@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
sorry been doing family stuff. will do turn today.
my save game got deleted, will have to edit italian battles after rolling again.
in 2 turns that 1 sub has blocked 9ipcs. Give them boys a bonus.
@Infrastructure:
in 2 turns that 1 sub has blocked 9ipcs. Give them boys a bonus.
OK :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
4 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to 99 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Alexandria to Tobruk
1 infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 artillery moved from Eastern Poland to Belarus
Italians take Belarus from Russians
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 fighter and 4 infantry
British defend with 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 fighter and 4 infantry in Normandy Bordeaux, round 1 : 0/5 hits
British roll dice for 3 infantry in Normandy Bordeaux, round 1 : 1/3 hits
1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits
British roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 4 : 2/2 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 3 infantry
Casualties for Italians: 4 infantry
Battle in Tobruk
Italians attack with 1 armour, 1 artillery and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 1 : 1/3 hits
French roll dice for 1 infantry in Tobruk, round 1 : 1/1 hits
1 infantry owned by the French and 1 mech_infantry owned by the Italians lost in Tobruk
Italians win, taking Tobruk from French with 1 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for French: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Normandy Bordeaux from British to Italians
EDIT: Adding units owned by Italians to Normandy Bordeaux: 2 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Normandy Bordeaux to France
1 fighter moved from 99 Sea Zone to Southern Italy
1 aaGun moved from Eastern Poland to Belarus
Place Units - Italians
1 submarine placed in 93 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
Italians collect 16 PUs (4 lost to blockades); end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from Caroline Islands to Dutch New Guinea
1 infantry moved from Iraq to Northwest Persia
ANZAC take Northwest Persia from Germans
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 bomber moved from Dutch New Guinea to Northern Territory
2 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 cruiser moved from 63 Sea Zone to 45 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 65 Sea Zone
1 infantry moved from Queensland to Northern Territory
1 armour moved from New South Wales to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
2 infantry moved from Scotland to United Kingdom
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 4 and gets 0 hits
Germans removing all Technology Tokens after unsuccessful research.
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 9 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
2 armour, 1 mech_infantry and 1 tactical_bomber moved from Bulgaria to Greece
3 armour and 2 mech_infantrys moved from Romania to Greece
1 fighter moved from Southern Italy to Greece
1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 4 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 1 : 2/7 hits
Americans roll dice for 1 infantry in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Greece
Germans attack with 5 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 5 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Greece, round 1 : 4/10 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Greece, round 1 : 1/2 hits
1 mech_infantry owned by the Americans , 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece
Germans win, taking Greece from Americans with 5 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Germans
1 fighter moved from Greece to Southern Italy
1 tactical_bomber moved from Greece to Southern Italy
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Southern Italy
3 fighters moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 battleship moved from 125 Sea Zone to 113 Sea Zone
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
2 submarines moved from 115 Sea Zone to 113 Sea Zone
1 aaGun, 3 artilleries and 29 infantry moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Belarus
1 armour and 1 mech_infantry moved from Poland to Belarus
1 armour moved from Germany to Romania
2 mech_infantrys moved from Greater Southern Germany to Romania
1 infantry moved from Slovakia Hungary to Eastern Poland
1 aaGun and 1 infantry moved from France to Southern France
Place Units - Germans
2 infantry placed in France
1 artillery and 4 infantry placed in Western Germany
3 infantry and 1 mech_infantry placed in Germany
1 fighter placed in Western Germany
1 transport placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
7 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to Shensi
3 infantry moved from Sikang to Shensi
1 tactical_bomber moved from Kazakhstan to Shensi
1 bomber moved from Samara to Novgorod
2 infantry moved from Karelia to Novgorod
2 infantry moved from Bryansk to Ukraine
1 bomber moved from Samara to Ukraine
1 mech_infantry moved from Afghanistan to India
UK_Pacific take India from Japanese
1 armour, 1 artillery and 1 mech_infantry moved from Finland to Sweden
2 armour and 2 mech_infantrys moved from Finland to Norway
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Shensi
Russians attack with 11 infantry and 1 tactical_bomber
Japanese defend with 1 infantry and 1 mech_infantry
Russians win, taking Shensi from Japanese with 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Ukraine
Russians attack with 1 bomber and 2 infantry
Italians defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Novgorod
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians win, taking Western Ukraine from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Norway
Russians attack with 2 armour and 2 mech_infantrys
Germans defend with 2 infantry
Russians win, taking Norway from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 mech_infantry
Battle in Sweden
Russians attack with 1 armour, 1 artillery and 1 mech_infantry
Germans defend with 2 infantry
Russians win, taking Sweden from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
1 armour and 2 mech_infantrys moved from Volgograd to Afghanistan
6 infantry moved from Kazakhstan to Afghanistan
1 mech_infantry moved from Turkey to Rostov
6 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Shensi to Kazakhstan
3 fighters moved from Caucasus to Kazakhstan
2 aaGuns moved from Kansu to Shensi
1 bomber moved from Novgorod to Russia
1 bomber moved from Ukraine to Russia
Place Units - Russians
1 armour, 3 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs
Mech to Kazak instead of Rostov
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 1 and gets 0 hits
Japanese removing all Technology Tokens after unsuccessful research.
