13L G40 Boldfresh vs. hobo (allies +5)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - British
                British buy 2 fighters and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
                1 artillery moved from 113 Sea Zone to Sweden
                1 infantry moved from 113 Sea Zone to Sweden
                1 fighter moved from United Kingdom to Sweden
                2 armour moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 tactical_bomber moved from Belgian Congo to Egypt
                3 fighters moved from Turkey to Egypt
                14 infantry moved from Burma to India
                1 artillery and 1 infantry moved from Burma to India

    Combat - British
                Battle in Sweden
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Sweden, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Sweden, round 1 :  0/1 hits
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Sweden, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Sweden, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Sweden
                    British win, taking Sweden from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in India
                    British attack with 1 artillery and 15 infantry
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 1 artillery and 15 infantry in India, round 1 :  3/16 hits
                        Japanese roll dice for 1 infantry in India, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in India
                    British win, taking India from Japanese with 1 artillery and 15 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Egypt
                    British attack with 2 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour; Italians defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                        British roll dice for 2 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 1 :  4/7 hits
                        Italians roll dice for 2 armour and 1 mech_infantry in Egypt, round 1 :  2/3 hits
                        1 armour owned by the British , 1 mech_infantry owned by the Italians , 1 armour owned by the Germans , 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Egypt
                    British win, taking Egypt from Italians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry

    Non Combat Move - British
                3 fighters moved from Egypt to Anglo Egyptian Sudan
                1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 infantry moved from Rhodesia to Belgian Congo
                4 armour moved from Eastern Persia to Iraq
                8 infantry moved from Gibraltar to 92 Sea Zone
                1 armour moved from Southeast Mexico to 89 Sea Zone
                1 infantry moved from Venezuela to 89 Sea Zone
                1 fighter moved from Sweden to Norway
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 carrier moved from 109 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from United Kingdom to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun moved from 112 Sea Zone to Western Germany
                1 infantry moved from 112 Sea Zone to Western Germany
                1 aaGun moved from United Kingdom to 109 Sea Zone
                5 infantry moved from United Kingdom to 109 Sea Zone
                1 aaGun, 5 infantry and 3 transports moved from 109 Sea Zone to 112 Sea Zone
                5 infantry moved from 112 Sea Zone to Western Germany
                1 aaGun moved from 112 Sea Zone to Western Germany
                1 infantry moved from Holland Belgium to Western Germany
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                3 aaGuns moved from Burma to India

    Place Units - British
                2 fighters and 8 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,5
                British collect 48 PUs; end with 48 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total

    Territory Summary for British, UK_Pacific :

    India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 15 infantry
        New Guinea : 1 infantry
        Belgian Congo : 3 infantry
        Iceland : 1 airfield and 1 harbour
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 3 fighters, 3 infantry and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Western Germany : 2 aaGuns and 7 infantry
        Norway : 1 fighter
        Holland Belgium : 1 flag, 1 infantry
        Ethiopia : 1 flag
        Portugal : 1 artillery and 3 infantry
        112 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
        Chile : 1 flag
        Afghanistan : 1 flag
        113 Sea Zone : 1 transport
        Mozambique : 1 flag
        106 Sea Zone : 1 flag
        89 Sea Zone : 1 armour and 1 infantry
        Argentina : 1 flag
        Angola : 1 flag
        Iraq : 4 armour
        92 Sea Zone : 8 infantry
        Eastern Persia : 1 flag
        Brazil : 1 flag
        Venezuela : 1 flag, 1 infantry
        Persia : 1 flag
        Sweden : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Colombia : 1 flag
        Peru : 1 flag

    Production/PUs Summary :

    Germans : 31 / 58
        Russians : 41 / 52
        Japanese : 56 / 74
        Americans : 64 / 84
        Chinese : 13 / 14
        British : 48 / 48
        UK_Pacific : 6 / 6
        Italians : 11 / 27
        ANZAC : 9 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • ps if anyone gives me a decent shot to win the game outright, I normally take it  :wink:

    not sure but you prob had enough to defend berlin with odds without all that air but if it was a coin flip I probably would have attacked.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from Trans-Jordan to Egypt
                1 fighter moved from Romania to Baltic States
                1 armour moved from Eastern Poland to Baltic States
                1 infantry moved from Spain to Normandy Bordeaux
                      Italians take Normandy Bordeaux from British
                1 infantry moved from Spain to Gibraltar
                      Italians take Gibraltar from British

