L13 G40 PGMatt (axis) vs Karl (allies +8)

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - British
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery, 1 carrier, 2 fighters and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                3 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 5 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 fighter moved from Burma to 37 Sea Zone
                1 infantry moved from Yunnan to Szechwan
                      Chinese take Szechwan from Japanese

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Research Technology - British
                British spend 5 on tech rolls

    Purchase Units - British
                British buy 2 armour and 5 infantry; Remaining resources: 0 PUs; 1 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery, 1 carrier, 2 fighters and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                3 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 5 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 fighter moved from Burma to 37 Sea Zone
                1 infantry moved from Yunnan to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 3 fighters and 4 infantry
                    Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                    3 fighters owned by the British retreated
                    Germans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry
                    Casualties for British: 4 infantry
                Battle in 37 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 fighter moved from 37 Sea Zone to Yunnan
                2 aaGuns, 4 artilleries and 15 infantry moved from Burma to Yunnan
                1 tactical_bomber moved from India to Yunnan
                3 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 82 Sea Zone to 87 Sea Zone

    Place Units - British
                2 armour and 1 infantry placed in Union of South Africa
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

  • 16

    4 hits for the first round in Anglo Egypt…OOL?

    Karl.tsvg

  • 22 20 19 18 17 16 15 14 12

    Keep the bomber this round, otherwise right up combat value.  British units last.

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Research Technology - Italians
                Italians spend 0 on tech rolls

    Purchase Units - Italians
                Italians buy 1 artillery, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Italians
                2 infantry moved from Tunisia to 94 Sea Zone
                2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 transport moved from 94 Sea Zone to 95 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                2 infantry moved from 94 Sea Zone to Algeria
                1 artillery and 1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from British
                1 armour, 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Gibraltar
                Battle in Algeria
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys
                    French defend with 1 infantry; British defend with 4 armour, 1 artillery, 5 infantry and 1 mech_infantry; Americans defend with 1 bomber
                    1 mech_infantry owned by the Italians and 1 armour owned by the Italians retreated to Egypt
                    British win, taking Gibraltar from British with 4 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -8
                    Casualties for French: 1 infantry
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 artillery, 4 infantry and 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 artillery and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Gibraltar : 1 flag, 1 harbour and 2 infantry
        Egypt : 1 armour, 2 fighters and 1 mech_infantry
        Malta : 1 flag
        Algeria : 1 flag, 1 artillery and 3 infantry
        Tunisia : 1 flag
        Poland : 2 armour and 2 infantry
        Northern Italy : 2 aaGuns, 3 artilleries, 1 factory_major and 8 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        Eastern Poland : 1 flag
        95 Sea Zone : 3 submarines
        94 Sea Zone : 1 cruiser, 4 destroyers and 1 transport
        92 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 50 / 76
        Russians : 35 / 35
        Japanese : 60 / 70
        Americans : 55 / 80
        Chinese : 4 / 4
        British : 29 / 30
        UK_Pacific : 7 / 7
        Italians : 12 / 22
        ANZAC : 10 / 15
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in Malaya
                Battle in Java

    Non Combat Move - ANZAC
                1 carrier, 1 destroyer and 1 fighter moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 submarine moved from 45 Sea Zone to 43 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 destroyer, 1 fighter and 15 infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Germans
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from France to Holland Belgium
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                4 fighters moved from Western Germany to 125 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                3 bombers moved from Germany to Holland Belgium
                3 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                1 artillery moved from France to Holland Belgium
                1 armour and 1 mech_infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium
                1 infantry moved from Northwest Persia to Caucasus
                      Germans take Caucasus from Russians

  • 16

    I’ll need dive orders for 125 please.

  • 22 20 19 18 17 16 15 14 12

    Yes, we will dive

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 destroyer, 1 fighter and 15 infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Germans
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from France to Holland Belgium
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                4 fighters moved from Western Germany to 125 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                3 bombers moved from Germany to Holland Belgium
                3 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                1 artillery moved from France to Holland Belgium
                1 armour and 1 mech_infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium
                1 infantry moved from Northwest Persia to Caucasus
                      Germans take Caucasus from Russians