Purchase Units - Japanese
Japanese buy 5 destroyers, 9 infantry and 2 submarines; Remaining resources: 3 SuicideAttackTokens; 0 PUs; 0 techTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery, 5 infantry and 4 mech_infantrys moved from Burma to India
1 fighter and 1 tactical_bomber moved from Burma to India
2 fighters and 2 tactical_bombers moved from 32 Sea Zone to 45 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
Japanese take 6 Sea Zone from Americans
1 bomber moved from Japan to 25 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 1 : 2/4 hits
ANZAC roll dice for 1 cruiser and 1 transport in 45 Sea Zone, round 1 : 0/1 hits
1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 45 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 5
Casualties for Americans: 1 submarine
Battle in Aleutian Islands
Battle in India
Japanese attack with 1 artillery, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in India, round 1 : 3/12 hits
UK_Pacific roll dice for 1 mech_infantry in India, round 1 : 0/1 hits
1 mech_infantry owned by the Russians lost in India
Japanese captures 0PUs while taking UK_Pacific capital
Japanese win, taking Aleutian Islands from Americans, taking India from UK_Pacific with 1 artillery, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Guam from Americans to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Tsagaan Olom from Mongolians to Japanese
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from India to Burma
1 carrier, 2 fighters and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 aaGun moved from Burma to India
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Hunan to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 artillery moved from French Indo China to Shan State
1 fighter moved from 37 Sea Zone to Philippines
1 tactical_bomber moved from Yunnan to Philippines
1 tactical_bomber moved from Yunnan to Burma
1 bomber moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Chahar
3 infantry moved from Kiangsu to Anhwe
4 infantry moved from Central Mongolia to Tsagaan Olom
1 infantry moved from Yenisey to Timguska
1 armour, 1 artillery and 6 infantry moved from Evenkiyskiy to Urals
1 aaGun moved from Dzavhan to Olgiy
1 armour moved from Amur to Dzavhan
3 infantry moved from Amur to Ulaanbaatar
3 infantry moved from Manchuria to Amur
2 infantry moved from Korea to Amur
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 34 Sea Zone
2 battleships, 2 carriers, 2 cruisers and 5 destroyers moved from 32 Sea Zone to 34 Sea Zone
1 bomber moved from 25 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from Yunnan to 37 Sea Zone
Place Units - Japanese
1 destroyer placed in 36 Sea Zone
2 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 infantry placed in Manchuria
1 infantry placed in Japan
4 destroyers and 2 submarines placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
@Infrastructure:
actually this is much better for an opener…
OK! Before the battle begins…
A few quick notes on etiquette to avoid confusion during the game; Changes or edits by a nation are allowed as long as no dice of any kind have been rolled or an opposing nation has taken a turn without rolling dice. Any game changes or edits outside of that need to be cleared by opponent.
You made 2 changes after rolling dice that need to be cleared by your opponent.
