13L G40 wheatbeer (Axis) vs JWW (Allies +11)

  • '17

    No problem about any delay between turns. I admit, sometimes I get antsy when waiting for scramble orders or OOL, but still, no worries.

    Hank13 was kind enough to give me a redo in a game when I failed to sack Paris on G1 a few days ago, so I consider it good karma.

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 armour moved from Greater Southern Germany to Southern France
                1 mech_infantry moved from Western Germany to Southern France
                1 fighter moved from Slovakia Hungary to Southern France
                1 mech_infantry moved from Western Germany to Southern France
                1 artillery and 3 infantry moved from Western Germany to France
                2 armour moved from Greater Southern Germany to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 tactical_bomber moved from Poland to Yugoslavia
                2 infantry moved from Romania to Yugoslavia
                2 mech_infantrys moved from Western Germany to France

  • '17

    I’m reusing the same open (still testing my growing faith in a G1 air buy), so I need scramble orders again (SZ110 and SZ111) whenever you have the chance.

  • '17

    In addition to paying forward Hank’s generosity, G40 is more fun when errors and dice don’t bias the game in the early rounds.


  • I am away on business….I will have limited on line time.

    If you are doing the same open, then I will have the same scramble response as last time too.

    I will be back to regular posting this weekend.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 armour moved from Greater Southern Germany to Southern France
                1 mech_infantry moved from Western Germany to Southern France
                1 fighter moved from Slovakia Hungary to Southern France
                1 mech_infantry moved from Western Germany to Southern France
                1 artillery and 3 infantry moved from Western Germany to France
                2 armour moved from Greater Southern Germany to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 tactical_bomber moved from Poland to Yugoslavia
                2 infantry moved from Romania to Yugoslavia
                2 mech_infantrys moved from Western Germany to France

    Combat - Germans
                British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
                Battle in 106 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 106 Sea Zone
                        1 transport owned by the British lost in 106 Sea Zone
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 2 :  1/2 hits
                    Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
                    French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 1 :  5/7 hits
                        British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 1 :  1/3 hits
                        1 cruiser owned by the French , 1 cruiser owned by the British , 1 battleship owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                    Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 38
                    Casualties for Germans: 1 submarine
                    Casualties for French: 1 cruiser
                    Casualties for British: 1 battleship and 1 cruiser
                Battle in 111 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 1 :  3/4 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 1 :  3/4 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 cruiser owned by the British , 1 fighter owned by the Germans , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
                    1 battleship owned by the Germans retreated to 112 Sea Zone
                    British win with 1 battleship and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 fighter and 1 submarine
                    Casualties for British: 1 cruiser and 1 destroyer
                Battle in France
                    Germans attack with 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                        Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in France, round 1 :  4/17 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 :  1/11 hits
                        3 infantry owned by the French , 1 infantry owned by the Germans and 1 aaGun owned by the French lost in France
                        Germans roll dice for 5 armour, 3 artilleries, 6 infantry and 2 mech_infantrys in France, round 2 :  7/16 hits
                        French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 2 :  3/8 hits
                        3 infantry owned by the French , 1 armour owned by the French , 1 armour owned by the British , 3 infantry owned by the Germans , 1 artillery owned by the British and 1 artillery owned by the French lost in France
                        Germans roll dice for 5 armour, 3 artilleries, 3 infantry and 2 mech_infantrys in France, round 3 :  5/13 hits
                        French roll dice for 1 fighter in France, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 fighter owned by the French lost in France
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 5 armour, 3 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 38
                    Casualties for Germans: 5 infantry
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in Southern France
                    Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Southern France, round 1 :  2/4 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  0/2 hits
                        1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                    Germans win, taking Southern France from French with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Yugoslavia
                    Germans attack with 2 armour, 2 artilleries, 8 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 2 armour, 2 artilleries, 8 infantry and 1 tactical_bomber in Yugoslavia, round 1 :  4/13 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 :  0/5 hits
                        4 infantry owned by the Neutral_Allies lost in Yugoslavia
                        Germans roll dice for 2 armour, 2 artilleries, 8 infantry and 1 tactical_bomber in Yugoslavia, round 2 :  2/13 hits
                        Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Neutral_Allies: 5 infantry
                Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                1 bomber and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
                2 infantry moved from Denmark to Western Germany
                1 bomber moved from 110 Sea Zone to Western Germany
                3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Holland Belgium
                3 aaGuns moved from Western Germany to Holland Belgium
                1 aaGun moved from Germany to Western Germany
                1 armour moved from Slovakia Hungary to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                1 tactical_bomber moved from Yugoslavia to Southern Italy
                1 fighter moved from Southern France to Northern Italy
                2 infantry moved from Slovakia Hungary to Poland
                2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
                1 cruiser moved from 114 Sea Zone to 112 Sea Zone
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                3 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis

