Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
Oh, hey Canuck! haven’t seen you in a while, how’s things?
No intercept. Go ahead.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 3 artilleries, 4 destroyers and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 artilleries and 4 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
4 infantry moved from Hunan to Yunnan
2 artilleries and 1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
4 infantry moved from Anhwe to Chahar
1 armour moved from Malaya to Yunnan
1 submarine moved from 45 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 55 Sea Zone
2 bombers moved from Kwangsi to India
Airborne Attack Move - Japanese
Combat - Japanese
Battle in Celebes
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 1 : 2/4 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win, taking Celebes from Dutch with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in India
AA guns fire in India : 1/2 hits
1 bomber killed by AA guns
Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Cleaning up after air battles
Non Combat Move - Japanese
1 bomber moved from India to Kwangsi
2 tactical_bombers moved from Kwangsi to Hunan
2 fighters moved from Kwangsi to Hunan
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Malaya to Shan State
1 artillery moved from Kwangsi to Yunnan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
3 transports moved from 36 Sea Zone to 19 Sea Zone
6 infantry moved from Manchuria to 19 Sea Zone
6 infantry moved from 19 Sea Zone to Kiangsu
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
1 battleship moved from 6 Sea Zone to 36 Sea Zone
1 aaGun moved from Anhwe to Hunan
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 factory_minor placed in Malaya
3 artilleries placed in French Indo China
4 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Kwangsi : 1 bomber, 1 fighter and 3 tactical_bombers
Kiangsu : 6 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 armour, 5 artilleries, 8 infantry and 1 mech_infantry
Kweichow : 1 flag
Hunan : 1 flag, 1 aaGun, 2 fighters and 2 tactical_bombers
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 4 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery and 2 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 4 artilleries, 1 factory_minor and 3 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 2 carriers, 2 cruisers, 2 fighters, 2 tactical_bombers and 1 transport
36 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
34 Sea Zone : 1 destroyer
19 Sea Zone : 3 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 4 destroyers and 1 submarine
55 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 61 / 66
Americans : 52 / 72
Chinese : 4 / 13
British : 27 / 27
UK_Pacific : 5 / 6
Italians : 21 / 29
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.667
Median : 4.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15
Null / Other
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.833
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Japanese Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.833
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
ANZAC Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 4 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from Western United States to 101 Sea Zone
1 carrier and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 bomber and 1 fighter moved from Gibraltar to 91 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
We’ll need an OOL for z91 - let’s roll it in the thread.
This is a test roll - it does not count for the game. It’s been a while since i forum rolled.
Rolls: 10@1 1@2 2@4 1@6; Total Hits: 410@1: (5, 6, 2, 3, 3, 6, 3, 2, 4, 1)1@2: (4)2@4: (2, 2)1@6: (1)
OK, I remember how to roll. For real now:
z91 Attack:
1 DD, 1 CC, 3 Ftr, 1 Bom (+ 1 CV):
Rolls: 1@2 4@3 1@4; Total Hits: 41@2: (1)4@3: (4, 3, 3, 5)1@4: (1)
4 hits, please. If you know your entire OOL, feel free to post. I’m going to sleep soon, but my teammates should be able to get going on rest of Allies without me.
nice shooting……
I will lose the ss, 2 dd & cr…save the af & CV for your next round attack
Hope I get this right. This is a test
Def, Rd1
Rolls: 1@1 1@2; Total Hits: 01@1: (4)1@2: (4)
Ok, here we go
Rolls: 1@1 3@2 2@3 1@4; Total Hits: 11@1: (6)3@2: (3, 1, 5)2@3: (4, 5)1@4: (6)
Attacker, Rd 2
Rolls: 4@3 1@4; Total Hits: 14@3: (4, 5, 5, 6)1@4: (2)
I guess damage to the AC, as per your previous post
Defense, Rd 2
Rolls: 1@2 1@3 1@4; Total Hits: 01@2: (5)1@3: (4)1@4: (5)
What a fight…
Attacker, Rd 3
Rolls: 4@3 1@4; Total Hits: 44@3: (3, 5, 3, 1)1@4: (1)
Ok, all defenders gone
Def, Rd 3
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (4)1@3: (1)1@4: (3)
ok, two more hits after the DD in Rd 1, lets see: CR and one fig.
I will roll now in AA, but will edit the results as per the Forum rolls.
Small issue with the Carolines attack, sorry for that:
I rolled round one in Triple A, but did not get naval bombardment. I hit nothing with the ground units, you hit once in defense, but I will roll naval bombardment here now:
Rolls: 2@3 1@4; Total Hits: 32@3: (1, 3)1@4: (1)
Ok, combat is over now with you hitting once, as you should see with dice server rolls.
Wanted to post the map after combat, but uploader full again. I will send the file via email.
Someone from us should be able to finish the turn tonight.
thanks for the dicing……
lol, it was one for sure. Attacker round 2 was not exactly great, as well, but you really performed badly throughout.