Scramble 3 fighters to 99.
13L G40 Stalingradski (Axis) vs Hank13 (Allies+10)
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Italy has no choice! Germany told us we were going on a creat crusade of liberation… to free millions from their oppressors. We were told we’d have new highways… new cars for everyone… and everyone would have a job.
Anyhow, we promise to never attack our Chinese friends. :-)
To be honest, I don’t think we’ll ever be close enough to try ~
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China will stay inside their borders if Italy does :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Italians
Italians repair 5 damage on 5 factory_minors; Remaining resources: 34 PUs;
Italians buy 1 artillery, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from BritishCombat - Italians
Battle in Trans-Jordan
Battle in SyriaNon Combat Move - Italians
4 transports moved from 98 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
2 fighters moved from 98 Sea Zone to Egypt
1 fighter moved from Tobruk to Egypt
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
3 infantry moved from Ukraine to Rostov
1 aaGun moved from Ukraine to RostovPlace Units - Italians
1 factory_minor placed in Egypt
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 29 PUs; end with 29 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 17 Sea ZoneNon Combat Move - ANZAC
1 bomber moved from Shan State to Manchuria
2 bombers moved from New South Wales to Philippines
1 submarine moved from 51 Sea Zone to 89 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 39 Sea Zone to 80 Sea ZonePlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 49 / 68
Russians : 15 / 14
Japanese : 17 / 19
Americans : 65 / 90
Chinese : 23 / 29
British : 31 / 30
UK_Pacific : 22 / 27
Italians : 29 / 44
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 fighter, 7 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Belarus to Vologda
Germans take Vologda from Russians
2 infantry moved from Belarus to Smolensk
3 bombers moved from Belarus to Smolensk
3 infantry moved from Western Ukraine to Bryansk
6 armour, 14 artilleries, 40 infantry and 5 mech_infantrys moved from Belarus to Bryansk
6 armour and 3 mech_infantrys moved from Ukraine to Bryansk
1 armour and 3 mech_infantrys moved from Eastern Poland to BryanskCombat - Germans
Battle in Smolensk
Germans attack with 3 bombers and 2 infantry
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 13 armour, 14 artilleries, 43 infantry and 11 mech_infantrys
British defend with 3 mech_infantrys
Germans win, taking Bryansk from Russians with 13 armour, 14 artilleries, 42 infantry and 11 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 3 mech_infantrysNon Combat Move - Germans
2 aaGuns moved from Belarus to Bryansk
1 infantry moved from Ukraine to Rostov
1 aaGun and 6 infantry moved from Eastern Poland to Belarus
6 infantry moved from Poland to Eastern Poland
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Germany to Western Germany
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 115 Sea Zone to 114 Sea Zone
1 destroyer moved from 114 Sea Zone to 113 Sea Zone
4 submarines moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Germany to Western Germany
2 infantry moved from Germany to Poland
1 infantry moved from France to Western Germany
3 infantry moved from Normandy Bordeaux to France
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 artillery moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Vyborg
3 bombers moved from Smolensk to Western GermanyPlace Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Normandy Bordeaux
1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys placed in Germany
1 submarine placed in 113 Sea Zone
1 transport placed in 114 Sea ZoneTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Samara to Volgograd
1 mech_infantry moved from Novosibirsk to Volgograd
2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Vologda
1 bomber moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Tambov
2 armour and 1 mech_infantry moved from Novosibirsk to RussiaCombat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 1 : 0/4 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 1 : 0/1 hits
Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 1 : 0/3 hits
Germans roll dice for 1 mech_infantry in Tambov, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits
Germans roll dice for 1 mech_infantry in Tambov, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Russians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 bomber and 2 infantry in Vologda, round 1 : 1/3 hits
Germans roll dice for 1 mech_infantry in Vologda, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 bomber moved from Vologda to Russia
1 fighter moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to RussiaPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 12 PUs totalTerritory Summary for Russians :
Russia : 3 aaGuns, 1 airfield, 5 armour, 12 artilleries, 1 bomber, 1 factory_major, 2 fighters, 55 infantry, 7 mech_infantrys and 1 tactical_bomber
Vologda : 2 infantry
Volgograd : 1 factory_minor and 1 mech_infantryProduction/PUs Summary :
Germans : 54 / 82
Russians : 10 / 12
Japanese : 17 / 19
Americans : 65 / 90
Chinese : 23 / 29
British : 31 / 30
UK_Pacific : 22 / 27
Italians : 29 / 44
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Japanese
Japanese buy 2 destroyers; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Amur to Korea
1 fighter moved from Okinawa to 19 Sea Zone
6 bombers moved from Okinawa to Korea
1 fighter moved from Japan to KoreaCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine; Americans defend with 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Korea
