambov
                1 artillery and 2 infantry moved from Ukraine to Rostov
                4 transports moved from 98 Sea Zone to 95 Sea Zone

    Place Units - Italians
                3 mech_infantrys placed in Ukraine
                1 artillery and 2 infantry placed in Egypt
                Italians undo move 2.
                3 infantry placed in Egypt
                1 artillery and 2 infantry placed in Southern Italy
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 30 PUs; end with 30 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 37 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 47 PUs

  • TripleA

    1 strat. bomber into Japan. You have one fighter. Intercept?


  • Yes!

    We will die (and I emphasize die) for the Emperor!

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 49 / 73
        Russians : 8 / 9
        Japanese : 15 / 16
        Americans : 71 / 96
        Chinese : 23 / 29
        British : 33 / 32
        UK_Pacific : 22 / 28
        Italians : 30 / 47
        ANZAC : 10 / 25
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    The emperor is feeble! Unfortunately the kaiser is not :(


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Politics - Germans

    Purchase Units - Germans
                Germans repair 19 damage on 14 factory_majors and 5 factory_minors; Remaining resources: 54 PUs;
                Germans buy 2 armour, 2 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Vologda to Samara
                1 fighter moved from Novgorod to Samara
                1 infantry moved from Karelia to Finland
                2 fighters moved from Novgorod to Finland
                1 submarine moved from 115 Sea Zone to 112 Sea Zone
                3 fighters and 5 tactical_bombers moved from Western Germany to 112 Sea Zone
                1 tactical_bomber moved from Western Germany to Finland

    Combat - Germans
                Battle in 112 Sea Zone
                    Germans attack with 3 fighters, 1 submarine and 5 tactical_bombers
                    British defend with 1 destroyer
                    Germans win with 3 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Finland
                    Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                    Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Samara
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun, 8 armour, 15 artilleries, 46 infantry and 8 mech_infantrys moved from Smolensk to Bryansk
                2 infantry moved from Archangel to Vologda
                2 fighters and 1 tactical_bomber moved from Finland to Novgorod
                1 fighter moved from Samara to Volgograd
                2 mech_infantrys moved from Eastern Poland to Bryansk
                2 infantry moved from Eastern Poland to Poland
                1 aaGun moved from Belarus to Novgorod
                1 fighter moved from Egypt to 100 Sea Zone
                1 fighter moved from 100 Sea Zone to Volgograd
                1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
                5 submarines moved from 105 Sea Zone to 110 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 104 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 104 Sea Zone to 110 Sea Zone
                3 fighters and 5 tactical_bombers moved from 112 Sea Zone to Novgorod
                1 fighter moved from Germany to Novgorod
                4 bombers moved from Smolensk to Ukraine
                4 bombers moved from Ukraine to Egypt
                3 infantry moved from France to Western Germany
                2 infantry moved from Germany to Western Germany
                3 infantry moved from Normandy Bordeaux to France
                1 mech_infantry moved from Germany to Western Germany
                1 infantry moved from Belarus to Smolensk
                5 infantry moved from Belarus to Bryansk
                6 armour and 5 mech_infantrys moved from Volgograd to Bryansk

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Volgograd
                2 artilleries and 5 infantry placed in Germany
                3 infantry placed in Novgorod
                1 infantry placed in Normandy Bordeaux
                1 infantry placed in Normandy Bordeaux

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs


  • Well, you’re closing in on me!

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Russians
                Russians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 bomber, 2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 infantry
                        Russians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Kazakhstan, round 1 :  2/4 hits
                        Italians roll dice for 1 infantry in Kazakhstan, round 1 :  1/1 hits
                        1 tactical_bomber owned by the Russians and 1 infantry owned by the Italians lost in Kazakhstan
                    Russians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -8
                    Casualties for Russians: 1 tactical_bomber
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                1 bomber and 2 fighters moved from Kazakhstan to Russia

    Place Units - Russians
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 7 PUs; end with 7 PUs total

    Territory Summary for Russians :

    Russia : 3 aaGuns, 1 airfield, 5 armour, 12 artilleries, 1 bomber, 1 factory_major, 2 fighters, 61 infantry and 7 mech_infantrys

    Production/PUs Summary :

    Germans : 50 / 70
        Russians : 7 / 7
        Japanese : 15 / 16
        Americans : 71 / 96
        Chinese : 23 / 29
        British : 33 / 32
        UK_Pacific : 22 / 28
        Italians : 30 / 47
        ANZAC : 10 / 25
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Japanese
                Japanese buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Amur to Korea
                      Japanese take Korea from Americans
                5 bombers moved from Japan to Okinawa

    Combat - Japanese
                Battle in Okinawa
                    Japanese attack with 5 bombers
                    Americans defend with 1 artillery
                    Japanese win with 4 bombers remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 bomber
                    Casualties for Americans: 1 artillery

    Non Combat Move - Japanese
                4 bombers moved from Okinawa to Japan

    Place Units - Japanese
                1 fighter placed in Japan
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,5,5
                Japanese collect 17 PUs (1 lost to blockades); end with 17 PUs total

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - British
                British buy 4 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 bombers and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 destroyer moved from 126 Sea Zone to 112 Sea Zone
                      British take 125 Sea Zone from Germans
                1 mech_infantry moved from Eastern Persia to Northwest Persia
                1 infantry moved from Iraq to Northwest Persia
                1 bomber and 2 fighters moved from Iraq to Northwest Persia