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 4 fighters and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Americans Submerged
                    Germans win, taking 125 Sea Zone from Americans with 4 fighters and 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 destroyer
                Battle in Holland Belgium
                    Germans attack with 1 armour, 3 artilleries, 3 bombers, 1 fighter, 5 infantry and 1 mech_infantry
                    Americans defend with 2 infantry and 2 mech_infantrys
                    Germans win, taking Holland Belgium from Americans with 1 armour, 3 artilleries, 3 bombers, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 2 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                3 bombers moved from Holland Belgium to France
                1 fighter moved from Holland Belgium to France
                3 fighters moved from 125 Sea Zone to Western Germany
                1 fighter moved from 125 Sea Zone to France
                1 armour, 3 artilleries and 9 infantry moved from Karelia to Finland
                4 infantry moved from Southern France to Northern Italy
                2 infantry moved from Northern Italy to Southern Italy
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                1 fighter placed in Western Germany
                4 infantry placed in Iraq
                4 infantry placed in Southern France
                1 artillery and 3 infantry placed in France
                1 artillery and 4 infantry placed in Western Germany
                Germans undo move 5.
                3 infantry placed in Western Germany
                Germans undo move 4.
                1 artillery and 3 infantry placed in Southern France
                1 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                Germans collect 54 PUs (1 lost to blockades); end with 54 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs

    Territory Summary for Germans :

    Trans-Jordan : 1 flag
        Egypt : 1 flag, 2 armour, 3 artilleries, 1 harbour, 2 infantry and 2 tactical_bombers
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Syria : 1 flag
        France : 1 flag, 1 aaGun, 1 airfield, 3 bombers, 1 factory_minor, 2 fighters and 1 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour and 7 infantry
        Romania : 1 aaGun and 4 infantry
        Poland : 2 aaGuns, 10 armour, 1 artillery, 31 infantry and 6 mech_infantrys
        Germany : 1 factory_major
        Holland Belgium : 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry
        Northern Italy : 4 infantry
        Southern Italy : 2 infantry
        Karelia : 1 flag
        Vyborg : 1 flag
        Caucasus : 1 flag, 1 infantry
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 cruiser and 1 destroyer
        95 Sea Zone : 1 carrier
        Bulgaria : 1 flag
        Greece : 1 flag
        Iraq : 1 flag, 1 factory_minor and 4 infantry
        Northwest Persia : 1 flag, 4 infantry
        Yugoslavia : 1 flag, 1 artillery and 1 infantry
        Finland : 1 flag, 1 armour, 3 artilleries and 9 infantry

    Production/PUs Summary :

    Germans : 55 / 73
        Russians : 33 / 35
        Japanese : 53 / 70
        Americans : 52 / 80
        Chinese : 4 / 4
        British : 29 / 30
        UK_Pacific : 10 / 7
        Italians : 12 / 22
        ANZAC : 14 / 26
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Rostov to Caucasus
                1 fighter and 1 tactical_bomber moved from Belarus to Caucasus
                1 armour moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Italians
                1 armour moved from Eastern Poland to Belarus
                1 armour moved from Novgorod to Vyborg
                      Russians take Vyborg from Germans
                1 armour moved from Vyborg to Karelia
                      Russians take Karelia from Germans
                18 infantry moved from Novgorod to Karelia

  • 22 20 19 18 17 16 15 14 12

    Dang, can’t post.  Site is full.  I’ll send it via email

  • 16

    OK.  I wont be able to get that until tonight, sorry.  I don’t get my game emails at work.

  • 16

    Japan move to catch up.

    Karl.tsvg

  • 22 20 19 18 17 16 15 14 12

    Already moved.

    UK7.tsvg

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Research Technology - Italians
                Italians spend 0 on tech rolls

    Purchase Units - Italians
                Italians buy 2 destroyers and 2 infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Italians

    Non Combat Move - Italians
                1 armour and 1 mech_infantry moved from Egypt to Tobruk
                2 fighters moved from Egypt to 95 Sea Zone
                3 submarines moved from 95 Sea Zone to 94 Sea Zone
                1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
                1 fighter moved from Southern Italy to Algeria
                6 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 destroyers placed in 95 Sea Zone
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Malta : 1 flag
        Algeria : 1 flag, 2 artilleries, 1 fighter and 4 infantry
        Tunisia : 1 flag
        Poland : 2 armour and 2 infantry
        Tobruk : 1 armour and 1 mech_infantry
        Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
        95 Sea Zone : 2 destroyers and 2 fighters
        94 Sea Zone : 1 cruiser, 4 destroyers, 3 submarines and 1 transport

    Production/PUs Summary :

    Germans : 50 / 73
        Russians : 36 / 37
        Japanese : 43 / 56
        Americans : 59 / 84
        Chinese : 6 / 13
        British : 29 / 28
        UK_Pacific : 14 / 14
        Italians : 11 / 21
        ANZAC : 14 / 26
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

Suggested Topics

  • 5
  • 57
  • 101
  • 26
  • 81
  • 83
  • 112
  • 53
Axis & Allies Boardgaming Custom Painted Miniatures

60

Online

17.9k

Users

40.7k

Topics

1.8m

Posts