13L G40 wheatbeer (Axis) vs JWW (Allies +11)


  • use this file…changed a ncm & changed the loss of fgt vs. CR…

    I think I am going to need some good dice to be competitive with you here!

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                2 fighters moved from Southern Italy to 97 Sea Zone
                1 bomber moved from Northern Italy to 97 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar

  • '17

    Italian sub hit … do you want to damage the carrier or lose the cruiser?

    Or, if you prefer, we could roll the remainder of the battle out manually (with forum dice) so you don’t need to choose until you see how many other hits (if any) Italy gets.


    Definitely Germany had a powerful open … Cairo looks well positioned though with 3 tt servicing it.


  • @wheatbeer:

    Italian sub hit … do you want to damage the carrier or lose the cruiser?

    Or, if you prefer, we could roll the remainder of the battle out manually (with forum dice) so you don’t need to choose until you see how many other hits (if any) Italy gets.


    Definitely Germany had a powerful open … Cairo looks well positioned though with 3 tt servicing it.

    stop hitting with your 2’sssss…damn man, the French and Chinese didn’t hit anything on D, and your DD and ss’s are killing me. …I actually had a tough time deciding to lose the dd or one of the fgt’s/bmb in my z97 attack and said…he won’t hit with his ss when he attacks me… sure tip the CV…you will get two more hits here at least…THEN MY D DICE WILL BE ALL RED!


  • YOUR GOING FGT CRAZY HUH….NEVER SEEN THIS BEFORE

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                2 fighters moved from Southern Italy to 97 Sea Zone
                1 bomber moved from Northern Italy to 97 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                    British defend with 1 carrier, 1 cruiser and 2 fighters
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 carrier owned by the British
                        Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 1 :  4/5 hits
                        British roll dice for 2 fighters in 97 Sea Zone, round 1 :  2/2 hits
                        British roll dice for 1 carrier and 1 cruiser in 97 Sea Zone, round 1 :  1/2 hits
                        1 destroyer owned by the Italians , 1 cruiser owned by the British , 1 submarine owned by the Italians , 2 fighters owned by the British , 1 cruiser owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
                    Italians win, taking Gibraltar from British with 1 bomber and 2 fighters remaining. Battle score for attacker is 22
                    Casualties for British: 1 carrier, 1 cruiser and 2 fighters
                    Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine

    Non Combat Move - Italians
                2 fighters moved from 97 Sea Zone to Southern Italy
                1 bomber moved from 97 Sea Zone to Southern Italy
                2 infantry moved from Albania to Yugoslavia
                1 armour moved from Albania to Romania
                1 armour moved from Northern Italy to Romania
                2 artilleries moved from Northern Italy to Yugoslavia
                2 aaGuns moved from Northern Italy to Yugoslavia
                2 infantry moved from Northern Italy to Southern Italy
                1 artillery and 1 infantry moved from Libya to Tobruk

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 9 PUs total

    Production/PUs Summary :

    Germans : 42 / 68
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 31 / 33
        UK_Pacific : 17 / 17
        Italians : 9 / 9
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '17

    As always, if you want a low luck reroll, in exchange for a future one, let me know.

    Italy also had stellar dice, though at least the UK got 3/4 hits.


  • @wheatbeer:

    As always, if you want a low luck reroll, in exchange for a future one, let me know.

    Italy also had stellar dice, though at least the UK got 3/4 hits.

    mutual destruction, I kind of figured.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 aaGuns and 2 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                2 fighters moved from New Zealand to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 68
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 31 / 33
        UK_Pacific : 17 / 17
        Italians : 9 / 9
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Combat Move - French
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from United Kingdom to 92 Sea Zone
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Combat Move - French
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from United Kingdom to 92 Sea Zone
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French
                Battle in 92 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                    French win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Southern France
                    French attack with 1 artillery and 1 infantry
                    Germans defend with 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  2/2 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Southern France, round 1 :  1/3 hits
                        1 infantry owned by the French and 2 mech_infantrys owned by the Germans lost in Southern France
                        French roll dice for 1 artillery in Southern France, round 2 :  0/1 hits
                        Germans roll dice for 1 armour in Southern France, round 2 :  1/1 hits
                        1 artillery owned by the French lost in Southern France
                    Germans win with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - French
                1 fighter moved from 92 Sea Zone to Morocco
                1 infantry moved from Algeria to Morocco
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from French West Africa to French Central Africa

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        Morocco : 1 fighter and 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        French Central Africa : 1 infantry
        Libya : 1 flag, 1 infantry
        96 Sea Zone : 1 cruiser and 1 destroyer
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 42 / 68
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 31 / 33
        UK_Pacific : 17 / 17
        Italians : 8 / 9
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer and 8 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                1 armour moved from Bulgaria to Greece
                1 infantry moved from Bulgaria to Greece
                1 tactical_bomber moved from Southern Italy to Greece
                2 bombers moved from Western Germany to Greece
                3 fighters and 3 tactical_bombers moved from Holland Belgium to 110 Sea Zone
                2 infantry moved from Bulgaria to Greece
                1 armour moved from Yugoslavia to Greece
                1 armour moved from Yugoslavia to Greece
                3 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone

