13L G40 Boldfresh vs. hobo (allies +5)

  • 12

    so what will you lose in round 2 then?

  • 12

    you tipped the acc in round 1… then in round 2 you take the two hits as?


  • cruiser and fighter

  • 12

    ok, you hit once with your tipped acc, 2 ftr, bat, now to roll for the missing cruiser

    DiceRolls: 1@3; Total Hits: 01@3: (6)

  • 12

    retreating the remaining bomber - where will you land the ftr?


  • algeria is fine

  • 12

    uhhhhh, we have an interesting situation.  i was not
    rolling live dice!!!

  • 12

    i love it when that happens.  so that means i will have to reload the game and roll
    the dice live…  :evil:

  • 12

    although knowing my history of bad luck, the live dice will probably go
    WORSE!

  • 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 3 fighters and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Finland to Norway
                2 infantry moved from Finland to Sweden
                1 fighter and 1 tactical_bomber moved from Germany to Norway
                3 bombers moved from Germany to 92 Sea Zone
                1 fighter moved from Romania to 92 Sea Zone
                1 carrier moved from 95 Sea Zone to 92 Sea Zone
                1 armour, 2 artilleries, 15 infantry and 3 mech_infantrys moved from Spain to Portugal
                1 fighter moved from Germany to Sweden
                1 tactical_bomber moved from Germany to Sweden
                1 fighter moved from Germany to Norway
                1 tactical_bomber moved from Germany to Western Germany

  • 12

    so there’s the move…

    let’s see how the real dice go.  probably will get shot down in w germany…  :wink:

  • 12

    well hobo, you are officially cursed in this game….  live dice are
    going MUCH better than they did when i was running it in local.  got only 1 damage in w germany base, but the rest went much better.  here is the map - got 4 hits in round 1 of z92…  so how will you take them?  :-o

  • 12

    sorry for the confusion - been a long day.

    don’t know if you’ve run into this yet, but in local, the dice are not sent out by email and thus cannot be verified.  there ave been times where i thought i was just testing a turn in local but the dice were live - when that happens, it’s pretty much tough luck.  in this case, it was the reverse - though i was rolling live but was actually in local.  the dice have to be rolled in PBEM mode though or they are not valid…

    but let’s not get ahead of ourselves - you are probably still favored to hold the zone.  let me know your first round losses.


  • uhhh why would you even ask me for ool if you were just testing  :-P

    cruiser 2x carrier fighter

  • 12

    actually thought i was rolling live until i went to post it…  thing is, the dice just aren’t valid unless you are rolling in PBEM and the emails go out for verification.  alright, let’s see if your boys can hold on.

  • 12

    sorry bro - just got really lucky on ya there.  i had a backup plan, but don’t want to say what it was…  :wink:

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 3 fighters and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Finland to Norway
                2 infantry moved from Finland to Sweden
                1 fighter and 1 tactical_bomber moved from Germany to Norway
                3 bombers moved from Germany to 92 Sea Zone
                1 fighter moved from Romania to 92 Sea Zone
                1 carrier moved from 95 Sea Zone to 92 Sea Zone
                1 armour, 2 artilleries, 15 infantry and 3 mech_infantrys moved from Spain to Portugal
                1 fighter moved from Germany to Sweden
                1 tactical_bomber moved from Germany to Sweden
                1 fighter moved from Germany to Norway
                1 tactical_bomber moved from Germany to Western Germany

