13L G40 tcnance (allies +9) vs Last Jack Game 2

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                3 submarines moved from 42 Sea Zone to 55 Sea Zone
                1 armour moved from French Indo China to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 artillery moved from Borneo to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 armour moved from Java to 42 Sea Zone
                1 armour and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 armour moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Philippines
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 artillery and 1 harbour
                        ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 1 :  1/2 hits
                        Japanese roll dice for 1 artillery in Philippines, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Philippines
                    ANZAC win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for ANZAC: 1 infantry
                Battle in Sumatra
                Battle in 55 Sea Zone
                    ANZAC attack with 3 submarines
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 3 submarines in 55 Sea Zone, round 1 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    ANZAC win, taking Sumatra from Japanese with 3 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 infantry moved from French Indo China to Kwangsi
                1 fighter moved from Java to Kwangsi

    Place Units - ANZAC
                1 armour and 2 infantry placed in French Indo China
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,5,1,4
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,6,4
                ANZAC collect 19 PUs (4 lost to blockades); end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for ANZAC :

    Kwangsi : 1 fighter and 2 infantry
        Kwangtung : 1 armour
        Queensland : 1 airfield, 1 armour, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
        Western Australia : 1 armour and 2 infantry
        Philippines : 1 artillery
        French Indo China : 1 flag, 1 armour, 1 factory_minor and 2 infantry
        Celebes : 1 flag
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 armour
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 transport
        35 Sea Zone : 1 transport
        55 Sea Zone : 3 submarines
        62 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 52 / 69
        Russians : 19 / 19
        Japanese : 34 / 47
        Americans : 54 / 73
        Chinese : 8 / 13
        British : 27 / 28
        UK_Pacific : 18 / 17
        Italians : 28 / 44
        ANZAC : 23 / 32
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 9 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.160
            Median : 3.000
            Variance : 1.208
            Standard Deviation : 1.099
            Total rolls : 25

    Null / Other
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.100
            Median : 2.500
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.100
            Median : 2.500
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - French

    Airborne Attack Move - French

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - French

    Airborne Attack Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Morocco : 1 infantry

    Production/PUs Summary :

    Germans : 52 / 69
        Russians : 19 / 19
        Japanese : 34 / 47
        Americans : 54 / 73
        Chinese : 8 / 13
        British : 27 / 28
        UK_Pacific : 18 / 17
        Italians : 28 / 44
        ANZAC : 23 / 32
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 9 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.160
            Median : 3.000
            Variance : 1.208
            Standard Deviation : 1.099
            Total rolls : 25

    Null / Other
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.100
            Median : 2.500
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.100
            Median : 2.500
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 bomber and 15 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Bryansk to Russia
                17 armour, 8 artilleries, 18 infantry and 3 mech_infantrys moved from Smolensk to Russia
                1 bomber moved from Ukraine to Russia
                1 bomber, 2 fighters and 4 tactical_bombers moved from Belarus to Russia
                1 artillery and 5 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 bomber and 15 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Bryansk to Russia
                17 armour, 8 artilleries, 18 infantry and 3 mech_infantrys moved from Smolensk to Russia
                1 bomber moved from Ukraine to Russia
                1 bomber, 2 fighters and 4 tactical_bombers moved from Belarus to Russia
                1 artillery and 5 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians

    Combat - Germans
                Battle in Russia
                    Germans attack with 17 armour, 8 artilleries, 2 bombers, 2 fighters, 21 infantry, 3 mech_infantrys and 4 tactical_bombers
                    British defend with 1 tactical_bomber; Russians defend with 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 50 infantry and 2 mech_infantrys
                        AA guns fire in Russia :  2/6 hits
                        2 fighters owned by the Germans lost in Russia
                        Germans roll dice for 17 armour, 8 artilleries, 2 bombers, 21 infantry, 3 mech_infantrys and 4 tactical_bombers in Russia, round 1 :  19/55 hits
                        Russians roll dice for 2 aaGuns, 3 artilleries, 50 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 1 :  14/56 hits
                        17 infantry owned by the Russians , 14 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 17 armour, 8 artilleries, 2 bombers, 7 infantry, 3 mech_infantrys and 4 tactical_bombers in Russia, round 2 :  21/41 hits
                        Russians roll dice for 3 artilleries, 33 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 :  14/39 hits
                        21 infantry owned by the Russians , 7 infantry owned by the Germans , 4 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 17 armour, 4 artilleries, 2 bombers and 4 tactical_bombers in Russia, round 3 :  16/27 hits
                        Russians roll dice for 3 artilleries, 12 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 :  8/18 hits
                        12 infantry owned by the Russians , 4 armour owned by the Germans , 2 artilleries owned by the Russians , 2 mech_infantrys owned by the Russians and 4 artilleries owned by the Germans lost in Russia
                        Germans roll dice for 13 armour, 2 bombers and 4 tactical_bombers in Russia, round 4 :  13/19 hits
                        Russians roll dice for 1 artillery and 1 tactical_bomber in Russia, round 4 :  0/2 hits
                        1 tactical_bomber owned by the British and 1 artillery owned by the Russians lost in Russia
                    Germans captures 19PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 13 armour, 2 bombers and 4 tactical_bombers remaining. Battle score for attacker is 40
                    Casualties for Germans: 4 armour, 8 artilleries, 2 fighters, 21 infantry and 3 mech_infantrys
                    Casualties for British: 1 tactical_bomber
                    Casualties for Russians: 2 aaGuns, 3 artilleries, 50 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                2 tactical_bombers moved from Russia to Ukraine
                4 aaGuns moved from Smolensk to Russia
                1 artillery and 6 infantry moved from Normandy Bordeaux to France
                3 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
                1 fighter moved from 113 Sea Zone to Western Germany
                3 armour moved from Novgorod to 115 Sea Zone
                3 armour and 3 transports moved from 115 Sea Zone to 113 Sea Zone
                3 armour moved from 113 Sea Zone to Western Germany
                1 armour moved from Eastern Poland to Germany
                2 bombers moved from Russia to Ukraine
                2 tactical_bombers moved from Russia to Ukraine

    Place Units - Germans
                10 infantry placed in Western Germany
                1 bomber placed in Germany
                3 artilleries placed in Ukraine
                1 infantry placed in France
                4 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1,2,1
                Germans collect 53 PUs (3 lost to blockades); end with 72 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs

    Territory Summary for Germans :

    Egypt : 1 mech_infantry
        France : 1 flag, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor and 10 infantry
        Western Germany : 2 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 13 infantry
        Germany : 1 armour, 1 bomber, 1 factory_major and 4 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 4 aaGuns, 1 airfield, 13 armour and 1 factory_minor
        Ukraine : 1 flag, 3 artilleries, 2 bombers, 1 factory_minor, 3 infantry and 4 tactical_bombers
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 artillery and 5 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 flag
        113 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 3 submarines and 3 transports
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 56 / 92
        Russians : 15 / 0
        Japanese : 34 / 47
        Americans : 54 / 73
        Chinese : 8 / 13
        British : 27 / 28
        UK_Pacific : 18 / 17
        Italians : 28 / 44
        ANZAC : 23 / 32
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Combat Move - Russians
                1 infantry moved from Rostov to Bryansk
                      Russians take Bryansk from Germans
                1 artillery moved from Rostov to Volgograd
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Kazakhstan to Volgograd
                1 infantry moved from Evenkiyskiy to Timguska

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Combat Move - Russians
                1 infantry moved from Rostov to Bryansk
                      Russians take Bryansk from Germans
                1 artillery moved from Rostov to Volgograd
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Kazakhstan to Volgograd
                1 infantry moved from Evenkiyskiy to Timguska

    Airborne Attack Move - Russians

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Combat Move - Russians
                1 infantry moved from Rostov to Bryansk
                      Russians take Bryansk from Germans
                1 artillery moved from Rostov to Volgograd
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Kazakhstan to Volgograd
                1 infantry moved from Evenkiyskiy to Timguska

    Airborne Attack Move - Russians

    Combat - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

    Territory Summary for Russians :

