13L G40 Boldfresh vs. hobo (allies +5)

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    5 attacks:

    attacked norway with 3 inf from fin and 2 ftr, tac from berlin.  cwlo 2 inf, ftr
    attacked sweden with 2 inf from fin and ftr, tac from berlin
    bombed w ger naval base with tac from berlin - 3 damage
    attacked portugal with everything in berlin - hit you 8 times and you hit back 6 times (feel free to change your casualties)
    final attack, i hit z92 with acc, ftr, 3 bom - hit you once in the first round - took the cruiser as your casualty - you hit back 4 times, i lost the acc, ftr, bom.  hit you twice in round 2 - now i want to know what you lost in round 1 (if different from cru) and how you will then take the 2 hits from round 2 before i roll your defense for round 2


  • Ahh I see it, these are really my first games with triplea


  • hit the carrier, and lose a fighter

  • 12

    @hobo:

    hit the carrier, and lose a fighter

    would you have hit the acc in round 1?  if so, you have a cruiser rolling in round 2.


  • yeah its the obvious hit since the fighters have a place to land and nothing else can attack it.

  • 12

    ok, so the acc will take the first hit in round 1 then?

  • 12

    if so, i will just roll an extra 3 here in the forum for your cruiser in round 2 defense.


  • np roll away.

  • 12

    so what will you lose in round 2 then?

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    you tipped the acc in round 1… then in round 2 you take the two hits as?


  • cruiser and fighter

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    ok, you hit once with your tipped acc, 2 ftr, bat, now to roll for the missing cruiser

    DiceRolls: 1@3; Total Hits: 01@3: (6)

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    retreating the remaining bomber - where will you land the ftr?


  • algeria is fine

  • 12

    uhhhhh, we have an interesting situation.  i was not
    rolling live dice!!!

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    i love it when that happens.  so that means i will have to reload the game and roll
    the dice live…  :evil:

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    although knowing my history of bad luck, the live dice will probably go
    WORSE!

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 3 fighters and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Finland to Norway
                2 infantry moved from Finland to Sweden
                1 fighter and 1 tactical_bomber moved from Germany to Norway
                3 bombers moved from Germany to 92 Sea Zone
                1 fighter moved from Romania to 92 Sea Zone
                1 carrier moved from 95 Sea Zone to 92 Sea Zone
                1 armour, 2 artilleries, 15 infantry and 3 mech_infantrys moved from Spain to Portugal
                1 fighter moved from Germany to Sweden
                1 tactical_bomber moved from Germany to Sweden
                1 fighter moved from Germany to Norway
                1 tactical_bomber moved from Germany to Western Germany

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    so there’s the move…

    let’s see how the real dice go.  probably will get shot down in w germany…  :wink:

  • 12

    well hobo, you are officially cursed in this game….  live dice are
    going MUCH better than they did when i was running it in local.  got only 1 damage in w germany base, but the rest went much better.  here is the map - got 4 hits in round 1 of z92…  so how will you take them?  :-o

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