    Combat - Germans
                Strategic bombing raid in Western Germany
                        AA guns fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 1 and causes: 1 damage to unit: harbour
                    Bombing raid in Western Germany causes 1 damage total.
                Battle in Norway
                    Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    British defend with 1 fighter; Americans defend with 2 infantry
                        Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Norway, round 1 :  4/6 hits
                        Americans roll dice for 1 fighter and 2 infantry in Norway, round 1 :  0/3 hits
                        1 fighter owned by the British and 2 infantry owned by the Americans lost in Norway
                    Germans win, taking Norway from Americans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for British: 1 fighter
                    Casualties for Americans: 2 infantry
                Battle in Sweden
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery, 1 factory_minor and 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sweden, round 1 :  1/4 hits
                        British roll dice for 1 artillery and 1 infantry in Sweden, round 1 :  0/2 hits
                        1 infantry owned by the British lost in Sweden
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sweden, round 2 :  0/4 hits
                        British roll dice for 1 artillery in Sweden, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Sweden
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sweden, round 3 :  1/3 hits
                        British roll dice for 1 artillery in Sweden, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Sweden
                    Germans win, taking Sweden from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Portugal
                    Germans attack with 1 armour, 2 artilleries, 15 infantry and 3 mech_infantrys
                    British defend with 1 artillery and 3 infantry; Americans defend with 1 aaGun, 1 artillery, 3 infantry and 3 mech_infantrys
                        Germans roll dice for 1 armour, 2 artilleries, 15 infantry and 3 mech_infantrys in Portugal, round 1 :  8/21 hits
                        Americans roll dice for 1 aaGun, 2 artilleries, 6 infantry and 3 mech_infantrys in Portugal, round 1 :  4/11 hits
                        3 infantry owned by the British , 4 infantry owned by the Germans , 1 aaGun owned by the Americans , 1 artillery owned by the British and 3 infantry owned by the Americans lost in Portugal
                    11 infantry owned by the Germans , 1 armour owned by the Germans , 3 mech_infantrys owned by the Germans and 2 artilleries owned by the Germans retreated to Spain
                    Americans win with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 15
                    Casualties for Germans: 4 infantry
                    Casualties for British: 1 artillery and 3 infantry
                    Casualties for Americans: 1 aaGun and 3 infantry
                Battle in 92 Sea Zone
                    Germans attack with 3 bombers, 1 carrier and 1 fighter
                    British defend with 8 infantry; Americans defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 4 transports
                        Germans roll dice for 3 bombers, 1 carrier and 1 fighter in 92 Sea Zone, round 1 :  4/4 hits
                        Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 4 transports in 92 Sea Zone, round 1 :  3/5 hits
                        1 fighter owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the Americans , 1 carrier owned by the Germans and 1 fighter owned by the Germans lost in 92 Sea Zone
                        Germans roll dice for 3 bombers in 92 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 battleship, 1 fighter and 4 transports in 92 Sea Zone, round 2 :  2/2 hits
                        1 fighter owned by the Americans , 1 battleship owned by the Americans and 2 bombers owned by the Germans lost in 92 Sea Zone
                        8 infantry owned by the British and 4 transports owned by the Americans lost in 92 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 70
                    Casualties for Germans: 2 bombers, 1 carrier and 1 fighter
                    Casualties for British: 8 infantry
                    Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 4 transports

    Non Combat Move - Germans
                1 bomber moved from 92 Sea Zone to Spain
                1 fighter and 1 tactical_bomber moved from Sweden to Germany
                2 fighters and 1 tactical_bomber moved from Norway to Germany
                1 mech_infantry moved from Poland to Romania
                1 mech_infantry moved from Poland to Germany
                1 tactical_bomber moved from Western Germany to Spain

    Place Units - Germans
                1 carrier placed in 93 Sea Zone
                2 fighters and 4 infantry placed in Germany
                1 fighter placed in Spain

    Turn Complete - Germans
                Germans collect 37 PUs; end with 37 PUs total

    Territory Summary for Germans :

    Cyprus : 1 flag
        Malta : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Romania : 2 aaGuns, 1 airfield and 1 mech_infantry
        Germany : 1 aaGun, 1 artillery, 1 factory_major, 5 fighters, 15 infantry, 4 mech_infantrys and 2 tactical_bombers
        Norway : 3 infantry
        100 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports
        125 Sea Zone : 1 flag
        93 Sea Zone : 1 carrier
        Bulgaria : 1 flag
        Sweden : 1 flag, 1 factory_minor and 1 infantry
        Yugoslavia : 1 flag
        Spain : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 11 infantry, 3 mech_infantrys and 1 tactical_bomber
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 37 / 37
        Russians : 40 / 52
        Japanese : 56 / 74
        Americans : 61 / 84
        Chinese : 13 / 14
        British : 41 / 48
        UK_Pacific : 6 / 6
        Italians : 16 / 21
        ANZAC : 9 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • 12

    alright, you are OFFICALLY getting screwed by the dice in this one.  :|


  • the dicing in this game has been so horribly lopsided it isn’t even funny.

    first that destroyer won against the fighter then it hit again causing the hit on my battleship

    then like half your rolls were like 1s when you attacked portagul

  • 12

    trust me, i know.  i’m getting your end of the luck in a couple of my other games… and it just keeps happening over and over and over.  crazy how the dice go sometimes.  happened to me with forum dice AND with MARTI dice…  and happens with real dice too.  i have a think with really hot or really cold dice.  :?

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