G4013L Tyzog(Axis)v.Karl7(Allies+9)

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Combat Move - Russians
                4 infantry moved from Novosibirsk to Timguska
                1 infantry moved from Volgograd to Rostov
                      Russians take Rostov from Germans
                6 artilleries, 1 fighter and 52 infantry moved from Volgograd to Caucasus

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Combat Move - Russians
                4 infantry moved from Novosibirsk to Timguska
                1 infantry moved from Volgograd to Rostov
                      Russians take Rostov from Germans
                6 artilleries, 1 fighter and 52 infantry moved from Volgograd to Caucasus

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 6 artilleries, 1 fighter and 52 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Caucasus from Germans with 6 artilleries, 1 fighter and 52 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Russians
                4 aaGuns moved from Volgograd to Caucasus
                1 fighter moved from Caucasus to Northwest Persia
                2 aaGuns, 3 armour, 2 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber moved from Shensi to Kweichow

    Turn Complete - Russians


  • that was fast


  • in kweichow I have enough ftrs that all shots will go to fighters.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 4 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                2 carriers and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                1 cruiser and 2 destroyers moved from 19 Sea Zone to 36 Sea Zone
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to 17 Sea Zone
                2 fighters moved from Japan to 6 Sea Zone
                4 fighters moved from Japan to Manchuria
                2 bombers moved from Japan to Kweichow
                1 infantry moved from Hunan to Kweichow
                1 armour, 6 artilleries, 12 infantry and 2 mech_infantrys moved from Yunnan to Kweichow
                10 fighters and 2 tactical_bombers moved from 19 Sea Zone to Kweichow
                1 bomber, 5 fighters and 4 tactical_bombers moved from French Indo China to Kweichow


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 4 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                2 carriers and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                1 cruiser and 2 destroyers moved from 19 Sea Zone to 36 Sea Zone
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to 17 Sea Zone
                2 fighters moved from Japan to 6 Sea Zone
                4 fighters moved from Japan to Manchuria
                2 bombers moved from Japan to Kweichow
                1 infantry moved from Hunan to Kweichow
                1 armour, 6 artilleries, 12 infantry and 2 mech_infantrys moved from Yunnan to Kweichow
                10 fighters and 2 tactical_bombers moved from 19 Sea Zone to Kweichow
                1 bomber, 5 fighters and 4 tactical_bombers moved from French Indo China to Kweichow

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 4 fighters and 2 infantry
                    Chinese defend with 1 infantry; Americans defend with 1 artillery
                        Japanese roll dice for 2 battleships in Manchuria, round 1 :  1/2 hits
                        Japanese roll dice for 4 fighters and 2 infantry in Manchuria, round 1 :  1/6 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 1 :  2/2 hits
                        1 artillery owned by the Americans , 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
                    Japanese win with 4 fighters remaining. Battle score for attacker is 1
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in 6 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 1 :  2/3 hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                    Japanese win, taking 6 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 17 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kweichow
                    Japanese attack with 1 armour, 6 artilleries, 3 bombers, 15 fighters, 13 infantry, 2 mech_infantrys and 6 tactical_bombers
                    Russians defend with 2 aaGuns, 3 armour, 2 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber; Chinese defend with 6 infantry
                        AA guns fire in Kweichow :  1/6 hits
                        1 fighter owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 armour, 6 artilleries, 3 bombers, 14 fighters, 13 infantry, 2 mech_infantrys and 6 tactical_bombers in Kweichow, round 1 :  14/45 hits
                        Chinese roll dice for 2 aaGuns, 3 armour, 2 fighters, 18 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 1 :  8/25 hits
                        6 infantry owned by the Russians , 8 infantry owned by the Japanese , 6 infantry owned by the Chinese and 2 aaGuns owned by the Russians lost in Kweichow
                        Japanese roll dice for 1 armour, 6 artilleries, 3 bombers, 14 fighters, 5 infantry, 2 mech_infantrys and 6 tactical_bombers in Kweichow, round 2 :  21/37 hits
                        Chinese roll dice for 3 armour, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 :  7/13 hits
                        6 infantry owned by the Russians , 1 tactical_bomber owned by the Russians , 3 armour owned by the Russians , 5 infantry owned by the Japanese , 1 mech_infantry owned by the Russians , 2 fighters owned by the Russians and 2 artilleries owned by the Japanese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 4 artilleries, 3 bombers, 14 fighters, 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 60
                    Casualties for Japanese: 2 artilleries, 1 fighter and 13 infantry
                    Casualties for Russians: 2 aaGuns, 3 armour, 2 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Chinese: 6 infantry

    Non Combat Move - Japanese
                3 bombers, 5 fighters and 4 tactical_bombers moved from Kweichow to Shan State
                1 aaGun moved from Yunnan to Shan State
                9 fighters and 2 tactical_bombers moved from Kweichow to Hunan
                1 aaGun moved from Yunnan to Shan State
                2 fighters moved from 6 Sea Zone to Japan
                1 fighter moved from 17 Sea Zone to Japan
                4 fighters moved from Manchuria to 19 Sea Zone
                2 infantry moved from French Indo China to Shan State
                1 infantry moved from French Indo China to Shan State
                1 destroyer moved from 20 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 artilleries and 1 infantry placed in French Indo China
                4 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 52 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Japanese :

    Japan : 2 aaGuns, 1 airfield, 1 factory_major, 7 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Hainan : 1 harbour
        Yunnan : 1 flag
        Kweichow : 1 flag, 1 armour, 4 artilleries and 2 mech_infantrys
        Hunan : 1 flag, 9 fighters and 2 tactical_bombers
        Anhwe : 1 flag
        Shan State : 1 flag, 2 aaGuns, 3 bombers, 5 fighters, 3 infantry and 4 tactical_bombers
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers and 2 transports
        39 Sea Zone : 1 submarine
        19 Sea Zone : 2 battleships, 4 carriers, 4 destroyers, 4 fighters, 2 submarines and 1 transport
        6 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 54 / 73
        Russians : 19 / 0
        Japanese : 49 / 57
        Americans : 59 / 79
        Chinese : 11 / 11
        British : 35 / 46
        UK_Pacific : 6 / 4
        Italians : 13 / 20
        ANZAC : 10 / 17
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 3 armour, 5 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber, 1 fighter and 1 tactical_bomber moved from Buryatia to 19 Sea Zone
                6 fighters moved from 25 Sea Zone to 19 Sea Zone
                3 bombers moved from Western United States to 19 Sea Zone
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Italians
                1 mech_infantry moved from Norway to Finland
                      Americans take Finland from Germans

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    na, resign.  It’s yours.

    rematch?


  • good game, we can do a rematch.  Not sure what you did wrong, I haven’t figured out the Allies yet.

    I’ll bid 9 for allies.

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    3 things I think that allowed the Axis to surge:

    1. was the Axis good luck R1 in the fleet battles and the disastrous UK1 turn. Germany basically was able to dominate with its airforce.

    2. I f’d up USSR in not realizing Germany had put together a strong enough spear head to take out Moscow.  I let the USSR get wasted on the Finland adventure.

    3. I declared was with the UK early against Japan thinking I would get an advantage, but it kept the US out too long.

    Anyhow, 9?

    Ok, I be Axis.

    I’ll post the thread and PM you with scramble orders.

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