    Timguska : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 1 infantry
        Rostov : 1 infantry
        Tambov : 1 infantry
        Volgograd : 2 artilleries, 1 factory_minor and 4 infantry
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 55 / 92
        Russians : 16 / 0
        Japanese : 34 / 47
        Americans : 54 / 73
        Chinese : 8 / 13
        British : 27 / 28
        UK_Pacific : 18 / 17
        Italians : 28 / 44
        ANZAC : 23 / 32
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 artilleries, 2 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 carrier, 1 cruiser and 1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 artillery moved from Kansu to Shensi
                1 armour and 2 infantry moved from Hopei to Shensi
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 armour, 1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                2 armour, 1 artillery, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China

    Combat - Japanese
                Battle in French Indo China
                    Japanese attack with 2 armour, 1 artillery and 3 infantry
                    ANZAC defend with 1 armour, 1 factory_minor and 2 infantry; British defend with 1 infantry
                        Japanese roll dice for 2 armour, 1 artillery and 3 infantry in French Indo China, round 1 :  1/6 hits
                        ANZAC roll dice for 1 armour and 3 infantry in French Indo China, round 1 :  2/4 hits
                        1 infantry owned by the British and 2 infantry owned by the Japanese lost in French Indo China
                        Japanese roll dice for 2 armour, 1 artillery and 1 infantry in French Indo China, round 2 :  3/4 hits
                        ANZAC roll dice for 1 armour and 2 infantry in French Indo China, round 2 :  2/3 hits
                        2 infantry owned by the ANZAC , 1 infantry owned by the Japanese , 1 armour owned by the ANZAC and 1 artillery owned by the Japanese lost in French Indo China
                    Japanese win, taking French Indo China from ANZAC with 2 armour remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for ANZAC: 1 armour and 2 infantry
                    Casualties for British: 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 55 Sea Zone
                    Japanese attack with 2 carriers, 2 cruisers, 3 destroyers, 2 fighters and 1 tactical_bomber
                    ANZAC defend with 3 submarines
                        ANZAC roll dice for 3 submarines in 55 Sea Zone, round 1 :  0/3 hits
                        Japanese roll dice for 2 carriers, 2 cruisers, 3 destroyers, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 1 :  3/8 hits
                        3 submarines owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 2 carriers, 2 cruisers, 3 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for ANZAC: 3 submarines
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Shensi
                    Japanese attack with 1 armour, 1 artillery and 2 infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Shensi, round 1 :  1/4 hits
                        Chinese roll dice for 1 mech_infantry in Shensi, round 1 :  0/1 hits
                        1 mech_infantry owned by the British lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 artillery and 2 infantry moved from Chahar to Hopei
                3 armour moved from Manchuria to Jehol
                3 armour moved from Jehol to Chahar
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                3 destroyers moved from 20 Sea Zone to 6 Sea Zone
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 armour placed in Manchuria
                2 transports placed in 6 Sea Zone
                2 artilleries and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 39 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Manchuria : 1 aaGun, 3 armour and 1 factory_minor
        Hainan : 1 harbour
        Shensi : 1 flag, 1 armour, 1 artillery and 2 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kansu : 1 flag
        Hopei : 1 flag, 1 artillery and 2 infantry
        Tsinghai : 1 flag
        Chahar : 1 flag, 3 armour
        Anhwe : 1 flag
        Sakha : 1 flag
        Yenisey : 1 flag, 1 mech_infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 2 armour and 1 factory_minor
        41 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
        35 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 6 destroyers, 1 submarine, 1 tactical_bomber and 3 transports
        55 Sea Zone : 2 carriers, 2 cruisers, 3 destroyers, 2 fighters and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 55 / 92
        Russians : 16 / 0
        Japanese : 38 / 39
        Americans : 54 / 73
        Chinese : 6 / 13
        British : 27 / 28
        UK_Pacific : 18 / 17
        Italians : 28 / 44
        ANZAC : 21 / 32
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    i surrender, game will be over this round anyway……will post in the results.


  • Thanks for the game. If you would like to play a third let me know.

  • 2007 AAR League

    im game if you are


  • Cool - what do you want to do about bidding?

  • 2007 AAR League

    ill start with allies +15


  • 12

  • 2007 AAR League

    11


  • OK you got the allies +11

    what would you like?

  • 2007 AAR League

    1 uk in anglo egypt
    1 uk inf in egypt
    1 anzac inf in new guinea
    2 ipc to british

  • 2007 AAR League

    no tech of course


  • OK I will start it up and send you the link.

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