13L G40 Boldfresh vs. hobo (allies +5)

  • 12

    Dont have my computer can only read the text.  Post combat summary so I can read it?


  • I took s.ger, w.fra, nor, and swe no losses in each.  Nothing major it was just overkill on single defenders.

    I can’t or don’t know how to post in the middle of the combat, it’s prompting me to intercept or not with your 5 fighters.  I have 4 bombers, b-29s no less.  If you already got 262s let’s boggle.

  • 12

    alright send em all up - 5 ftrs.  in the future, just after you make all your combat moves and click “done” you are given three choices:

    View move summary
    Post move summary
    Done

    this is where you click “post move summary”.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @hobo:

    better take something for that cold gamerman

    :-) Thank you, that’s very kind

  • 12

    i have to say hobo, i have never seen an approach quite like yours in global yet.  it is quite fierce.

  • 12

    by the way, to comply with the rules, the order of combat is:

    1. strat and tac bombing runs (any order)
    2. amphibious assaults (preceeded by naval battles in the amphib assault sea zones if applicable) any order
    3. all other combat (any order)

    cheers  :wink:


  • I normally “post” summary when a defender decision might be required.  I just forgot about the interceptor rule which I can’t remember is new or old after a 3 year absence.

    ps b-29s shot down one of yours  :lol:

  • 12

    @hobo:

    I normally “post” summary when a defender decision might be required.  I just forgot about the interceptor rule which I can’t remember is new or old after a 3 year absence.

    ps b-29s shot down one of yours  :lol:

    ha, nice.  maybe your luck is swinging to the positive!  :wink:

  • 12

    europe is lookin a little rough…  :-o


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Americans
                Americans repair 1 damage on 1 harbour; Remaining resources: 83 PUs;
                Americans buy 1 artillery, 2 bombers, 1 factory_minor, 2 infantry and 9 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 artillery moved from Denmark to 113 Sea Zone
                1 infantry moved from Denmark to 113 Sea Zone
                1 artillery moved from 113 Sea Zone to Sweden
                1 infantry moved from 113 Sea Zone to Sweden
                4 bombers moved from Turkey to Germany
                1 bomber moved from Turkey to Greater Southern Germany
                1 infantry moved from Western Germany to Greater Southern Germany
                2 transports moved from 112 Sea Zone to 104 Sea Zone
                1 artillery moved from Portugal to 104 Sea Zone
                1 mech_infantry moved from Portugal to 104 Sea Zone
                1 artillery, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 91 Sea Zone to Normandy Bordeaux
                1 tactical_bomber moved from 112 Sea Zone to Sweden
                1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
                1 armour, 4 artilleries, 6 infantry, 1 mech_infantry and 6 transports moved from 123 Sea Zone to 112 Sea Zone
                6 infantry moved from 112 Sea Zone to Norway
                1 mech_infantry moved from 112 Sea Zone to Norway
                1 armour moved from 112 Sea Zone to Norway
                4 artilleries moved from 112 Sea Zone to Norway
                1 battleship moved from 91 Sea Zone to 112 Sea Zone
                1 armour moved from Tunisia to Tobruk
                      Americans take Libya from Italians
                      Americans take Tobruk from Italians

    Combat - Americans
                Battle in Sweden
                    Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                        Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Sweden, round 1 :  2/3 hits
                        Germans roll dice for 1 infantry in Sweden, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Sweden
                    Americans win, taking Sweden from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Norway
                    Americans attack with 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry
                    Germans defend with 3 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Norway, round 1 :  0/3 hits
                        Americans roll dice for 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry in Norway, round 1 :  4/12 hits
                        Germans roll dice for 3 infantry in Norway, round 1 :  0/3 hits
                        3 infantry owned by the Germans lost in Norway
                    Americans win, taking Norway from Germans with 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                Battle in Greater Southern Germany
                    Americans attack with 1 bomber and 1 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 bomber and 1 infantry in Greater Southern Germany, round 1 :  1/2 hits
                        Germans roll dice for 1 infantry in Greater Southern Germany, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Greater Southern Germany
                    Americans win, taking Greater Southern Germany from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 2 fighters and 1 mech_infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 1 :  2/4 hits
                        Italians roll dice for 1 infantry in Normandy Bordeaux, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Air Battle in Germany
                    Americans attacks with 4 units heading to Germany
                    Germans launches 5 interceptors out of Germany
                        Defenders Fire,  :  0/5 hits
                        Attackers Fire,  :  1/4 hits
                        1 fighter owned by the Germans lost in Germany
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Germany
                        AA guns fire in Germany :  0/4 hits
                    Bombing raid in Germany rolls: 8,6,4,7 and causes: 20 damage to unit: factory_major
                    Bombing raid in Germany causes 20 damage total.
                Cleaning up after air battles

