13L G40 Boldfresh vs. hobo (allies +5)


  • what happened?  can you post the final moves.  also it helps when you post the combat moves when you think a reaction is required.

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    hobo, every single bit of information is right there in the file.  you can see every combat move that was made, as well as the results of every battle fought so far (in the history).

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    5 attacks:

    attacked norway with 3 inf from fin and 2 ftr, tac from berlin.  cwlo 2 inf, ftr
    attacked sweden with 2 inf from fin and ftr, tac from berlin
    bombed w ger naval base with tac from berlin - 3 damage
    attacked portugal with everything in berlin - hit you 8 times and you hit back 6 times (feel free to change your casualties)
    final attack, i hit z92 with acc, ftr, 3 bom - hit you once in the first round - took the cruiser as your casualty - you hit back 4 times, i lost the acc, ftr, bom.  hit you twice in round 2 - now i want to know what you lost in round 1 (if different from cru) and how you will then take the 2 hits from round 2 before i roll your defense for round 2


  • Ahh I see it, these are really my first games with triplea


  • hit the carrier, and lose a fighter

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    @hobo:

    hit the carrier, and lose a fighter

    would you have hit the acc in round 1?  if so, you have a cruiser rolling in round 2.


  • yeah its the obvious hit since the fighters have a place to land and nothing else can attack it.

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    ok, so the acc will take the first hit in round 1 then?

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    if so, i will just roll an extra 3 here in the forum for your cruiser in round 2 defense.


  • np roll away.

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    so what will you lose in round 2 then?

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    you tipped the acc in round 1… then in round 2 you take the two hits as?


  • cruiser and fighter

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    ok, you hit once with your tipped acc, 2 ftr, bat, now to roll for the missing cruiser

    DiceRolls: 1@3; Total Hits: 01@3: (6)

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    retreating the remaining bomber - where will you land the ftr?


  • algeria is fine

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    uhhhhh, we have an interesting situation.  i was not
    rolling live dice!!!

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    i love it when that happens.  so that means i will have to reload the game and roll
    the dice live…  :evil:

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    although knowing my history of bad luck, the live dice will probably go
    WORSE!

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 3 fighters and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Finland to Norway
                2 infantry moved from Finland to Sweden
                1 fighter and 1 tactical_bomber moved from Germany to Norway
                3 bombers moved from Germany to 92 Sea Zone
                1 fighter moved from Romania to 92 Sea Zone
                1 carrier moved from 95 Sea Zone to 92 Sea Zone
                1 armour, 2 artilleries, 15 infantry and 3 mech_infantrys moved from Spain to Portugal
                1 fighter moved from Germany to Sweden
                1 tactical_bomber moved from Germany to Sweden
                1 fighter moved from Germany to Norway
                1 tactical_bomber moved from Germany to Western Germany

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