    Combat - British
                Battle in 112 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 112 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Germans lost in 112 Sea Zone
                    British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Northwest Persia
                    British attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Northwest Persia, round 1 :  2/5 hits
                        Italians roll dice for 1 infantry in Northwest Persia, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Northwest Persia
                    British win, taking Northwest Persia from Italians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 fighters moved from Northwest Persia to Trans-Jordan
                1 infantry moved from Syria to Trans-Jordan
                8 mech_infantrys moved from Iraq to Trans-Jordan
                1 bomber moved from Northwest Persia to Iraq
                5 mech_infantrys moved from Eastern Persia to Iraq
                1 armour, 2 infantry and 2 mech_infantrys moved from India to 39 Sea Zone
                1 armour, 2 infantry, 2 mech_infantrys and 3 transports moved from 39 Sea Zone to 79 Sea Zone
                1 infantry moved from West India to 79 Sea Zone
                1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 79 Sea Zone to 80 Sea Zone
                1 bomber moved from India to Iraq
                1 armour, 3 infantry and 2 mech_infantrys moved from 80 Sea Zone to Iraq
                3 aaGuns and 4 infantry moved from Scotland to United Kingdom
                7 fighters moved from Norway to Russia
                1 fighter moved from 112 Sea Zone to Norway

    Place Units - British
                1 fighter placed in United Kingdom
                3 artilleries placed in Iraq
                1 artillery and 2 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,6,1,5,4,2,1,3
                British collect 31 PUs (2 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                2 bombers and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Some Units in India change ownership: 2 bombers and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Hainan : 1 flag, 1 infantry
        India : 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        French Indo China : 1 infantry
        Sumatra : 1 flag
        Belgian Congo : 5 mech_infantrys
        Iceland : 1 airfield and 1 harbour
        Quebec : 1 artillery, 1 factory_minor and 2 infantry
        Trans-Jordan : 3 aaGuns, 2 artilleries, 2 fighters, 10 infantry and 10 mech_infantrys
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
        Syria : 1 flag
        Norway : 1 fighter
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Russia : 8 fighters and 1 tactical_bomber
        112 Sea Zone : 1 destroyer
        125 Sea Zone : 1 flag
        80 Sea Zone : 1 submarine and 4 transports
        106 Sea Zone : 1 flag
        Iraq : 1 flag, 1 armour, 3 artilleries, 2 bombers, 1 factory_minor, 1 harbour, 3 infantry and 7 mech_infantrys
        Eastern Persia : 1 flag
        Brazil : 1 flag, 2 infantry
        Northwest Persia : 1 flag, 1 mech_infantry
        Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry

    Production/PUs Summary :

    Germans : 48 / 70
        Russians : 10 / 7
        Japanese : 18 / 17
        Americans : 68 / 94
        Chinese : 23 / 29
        British : 33 / 31
        UK_Pacific : 22 / 27
        Italians : 29 / 47
        ANZAC : 10 / 25
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Rostov to Volgograd
                3 mech_infantrys moved from Ukraine to Volgograd
                2 infantry moved from Tambov to Volgograd
                1 artillery and 1 infantry moved from Caucasus to Northwest Persia

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 mech_infantry
                    Italians win, taking Northwest Persia from British with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in Volgograd
                    Italians attack with 1 artillery, 4 infantry and 3 mech_infantrys
                    Russians defend with 1 factory_minor; Americans defend with 2 armour
                    Italians win, taking Volgograd from Russians with 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 armour

    Non Combat Move - Italians
                1 aaGun moved from Tambov to Volgograd
                1 submarine moved from 91 Sea Zone to 89 Sea Zone
                1 submarine moved from 91 Sea Zone to 101 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 submarine moved from 104 Sea Zone to 109 Sea Zone
                1 submarine moved from 91 Sea Zone to 87 Sea Zone
                1 submarine moved from 87 Sea Zone to 85 Sea Zone

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 armour placed in Egypt
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Western Germany: 5 infantry
                EDIT: Removing units owned by Italians from Northern Italy: 5 infantry
                EDIT: Turning off Edit Mode
                3 mech_infantrys placed in Ukraine
                1 artillery and 4 infantry placed in Northern Italy
                1 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to 95 Sea Zone: 1 battleship, 1 carrier, 2 cruisers, 6 destroyers and 2 transports
                EDIT: Removing units owned by Italians from 98 Sea Zone: 1 battleship, 1 carrier, 2 cruisers, 6 destroyers and 2 transports
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 31 PUs; end with 31 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 38 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 48 PUs


  • I’m afraid I have no right being on the same playing field with you for this game. Fumble, fumble, interception, fumble, penalty, pass in the dirt, fumble, penalty.

    A 57% battle to pull this game out of the fire in Moscow became 21% because I didn’t take the time to see the potential of Russian aircraft.

    8 extra units in Egypt would have kept you out for another round, making the potential to win this game real for me.

    For whatever reason, you’ve played mistake free in this one. I salute you.

    Now, it’s down to a battle I have no right to win in Moscow. I don’t deserve to win it. When I don’t, I’ll happily concede this game to you.

    I apologize for not being able to give you the same level of fight I’ve been able to bring to most of my matches.

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