    Non Combat Move - Americans
                1 bomber moved from Greater Southern Germany to Western Germany
                4 bombers moved from Germany to Western Germany
                2 carriers and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from Eastern United States to 110 Sea Zone
                1 tactical_bomber moved from Sweden to Western Germany
                2 artilleries, 5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 5 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 123 Sea Zone
                5 infantry moved from 123 Sea Zone to Iceland
                2 artilleries moved from 123 Sea Zone to Iceland
                1 mech_infantry moved from 123 Sea Zone to Iceland
                1 transport moved from 112 Sea Zone to 104 Sea Zone
                1 mech_infantry moved from Portugal to 104 Sea Zone
                1 mech_infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                2 submarines moved from 104 Sea Zone to 91 Sea Zone
                1 submarine moved from 26 Sea Zone to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Denmark
                1 artillery and 2 infantry placed in Western Germany
                9 mech_infantrys placed in Western United States
                2 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 74 PUs; end with 75 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 harbour and 9 mech_infantrys
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        10 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Central America : 1 harbour
        Eastern United States : 1 airfield, 2 bombers, 1 factory_major and 1 harbour
        Iceland : 2 artilleries, 5 infantry and 1 mech_infantry
        Morocco : 1 flag, 1 harbour
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Greater Southern Germany : 1 flag, 1 infantry
        Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 5 bombers, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
        Norway : 1 flag, 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry
        Denmark : 1 flag, 1 factory_minor
        Holland Belgium : 1 mech_infantry
        Tobruk : 1 flag, 1 armour
        Libya : 1 flag
        Portugal : 1 flag, 1 mech_infantry
        112 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 6 transports
        113 Sea Zone : 1 transport
        123 Sea Zone : 4 transports
        Sweden : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        91 Sea Zone : 2 submarines and 1 transport
        110 Sea Zone : 2 carriers, 2 destroyers, 3 fighters and 3 transports

    Production/PUs Summary :

    Germans : 26 / 37
        Russians : 44 / 58
        Japanese : 62 / 84
        Americans : 74 / 95
        Chinese : 10 / 14
        British : 42 / 48
        UK_Pacific : 5 / 6
        Italians : 9 / 21
        ANZAC : 7 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                5 infantry moved from Szechwan to Shensi

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 12 PUs total

    Territory Summary for Chinese :

    Jehol : 1 flag
        Shensi : 9 infantry

    Production/PUs Summary :

    Germans : 26 / 37
        Russians : 44 / 58
        Japanese : 62 / 84
        Americans : 74 / 95
        Chinese : 10 / 12
        British : 42 / 48
        UK_Pacific : 5 / 6
        Italians : 9 / 21
        ANZAC : 7 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • 12

    you are gonna learn a very valuable lesson in this game hobo… one you will not soon forget.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - British
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 carrier moved from 112 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 infantry moved from Holland Belgium to France
                      French take France from Germans
                      French take Morocco from Americans
                      French take Normandy Bordeaux from Americans
                      French take Algeria from Americans
                      French take Syria from Russians
                      French take Tunisia from Americans
                1 armour moved from Iraq to Egypt
                3 fighters, 3 infantry and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone


  • need scramble for gib

    what lesson?  I need to catch up on a lot  :-o


  • if it helps, I got a fig, tac, car, des there vs 2 fig and a tac for you

  • 12

    scramble everything  :-D


  • uh ok interesting… didn’t know gib was that important at this stage  :lol:

  • 12

    @hobo:

    uh ok interesting… didn’t know gib was that important at this stage  :lol:

    Im curious, what would you call this stage of the game?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - British
                British buy 4 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 carrier moved from 112 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 infantry moved from Holland Belgium to France
                      French take France from Germans
                      French take Morocco from Americans
                      French take Normandy Bordeaux from Americans
                      French take Algeria from Americans
                      French take Syria from Russians
                      French take Tunisia from Americans
                1 armour moved from Iraq to Egypt
                3 fighters, 3 infantry and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone

    Combat - British
                Germans scrambles 3 units out of Spain to defend against the attack in 91 Sea Zone
                Germans scrambles to create a battle in territory 91 Sea Zone
                Battle in 91 Sea Zone
                    British attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber; Americans loiter and taunt with
                    Japanese defend with 1 fighter; Germans defend with 1 fighter and 1 tactical_bomber
                        British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 1 :  2/3 hits
                        Germans roll dice for 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 1 :  3/3 hits
                        1 tactical_bomber owned by the Germans , 1 fighter owned by the Japanese , 1 carrier owned by the British and 1 destroyer owned by the British lost in 91 Sea Zone
                        British roll dice for 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 fighter in 91 Sea Zone, round 2 :  0/1 hits
                        1 fighter owned by the Germans lost in 91 Sea Zone
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 fighter
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for British: 1 carrier and 1 destroyer
                Battle in Gibraltar
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 harbour and 1 infantry
                        British roll dice for 1 armour and 1 infantry in Gibraltar, round 1 :  1/2 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Gibraltar
                    British win, taking Gibraltar from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Egypt
                    British attack with 1 armour, 3 fighters, 3 infantry and 1 tactical_bomber
                    Italians defend with 1 factory_minor, 1 harbour and 3 infantry
                        British roll dice for 1 armour, 3 fighters, 3 infantry and 1 tactical_bomber in Egypt, round 1 :  2/8 hits
                        Italians roll dice for 3 infantry in Egypt, round 1 :  1/3 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
                        British roll dice for 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber in Egypt, round 2 :  5/7 hits
                        Italians roll dice for 1 infantry in Egypt, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Egypt
                    British win, taking Egypt from Italians with 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Italians: 3 infantry
                Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By British: French has 4 infantry placed in France

    Non Combat Move - British
                3 fighters moved from Egypt to Greece
                1 tactical_bomber moved from Egypt to Greece
                3 armour moved from Iraq to Greece
                1 tactical_bomber moved from 91 Sea Zone to Morocco
                1 fighter moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to Western Germany
                1 fighter moved from 112 Sea Zone to Western Germany
                1 transport moved from 113 Sea Zone to 110 Sea Zone
                4 transports moved from 112 Sea Zone to 110 Sea Zone
                3 artilleries moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                6 infantry moved from United Kingdom to 110 Sea Zone
                3 artilleries, 6 infantry, 1 mech_infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
                6 infantry moved from 112 Sea Zone to Western Germany
                1 mech_infantry moved from 112 Sea Zone to Western Germany
                3 artilleries moved from 112 Sea Zone to Western Germany
                1 infantry moved from Venezuela to Brazil
                1 infantry moved from Belgian Congo to Kenya
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan

    Place Units - British
                4 artilleries, 2 fighters and 4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,5
                British collect 44 PUs; end with 44 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from Greece: 3 armour, 3 fighters and 1 tactical_bomber
                EDIT: Adding units owned by British to Persia: 3 fighters and 1 tactical_bomber
                EDIT: Adding units owned by British to Eastern Persia: 3 armour
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 17 infantry
        New Guinea : 1 infantry
        Iceland : 1 airfield and 1 harbour
        Quebec : 1 factory_minor
        Gibraltar : 1 armour, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Kenya : 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour and 10 infantry
        Anglo Egyptian Sudan : 2 infantry
        Morocco : 1 tactical_bomber
        France : 1 infantry
        Western Germany : 2 aaGuns, 3 artilleries, 2 fighters, 13 infantry and 1 mech_infantry
        Holland Belgium : 1 flag
        Ethiopia : 1 flag
        112 Sea Zone : 1 destroyer, 1 submarine and 5 transports
        Chile : 1 flag
        Afghanistan : 1 flag
        Mozambique : 1 flag
        106 Sea Zone : 1 flag
        Argentina : 1 flag
        Angola : 1 flag
        Eastern Persia : 1 flag, 3 armour
        Brazil : 1 flag, 1 infantry
        Venezuela : 1 flag
        Persia : 1 flag, 3 fighters and 1 tactical_bomber
        Colombia : 1 flag
        Peru : 1 flag
        110 Sea Zone : 1 fighter

    Production/PUs Summary :

    Germans : 22 / 37
        Russians : 43 / 58
        Japanese : 62 / 84
        Americans : 69 / 95
        Chinese : 10 / 12
        British : 44 / 44
        UK_Pacific : 5 / 5
        Italians : 7 / 21
        ANZAC : 7 / 0
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • 12

    um, i just had a misclick, sent two inf and a ftr to
    greater southern germany, but the program took
    my click to be on western germany.

    trust me it really wont matter - but i had intended to send my guys to attack with the ftr.

    i will roll the battle here and you can conclude whether you think i meant to send 2 infantry into w germany or if they were intended to go with the ftr to greater southern germany.  :roll:

    so i will just roll for the ftr in southern germany through tripleA - if it hits, then i will take the territory.  since the 2 inf attacking w germany missed, they miss in the first round of this battle.

    ok ftr missed in first round and so did your dude.  from here on out i will roll for the inf in here and the ftr and your defender in tripleA.

    southern germany round 2 - attacking inf
    DiceRolls: 2@1; Total Hits: 02@1: (2, 2)

Suggested Topics

  • 53
  • 25
  • 62
  • 108
  • 117
  • 15
  • 45
  • 2.9k
Axis & Allies Boardgaming Custom Painted Miniatures

23

Online

17.9k

Users

40.7k

Topics

1.8m

Posts