I will allow Guam and Tsagaan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 bomber moved from Queensland to 21 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
3 infantry moved from Spain to Southern France
1 mech_infantry moved from Spain to Southern France
1 armour moved from Spain to Southern France
2 bombers moved from Eastern United States to Southern France
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
Combat - Americans
Battle in Southern France
Americans attack with 1 armour, 2 bombers, 3 infantry and 1 mech_infantry
Germans defend with 1 aaGun and 5 infantry; Italians defend with 1 aaGun, 1 factory_minor and 1 harbour
Americans win, taking Southern France from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 aaGun and 5 infantry
Casualties for Italians: 1 aaGun
Casualties for Americans: 1 bomber, 3 infantry and 1 mech_infantry
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from Hawaiian Islands to Caroline Islands
2 fighters moved from Mexico to Hawaiian Islands
2 cruisers, 3 destroyers and 12 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 infantry moved from British Columbia to Western United States
1 armour moved from British Columbia to Western United States
1 bomber moved from 21 Sea Zone to Caroline Islands
2 infantry moved from 62 Sea Zone to New South Wales
1 submarine moved from 63 Sea Zone to 33 Sea Zone
2 fighters moved from 25 Sea Zone to Wake Island
1 bomber moved from Southern France to Spain
2 infantry moved from Eastern United States to Quebec
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 infantry moved from Brazil to British Guiana
1 armour moved from Southeast Mexico to Western United States
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
1 infantry and 1 mech_infantry moved from 88 Sea Zone to British Guiana
Place Units - Americans
2 carriers and 1 destroyer placed in 10 Sea Zone
3 fighters and 3 infantry placed in Western United States
3 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Americans collect 60 PUs (3 lost to blockades); end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Italian sub gets revenge!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - British
British buy 2 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
British converts factory_major into different units
1 mech_infantry moved from Spain to Northern Italy
British take Northern Italy from Italians
1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from West India to 39 Sea Zone
1 fighter moved from West India to 39 Sea Zone
1 tactical_bomber moved from 79 Sea Zone to 39 Sea Zone
1 fighter moved from 79 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to Normandy Bordeaux
1 fighter moved from United Kingdom to Holland Belgium
1 bomber moved from Malta to Egypt
2 fighters moved from United Kingdom to Normandy Bordeaux
1 artillery moved from Spain to Normandy Bordeaux
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
Combat - British
Battle in Egypt
British attack with 1 bomber, 3 infantry and 1 mech_infantry
Italians defend with 1 harbour and 1 infantry
British win, taking Egypt from Italians with 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
British attack with 2 artilleries, 3 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
British win, taking Normandy Bordeaux from Italians with 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 39 Sea Zone
British attack with 1 bomber, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 39 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
1 bomber moved from Egypt to Persia
2 infantry moved from Eastern Persia to West India
1 armour moved from Iraq to Eastern Persia
1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 artillery moved from 79 Sea Zone to West India
1 fighter moved from 39 Sea Zone to West India
1 bomber moved from 39 Sea Zone to West India
1 infantry moved from Spain to Southern France
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Normandy Bordeaux to Spain
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
EDIT: 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
EDIT: 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Holland Belgium to Gibraltar
1 infantry moved from Union of South Africa to Rhodesia
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
Place Units - British
2 fighters and 1 infantry placed in United Kingdom
3 submarines placed in 110 Sea Zone
Turn Complete - British
British collect 47 PUs; end with 47 PUs total
Turn Complete - UK_Pacific
1 us sub cost 13 italian ipcs in 3 turns.
So I have to scrounge up ANOTHER medal?
Sounds like we have an interesting side show going here….
Did you buy a destroyer? :wink:
Yep, sure 'nuff
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Research Technology - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery moved from Dutch New Guinea to New Guinea
ANZAC take New Guinea from Japanese
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 bomber moved from Northern Territory to Caroline Islands
2 infantry and 1 transport moved from 65 Sea Zone to 52 Sea Zone
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 armour and 2 infantry moved from Northern Territory to Queensland
1 artillery moved from New South Wales to Queensland
1 infantry moved from Northwest Persia to Persia
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs