13L G40 Infrastructure vs Gamerman01 (+10 Allies) + tech


  • OOL in burma?
    You hit 1 ftr, I have 7 hits.


  • Well I sure committed a gaffe
    Lose all the AA


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                    Japanese roll 4 and gets 0 hits
                Japanese removing all Technology Tokens after unsuccessful research.

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 8 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                1 bomber moved from Philippines to Burma
                1 artillery, 1 bomber, 2 fighters, 1 infantry and 3 tactical_bombers moved from Yunnan to Burma
                1 mech_infantry moved from Kweichow to Burma
                2 fighters moved from Kweichow to Burma
                5 infantry moved from Philippines to 35 Sea Zone
                5 infantry and 3 transports moved from 35 Sea Zone to 36 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 36 Sea Zone to 38 Sea Zone
                1 artillery and 5 infantry moved from 38 Sea Zone to Burma
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Central Mongolia to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 infantry moved from Buryatia to Yakut S.S.R.
                1 armour moved from Dzavhan to Yakut S.S.R.
                1 armour moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Soviet Far East to Siberia
                1 infantry moved from Dzavhan to Yenisey
                      Japanese take Yenisey from Russians

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 6 infantry, 1 mech_infantry and 3 tactical_bombers
                    ANZAC defend with 1 fighter; British defend with 3 aaGuns, 2 armour, 1 artillery, 7 infantry and 1 mech_infantry
                        AA guns fire in Burma :  1/9 hits
                        1 fighter owned by the Japanese lost in Burma
                        Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 6 infantry, 1 mech_infantry and 3 tactical_bombers in Burma, round 1 :  7/17 hits
                        UK_Pacific roll dice for 3 aaGuns, 2 armour, 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry in Burma, round 1 :  2/12 hits
                        4 infantry owned by the British , 2 infantry owned by the Japanese and 3 aaGuns owned by the British lost in Burma
                        Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers in Burma, round 2 :  8/15 hits
                        UK_Pacific roll dice for 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Burma, round 2 :  1/8 hits
                        3 infantry owned by the British , 2 armour owned by the British , 1 infantry owned by the Japanese , 1 mech_infantry owned by the British , 1 artillery owned by the British and 1 fighter owned by the ANZAC lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 artilleries, 2 bombers, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 47
                    Casualties for Japanese: 1 fighter and 3 infantry
                    Casualties for ANZAC: 1 fighter
                    Casualties for British: 3 aaGuns, 2 armour, 1 artillery, 7 infantry and 1 mech_infantry
                Battle in Yakut S.S.R.
                    Japanese attack with 1 armour and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 infantry in Yakut S.S.R., round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Yakut S.S.R., round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yakut S.S.R.
                    Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 artillery and 7 infantry moved from Dzavhan to Yenisey
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Chahar to Hopei
                1 aaGun moved from Buyant-Uhaa to Central Mongolia
                1 mech_infantry moved from Chahar to Kweichow
                1 mech_infantry moved from Kiangsu to Kweichow
                2 infantry moved from Kiangsu to Anhwe
                2 infantry moved from Kiangsi to Kwangsi
                2 infantry moved from French Indo China to Yunnan
                1 aaGun moved from Yunnan to Burma
                1 bomber moved from Burma to Yunnan
                1 bomber moved from Burma to Philippines
                1 carrier moved from 35 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 transport moved from 45 Sea Zone to 35 Sea Zone
                2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 38 Sea Zone
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Manchuria to Central Mongolia
                4 infantry moved from Manchuria to Buyant-Uhaa
                1 infantry moved from Siberia to Amur
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 38 Sea Zone
                1 fighter moved from Japan to Philippines
                2 fighters moved from Burma to French Indo China
                2 tactical_bombers moved from Burma to French Indo China
                1 tactical_bomber moved from Philippines to French Indo China
                1 fighter moved from Japan to French Indo China
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan

    Place Units - Japanese
                2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Japan: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                3 infantry placed in Manchuria
                2 infantry and 1 mech_infantry placed in Kiangsu
                1 infantry and 2 mech_infantrys placed in French Indo China
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs


  • gaffe or no, that was some horrendous luck for you.


  • Compounded by the downed fighter on ANZ5


  • Yes that was a huge gaffe - I didn’t consider 3 loaded transports could go Phil to Burma, but it’s OK because you need 2 cities and will only get 1
    A similar dicing in the Carolines would have been worse


  • And I’m real happy you missed tech - thanks  :-)


  • Fun game


  • Change buy

    With 75, buy
    6 INF - 18
    ARM - 24
    2 SS - 36
    2 DD - 52
    TP - 59
    CV - 75


  • Scramble to Z6?
    Kamikazes?


  • do I have to decide on scramble before kamikazes?


  • You have to decide them both before any dice are rolled, yes
    They are both at the beginning of the combat phase


  • thanks just found them in the rules…

    3 kamis at the carrier, no scramble.


  • That’s evil
    I expected nothing less  :-)


  • Your evil plan worked


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 1 destroyer, 6 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 mech_infantry moved from Gibraltar to Spain
                2 transports moved from 91 Sea Zone to 88 Sea Zone
                2 fighters moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 94 Sea Zone to 93 Sea Zone
                2 infantry and 2 mech_infantrys moved from British Guiana to 88 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Spain
                2 mech_infantrys moved from 91 Sea Zone to Spain
                1 battleship moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands
                1 carrier moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from Western United States to 6 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 5,2,6
                    Units damaged: 1 carrier owned by the Americans
                Battle in Marshall Islands
                Battle in Soviet Far East
                Battle in Spain
                    Americans attack with 2 infantry and 3 mech_infantrys
                    Germans defend with 1 infantry
                    Americans win, taking Marshall Islands from Japanese, taking Soviet Far East from Japanese, taking Spain from Germans with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in 93 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Italians defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 6 Sea Zone
                    Americans attack with 1 carrier, 2 destroyers, 2 fighters and 1 submarine
                    Japanese defend with 2 destroyers, 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                    Americans win, taking 6 Sea Zone from Japanese with 1 carrier, 2 destroyers and 1 fighter remaining. Battle score for attacker is 19
                    Casualties for Japanese: 2 destroyers, 1 submarine and 1 transport
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                1 fighter could not land in 6 Sea Zone and was removed
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                2 infantry moved from Chile to 66 Sea Zone
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                1 submarine moved from 105 Sea Zone to 91 Sea Zone
                2 fighters moved from 93 Sea Zone to Gibraltar
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 aaGun moved from Central America to Venezuela
                1 mech_infantry moved from Southeast Mexico to Venezuela
                1 infantry moved from Chile to Peru
                      Americans take Peru from Neutral_True
                1 armour moved from Central United States to Central America
                1 fighter moved from Western United States to 32 Sea Zone
                1 carrier moved from 63 Sea Zone to 32 Sea Zone
                1 fighter moved from Caroline Islands to 32 Sea Zone
                1 battleship moved from 63 Sea Zone to 32 Sea Zone
                1 cruiser moved from 63 Sea Zone to 26 Sea Zone
                1 submarine moved from 63 Sea Zone to 26 Sea Zone
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                3 infantry moved from Brazil to British Guiana
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Brazil to British Guiana
                1 cruiser moved from 63 Sea Zone to 26 Sea Zone
                1 destroyer moved from 63 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 armour and 4 infantry placed in Western United States
                2 infantry placed in Eastern United States
                1 transport placed in 10 Sea Zone
                1 bomber placed in Western United States
                Americans undo move 1.
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Western United States: 1 armour
                EDIT: Removing units owned by Americans from Central America: 1 armour
                EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
                EDIT: Removing units owned by Americans from Venezuela: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 destroyer and 4 submarines placed in 10 Sea Zone
                3 infantry placed in Western United States
                1 armour and 1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                1 fighter moved from Kansu to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - British
                British buy 2 bombers, 1 destroyer and 1 transport; Remaining resources: 2 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 fighter moved from United Kingdom to 125 Sea Zone
                2 infantry moved from Egypt to 81 Sea Zone
                1 battleship moved from 81 Sea Zone to 80 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 fighter moved from Volgograd to Iraq
                1 fighter moved from Egypt to Iraq
                1 fighter and 1 tactical_bomber moved from Persia to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                    British win, taking Iraq from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 1 fighter; Russians loiter and taunt with
                    Germans defend with 1 submarine
                    British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 fighter moved from United Kingdom to Gibraltar
                1 artillery and 3 infantry moved from Portugal to Spain
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from 92 Sea Zone to Spain
                1 infantry moved from 92 Sea Zone to Spain
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                1 fighter moved from Iraq to 80 Sea Zone
                1 carrier moved from 81 Sea Zone to 80 Sea Zone
                1 armour moved from Belgian Congo to Egypt
                1 infantry moved from Tanganyika Territory to Kenya
                1 infantry moved from Belgian Congo to Kenya
                1 artillery and 3 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Volgograd to Afghanistan
                1 fighter moved from 125 Sea Zone to Scotland
                2 aaGuns moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 fighter moved from United Kingdom to Spain
                1 fighter moved from Iraq to West India
                1 tactical_bomber moved from Iraq to West India
                1 fighter moved from Iraq to 80 Sea Zone

    Place Units - British
                1 bomber placed in Union of South Africa
                1 destroyer and 1 transport placed in 71 Sea Zone
                1 bomber placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 40 PUs total

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 4 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 1 :  3/5 hits
                        British roll dice for 1 infantry in Alexandria, round 1 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Alexandria
                    Italians win, taking Alexandria from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Southern France to Southern Italy
                1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
                1 artillery and 1 infantry moved from Romania to Eastern Poland
                1 aaGun moved from Slovakia Hungary to Eastern Poland

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 aaGun and 1 infantry placed in Southern France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
                Italians collect 6 PUs (5 lost to blockades); end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                2 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone
                1 infantry moved from Syria to Iraq
                1 infantry moved from South Australia to New South Wales
                1 aaGun, 1 armour and 2 infantry moved from South Australia to Queensland
                1 armour moved from New South Wales to Queensland
                1 infantry moved from South Australia to Queensland

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total

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