    Combat - Italians
                Battle in Egypt
                    Italians attack with 3 infantry
                    British defend with 1 armour, 1 factory_minor and 1 harbour
                        Italians roll dice for 3 infantry in Egypt, round 1 :  2/3 hits
                        British roll dice for 1 armour in Egypt, round 1 :  0/1 hits
                        1 armour owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 3 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Baltic States
                    Italians attack with 1 armour and 1 fighter
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 fighter in Baltic States, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits
                        Italians roll dice for 1 armour and 1 fighter in Baltic States, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Italians win, taking Baltic States from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to Greater Southern Germany
                13 infantry moved from Southern France to Northern Italy
                4 mech_infantrys moved from Spain to Northern Italy
                1 fighter moved from Baltic States to Romania
                6 mech_infantrys moved from Northern Italy to Romania

    Place Units - Italians
                1 infantry and 6 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Gibraltar : 1 flag, 1 harbour and 1 infantry
        Egypt : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Greater Southern Germany : 1 infantry
        Romania : 1 fighter and 6 mech_infantrys
        Northern Italy : 1 factory_major, 14 infantry and 10 mech_infantrys
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Baltic States : 1 flag, 1 armour
        Eastern Poland : 1 flag
        93 Sea Zone : 1 flag
        72 Sea Zone : 1 submarine
        Spain : 3 aaGuns, 2 artilleries and 10 infantry

    Production/PUs Summary :

    Germans : 31 / 58
        Russians : 40 / 52
        Japanese : 56 / 74
        Americans : 64 / 84
        Chinese : 13 / 14
        British : 44 / 48
        UK_Pacific : 6 / 6
        Italians : 16 / 21
        ANZAC : 9 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • 12

    @hobo:

    ps if anyone gives me a decent shot to win the game outright, I normally take it  :wink:

    not sure but you prob had enough to defend berlin with odds without all that air but if it was a coin flip I probably would have attacked.

    it would have been a 1-2 with US and UK, always risky.


  • I seriously wonder can I hit just “average”

    2 hits on 3@1?! not surprised  :evil:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery moved from South Australia to New South Wales

    Place Units - ANZAC
                1 armour and 2 mech_infantrys placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,6,1,2,4,2,1,5,5,4,2
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,1,6,5,6
                ANZAC collect 6 PUs (3 lost to blockades); end with 7 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 12 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
        Dutch New Guinea : 1 flag
        26 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 31 / 58
        Russians : 40 / 52
        Japanese : 56 / 74
        Americans : 64 / 84
        Chinese : 13 / 14
        British : 44 / 48
        UK_Pacific : 6 / 6
        Italians : 16 / 21
        ANZAC : 9 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 31 / 58
        Russians : 40 / 52
        Japanese : 56 / 74
        Americans : 64 / 84
        Chinese : 13 / 14
        British : 44 / 48
        UK_Pacific : 6 / 6
        Italians : 16 / 21
        ANZAC : 9 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • 12

    G9 imminent

  • 12

    germany getting wild and crazy.

    casualty choice in portugal for round 1?

  • 12

    then going to need your OOL for z92 - or we can go round by round of course.

  • 12

    map

  • 12

    what the heck, i’m only going one round in portugal, why not let you choose
    your casualties later.

    ok looks like your dice boat may have finally come in.  you hit back 6 times in portugal.  then in my attack of z92 i hit only once.  what will you take?

  • 12

    gave you the benefit of the doubt that you would lose the cruiser in round 1 - let me know now if that is not correct before i roll your round 2 defense.

    yep, dice boat definitely coming in finally  :-P

  • 12

    ahhh, now the dice will have ruined both of us and our best laid plans.  :wink:

  • 12

    would appear we will have a whole new ball game.


  • what happened?  can you post the final moves.  also it helps when you post the combat moves when you think a reaction is required.

  • 12

    hobo, every single bit of information is right there in the file.  you can see every combat move that was made, as well as the results of every battle fought so far (in the history).

  • 12

    5 attacks:

    attacked norway with 3 inf from fin and 2 ftr, tac from berlin.  cwlo 2 inf, ftr
    attacked sweden with 2 inf from fin and ftr, tac from berlin
    bombed w ger naval base with tac from berlin - 3 damage
    attacked portugal with everything in berlin - hit you 8 times and you hit back 6 times (feel free to change your casualties)
    final attack, i hit z92 with acc, ftr, 3 bom - hit you once in the first round - took the cruiser as your casualty - you hit back 4 times, i lost the acc, ftr, bom.  hit you twice in round 2 - now i want to know what you lost in round 1 (if different from cru) and how you will then take the 2 hits from round 2 before i roll your defense for round 2


  • Ahh I see it, these are really my first games with triplea


  • hit the carrier, and lose a fighter

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