  • '17

    need scramble orders SZ110


  • none


  • scary……


  • I like you playing the allies better

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer and 8 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                1 armour moved from Bulgaria to Greece
                1 infantry moved from Bulgaria to Greece
                1 tactical_bomber moved from Southern Italy to Greece
                2 bombers moved from Western Germany to Greece
                3 fighters and 3 tactical_bombers moved from Holland Belgium to 110 Sea Zone
                2 infantry moved from Bulgaria to Greece
                1 armour moved from Yugoslavia to Greece
                1 armour moved from Yugoslavia to Greece
                3 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone

    Combat - Germans
                Battle in Greece
                    Germans attack with 3 armour, 2 bombers, 3 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 3 armour, 2 bombers, 3 infantry and 1 tactical_bomber in Greece, round 1 :  3/9 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  1/4 hits
                        1 infantry owned by the Germans and 3 infantry owned by the Neutral_Allies lost in Greece
                        Germans roll dice for 3 armour, 2 bombers, 2 infantry and 1 tactical_bomber in Greece, round 2 :  6/8 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Neutral_Allies lost in Greece
                    Germans win, taking Greece from Neutral_Allies with 3 armour, 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 2 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 1 cruiser, 6 fighters and 4 tactical_bombers
                    British defend with 1 battleship and 1 destroyer
                        Germans roll dice for 1 battleship, 1 cruiser, 6 fighters and 4 tactical_bombers in 110 Sea Zone, round 1 :  7/12 hits
                        British roll dice for 1 battleship and 1 destroyer in 110 Sea Zone, round 1 :  2/2 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 battleship owned by the British , 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 1 battleship, 1 cruiser, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 battleship and 1 destroyer

    Non Combat Move - Germans
                2 bombers and 1 tactical_bomber moved from Greece to Western Germany
                1 fighter moved from Northern Italy to Western Germany
                5 fighters and 4 tactical_bombers moved from 110 Sea Zone to Western Germany
                1 aaGun moved from Western Germany to Germany
                3 aaGuns moved from Holland Belgium to Western Germany
                1 transport moved from 113 Sea Zone to 112 Sea Zone
                2 infantry moved from France to Western Germany
                7 infantry moved from Finland to Norway
                2 artilleries and 8 infantry moved from Yugoslavia to Romania
                1 infantry moved from Bulgaria to Romania
                3 artilleries moved from France to Western Germany
                4 armour moved from France to Western Germany
                1 armour moved from Western Germany to Germany
                1 armour moved from Southern France to Western Germany
                1 armour moved from France to Western Germany
                1 mech_infantry moved from France to Germany
                1 submarine moved from 106 Sea Zone to 108 Sea Zone
                1 submarine moved from 106 Sea Zone to 103 Sea Zone

    Place Units - Germans
                1 artillery placed in Western Germany
                1 destroyer and 8 transports placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 31 / 33
        UK_Pacific : 17 / 17
        Italians : 8 / 9
        ANZAC : 10 / 10
        French : 11 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '17

    @JWW:

    I like you playing the allies better

    If I can’t have Cairo, I must have London!

    I wish I knew how to play Allies properly though  :lol:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 aaGun, 1 artillery, 2 fighters, 13 infantry and 1 tactical_bomber moved from Novgorod to Belarus
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bessarabia to Eastern Poland
                2 infantry moved from Bessarabia to Eastern Poland
                3 infantry moved from Ukraine to Bessarabia
                1 armour and 1 mech_infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Rostov to Ukraine
                2 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 15 infantry moved from Buryatia to Yakut S.S.R.
                6 infantry moved from Russia to Bryansk
                1 fighter moved from Belarus to Novgorod
                1 fighter moved from Belarus to Novgorod
                1 tactical_bomber moved from Belarus to Novgorod

    Place Units - Russians
                2 artilleries and 1 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                2 armour and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Yenisey : 2 infantry
        Yakut S.S.R. : 2 aaGuns and 15 infantry
        Belarus : 1 aaGun, 1 armour, 1 artillery, 13 infantry and 1 mech_infantry
        Karelia : 1 aaGun, 1 artillery and 5 infantry
        Bryansk : 6 infantry
        Eastern Poland : 3 infantry
        Bessarabia : 1 artillery and 4 infantry
        Russia : 1 airfield, 2 armour, 1 factory_major and 1 mech_infantry
        Ukraine : 2 artilleries, 1 factory_minor and 2 infantry
        Western Ukraine : 2 aaGuns, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Caucasus : 1 infantry
        112 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 31 / 33
        UK_Pacific : 17 / 17
        Italians : 8 / 9
        ANZAC : 10 / 10
        French : 11 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • I think I need to try to hold London and hope for great dice, no? Retreating to Scotland seems wrong, in every way……

    Next time someone buys 3 fgt’s or 3 air for G on round 1 I will treat it like a navy/trn build.

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