Japanese attack with 6 bombers, 1 fighter and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese win with 6 bombers and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
1 fighter moved from Korea to Japan
6 bombers moved from Korea to Japan
1 fighter moved from Okinawa to 19 Sea Zone
2 fighters moved from 19 Sea Zone to Japan
1 artillery moved from Yakut S.S.R. to BuryatiaPlace Units - Japanese
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,3,4,2,6,1,2,6,3
Japanese collect 8 PUs (9 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 armour and 2 infantry moved from Iceland to 123 Sea Zone
2 armour, 2 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
2 armour and 2 infantry moved from 125 Sea Zone to Norway
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 bombers moved from Russia to Ukraine
2 bombers moved from Russia to Novgorod
1 bomber moved from Russia to Novgorod
1 bomber moved from Russia to Ukraine
2 bombers moved from Scotland to Western Germany
1 bomber moved from Scotland to Normandy Bordeaux
1 bomber moved from Scotland to Western Germany
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery moved from Formosa to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Okinawa
1 armour moved from Manchuria to Amur
Russians take Amur from Japanese
1 armour moved from Amur to Siberia
Russians take Siberia from JapaneseCombat - Americans
Battle in Okinawa
Battle in Norway
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Western Germany
AA guns fire in Western Germany : 1/3 hits
1 bomber killed by AA guns
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Western Germany causes 10 damage total. Damaged units is as follows: harbour = 6, airfield = 4
Strategic bombing raid in Ukraine
AA guns fire in Ukraine : 1/3 hits
1 bomber killed by AA guns
Bombing raid in Ukraine rolls: 4,5 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Strategic bombing raid in Normandy Bordeaux
AA guns fire in Normandy Bordeaux : 0/1 hits
Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 3 damage total.
Strategic bombing raid in Novgorod
AA guns fire in Novgorod : 1/3 hits
1 bomber killed by AA guns
Bombing raid in Novgorod rolls: 7,4 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Americans
2 bombers moved from Novgorod to Russia
2 bombers moved from Ukraine to Russia
2 bombers moved from Western Germany to Scotland
1 bomber moved from Normandy Bordeaux to Scotland
1 aaGun, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun, 2 artilleries, 2 destroyers, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 123 Sea Zone
1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
1 bomber moved from Eastern United States to Scotland
3 armour moved from Szechwan to Kazakhstan
1 armour and 1 mech_infantry moved from French Indo China to Szechwan
1 infantry moved from French Indo China to Shan StatePlace Units - Americans
1 armour, 1 artillery and 1 mech_infantry placed in French Indo China
1 artillery and 2 infantry placed in Eastern United States
1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2
Americans collect 66 PUs (3 lost to blockades); end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Formosa : 1 flag
Korea : 1 flag
Okinawa : 1 flag, 1 artillery
Szechwan : 1 armour and 1 mech_infantry
Shan State : 1 artillery and 1 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Siberia : 1 armour
Kazakhstan : 3 armour
French Indo China : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 transport
20 Sea Zone : 1 flag
22 Sea Zone : 1 flag
19 Sea Zone : 1 flag, 1 submarine and 1 transport
18 Sea Zone : 1 submarine
17 Sea Zone : 1 submarine
16 Sea Zone : 1 submarine
6 Sea Zone : 1 flag
West Indies : 1 infantry and 1 mech_infantry
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Iceland : 1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry
Scotland : 4 bombers
Norway : 1 flag, 2 armour and 2 infantry
Russia : 4 bombers
125 Sea Zone : 2 transports
80 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
123 Sea Zone : 2 carriers, 4 destroyers, 4 fighters and 4 transports
Iraq : 2 fighters and 1 tactical_bomber
101 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 51 / 82
Russians : 12 / 12
Japanese : 14 / 11
Americans : 69 / 91
Chinese : 23 / 29
British : 31 / 30
UK_Pacific : 22 / 27
Italians : 29 / 44
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
2 artilleries and 5 infantry placed in Tsinghai
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 1 artillery and 3 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Jehol : 1 flag
Manchuria : 1 flag, 1 fighter and 12 infantry
Yunnan : 1 infantry
Kansu : 1 artillery and 8 infantry
Tsinghai : 2 artilleries and 5 infantry
Sikang : 2 artilleries and 5 infantry
Anhwe : 1 artillery and 3 infantryProduction/PUs Summary :
Germans : 51 / 82
Russians : 12 / 12
Japanese : 14 / 11
Americans : 69 / 91
Chinese : 23 / 29
British : 31 / 30
UK_Pacific : 22 / 27
Italians : 29 / 44
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - British
British buy 1 artillery, 1 harbour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
6 fighters moved from Russia to Archangel
1 mech_infantry moved from Urals to Archangel
1 fighter moved from Russia to Archangel
1 bomber and 2 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Iraq to Syria
1 fighter and 2 mech_infantrys moved from Iraq to CaucasusCombat - British
Battle in Archangel
British attack with 7 fighters and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 7 fighters and 1 mech_infantry in Archangel, round 1 : 2/8 hits
Germans roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
British win, taking Archangel from Germans with 7 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
British attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 mech_infantry