    Place Units - Germans
                3 fighters placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
                Germans collect 39 PUs (3 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    Production/PUs Summary :

    Germans : 42 / 68
        Russians : 37 / 37
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • should get to this today


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Manchuria


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Manchuria

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 1 infantry
                    Japanese defend with 1 aaGun, 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers
                        Russians roll dice for 1 infantry in Manchuria, round 1 :  0/1 hits
                        Japanese roll dice for 1 aaGun, 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 1 :  8/12 hits
                        1 infantry owned by the Russians lost in Manchuria
                    Japanese win with 1 aaGun, 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                4 infantry moved from Amur to Buryatia
                1 infantry moved from Amur to Buryatia
                2 aaGuns and 6 infantry moved from Sakha to Buryatia
                2 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Caucasus to Rostov
                2 infantry moved from Eastern Poland to Bessarabia
                1 artillery moved from Western Ukraine to Bessarabia
                3 infantry moved from Ukraine to Western Ukraine
                1 armour and 1 mech_infantry moved from Volgograd to Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Novgorod
                1 infantry moved from Belarus to Novgorod
                3 infantry moved from Baltic States to Novgorod
                1 infantry moved from Archangel to Novgorod
                3 infantry moved from Vyborg to Karelia
                1 artillery moved from Novgorod to Karelia
                1 submarine moved from 127 Sea Zone to 112 Sea Zone
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 aaGun moved from Russia to Bryansk
                1 aaGun moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Russia to Belarus
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 aaGun moved from Novgorod to Karelia

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Yakut S.S.R. : 2 infantry
        Buryatia : 2 aaGuns and 15 infantry
        Belarus : 1 armour and 1 mech_infantry
        Karelia : 1 aaGun, 1 artillery and 5 infantry
        Bryansk : 2 aaGuns, 1 artillery and 1 infantry
        Rostov : 1 infantry
        Bessarabia : 1 artillery and 4 infantry
        Russia : 1 airfield, 1 factory_major and 6 infantry
        Ukraine : 1 armour, 1 factory_minor, 3 infantry and 1 mech_infantry
        Western Ukraine : 4 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 13 infantry and 1 tactical_bomber
        Caucasus : 1 infantry
        112 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 42 / 68
        Russians : 37 / 37
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                2 infantry moved from Kiangsi to Hunan
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 bombers moved from Japan to Yunnan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                1 fighter moved from Formosa to Hunan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 1 :  4/7 hits
                        Chinese roll dice for 2 infantry in Hunan, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 :  3/8 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 1 :  0/4 hits
                        3 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  0/8 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 :  3/8 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from Kiangsi to Hunan
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry moved from Shantung to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Jehol to Chahar
                1 mech_infantry moved from Manchuria to Anhwe
                1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
                1 fighter moved from Hunan to Kwangsi
                2 fighters and 2 tactical_bombers moved from Japan to Jehol
                2 carriers moved from 6 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 carrier and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from Okinawa to 35 Sea Zone
                1 fighter moved from Korea to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Jehol
                4 infantry moved from Korea to Manchuria
                1 battleship, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                2 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kiangsi
                1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                2 infantry moved from Kiangsu to Anhwe
                1 artillery and 1 infantry moved from Shantung to Anhwe

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                1 factory_minor placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 30 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs

    Production/PUs Summary :

    Germans : 42 / 68
        Russians : 37 / 37
        Japanese : 30 / 40
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 bomber moved from Central United States to Eastern United States
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 fighter moved from Western United States to 101 Sea Zone
                1 armour and 1 infantry moved from Central United States to Eastern United States
                1 mech_infantry moved from Central United States to Eastern United States
                2 mech_infantrys moved from Central United States to Eastern United States
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from Philippines to Guam

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                1 carrier and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield and 1 fighter
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        10 Sea Zone : 1 carrier and 1 submarine
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_minor
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
        101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 42 / 68
        Russians : 37 / 37
        Japanese : 30 / 40
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 infantry moved from Szechwan to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 fighter moved from Szechwan to Yunnan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 infantry moved from Szechwan to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 7 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 1 :  0/8 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 :  1/3 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 :  2/7 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  3/3 hits
                        2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi
                2 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Kweichow to Shensi

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Shensi : 1 fighter and 8 infantry
        Yunnan : 3 infantry

    Production/PUs Summary :

    Germans : 42 / 68
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • scramble?

  • '17

    No scramble


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 battleship moved from 111 Sea Zone to 110 Sea Zone
                1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                2 infantry moved from 76 Sea Zone to Ethiopia
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 mech_infantry moved from Egypt to Ethiopia
                1 fighter moved from Scotland to 110 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - British
                British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 battleship moved from 111 Sea Zone to 110 Sea Zone
                1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                2 infantry moved from 76 Sea Zone to Ethiopia
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 mech_infantry moved from Egypt to Ethiopia
                1 fighter moved from Scotland to 110 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 1 :  1/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for British: 1 cruiser
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 1 :  5/7 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 1 :  1/2 hits
                        1 battleship owned by the Italians , 1 transport owned by the Italians , 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 31
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
                Battle in 110 Sea Zone
                    British attack with 1 battleship, 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 battleship, 1 destroyer and 1 fighter in 110 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                    British win with 1 battleship, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Ethiopia
                    British attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 cruiser in Ethiopia, round 1 :  1/1 hits
                        British roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Ethiopia, round 1 :  3/7 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 :  0/3 hits
                        1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                3 infantry moved from Malaya to Shan State
                1 battleship moved from 37 Sea Zone to 79 Sea Zone
                1 destroyer moved from 39 Sea Zone to 79 Sea Zone
                1 fighter and 2 infantry moved from Burma to India
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
                1 bomber moved from 97 Sea Zone to Malta
                1 artillery and 1 infantry moved from Alexandria to Egypt
                1 tactical_bomber moved from India to British Somaliland
                1 infantry moved from Egypt to Alexandria
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 infantry moved from Scotland to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
                1 infantry moved from 88 Sea Zone to British Guiana
                1 fighter moved from 96 Sea Zone to Malta
                1 aaGun and 1 infantry moved from Scotland to United Kingdom
                1 artillery moved from Ontario to Quebec
                1 infantry moved from Ontario to Quebec
                1 armour and 1 infantry moved from Quebec to New Brunswick Nova Scotia

    Place Units - British
                1 factory_minor placed in Egypt
                1 fighter and 2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,3,1,6
                British collect 28 PUs (3 lost to blockades); end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Place Units - UK_Pacific
                3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 3 infantry and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Shan State : 3 infantry
        India : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 2 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        British Somaliland : 1 tactical_bomber
        Alexandria : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
        Egypt : 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        British Guiana : 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Ethiopia : 1 flag, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
        80 Sea Zone : 1 transport
        76 Sea Zone : 1 cruiser and 2 transports
        97 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 2 fighters
        Eastern Persia : 1 flag, 1 infantry
        81 Sea Zone : 1 destroyer
        79 Sea Zone : 1 battleship and 1 destroyer
        Persia : 1 flag, 1 artillery and 3 infantry
        110 Sea Zone : 1 battleship and 1 destroyer
        88 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 42 / 68
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 31 / 33
        UK_Pacific : 17 / 17
        Italians : 9 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • use this file…changed a ncm & changed the loss of fgt vs. CR…

    I think I am going to need some good dice to be competitive with you here!

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                2 fighters moved from Southern Italy to 97 Sea Zone
                1 bomber moved from Northern Italy to 97 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar

  • '17

    Italian sub hit … do you want to damage the carrier or lose the cruiser?

    Or, if you prefer, we could roll the remainder of the battle out manually (with forum dice) so you don’t need to choose until you see how many other hits (if any) Italy gets.


    Definitely Germany had a powerful open … Cairo looks well positioned though with 3 tt servicing it.

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