British roll dice for 1 fighter and 2 mech_infantrys in Caucasus, round 1 : 1/3 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Syria
British attack with 2 infantry
Italians defend with 1 infantry
British roll dice for 2 infantry in Syria, round 1 : 1/2 hits
Italians roll dice for 1 infantry in Syria, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 1 : 1/3 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from Trans-Jordan to Iraq
1 fighter moved from Caucasus to Iraq
7 fighters moved from Archangel to Norway
6 mech_infantrys moved from India to Eastern Persia
1 aaGun and 7 infantry moved from Eastern Persia to 80 Sea Zone
1 aaGun and 7 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from India to West IndiaPlace Units - British
1 artillery and 1 infantry placed in Iraq
2 mech_infantrys placed in Union of South Africa
1 harbour placed in IcelandTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,3,1,1,4,4,2,2,4,3,2,3,3,4,3
British collect 29 PUs (4 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
1 infantry and 6 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 1 infantry and 6 mech_infantrysTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Hainan : 1 flag, 1 infantry
Burma : 2 infantry
India : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 6 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
French Indo China : 1 infantry
Sumatra : 1 flag
West India : 1 infantry
Iceland : 1 airfield and 1 harbour
Quebec : 1 artillery, 1 factory_minor and 2 infantry
Trans-Jordan : 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 5 mech_infantrys
Scotland : 3 aaGuns, 1 airfield and 4 infantry
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Syria : 1 flag, 2 infantry
Norway : 7 fighters
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Archangel : 1 mech_infantry
Russia : 1 fighter and 1 tactical_bomber
Caucasus : 2 mech_infantrys
80 Sea Zone : 1 submarine and 4 transports
123 Sea Zone : 2 destroyers
106 Sea Zone : 1 flag
Iraq : 1 flag, 3 aaGuns, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 12 infantry and 2 mech_infantrys
Eastern Persia : 1 flag, 6 mech_infantrys
Brazil : 1 flag, 2 infantry
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 48 / 82
Russians : 15 / 12
Japanese : 14 / 11
Americans : 69 / 91
Chinese : 23 / 29
British : 33 / 29
UK_Pacific : 22 / 27
Italians : 27 / 44
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Italians
Italians repair 6 damage on 6 factory_minors; Remaining resources: 38 PUs;
Italians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Rostov to Caucasus
1 fighter moved from 98 Sea Zone to Caucasus
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
4 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 tactical_bomber moved from 98 Sea Zone to Syria
1 fighter moved from Egypt to Syria
2 fighters moved from Egypt to Trans-JordanCombat - Italians
Battle in Syria
Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Italians win, taking Syria from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Caucasus
Italians attack with 1 fighter and 3 infantry
British defend with 2 mech_infantrys
Italians win, taking Caucasus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Italians attack with 2 fighters and 2 infantry
British defend with 2 infantry
Italians win, taking Trans-Jordan from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Syria to 98 Sea Zone
2 fighters moved from Trans-Jordan to Egypt
1 infantry moved from Southern Italy to 95 Sea Zone
2 aaGuns and 1 infantry moved from Northern Italy to 95 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
2 aaGuns and 2 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Caucasus to Rostov
1 artillery and 2 infantry moved from Ukraine to Rostov
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 aaGun moved from Western Germany to Northern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Egypt
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 31 PUs; end with 31 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs -
.
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I can’t upload the file, but you have a scramble decision to make in sz 6.
Anzac has 3 subs and 3 bombers
Japan has 2 destroyers and possibly 3 fighters.If the “upload folder” is still full I will send the file to your dice e-mail after the turn is complete. I’ll post here to let you know when I do this.
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I’ll scramble all 3 -
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Turn complete. Sent to your dice e-mail (French round 11).
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Hank - did I ever send you G12?
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You may have, but I deleted the files in my dice e-mail!
Could you post it?
Thanks
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Sent ~
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Samara
1 bomber moved from Russia to VolgogradCombat - Russians
Strategic bombing raid in Volgograd
AA guns fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Battle in Samara
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 1 : 1/4 hits
Germans roll dice for 1 mech_infantry in Samara, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 bomber moved from Volgograd to Russia
2 fighters and 1 tactical_bomber moved from Samara to RussiaPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs totalTerritory Summary for Russians :
Russia : 3 aaGuns, 1 airfield, 5 armour, 12 artilleries, 1 bomber, 1 factory_major, 2 fighters, 58 infantry, 7 mech_infantrys and 1 tactical_bomber
Samara : 1 infantryProduction/PUs Summary :
Germans : 52 / 73
Russians : 9 / 9
Japanese : 14 / 11
Americans : 69 / 91
Chinese : 23 / 29
British : 31 / 29
UK_Pacific : 22 / 27
Italians : 31 / 46
ANZAC : 10 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





